14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 3 infantry moved from Gibraltar to Spain
1 armour moved from Gibraltar to Spain
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 bomber moved from Malta to Saudi Arabia
1 fighter moved from 96 Sea Zone to Saudi Arabia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 armour and 2 mech_infantrys moved from Southeast Mexico to Venezuela
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 bomber moved from Eastern United States to Chile
1 bomber moved from Eastern United States to Venezuela
1 infantry moved from Brazil to Venezuela
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
1 fighter moved from Malta to Spain
1 fighter moved from Malta to Spain
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Saudi Arabia
Americans attack with 1 bomber, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Saudi Arabia, round 2 : 0/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Saudi Arabia, round 3 : 2/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Saudi Arabia
Americans win, taking 93 Sea Zone from Italians, taking Saudi Arabia from Neutral_True with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Chile
Americans attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Chile, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits
2 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in Spain, round 2 : 5/12 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits
5 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 3 infantry in Spain, round 3 : 5/11 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Venezuela
Americans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Venezuela, round 2 : 0/5 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Venezuela, round 3 : 2/5 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Spain to 92 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Venezuela to Gibraltar
1 bomber moved from Chile to Brazil
1 carrier moved from 16 Sea Zone to 26 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Spain to Gibraltar
1 fighter moved from Saudi Arabia to Iraq
1 bomber moved from Saudi Arabia to Iraq
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
3 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag
New Zealand : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
17 Sea Zone : 1 flag
63 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 bomber and 2 fighters
Tobruk : 2 mech_infantrys
Libya : 1 flag
Chile : 1 flag, 1 artillery
65 Sea Zone : 2 transports
Saudi Arabia : 1 flag, 1 infantry
106 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Iraq : 1 bomber and 1 fighter
92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
101 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag, 1 bomber
Venezuela : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Spain : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 4 infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 49 / 67
Russians : 20 / 22
Japanese : 67 / 73
Americans : 62 / 82
Chinese : 3 / 8
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 16 / 6
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
13 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 2/13 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 16 infantry
Kansu : 1 fighter
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 20 / 22
Japanese : 65 / 73
Americans : 62 / 82
Chinese : 5 / 7
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 16 / 6
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Persia to Turkey
1 armour, 2 artilleries and 6 infantry moved from Northwest Persia to Turkey
2 fighters and 1 tactical_bomber moved from Malta to Turkey
1 bomber moved from Malta to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from Malta to Turkey
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in British Somaliland, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 artillery and 1 bomber in British Somaliland, round 4 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in British Somaliland
Italians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry
1 bomber owned by the British retreated
Battle in Turkey
British attack with 2 armour, 2 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 2 armour, 2 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 3/15 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 3/14 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 5/5 hits
3 infantry owned by the Neutral_True and 5 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 4 : 2/9 hits
Neutral_True roll dice for 2 infantry in Turkey, round 4 : 2/2 hits
1 mech_infantry owned by the British, 2 infantry owned by the Neutral_True and 1 artillery owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
3 fighters and 1 tactical_bomber moved from Turkey to Iraq
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 bomber moved from British Somaliland to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 aaGun moved from 92 Sea Zone to Spain
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 bomber and 1 infantry
Turkey : 1 flag, 2 armour and 1 artillery
76 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
92 Sea Zone : 1 destroyer, 1 fighter and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 aaGun, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 20 / 22
Japanese : 64 / 73
Americans : 62 / 82
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 16 / 6
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
neutral crush a surprise? we seem to have lost our momentum here
neutral crush a surprise? we seem to have lost our momentum here
Yeah I am sorry. I was busy elsewhere. I will pick this game up again :P. And yes I was very much surprised :P.
