c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
LIGA RELONCHIS V3 G40 JuanSpain (Allies+27) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 fighters moved from 101 Sea Zone to West IndiesCombat - British
Battle in West Indies
British attack with 3 fighters
Italians defend with 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from West Indies to 101 Sea Zone
2 artilleries moved from Tobruk to Alexandria
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
2 tactical_bombers moved from Egypt to Eastern Persia
4 fighters moved from Egypt to Eastern Persia
1 bomber moved from Egypt to India
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 33 Sea Zone to 54 Sea ZonePlace Units - British
3 artilleries placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 8 PUs;Combat Move - Italians
2 armour, 2 artilleries and 3 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Northern Italy to Greater Southern Germany
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
West Indies : 1 flag
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
Greater Southern Germany : 3 infantry
Slovakia Hungary : 1 aaGun
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 3 infantry
Eastern Poland : 1 flag, 1 aaGun
93 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 50 / 53
Russians : 34 / 35
Japanese : 62 / 69
Americans : 49 / 62
Chinese : 3 / 5
British : 36 / 37
UK_Pacific : 5 / 7
Italians : 11 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
2 artilleries and 10 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Baltic States to Belarus
3 aaGuns, 10 armour, 13 artilleries and 16 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 armour moved from Karelia to Belarus
6 armour moved from Romania to Belarus
2 infantry moved from Bulgaria to Romania
3 aaGuns and 1 artillery moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Romania to Western Germany
1 armour and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from France to Southern FrancePlace Units - Germans
1 infantry placed in Southern France
1 carrier and 1 destroyer placed in 112 Sea Zone
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour, 1 artillery and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 2 infantry
Poland : 1 mech_infantry
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 3 aaGuns, 17 armour, 13 artilleries, 2 bombers, 16 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 3 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 3 aaGuns, 1 artillery and 7 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
112 Sea Zone : 1 carrier and 1 destroyer
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
94 Sea Zone : 1 transport
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 67
Russians : 29 / 35
Japanese : 62 / 69
Americans : 49 / 62
Chinese : 3 / 5
British : 36 / 37
UK_Pacific : 5 / 7
Italians : 11 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 12 artilleries and 42 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
8 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Timguska to Novosibirsk
4 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 2 carriers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Suiyuyan to Kansu
2 bombers moved from Yunnan to KansuCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
1 aaGun, 3 artilleries and 4 infantry moved from Suiyuyan to Shensi
1 armour moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 5 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Manchuria to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 carriers placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 artilleries placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Shensi : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 5 infantry
Yunnan : 1 flag, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 5 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 4 infantry
Burma : 1 flag
Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers
37 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 submarine
6 Sea Zone : 2 carriers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 67
Russians : 31 / 31
Japanese : 64 / 68
Americans : 49 / 62
Chinese : 1 / 5
British : 36 / 37
UK_Pacific : 5 / 7
Italians : 11 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 9 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 battleship moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from India to Egypt
2 artilleries moved from Alexandria to Egypt
4 artilleries moved from Persia to Eastern Persia
2 fighters moved from Eastern Persia to Tsinghai
1 fighter moved from Eastern Persia to Tsinghai
1 tactical_bomber moved from Eastern Persia to Tsinghai
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 101 Sea Zone to 89 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 32 PUs (4 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 9 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 battleship moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from India to Egypt
2 artilleries moved from Alexandria to Egypt
4 artilleries moved from Persia to Eastern Persia
2 fighters moved from Eastern Persia to Tsinghai
1 fighter moved from Eastern Persia to Tsinghai
1 tactical_bomber moved from Eastern Persia to Tsinghai
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 101 Sea Zone to 89 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 32 PUs (4 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
1 armour moved from Smolensk to Belarus
1 armour moved from Bryansk to Belarus
2 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 transport moved from 91 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier, 1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
Slovakia Hungary : 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 3 infantry
Bryansk : 1 flag
Eastern Poland : 1 flag, 1 aaGun
Smolensk : 1 flag
95 Sea Zone : 1 carrier, 1 submarine and 2 transports
93 Sea Zone : 1 flag
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 53 / 67
Russians : 29 / 31
Japanese : 63 / 68
Americans : 50 / 70
Chinese : 1 / 3
British : 36 / 33
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to 89 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to 89 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Belarus to 125 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Ukraine
1 armour moved from Tunisia to Libya
Italians take Libya from BritishCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Libya to Tunisia
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from Belarus to Bryansk
3 aaGuns and 5 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
3 mech_infantrys moved from Baltic States to Belarus
2 artilleries and 9 infantry moved from Novgorod to Belarus
2 infantry moved from Romania to Bessarabia
