@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
2 armour moved from Anhwe to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Kwangsi
2 fighters moved from Anhwe to Kwangsi
4 tactical_bombers moved from Anhwe to KwangsiCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Kwangsi to Anhwe
2 fighters moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
8 armour moved from Suiyuyan to Anhwe
1 armour moved from Suiyuyan to Ulaanbaatar
1 mech_infantry moved from Manchuria to Ulaanbaatar
2 armour moved from Suiyuyan to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 carrier moved from 44 Sea Zone to 20 Sea Zone
2 fighters moved from 44 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
4 infantry placed in Japan
1 cruiser, 1 submarine and 2 transports placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 armour, 3 fighters, 5 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 armour, 3 fighters, 5 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Central United States to 91 Sea Zone
10 armour, 12 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
10 armour, 12 infantry, 1 mech_infantry and 12 transports moved from 101 Sea Zone to 91 Sea Zone
10 armour, 12 infantry and 1 mech_infantry moved from 91 Sea Zone to SpainPlace Units - Americans
3 fighters placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 armour
EDIT: Adding units owned by Americans to Eastern United States: 2 armour
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
4 armour and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 armour moved from Samara to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Germans
1 armour moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Samara to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Samara to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Germans
1 armour moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Samara to Novosibirsk
1 armour moved from Kazakhstan to NovosibirskCombat - British
Battle in Novosibirsk
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 armour and 10 mech_infantrys moved from Kazakhstan to Russia
3 mech_infantrys moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Turkey
3 fighters moved from Egypt to Turkey
2 fighters moved from Turkey to Russia
3 armour and 1 mech_infantry moved from India to Eastern Persia
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Eastern Persia to TurkmenistanPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber, 5 fighters, 12 infantry and 3 mech_infantrys moved from Northern Italy to Southern FrancePlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 3 cruisers and 2 fighters moved from 42 Sea Zone to 56 Sea Zone
2 cruisers moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 battleship, 1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 3 cruisers and 2 fighters moved from 42 Sea Zone to 56 Sea Zone
2 cruisers moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 battleship, 1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
25 bombers moved from Southern France to 91 Sea Zone
6 fighters moved from Southern France to 91 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
25 bombers moved from Southern France to 91 Sea Zone
6 fighters moved from Southern France to 91 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 29 bombers and 6 fighters
Americans defend with 6 carriers, 10 cruisers, 5 destroyers, 1 fighter, 1 submarine and 12 transports
1 submarine owned by the Americans Submerged
Germans win with 19 bombers remaining. Battle score for attacker is 170
Casualties for Germans: 10 bombers and 6 fighters
Casualties for Americans: 6 carriers, 10 cruisers, 5 destroyers, 1 fighter and 12 transportsNon Combat Move - Germans
19 bombers moved from 91 Sea Zone to Southern France
14 infantry moved from Western Germany to France
1 armour moved from Volgograd to Ukraine
2 armour moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Novgorod to Eastern Poland
3 infantry moved from Novgorod to Belarus
2 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Finland to VyborgPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
2 bombers and 1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
18 armour, 1 artillery, 81 infantry and 2 mech_infantrys moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
18 armour, 1 artillery, 81 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 18 armour, 1 artillery, 81 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 18 armour, 1 artillery, 80 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 armour and 2 fighters placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Borneo
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
2 carriers moved from 20 Sea Zone to 44 Sea Zone
2 destroyers moved from 20 Sea Zone to 44 Sea Zone
2 submarines moved from 20 Sea Zone to 44 Sea Zone
3 fighters moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
4 fighters moved from 44 Sea Zone to Celebes
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
3 tactical_bombers moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Borneo
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
2 carriers moved from 20 Sea Zone to 44 Sea Zone
2 destroyers moved from 20 Sea Zone to 44 Sea Zone
2 submarines moved from 20 Sea Zone to 44 Sea Zone
3 fighters moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
4 fighters moved from 44 Sea Zone to Celebes
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
3 tactical_bombers moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Hunan
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 4 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
4 fighters moved from Celebes to 44 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 cruiser, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
3 tactical_bombers moved from Hunan to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Borneo to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier and 5 fighters; Remaining resources: 7 PUs;Combat Move - Americans
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
6 armour, 4 infantry and 6 transports moved from 101 Sea Zone to 89 Sea Zone
6 armour and 4 infantry moved from 89 Sea Zone to Venezuela
1 armour moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier and 5 fighters; Remaining resources: 7 PUs;Combat Move - Americans
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
6 armour, 4 infantry and 6 transports moved from 101 Sea Zone to 89 Sea Zone
6 armour and 4 infantry moved from 89 Sea Zone to Venezuela
1 armour moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from GermansCombat - Americans
Battle in Venezuela
Americans attack with 6 armour and 4 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 6 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
3 fighters placed in Spain
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei





