No scramble
15L G40 Cyanight (Axis) vs Zhukov44 (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Italians
Battle in Alexandria
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns, 1 bomber, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Ukraine
3 armour moved from Northern Italy to Southern Italy
3 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
3 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,1,6,4,3
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Italians
Battle in Alexandria
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns, 1 bomber, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Ukraine
3 armour moved from Northern Italy to Southern Italy
3 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
3 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,1,6,4,3
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Syria to Eastern Persia
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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Ag, allies are hard. Allies are always in tight positions where they need to take 60%-80% battles and when they lose them, they are screwed.
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Yea, I agree. Also those DEI seem to always roll good on def.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
2 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
5 bombers moved from Bryansk to Samara
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
8 armour and 8 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
8 armour and 8 mech_infantrys moved from Caucasus to Volgograd
Germans take Volgograd from Russians
4 tactical_bombers moved from Bryansk to SamaraCombat - Germans
Battle in Samara
Germans attack with 5 bombers, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans win with 5 bombers and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in Russia -
Interceptors in Moscow?
You have 2 fighters, I have 3 fighters and 2 bombers.
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no intercept.
I forgot an Anzac ncm. Do you mind editing the fig on NG to Carolines?
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That’s fine. Not a problem :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
2 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
5 bombers moved from Bryansk to Samara
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
8 armour and 8 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
8 armour and 8 mech_infantrys moved from Caucasus to Volgograd
Germans take Volgograd from Russians
4 tactical_bombers moved from Bryansk to SamaraCombat - Germans
Battle in Samara
Germans attack with 5 bombers, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans win with 5 bombers and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,5 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Samara to Yunnan
3 bombers moved from Samara to Bryansk
3 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour, 8 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
4 tactical_bombers moved from Samara to Bryansk
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
9 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in France
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 fighter
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,6,4,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 36 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Novosibirsk to Kansu
3 infantry moved from Novosibirsk to Urals
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
6 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Suiyuyan to HopeiPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Hunan to Kweichow
2 fighters moved from Yunnan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 bomber moved from French Indo China to Chahar
2 bombers moved from French Indo China to ChaharCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Shantung to Hunan
1 artillery moved from Yunnan to Hunan
3 bombers moved from Chahar to Yunnan
3 fighters moved from Kweichow to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
3 infantry moved from Yunnan to Hunan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea ZonePlace Units - Japanese
3 transports placed in 36 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shantung: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
I got a 404 error when I tried to post yesterday. The server was apparently down. I saved the game and then posted my turn today.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
5 fighters moved from Eastern Persia to Sikang
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from Wake Island to 33 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from Eastern United States to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Sikang
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in Iwo Jima
Battle in Normandy BordeauxNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
5 fighters moved from Sikang to Shensi
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Western United States to AlaskaPlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 fighters, 3 infantry and 1 mech_infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Shensi
1 fighter and 3 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
4 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 39 PUs;
British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
2 fighters moved from Trans-Jordan to Alexandria
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Alexandria
1 tactical_bomber moved from Eastern Persia to Burma
2 infantry moved from India to Burma
1 fighter moved from Hopei to Burma
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern Persia to Shensi
1 battleship moved from 88 Sea Zone to 92 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Italians defend with 1 armour and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
2 bombers moved from Alexandria to Egypt
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Burma to India
2 aaGuns moved from United Kingdom to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Iraq to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 bomber and 9 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Changing ownership of Eire from Neutral_Allies to British
EDIT: Changing ownership of United Kingdom from British to British
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to Eire: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 18 PUs total
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 39 PUs;
British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
2 fighters moved from Trans-Jordan to Alexandria
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Alexandria
1 tactical_bomber moved from Eastern Persia to Burma
2 infantry moved from India to Burma
1 fighter moved from Hopei to Burma
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern Persia to Shensi
1 battleship moved from 88 Sea Zone to 92 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Italians defend with 1 armour and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
2 bombers moved from Alexandria to Egypt
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Burma to India
2 aaGuns moved from United Kingdom to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Iraq to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 bomber and 9 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Changing ownership of Eire from Neutral_Allies to British
EDIT: Changing ownership of United Kingdom from British to British
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to Eire: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 18 PUs total
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to BryanskPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,3,6,4,1
Italians collect 11 PUs (9 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs





