I will withdraw to Central Mediterranean Sea Zone
15L G40 calvinhobbesliker (Axis) vs. Mallery29 (Allies+18)
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Sorry about all the edits. I forgot that my 4 planes can’t move to SZ35 since they attacked the DD earlier…in effect, I moved my cruiser and 2 carriers to 35, and landed my planes on my 2 new carriers.
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SZ20, not 35.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship moved from 48 Sea Zone to 26 Sea Zone
1 fighter moved from Gilbert Islands to Hawaiian Islands
1 bomber moved from Eastern United States to Southern France
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry and 1 tactical_bomber moved from Spain to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Southern France
Americans attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 6 infantry moved from 91 Sea Zone to Spain
2 bombers moved from Western Germany to United Kingdom
1 bomber and 1 tactical_bomber moved from Southern France to SpainPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber and 6 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 battleship moved from 46 Sea Zone to 54 Sea ZoneCombat - British
Non Combat Move - British
3 infantry moved from Quebec to 106 Sea Zone
3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 carrier placed in 106 Sea Zone
2 fighters and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Saudi Arabia to Trans-Jordan
5 infantry moved from Turkey to Syria
5 mech_infantrys moved from Persia to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
2 armour moved from Ukraine to TambovPlace Units - Italians
2 bombers placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5
Italians collect 25 PUs (4 lost to blockades); end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Saudi Arabia to Trans-Jordan
5 infantry moved from Turkey to Syria
5 mech_infantrys moved from Persia to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
2 armour moved from Ukraine to TambovPlace Units - Italians
2 bombers placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5
Italians collect 25 PUs (4 lost to blockades); end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 bomber moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to JavaCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 bombers moved from Java to Northern Territory
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 bomber moved from 21 Sea Zone to New Guinea
2 fighters and 2 tactical_bombers moved from New Guinea to Northern Territory
3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 67 PUs;
Germans buy 2 armour, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
26 armour, 5 artilleries, 5 bombers, 1 fighter, 15 infantry, 24 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
4 bombers moved from Germany to Russia
7 bombers moved from Western Germany to Russia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 armour moved from Volgograd to RussiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 29 armour, 5 artilleries, 16 bombers, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 22 armour and 16 bombers remaining. Battle score for attacker is 131
Casualties for Germans: 7 armour, 5 artilleries, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Russians: 5 aaGuns, 4 armour, 9 artilleries, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
5 bombers moved from Russia to Germany
11 bombers moved from Russia to Tambov
3 aaGuns moved from Bryansk to RussiaPlace Units - Germans
5 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
Germans collect 64 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 67 PUs;
Germans buy 2 armour, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
26 armour, 5 artilleries, 5 bombers, 1 fighter, 15 infantry, 24 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
4 bombers moved from Germany to Russia
7 bombers moved from Western Germany to Russia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 armour moved from Volgograd to RussiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 29 armour, 5 artilleries, 16 bombers, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 22 armour and 16 bombers remaining. Battle score for attacker is 131
Casualties for Germans: 7 armour, 5 artilleries, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Russians: 5 aaGuns, 4 armour, 9 artilleries, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
5 bombers moved from Russia to Germany
11 bombers moved from Russia to Tambov
3 aaGuns moved from Bryansk to RussiaPlace Units - Germans
5 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
Germans collect 64 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 114 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 armour moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Caroline Islands to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
2 carriers and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
6 armour moved from Iraq to Trans-Jordan
14 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 aaGun moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
2 artilleries moved from Eastern Persia to Persia
3 armour moved from Afghanistan to Persia
3 armour moved from West India to Persia
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Timguska to NovosibirskPlace Units - Japanese
2 transports placed in 20 Sea Zone
1 armour placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
2 fighters and 2 tactical_bombers placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Japanese collect 76 PUs (4 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
I guess you’re going to make me take Egypt, huh?
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Well, you don’t “have” to take Egypt :wink:
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Damn, that was a crap US turn…ok, you got me…rematch?
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Yeah, sure. I get +18 as Allies then, right? I’ll PM you my bid, and you can start the thread.





