You will be next, my big team game move was done last night
Thanks for your patience!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
13 infantry moved from Belarus to Bryansk
19 artilleries moved from Belarus to Bryansk
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Bryansk
Germans attack with 19 artilleries and 13 infantry
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 19 artilleries and 12 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
6 armour moved from Belarus to Bryansk
28 mech_infantrys moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Belarus to Novgorod
Place Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Rostov to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Rostov to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 8 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 fighter moved from Hopei to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Jehol to Yenisey
1 tactical_bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Kansu
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in Yenisey
Japanese attack with 2 bombers and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Yenisey from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Johnston Island
Non Combat Move - Japanese
2 bombers moved from Yenisey to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
2 fighters moved from Suiyuyan to Shensi
1 tactical_bomber moved from Suiyuyan to Shensi
2 fighters moved from Kansu to Shensi
1 tactical_bomber moved from Kansu to Shensi
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
3 mech_infantrys moved from Malaya to Yunnan
1 aaGun moved from Yunnan to Shan State
3 mech_infantrys moved from Kweichow to Shan State
2 artilleries, 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 46 Sea Zone to 30 Sea Zone
3 carriers and 6 fighters moved from 25 Sea Zone to 30 Sea Zone
3 fighters moved from Japan to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
2 artilleries moved from 30 Sea Zone to Johnston Island
1 fighter moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 46 Sea Zone to Java
3 fighters moved from Yunnan to Java
4 tactical_bombers moved from Yunnan to Java
1 armour moved from Kweichow to Yunnan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
2 mech_infantrys placed in Kiangsu
1 fighter and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Trans-Jordan to Gibraltar
1 fighter and 1 tactical_bomber moved from Trans-Jordan to India
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
5 fighters moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to Hawaiian Islands
2 fighters moved from 63 Sea Zone to Queensland
Place Units - Americans
5 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 bomber, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 8 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - British
27 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
2 aaGuns moved from India to Burma
2 fighters moved from Persia to Russia
3 mech_infantrys moved from Persia to Turkmenistan
1 fighter moved from India to Burma
2 tactical_bombers moved from India to Burma
1 bomber moved from Malaya to India
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from French Equatorial Africa to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
Place Units - British
3 infantry placed in Persia
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 36 PUs (2 lost to blockades); end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Rostov
Italians take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Bryansk
2 fighters moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Rostov
Italians take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Bryansk
2 fighters moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 14 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 fighter and 13 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
3 bombers moved from Novgorod to Volgograd
1 fighter moved from Novgorod to Volgograd
4 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Volgograd to Rostov
3 bombers moved from Volgograd to Bryansk
3 artilleries moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Tobruk
2 infantry moved from Southern France to France
1 fighter moved from Western Germany to Southern Italy
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Bryansk
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 58 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Kansu
1 fighter moved from Timguska to Kansu
1 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Timguska
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kansu to Russia
1 fighter moved from Volgograd to Russia
2 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 tactical_bomber moved from Volgograd to Iraq
2 mech_infantrys moved from Egypt to Alexandria
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 9 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Suiyuyan to Timguska
2 bombers moved from Yakut S.S.R. to Timguska
1 fighter moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in Timguska
Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Szechwan to Yunnan
1 armour moved from Kweichow to Yunnan
5 mech_infantrys moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from French Indo China to Yunnan
1 aaGun, 4 artilleries and 3 mech_infantrys moved from Shan State to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
4 fighters moved from Shensi to Yunnan
1 fighter moved from Timguska to Shensi
2 bombers moved from Timguska to Chahar
3 tactical_bombers moved from Japan to French Indo China
1 fighter moved from Japan to Philippines
2 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 artilleries moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Java to Borneo
1 fighter moved from Java to Celebes
1 fighter moved from Java to Sumatra
1 tactical_bomber moved from Java to Malaya
3 tactical_bombers moved from Java to Sumatra
Place Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,6,3,5,6,3,2,5,4,3,5,4,5,4
Japanese collect 71 PUs (4 lost to blockades); end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
2 fighters moved from Gibraltar to Tobruk
Combat - Americans
Battle in Tobruk
Americans attack with 2 fighters
Germans defend with 1 fighter
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter
Battle in Johnston Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Johnston Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from India to Trans-Jordan
7 fighters moved from Hawaiian Islands to Queensland
2 submarines moved from 10 Sea Zone to 7 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
2 fighters moved from Gibraltar to Tobruk
Combat - Americans
Battle in Tobruk
Americans attack with 2 fighters
Germans defend with 1 fighter
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter
Battle in Johnston Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Johnston Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from India to Trans-Jordan
7 fighters moved from Hawaiian Islands to Queensland
2 submarines moved from 10 Sea Zone to 7 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from India to Caucasus
2 fighters moved from Russia to Kazakhstan
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - British
Battle in Kazakhstan
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Non Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to India
1 bomber moved from Caucasus to Trans-Jordan
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Kazakhstan to Russia
19 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
1 artillery moved from Burma to India
2 aaGuns moved from Burma to India
6 infantry moved from Burma to India
2 infantry moved from Burma to India
1 infantry and 1 transport moved from 58 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Burma to Turkmenistan
Place Units - British
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 38 PUs (3 lost to blockades); end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
3 fighters moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour and 3 fighters
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Caucasus to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Smolensk to Vologda
1 aaGun moved from Bryansk to Smolensk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,6
Italians collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
4 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
2 mech_infantrys moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 11 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
4 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
2 mech_infantrys moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French