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 1 infantry placed in Southern France
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour, 2 artilleries and 3 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major and 7 mech_infantrys
Belarus : 6 aaGuns, 16 armour, 15 artilleries, 24 infantry and 10 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 submarine
Greece : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 31
Japanese : 63 / 68
Americans : 50 / 70
Chinese : 1 / 3
British : 35 / 33
UK_Pacific : 6 / 6
Italians : 13 / 22
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Belarus to 125 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Ukraine
1 armour moved from Tunisia to Libya
Italians take Libya from BritishCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Libya to Tunisia
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from Belarus to Bryansk
3 aaGuns and 5 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
3 mech_infantrys moved from Baltic States to Belarus
2 artilleries and 9 infantry moved from Novgorod to Belarus
2 infantry moved from Romania to Bessarabia
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 1 infantry placed in Southern France
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour, 2 artilleries and 3 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major and 7 mech_infantrys
Belarus : 6 aaGuns, 16 armour, 15 artilleries, 24 infantry and 10 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 submarine
Greece : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 31
Japanese : 63 / 68
Americans : 50 / 70
Chinese : 1 / 3
British : 35 / 33
UK_Pacific : 6 / 6
Italians : 13 / 22
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
6 infantry moved from Samara to Russia
4 infantry moved from Yenisey to Timguska
1 fighter moved from Bryansk to NovosibirskPlace Units - Russians
7 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns, 1 fighter and 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns, 1 fighter and 4 infantry
EDIT: Removing units owned by Russians from Novosibirsk: 4 infantry
EDIT: Adding units owned by Russians to Samara: 4 infantry
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Belgian Congo: 1 mech_infantry
EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to Allied
EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 5 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from Yunnan to Burma
1 submarine moved from 42 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 bombers moved from Burma to Philippines
2 fighters and 2 tactical_bombers moved from Yunnan to Jehol
4 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
4 mech_infantrys moved from Kweichow to Jehol
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Shensi to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Shensi
3 artilleries moved from French Indo China to Yunnan
2 artilleries moved from Shan State to Yunnan
3 artilleries moved from Malaya to Shan State
1 fighter moved from Philippines to Japan
1 battleship moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 5 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers and 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 9 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 2 fighters, 4 infantry, 7 mech_infantrys and 2 tactical_bombers
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 3 artilleries, 5 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 armour, 6 artilleries and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 3 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 carrier, 1 fighter and 3 transports
35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 6 tactical_bombers and 1 transport
20 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 58 / 70
Russians : 24 / 24
Japanese : 64 / 69
Americans : 50 / 70
Chinese : 1 / 3
British : 35 / 33
UK_Pacific : 5 / 6
Italians : 13 / 22
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 fighter and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 22 Sea Zone to 46 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Queensland
2 carriers and 3 fighters moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 armour moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Central United States
4 carriers, 1 destroyer, 7 fighters, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 fighter and 6 submarines placed in 101 Sea Zone
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 tactical_bomber moved from Eastern Persia to Burma
1 infantry moved from India to BurmaCombat - British
British creates battle in territory 22 Sea Zone
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking 22 Sea Zone from Japanese, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 tactical_bomber moved from Tsinghai to Caucasus
2 fighters moved from Tsinghai to Caucasus
3 mech_infantrys moved from Belgian Congo to Egypt
5 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 22 Sea Zone to 46 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
3 artilleries moved from Eastern Persia to West India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 89 Sea Zone to 101 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 tactical_bomber moved from Eastern Persia to Burma
1 infantry moved from India to BurmaCombat - British
British creates battle in territory 22 Sea Zone
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking 22 Sea Zone from Japanese, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 tactical_bomber moved from Tsinghai to Caucasus
2 fighters moved from Tsinghai to Caucasus
3 mech_infantrys moved from Belgian Congo to Egypt
5 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 22 Sea Zone to 46 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
3 artilleries moved from Eastern Persia to West India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 89 Sea Zone to 101 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to New Guinea: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to 46 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in TobrukNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 aaGuns, 2 armour, 2 artilleries and 3 infantry moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
Tobruk : 4 infantry
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 1 bomber and 3 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 aaGun
Smolensk : 1 flag
96 Sea Zone : 1 carrier, 2 fighters and 2 transports
93 Sea Zone : 1 flag
Yugoslavia : 1 aaGun and 1 infantry
98 Sea Zone : 1 submarine
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 58 / 70
Russians : 24 / 24
Japanese : 58 / 69
Americans : 50 / 70
Chinese : 6 / 6
British : 35 / 34
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French





