@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
GeneralSvend-Sved(axis) vs Marakanda(allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 43 Sea Zone to 20 Sea Zone
2 submarines moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 bomber moved from Kweichow to 20 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Kwangtung to defend against the attack in 20 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,3,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 19 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 submarines in 19 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 3 destroyers, 11 fighters and 3 submarines
Americans roll dice for 11 submarines in 20 Sea Zone, round 2 : 6/11 hits
Units damaged: 2 battleships owned by the Japanese and 4 carriers owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 9/21 hits
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 3 destroyers and 11 fighters in 20 Sea Zone, round 2 : 8/20 hits
2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 3 submarines owned by the Japanese, 4 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 11 submarines in 20 Sea Zone, round 3 : 5/11 hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 9/17 hits
Japanese roll dice for 2 battleships, 1 destroyer and 11 fighters in 20 Sea Zone, round 3 : 6/14 hits
1 destroyer owned by the Japanese, 9 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 20 Sea Zone
11 submarines owned by the Americans Submerged
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters in 20 Sea Zone, round 4 : 7/11 hits
Japanese roll dice for 2 fighters in 20 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 119
Casualties for Americans: 2 carriers, 8 destroyers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 4 carriers, 3 destroyers, 11 fighters and 3 submarinesNon Combat Move - Americans
2 bombers moved from 20 Sea Zone to Philippines
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 92 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from 106 Sea Zone to Quebec
4 aaGuns moved from Central United States to Eastern United States
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery, 2 bombers, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 3 submarines
20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 11 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag, 3 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Quebec : 4 artilleries and 4 infantry
United Kingdom : 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
106 Sea Zone : 2 destroyers and 4 transports
109 Sea Zone : 1 destroyer and 3 transports
101 Sea Zone : 1 carrier and 3 transportsProduction/PUs Summary :
Germans : 61 / 72
Russians : 22 / 34
Japanese : 54 / 35
Americans : 52 / 79
Chinese : 8 / 15
British : 35 / 40
UK_Pacific : 6 / 7
Italians : 12 / 3
ANZAC : 10 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kweichow to Hunan
2 infantry moved from Yunnan to Hunan
1 artillery moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 infantry moved from Kansu to ShensiPlace Units - Chinese
3 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 3 infantry
Kweichow : 6 artilleries, 1 fighter and 14 infantry
Hunan : 1 artillery
Hopei : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 61 / 72
Russians : 22 / 34
Japanese : 51 / 35
Americans : 52 / 79
Chinese : 11 / 17
British : 35 / 40
UK_Pacific : 6 / 7
Italians : 12 / 3
ANZAC : 10 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 battleship and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery and 3 infantry moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from Yunnan to Shan State
2 infantry moved from Caucasus to Volgograd
8 fighters moved from Russia to Volgograd
1 bomber moved from Russia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery and 3 infantry moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from Yunnan to Shan State
2 infantry moved from Caucasus to Volgograd
8 fighters moved from Russia to Volgograd
1 bomber moved from Russia to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 109 Sea Zone
British attack with 2 battleships, 1 carrier, 3 cruisers and 1 destroyer; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 2 battleships, 1 carrier, 3 cruisers and 1 destroyer in 109 Sea Zone, round 2 : 1/6 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 2 battleships, 1 carrier, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Volgograd
British attack with 8 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 8 fighters and 2 infantry in Volgograd, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
British roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in French Indo China, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 2 infantry in French Indo China, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 aaGun moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 aaGun and 13 infantry moved from India to Burma
2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
3 fighters and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
8 fighters moved from Volgograd to Russia
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Ukraine to RussiaPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 fighters and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Kweichow : 2 aaGuns and 1 armour
Shan State : 2 artilleries and 2 infantry
Burma : 1 aaGun and 13 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Kazakhstan : 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag
French Guiana : 2 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
Russia : 1 armour, 1 bomber and 8 fighters
Volgograd : 1 infantry
Caucasus : 1 infantry
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 transport
97 Sea Zone : 4 submarines
Iraq : 2 artilleries and 3 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 aaGun, 6 artilleries, 4 fighters and 17 infantry
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 59 / 72
Russians : 24 / 34
Japanese : 48 / 35
Americans : 52 / 79
Chinese : 11 / 17
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 11 / 3
ANZAC : 10 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yikes, sorry about the kamikazes…. they must’ve all taken a little too much liquid courage before their flights :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 fighters moved from Southern Italy to GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,4,1,3,6
Italians collect 3 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
damn son… :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 3 fighters
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Northwest Persia : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 59 / 72
Russians : 24 / 34
Japanese : 48 / 35
Americans : 52 / 79
Chinese : 11 / 17
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Russia : 1 fighter
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 59 / 72
Russians : 24 / 34
Japanese : 48 / 35
Americans : 52 / 79
Chinese : 11 / 17
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 3 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Southern Italy to Ukraine
4 tactical_bombers moved from Southern Italy to France
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Bryansk
3 armour moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
3 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Ukraine to Bryansk
2 armour moved from Rostov to Bryansk
6 armour moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter moved from Southern Italy to Ukraine
3 fighters moved from Southern Italy to FranceCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 6 armour, 1 infantry and 4 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Rostov to VolgogradPlace Units - Germans
1 bomber placed in France
3 artilleries placed in Ukraine
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,4,5,2,2
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to IraqPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Trans-Jordan : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 3 fighters, 97 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 78
Russians : 21 / 33
Japanese : 48 / 35
Americans : 52 / 79
Chinese : 11 / 17
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to IraqPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Trans-Jordan : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 3 fighters, 96 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 78
Russians : 21 / 33
Japanese : 48 / 35
Americans : 52 / 79
Chinese : 11 / 17
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 29 PUs;
Japanese buy 1 artillery and 3 destroyers; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Borneo to 20 Sea Zone
5 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 armour moved from Siam to French Indo China
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
8 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Jehol
1 infantry moved from Kwangsi to Hunan
7 artilleries moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 11 submarines
11 submarines owned by the Americans Submerged
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
Casualties for Japanese: 5 tactical_bombers
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 8 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from 20 Sea Zone to JapanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 artillery placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,3,4,2,1,4,2,6,2,6,4,5,6,3,6,1,5,4,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,5,5,4,5,5
Japanese collect 33 PUs (21 lost to blockades); end with 34 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
Im just gonna change my buy, it was not to clever.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 29 PUs;
Japanese buy 1 artillery and 3 destroyers; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Borneo to 20 Sea Zone
5 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 armour moved from Siam to French Indo China
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
8 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Jehol
1 infantry moved from Kwangsi to Hunan
7 artilleries moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 11 submarines
11 submarines owned by the Americans Submerged
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
Casualties for Japanese: 5 tactical_bombers
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 8 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from 20 Sea Zone to JapanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 artillery placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,3,4,2,1,4,2,6,2,6,4,5,6,3,6,1,5,4,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,5,5,4,5,5
Japanese collect 33 PUs (21 lost to blockades); end with 34 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Changing PUs for Japanese from 39 to 53
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Kwangtung: 2 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Philippines to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Western Germany
Americans converts factory_major into different units
Battle in NorwayNon Combat Move - Americans
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 carrier and 3 transports moved from 101 Sea Zone to 106 Sea Zone
4 aaGuns, 3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 bomber moved from French Indo China to India
1 bomber moved from Philippines to India
1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 44 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
2 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 2 bombers
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag, 2 submarines
33 Sea Zone : 1 destroyer
36 Sea Zone : 2 submarines
35 Sea Zone : 1 flag
26 Sea Zone : 3 submarines
20 Sea Zone : 1 flag, 5 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag, 5 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 6 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Quebec : 4 aaGuns, 3 artilleries and 3 infantry
United Kingdom : 4 artilleries, 1 bomber, 2 fighters and 4 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Norway : 1 flag, 2 artilleries and 2 infantry
112 Sea Zone : 1 destroyer and 3 transports
106 Sea Zone : 1 carrier and 3 transports
109 Sea Zone : 2 destroyers and 4 transports
101 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 54 / 78
Russians : 21 / 33
Japanese : 54 / 53
Americans : 60 / 85
Chinese : 7 / 17
British : 36 / 41
UK_Pacific : 7 / 9
Italians : 11 / 11
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Anhwe
2 artilleries and 2 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
3 infantry placed in Kweichow
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries and 7 infantry
Suiyuyan : 1 artillery and 2 infantry
Kweichow : 3 artilleries, 1 fighter and 7 infantry
Hunan : 1 artillery and 1 infantry
Chahar : 1 infantry
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 54 / 78
Russians : 21 / 33
Japanese : 49 / 53
Americans : 60 / 85
Chinese : 12 / 20
British : 36 / 41
UK_Pacific : 7 / 9
Italians : 11 / 11
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
4 fighters moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Caucasus
British attack with 6 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 6 fighters and 3 infantry in Caucasus, round 2 : 7/9 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Volgograd to Russia
8 fighters moved from Russia to Norway
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun and 13 infantry moved from Burma to Yunnan
2 artilleries moved from Shan State to Yunnan
2 aaGuns moved from Kweichow to Yunnan
4 fighters moved from Caucasus to Russia
2 fighters moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from India to BurmaPlace Units - British
2 fighters placed in United Kingdom
British undo move 1.
1 fighter placed in United Kingdom
1 fighter placed in 109 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 2 artilleries and 13 infantry
Kweichow : 1 armour
Shan State : 1 infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
French Guiana : 2 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Norway : 1 aaGun, 8 fighters and 1 infantry
Libya : 1 artillery and 1 infantry
Ethiopia : 1 flag
Russia : 1 armour, 1 bomber and 4 fighters
Caucasus : 3 infantry
125 Sea Zone : 1 transport
80 Sea Zone : 1 transport
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter
97 Sea Zone : 4 submarines
Iraq : 2 artilleries and 3 infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 aaGun, 8 artilleries, 2 fighters and 18 infantry
Persia : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 51 / 78
Russians : 24 / 33
Japanese : 46 / 53
Americans : 60 / 85
Chinese : 12 / 20
British : 36 / 42
UK_Pacific : 10 / 12
Italians : 11 / 11
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from Greece to Western Germany
1 bomber moved from Southern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
2 fighters moved from Greece to GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 artillery, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 bombers moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,4,1,4,6,3
Italians collect 3 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from Greece to Western Germany
1 bomber moved from Southern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
2 fighters moved from Greece to GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 artillery, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 bombers moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,4,1,4,6,3
Italians collect 3 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Removing units owned by Italians from Southern Italy: 2 armour
EDIT: Adding units owned by Italians to Northern Italy: 2 armour
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode





