scramble?
15L G40 calvinhobbesliker (Axis) vs. Mallery29 (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
5 fighters moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
2 artilleries moved from India to West India
Japanese take West India from UK_Pacific
3 infantry moved from Afghanistan to Eastern Persia
Japanese take Eastern Persia from British
6 armour moved from India to Eastern Persia
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from French Indo China to Burma
3 armour moved from Kweichow to SikangCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese win with 5 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
5 fighters moved from 55 Sea Zone to 33 Sea Zone
5 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Afghanistan to Eastern Persia
14 mech_infantrys moved from India to Eastern Persia
2 bombers moved from Afghanistan to Iraq
2 fighters moved from Afghanistan to Iraq
2 tactical_bombers moved from Afghanistan to Iraq
1 fighter moved from Afghanistan to Iraq
1 tactical_bomber moved from Afghanistan to IraqPlace Units - Japanese
2 carriers, 1 cruiser and 1 transport placed in 6 Sea Zone
2 fighters and 2 tactical_bombers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Japanese collect 72 PUs (8 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Western Germany
1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 5 fighters, 15 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 5 fighters, 15 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 submarines, 6 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese -
It’s all desperation at this point…this is really make or break…
I did the simple part, but I’ll need a OOL for the remaining hits…
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Just do by max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Western Germany
1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 5 fighters, 15 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 5 fighters, 15 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 submarines, 6 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Americans and 3 carriers owned by the Americans retreated to 48 Sea Zone
Japanese win with 2 battleships, 9 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -42
Casualties for Americans: 2 cruisers, 10 destroyers, 1 fighter, 15 submarines and 1 tactical_bomber
Casualties for Japanese: 6 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 tactical_bombers
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
6 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese forced to land in Caroline IslandsNon Combat Move - Americans
4 fighters moved from 33 Sea Zone to 48 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Gibraltar to Portugal
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Portugal to Gibraltar
1 tactical_bomber moved from Gibraltar to Spain
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 bomber and 8 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Portugal to Southern France
British take Southern France from Italians
2 infantry moved from Portugal to Spain
1 infantry moved from Portugal to Spain
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from Russia to Volgograd
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 26 Sea Zone to 46 Sea ZoneCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 46 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 bomber moved from Volgograd to RussiaPlace Units - British
1 aaGun and 2 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
3 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 mech_infantrys moved from Northwest Persia to Persia
2 armour moved from Caucasus to Persia
1 armour moved from Northwest Persia to Persia
4 armour moved from Northwest Persia to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
4 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Syria to Trans-Jordan
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Persia
Italians attack with 3 armour and 6 mech_infantrys
British defend with 2 armour and 4 mech_infantrys
Italians win, taking Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 24
Casualties for British: 2 armour and 4 mech_infantrys
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 8 armour and 5 infantry
ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 8 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Iraq to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
5 infantry moved from Caucasus to Turkey
2 armour moved from Ukraine to TambovPlace Units - Italians
2 armour placed in Ukraine
1 armour and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
Italians collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 mech_infantrys moved from Northwest Persia to Persia
2 armour moved from Caucasus to Persia
1 armour moved from Northwest Persia to Persia
4 armour moved from Northwest Persia to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
4 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Syria to Trans-Jordan
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Persia
Italians attack with 3 armour and 6 mech_infantrys
British defend with 2 armour and 4 mech_infantrys
Italians win, taking Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 24
Casualties for British: 2 armour and 4 mech_infantrys
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 8 armour and 5 infantry
ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 8 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Iraq to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
5 infantry moved from Caucasus to Turkey
2 armour moved from Ukraine to TambovPlace Units - Italians
2 armour placed in Ukraine
1 armour and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
Italians collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone -
scramble?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
ANZAC attack with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships and 2 transports
ANZAC win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 battleships and 2 transportsNon Combat Move - ANZAC
3 bombers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to New Guinea
3 bombers moved from 46 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 5x factory_minor; Remaining resources: 72 PUs;
Germans buy 4 armour and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Vologda