cool, no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x airfield; Remaining resources: 0 PUs;
Italians buy nothing; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Italians take Bryansk from Russians
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking 97 Sea Zone from British, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 1 infantry moved from France to Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 cruiser and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to New Zealand
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
South Australia : 1 artillery and 1 infantry
New Guinea : 1 aaGun and 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
63 Sea Zone : 1 carrier, 1 destroyer, 1 infantry and 1 transport
62 Sea Zone : 2 submarines
Iraq : 2 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 17 / 22
Japanese : 64 / 73
Americans : 62 / 82
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 19 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Ethiopia : 1 infantry
Iraq : 1 infantry
92 Sea Zone : 1 destroyer and 1 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 17 / 22
Japanese : 64 / 73
Americans : 62 / 82
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 19 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
:-(
Ow right lol. I had Germania worked out. Just didn’t finish it :D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
3 bombers moved from Southern Italy to 113 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans win with 4 bombers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
4 bombers moved from 113 Sea Zone to Normandy Bordeaux
8 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 aaGun moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Yugoslavia to Southern Italy
5 mech_infantrys moved from Southern Italy to France
4 mech_infantrys moved from Yugoslavia to France
3 armour and 5 mech_infantrys moved from Belarus to Rostov
2 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
5 armour and 4 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Archangel to Belarus
Place Units - Germans
3 armour placed in France
3 artilleries placed in Normandy Bordeaux
1 fighter and 2 mech_infantrys placed in Yugoslavia
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
7 artilleries and 20 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 7 artilleries and 20 infantry
Italians defend with 1 infantry
Russians roll dice for 7 artilleries and 20 infantry in Bryansk, round 2 : 5/27 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 7 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Kansu to Suiyuyan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
2 armour and 3 mech_infantrys moved from Samara to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Bryansk
4 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
15 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Place Units - Russians
2 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Russians :
Suiyuyan : 1 aaGun and 6 infantry
Tsinghai : 2 infantry
Yenisey : 1 aaGun and 4 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Bryansk : 2 aaGuns, 2 armour, 14 artilleries, 50 infantry and 2 mech_infantrys
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 infantry
Northwest Persia : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 69
Russians : 17 / 20
Japanese : 64 / 73
Americans : 62 / 82
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 18 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 harbour and 6 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Shan State to Shensi
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 armour and 4 mech_infantrys moved from Chahar to Dzavhan
2 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 harbour and 6 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Shan State to Shensi
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 armour and 4 mech_infantrys moved from Chahar to Dzavhan
2 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 harbour and 6 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Shan State to Shensi
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 armour and 4 mech_infantrys moved from Chahar to Dzavhan
2 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dzavhan: 1 armour and 4 mech_infantrys
EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Venezuela to Argentina
1 artillery moved from Chile to Argentina
1 bomber moved from Brazil to Argentina
1 bomber moved from Gibraltar to Argentina
1 infantry moved from Saudi Arabia to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Iraq to British Somaliland
1 infantry moved from Spain to Portugal
3 fighters moved from 92 Sea Zone to Portugal
2 fighters moved from Gibraltar to Portugal
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in British Somaliland
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the Americans lost in British Somaliland
Italians win, taking 106 Sea Zone from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
1 bomber owned by the Americans retreated
Battle in Portugal
Americans attack with 5 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 5 fighters and 1 infantry in Portugal, round 2 : 1/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Portugal
retreated to Portugal
Neutral_True win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 1 infantry
Battle in Argentina
Americans attack with 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Argentina, round 2 : 3/6 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits
3 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina
Americans roll dice for 1 armour, 1 artillery and 2 bombers in Argentina, round 3 : 3/4 hits
Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 mech_infantrys
Casualties for Neutral_True: 4 infantry
Non Combat Move - Americans
2 transports moved from 65 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Spain to 92 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Spain to Gibraltar
2 fighters moved from Portugal to 109 Sea Zone
2 fighters moved from Portugal to Gibraltar
1 fighter moved from Portugal to 109 Sea Zone
1 aaGun moved from Spain to Gibraltar
2 mech_infantrys moved from Tobruk to Egypt
1 bomber moved from British Somaliland to Iraq
1 bomber moved from Argentina to Gibraltar
1 bomber moved from Argentina to Brazil
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
30 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
26 Sea Zone : 2 fighters
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 2 destroyers
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Southeast Mexico : 1 artillery, 1 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry
Egypt : 2 mech_infantrys
United Kingdom : 1 infantry
Libya : 1 flag
Chile : 1 flag
76 Sea Zone : 1 transport
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Argentina : 1 flag, 1 armour and 1 artillery
109 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport
Iraq : 1 bomber and 1 fighter
101 Sea Zone : 3 transports
Brazil : 1 flag, 1 bomber
Venezuela : 1 flag, 1 infantry
Spain : 1 flag
Production/PUs Summary :
Germans : 53 / 69
Russians : 17 / 20
Japanese : 67 / 72
Americans : 64 / 84
Chinese : 3 / 7
British : 35 / 35
UK_Pacific : 5 / 6
Italians : 18 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Sikang
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
15 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 15 infantry
Japanese defend with 2 infantry
Chinese roll dice for 15 infantry in Shensi, round 2 : 3/15 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 17 infantry
Kansu : 1 fighter
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 53 / 69
Russians : 17 / 20
Japanese : 64 / 72
Americans : 64 / 84
Chinese : 6 / 7
British : 35 / 35
UK_Pacific : 5 / 6
Italians : 18 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from Ethiopia to British Somaliland
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Ethiopia to Mozambique
2 infantry moved from Union of South Africa to Mozambique
1 artillery moved from Union of South Africa to Mozambique
1 fighter moved from Iraq to British Somaliland
1 fighter moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Battle in British Somaliland
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in British Somaliland, round 2 : 1/3 hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Mozambique
British attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Mozambique, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Iraq
2 armour moved from Turkey to Iraq
1 artillery moved from Turkey to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Mozambique to Ethiopia
1 fighter moved from British Somaliland to Ethiopia
1 aaGun, 1 artillery and 2 infantry moved from Spain to Gibraltar
1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - British
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 mech_infantrys placed in Egypt
1 infantry placed in Persia
1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
British Somaliland : 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 bomber and 1 fighter
Turkey : 1 flag
76 Sea Zone : 1 transport
Mozambique : 1 flag, 1 artillery and 2 infantry
109 Sea Zone : 1 destroyer and 3 transports
Iraq : 1 flag, 2 armour, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 53 / 69
Russians : 17 / 20
Japanese : 63 / 72
Americans : 64 / 84
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 18 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
Italians take Spain from Americans
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour and 3 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Southern Italy
1 aaGun moved from Normandy Bordeaux to Spain
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs