no thank you!
15L G40 calvinhobbesliker (Axis) vs. Mallery29 (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 bomber moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to JavaCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 bombers moved from Java to Northern Territory
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 bomber moved from 21 Sea Zone to New Guinea
2 fighters and 2 tactical_bombers moved from New Guinea to Northern Territory
3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 67 PUs;
Germans buy 2 armour, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
26 armour, 5 artilleries, 5 bombers, 1 fighter, 15 infantry, 24 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
4 bombers moved from Germany to Russia
7 bombers moved from Western Germany to Russia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 armour moved from Volgograd to RussiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 29 armour, 5 artilleries, 16 bombers, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 22 armour and 16 bombers remaining. Battle score for attacker is 131
Casualties for Germans: 7 armour, 5 artilleries, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Russians: 5 aaGuns, 4 armour, 9 artilleries, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
5 bombers moved from Russia to Germany
11 bombers moved from Russia to Tambov
3 aaGuns moved from Bryansk to RussiaPlace Units - Germans
5 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
Germans collect 64 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 67 PUs;
Germans buy 2 armour, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
26 armour, 5 artilleries, 5 bombers, 1 fighter, 15 infantry, 24 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
4 bombers moved from Germany to Russia
7 bombers moved from Western Germany to Russia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 armour moved from Volgograd to RussiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 29 armour, 5 artilleries, 16 bombers, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 3PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 22 armour and 16 bombers remaining. Battle score for attacker is 131
Casualties for Germans: 7 armour, 5 artilleries, 1 fighter, 17 infantry, 24 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Russians: 5 aaGuns, 4 armour, 9 artilleries, 1 fighter, 58 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
5 bombers moved from Russia to Germany
11 bombers moved from Russia to Tambov
3 aaGuns moved from Bryansk to RussiaPlace Units - Germans
5 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
Germans collect 64 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 114 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 armour moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Caroline Islands to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
2 carriers and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
6 armour moved from Iraq to Trans-Jordan
14 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 aaGun moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
2 artilleries moved from Eastern Persia to Persia
3 armour moved from Afghanistan to Persia
3 armour moved from West India to Persia
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Timguska to NovosibirskPlace Units - Japanese
2 transports placed in 20 Sea Zone
1 armour placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
2 fighters and 2 tactical_bombers placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Japanese collect 76 PUs (4 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
I guess you’re going to make me take Egypt, huh?
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Well, you don’t “have” to take Egypt :wink:
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Damn, that was a crap US turn…ok, you got me…rematch?
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Yeah, sure. I get +18 as Allies then, right? I’ll PM you my bid, and you can start the thread.