4 bombers moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Vologda to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
4 bombers moved from Vologda to Bryansk
1 infantry moved from Bryansk to Smolensk
3 armour moved from Novgorod to Bryansk
3 armour moved from Volgograd to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Germany to France
2 mech_infantrys moved from Western Germany to France
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Volgograd
1 armour placed in Western Germany
4 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 5x factory_minor; Remaining resources: 72 PUs;
Germans buy 4 armour and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Vologda
4 bombers moved from Bryansk to VologdaCombat - Germans
Battle in Vologda
Germans attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Vologda to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
4 bombers moved from Vologda to Bryansk
1 infantry moved from Bryansk to Smolensk
3 armour moved from Novgorod to Bryansk
3 armour moved from Volgograd to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Germany to France
2 mech_infantrys moved from Western Germany to France
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Volgograd
1 armour placed in Western Germany
4 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Afghanistan: 1 bomber
EDIT: Adding units owned by Germans to Bryansk: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 2 armour and 1 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to 54 Sea Zone
2 tactical_bombers moved from Caroline Islands to 48 Sea Zone
7 fighters moved from Caroline Islands to 48 Sea Zone
2 fighters moved from Caroline Islands to 48 Sea Zone
1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 9 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers and 4 fighters
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -45
Casualties for Americans: 3 carriers and 3 fighters
Casualties for Japanese: 9 fighters and 3 tactical_bombers
Battle in 54 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports; ANZAC defend with 1 cruiser
Japanese win with 1 bomber remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 2 transports
1 fighter owned by the Americans forced to land in Gilbert IslandsNon Combat Move - Japanese
1 bomber moved from 54 Sea Zone to Caroline Islands
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Iraq to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
2 bombers moved from Iraq to Trans-Jordan
1 fighter moved from Afghanistan to Trans-Jordan
6 armour moved from Eastern Persia to Iraq
14 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
2 artilleries moved from West India to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
2 armour moved from Burma to West India
1 armour moved from Burma to West India
3 armour moved from Sikang to Afghanistan
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yenisey to Timguska
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Japanese
2 transports placed in 20 Sea Zone
1 armour placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 78 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to 54 Sea Zone
2 tactical_bombers moved from Caroline Islands to 48 Sea Zone
7 fighters moved from Caroline Islands to 48 Sea Zone
2 fighters moved from Caroline Islands to 48 Sea Zone
1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 9 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers and 4 fighters
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -45
Casualties for Americans: 3 carriers and 3 fighters
Casualties for Japanese: 9 fighters and 3 tactical_bombers
Battle in 54 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports; ANZAC defend with 1 cruiser
Japanese win with 1 bomber remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 2 transports
1 fighter owned by the Americans forced to land in Gilbert IslandsNon Combat Move - Japanese
1 bomber moved from 54 Sea Zone to Caroline Islands
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Iraq to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
2 bombers moved from Iraq to Trans-Jordan
1 fighter moved from Afghanistan to Trans-Jordan
6 armour moved from Eastern Persia to Iraq
14 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
2 artilleries moved from West India to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
2 armour moved from Burma to West India
1 armour moved from Burma to West India
3 armour moved from Sikang to Afghanistan
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yenisey to Timguska
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Japanese
2 transports placed in 20 Sea Zone
1 armour placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 78 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to 54 Sea Zone
2 tactical_bombers moved from Caroline Islands to 48 Sea Zone
7 fighters moved from Caroline Islands to 48 Sea Zone
2 fighters moved from Caroline Islands to 48 Sea Zone
1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 9 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers and 4 fighters
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -45
Casualties for Americans: 3 carriers and 3 fighters
Casualties for Japanese: 9 fighters and 3 tactical_bombers
Battle in 54 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports; ANZAC defend with 1 cruiser
Japanese win with 1 bomber remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 2 transports
1 fighter owned by the Americans forced to land in Gilbert IslandsNon Combat Move - Japanese
1 bomber moved from 54 Sea Zone to Caroline Islands
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Iraq to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
2 bombers moved from Iraq to Trans-Jordan
1 fighter moved from Afghanistan to Trans-Jordan
6 armour moved from Eastern Persia to Iraq
14 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
2 artilleries moved from West India to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
2 armour moved from Burma to West India
1 armour moved from Burma to West India
3 armour moved from Sikang to Afghanistan
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yenisey to Timguska
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Japanese
2 transports placed in 20 Sea Zone
1 armour placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 78 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode





