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15L G40 calvinhobbesliker (Axis) vs. Mallery29 (Allies+18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Portugal to Southern France
                      British take Southern France from Italians
                2 infantry moved from Portugal to Spain
                1 infantry moved from Portugal to Spain
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 bomber moved from Russia to Volgograd
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 26 Sea Zone to 46 Sea Zone

    Combat - British
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in 46 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 bomber moved from Volgograd to Russia

    Place Units - British
                1 aaGun and 2 fighters placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 mech_infantrys moved from Northwest Persia to Persia
                2 armour moved from Caucasus to Persia
                1 armour moved from Northwest Persia to Persia
                4 armour moved from Northwest Persia to Trans-Jordan
                2 armour moved from Iraq to Trans-Jordan
                4 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Syria to Trans-Jordan
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Persia
                    Italians attack with 3 armour and 6 mech_infantrys
                    British defend with 2 armour and 4 mech_infantrys
                    Italians win, taking Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for British: 2 armour and 4 mech_infantrys
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 8 armour and 5 infantry
                    ANZAC defend with 2 infantry
                    Italians win, taking Trans-Jordan from British with 8 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Iraq to Saudi Arabia
                      Italians take Saudi Arabia from Neutral_True
                5 infantry moved from Caucasus to Turkey
                2 armour moved from Ukraine to Tambov

    Place Units - Italians
                2 armour placed in Ukraine
                1 armour and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
                Italians collect 28 PUs (1 lost to blockades); end with 28 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 mech_infantrys moved from Northwest Persia to Persia
                2 armour moved from Caucasus to Persia
                1 armour moved from Northwest Persia to Persia
                4 armour moved from Northwest Persia to Trans-Jordan
                2 armour moved from Iraq to Trans-Jordan
                4 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Syria to Trans-Jordan
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Persia
                    Italians attack with 3 armour and 6 mech_infantrys
                    British defend with 2 armour and 4 mech_infantrys
                    Italians win, taking Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for British: 2 armour and 4 mech_infantrys
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 8 armour and 5 infantry
                    ANZAC defend with 2 infantry
                    Italians win, taking Trans-Jordan from British with 8 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Iraq to Saudi Arabia
                      Italians take Saudi Arabia from Neutral_True
                5 infantry moved from Caucasus to Turkey
                2 armour moved from Ukraine to Tambov

    Place Units - Italians
                2 armour placed in Ukraine
                1 armour and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4
                Italians collect 28 PUs (1 lost to blockades); end with 28 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                3 bombers, 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone


  • scramble?


  • No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                3 bombers, 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    ANZAC attack with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 2 battleships and 2 transports
                    ANZAC win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 2 battleships and 2 transports

    Non Combat Move - ANZAC
                3 bombers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to New Guinea
                3 bombers moved from 46 Sea Zone to Queensland
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major, 5x factory_minor; Remaining resources: 72 PUs;
                Germans buy 4 armour and 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 fighter moved from Novgorod to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                4 bombers moved from Bryansk to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vologda to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                4 bombers moved from Vologda to Bryansk
                1 infantry moved from Bryansk to Smolensk
                3 armour moved from Novgorod to Bryansk
                3 armour moved from Volgograd to Bryansk
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from Germany to France
                2 mech_infantrys moved from Western Germany to France
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Volgograd
                1 armour placed in Western Germany
                4 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
                Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major, 5x factory_minor; Remaining resources: 72 PUs;
                Germans buy 4 armour and 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 fighter moved from Novgorod to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                4 bombers moved from Bryansk to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vologda to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                4 bombers moved from Vologda to Bryansk
                1 infantry moved from Bryansk to Smolensk
                3 armour moved from Novgorod to Bryansk
                3 armour moved from Volgograd to Bryansk
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from Germany to France
                2 mech_infantrys moved from Western Germany to France
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Volgograd
                1 armour placed in Western Germany
                4 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
                Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Afghanistan: 1 bomber
                EDIT: Adding units owned by Germans to Bryansk: 1 bomber
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 armour and 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 armour and 1 infantry
                    Casualties for Russians: 1 fighter and 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Philippines to 54 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 48 Sea Zone
                7 fighters moved from Caroline Islands to 48 Sea Zone
                2 fighters moved from Caroline Islands to 48 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 48 Sea Zone
                    Japanese attack with 9 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers and 4 fighters
                    Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -45
                    Casualties for Americans: 3 carriers and 3 fighters
                    Casualties for Japanese: 9 fighters and 3 tactical_bombers
                Battle in 54 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports; ANZAC defend with 1 cruiser
                    Japanese win with 1 bomber remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 2 transports
                    1 fighter owned by the Americans forced to land in Gilbert Islands

    Non Combat Move - Japanese
                1 bomber moved from 54 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from Iraq to Trans-Jordan
                3 fighters moved from Iraq to Trans-Jordan
                2 bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Afghanistan to Trans-Jordan
                6 armour moved from Eastern Persia to Iraq
                14 mech_infantrys moved from Eastern Persia to Iraq
                3 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                2 artilleries moved from West India to Eastern Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                2 armour moved from Burma to West India
                1 armour moved from Burma to West India
                3 armour moved from Sikang to Afghanistan
                1 infantry moved from Evenkiyskiy to Timguska
                1 infantry moved from Yenisey to Timguska
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                2 transports placed in 20 Sea Zone
                1 armour placed in Kwangtung
                1 armour and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 carriers and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                Japanese collect 78 PUs (2 lost to blockades); end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Philippines to 54 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 48 Sea Zone
                7 fighters moved from Caroline Islands to 48 Sea Zone
                2 fighters moved from Caroline Islands to 48 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 48 Sea Zone
                    Japanese attack with 9 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers and 4 fighters
                    Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -45
                    Casualties for Americans: 3 carriers and 3 fighters
                    Casualties for Japanese: 9 fighters and 3 tactical_bombers
                Battle in 54 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports; ANZAC defend with 1 cruiser
                    Japanese win with 1 bomber remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 2 transports
                    1 fighter owned by the Americans forced to land in Gilbert Islands

    Non Combat Move - Japanese
                1 bomber moved from 54 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from Iraq to Trans-Jordan
                3 fighters moved from Iraq to Trans-Jordan
                2 bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Afghanistan to Trans-Jordan
                6 armour moved from Eastern Persia to Iraq
                14 mech_infantrys moved from Eastern Persia to Iraq
                3 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                2 artilleries moved from West India to Eastern Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                2 armour moved from Burma to West India
                1 armour moved from Burma to West India
                3 armour moved from Sikang to Afghanistan
                1 infantry moved from Evenkiyskiy to Timguska
                1 infantry moved from Yenisey to Timguska
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                2 transports placed in 20 Sea Zone
                1 armour placed in Kwangtung
                1 armour and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 carriers and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                Japanese collect 78 PUs (2 lost to blockades); end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Philippines to 54 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 48 Sea Zone
                7 fighters moved from Caroline Islands to 48 Sea Zone
                2 fighters moved from Caroline Islands to 48 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking Guam from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 48 Sea Zone
                    Japanese attack with 9 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers and 4 fighters
                    Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -45
                    Casualties for Americans: 3 carriers and 3 fighters
                    Casualties for Japanese: 9 fighters and 3 tactical_bombers
                Battle in 54 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports; ANZAC defend with 1 cruiser
                    Japanese win with 1 bomber remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 2 transports
                    1 fighter owned by the Americans forced to land in Gilbert Islands

    Non Combat Move - Japanese
                1 bomber moved from 54 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from Iraq to Trans-Jordan
                3 fighters moved from Iraq to Trans-Jordan
                2 bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Afghanistan to Trans-Jordan
                6 armour moved from Eastern Persia to Iraq
                14 mech_infantrys moved from Eastern Persia to Iraq
                3 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                2 artilleries moved from West India to Eastern Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                2 armour moved from Burma to West India
                1 armour moved from Burma to West India
                3 armour moved from Sikang to Afghanistan
                1 infantry moved from Evenkiyskiy to Timguska
                1 infantry moved from Yenisey to Timguska
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                2 transports placed in 20 Sea Zone
                1 armour placed in Kwangtung
                1 armour and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 carriers and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                Japanese collect 78 PUs (2 lost to blockades); end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers
                EDIT: Turning off Edit Mode


  • Sorry about all the edits. I forgot that my 4 planes can’t move to SZ35 since they attacked the DD earlier…in effect, I moved my cruiser and 2 carriers to 35, and landed my planes on my 2 new carriers.


  • SZ20, not 35.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship moved from 48 Sea Zone to 26 Sea Zone
                1 fighter moved from Gilbert Islands to Hawaiian Islands
                1 bomber moved from Eastern United States to Southern France
                2 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry and 1 tactical_bomber moved from Spain to Southern France

    Combat - Americans
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Western Germany causes 10 damage total.
                Battle in Southern France
                    Americans attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns and 6 infantry moved from 91 Sea Zone to Spain
                2 bombers moved from Western Germany to United Kingdom
                1 bomber and 1 tactical_bomber moved from Southern France to Spain

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 bomber and 6 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Spain to Southern France
                      British take Southern France from Italians
                1 battleship moved from 46 Sea Zone to 54 Sea Zone

    Combat - British

    Non Combat Move - British
                3 infantry moved from Quebec to 106 Sea Zone
                3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                1 carrier placed in 106 Sea Zone
                2 fighters and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
                British collect 32 PUs (2 lost to blockades); end with 33 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                3 infantry moved from Saudi Arabia to Trans-Jordan
                5 infantry moved from Turkey to Syria
                5 mech_infantrys moved from Persia to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                2 armour moved from Ukraine to Tambov

    Place Units - Italians
                2 bombers placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5
                Italians collect 25 PUs (4 lost to blockades); end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs

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