15L G40 Cyanight (Axis) vs Zhukov44 (Allies +21)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Alexandria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 1 bomber, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Romania to Bulgaria
                2 mech_infantrys moved from Romania to Ukraine
                3 armour moved from Northern Italy to Southern Italy
                3 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                3 armour placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,1,6,4,3
                Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Alexandria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 1 bomber, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Romania to Bulgaria
                2 mech_infantrys moved from Romania to Ukraine
                3 armour moved from Northern Italy to Southern Italy
                3 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                3 armour placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,1,6,4,3
                Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Syria to Eastern Persia
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '16 '15 '10

    Ag, allies are hard.  Allies are always in tight positions where they need to take 60%-80% battles and when they lose them, they are screwed.

  • '14 Customizer

    Yea, I agree. Also those DEI seem to always roll good on def.

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Samara
                2 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                5 bombers moved from Bryansk to Samara
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                8 armour and 8 mech_infantrys moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                8 armour and 8 mech_infantrys moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                4 tactical_bombers moved from Bryansk to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 5 bombers, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win with 5 bombers and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Air Battle in Russia

  • '14 Customizer

    Interceptors in Moscow?

    You have 2 fighters, I have 3 fighters and 2 bombers.

  • '16 '15 '10

    no intercept.

    I forgot an Anzac ncm.  Do you mind editing the fig on NG to Carolines?

  • '14 Customizer

    That’s fine. Not a problem :)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Samara
                2 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                5 bombers moved from Bryansk to Samara
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                8 armour and 8 mech_infantrys moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                8 armour and 8 mech_infantrys moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                4 tactical_bombers moved from Bryansk to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 5 bombers, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win with 5 bombers and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,5 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Samara to Yunnan
                3 bombers moved from Samara to Bryansk
                3 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 armour, 8 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                4 tactical_bombers moved from Samara to Bryansk
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                4 infantry moved from Novgorod to Belarus
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                9 infantry placed in Western Germany
                Germans undo move 4.
                3 infantry placed in France
                6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Guinea: 1 fighter
                EDIT: Adding units owned by ANZAC to Caroline Islands: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,6,4,1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 36 PUs;
                Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Tsinghai to Kansu
                1 infantry moved from Novosibirsk to Kansu
                3 infantry moved from Novosibirsk to Urals
                1 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                6 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 8 infantry moved from Suiyuyan to Hopei

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 20 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Hunan to Kweichow
                2 fighters moved from Yunnan to Kweichow
                1 fighter moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Yunnan to Kweichow
                1 mech_infantry moved from Shantung to Chahar
                1 bomber moved from French Indo China to Chahar
                2 bombers moved from French Indo China to Chahar

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 3 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 3 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Shantung to Hunan
                1 artillery moved from Yunnan to Hunan
                3 bombers moved from Chahar to Yunnan
                3 fighters moved from Kweichow to Yunnan
                2 tactical_bombers moved from Kweichow to Yunnan
                3 infantry moved from Yunnan to Hunan
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone

    Place Units - Japanese
                3 transports placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Shantung
                2 fighters and 2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Shantung: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

  • '14 Customizer

    I got a 404 error when I tried to post yesterday. The server was apparently down.  I saved the game and then posted my turn today.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                5 fighters moved from Eastern Persia to Sikang
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                3 fighters moved from Wake Island to 33 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Sikang
                    Americans attack with 5 fighters
                    Japanese defend with 1 infantry
                    Americans win with 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                5 fighters moved from Sikang to Shensi
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Western United States to Alaska

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Central United States
                2 fighters, 3 infantry and 1 mech_infantry placed in Western United States
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 fighter and 3 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                4 infantry moved from Hopei to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 39 PUs;
                British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 12 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Trans-Jordan to Alexandria
                2 fighters moved from Trans-Jordan to Alexandria
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber moved from Gibraltar to Alexandria
                1 tactical_bomber moved from Eastern Persia to Burma
                2 infantry moved from India to Burma
                1 fighter moved from Hopei to Burma
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to United Kingdom
                1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern Persia to Shensi
                1 battleship moved from 88 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 bombers moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                8 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Iraq to Trans-Jordan
                1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt

    Place Units - British
                1 bomber and 9 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Neutral_Allies to British
                EDIT: Changing ownership of United Kingdom from British to British
                EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
                EDIT: Adding units owned by British to Eire: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 18 PUs total
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 39 PUs;
                British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 12 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Trans-Jordan to Alexandria
                2 fighters moved from Trans-Jordan to Alexandria
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber moved from Gibraltar to Alexandria
                1 tactical_bomber moved from Eastern Persia to Burma
                2 infantry moved from India to Burma
                1 fighter moved from Hopei to Burma
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to United Kingdom
                1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern Persia to Shensi
                1 battleship moved from 88 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 bombers moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                8 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Iraq to Trans-Jordan
                1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt

    Place Units - British
                1 bomber and 9 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Neutral_Allies to British
                EDIT: Changing ownership of United Kingdom from British to British
                EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
                EDIT: Adding units owned by British to Eire: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 18 PUs total
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Bryansk

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,3,6,4,1
                Italians collect 11 PUs (9 lost to blockades); end with 11 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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