@fasthard Got it – then please disregard the updated save file where i moved the UK navy in – they were there purely as sponges for damage
L15 G40 wheatbeer (Axis) vs Rasmustb (Allies +20) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to RussiaCombat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking 97 Sea Zone from Italians, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 aaGun, 1 armour, 9 artilleries and 12 infantry moved from Tambov to Russia
2 infantry moved from Russia to Tambov
6 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Malaya to Shan State
1 artillery moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 bomber moved from Queensland to Shan State
1 tactical_bomber moved from Malaya to Yunnan
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Queensland to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Siberia
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/0 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Guam
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Java to Borneo
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Kwangsi
2 artilleries and 6 infantry moved from Kweichow to Hunan
1 armour moved from Jehol to Kiangsu
1 aaGun moved from Jehol to Manchuria
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 artilleries moved from New South Wales to South Australia
2 tactical_bombers moved from Philippines to Caroline Islands
2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 fighter moved from Chahar to 19 Sea Zone
1 tactical_bomber moved from Chahar to 19 Sea Zone
1 bomber moved from Shan State to Hunan
1 infantry moved from French Indo China to Siam
1 armour and 1 mech_infantry moved from Kwangsi to Hunan
1 artillery moved from French Indo China to Kwangsi
1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Yunnan to HunanPlace Units - Japanese
1 infantry placed in Manchuria
1 infantry placed in Kiangsu
3 infantry placed in New South Wales
1 fighter placed in Japan
1 carrier and 1 destroyer placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 47 / 53
Russians : 26 / 35
Japanese : 60 / 65
Americans : 50 / 70
Chinese : 7 / 9
British : 36 / 43
UK_Pacific : 10 / 10
Italians : 16 / 25
ANZAC : 5 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Norway to Scotland
1 carrier moved from 26 Sea Zone to 52 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 2 mech_infantrys, 5 submarines and 5 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
3 fighters moved from Midway to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Western United States to 52 Sea Zone
2 bombers moved from Western United States to New Zealand
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 infantry placed in Central United States
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
12 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to BurmaPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Norway to Finland
British take Finland from Germans
1 fighter and 1 tactical_bomber moved from India to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to French Indo China
1 bomber and 1 fighter moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Kweichow
1 fighter moved from Shan State to Kweichow
1 bomber moved from French Indo China to India
1 tactical_bomber moved from Shan State to India
2 infantry and 1 mech_infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
1 fighter moved from Persia to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Egypt to Alexandria
2 aaGuns moved from United Kingdom to ScotlandPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Persia
1 destroyer and 2 transports placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4
British collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
1 bomber moved from Southern Italy to Finland
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Italians
Battle in Finland
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Finland, round 2 : 1/1 hits
British roll dice for 2 artilleries and 1 infantry in Finland, round 2 : 1/0 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Finland
Italians roll dice for 2 armour and 1 bomber in Finland, round 3 : 2/1 hits
British roll dice for 2 artilleries in Finland, round 3 : 0/1 hits
2 artilleries owned by the British lost in Finland
Italians win, taking Finland from British with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Italians
1 bomber moved from Finland to Novgorod
4 mech_infantrys moved from Romania to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from France to Western GermanyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,4,6,1
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 45 / 53
Russians : 25 / 35
Japanese : 55 / 65
Americans : 50 / 70
Chinese : 9 / 9
British : 36 / 40
UK_Pacific : 13 / 13
Italians : 19 / 20
ANZAC : 5 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Hopei to KweichowTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
1 fighter moved from British Somaliland to Italian SomalilandCombat - French
Battle in Italian Somaliland
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -10
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Karelia to Norway
Germans take Norway from British
12 artilleries and 27 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to ArchangelCombat - Germans
Battle in Rostov
Germans attack with 12 artilleries and 27 infantry
Russians defend with 2 infantry
Germans roll dice for 12 artilleries and 27 infantry in Rostov, round 2 : 10/1 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 12 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 2/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Archangel to Novgorod
13 armour and 7 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 aaGun moved from Belarus to Novgorod
6 mech_infantrys moved from Poland to Belarus
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Belarus to Karelia
1 armour moved from Karelia to Novgorod
5 mech_infantrys moved from Belarus to Rostov
1 armour moved from Belarus to Rostov
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Bryansk to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,3,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 50 / 58
Russians : 23 / 35
Japanese : 55 / 65
Americans : 50 / 70
Chinese : 9 / 9
British : 33 / 40
UK_Pacific : 13 / 13
Italians : 19 / 20
ANZAC : 5 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Kazakhstan to Sikang
1 fighter moved from Russia to Sikang
1 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Samara
1 fighter moved from Sikang to Novosibirsk
1 infantry moved from Kazakhstan to NovosibirskPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Kwangsi to French Indo China
2 artilleries and 4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to French Indo China
1 armour moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 battleships moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 armour moved from Yunnan to Kwangsi
1 tactical_bomber moved from Hunan to French Indo ChinaCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 artillery
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 aaGun and 1 artillery
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/1 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 artilleries moved from South Australia to New South Wales
6 fighters and 4 tactical_bombers moved from Caroline Islands to New South Wales
2 bombers moved from Borneo to New South Wales
4 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from 44 Sea Zone to Caroline Islands
1 carrier moved from 44 Sea Zone to 37 Sea Zone
2 carriers, 2 cruisers and 4 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 bombers moved from Hunan to Philippines
1 armour moved from Kiangsu to Anhwe
2 artilleries and 5 infantry moved from Manchuria to Jehol
1 carrier, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Kwangsi
2 artilleries and 5 infantry moved from Hunan to Anhwe
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield and 3 fighters placed in New South Wales
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 50 / 58
Russians : 24 / 31
Japanese : 60 / 62
Americans : 50 / 70
Chinese : 8 / 9
British : 33 / 40
UK_Pacific : 10 / 13
Italians : 17 / 20
ANZAC : 5 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
posting as a reminder
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Hi Wheat
Sry about the delay. Had a very busy week and I’ll also be quite occupied in this one but I’ll try to squeeze out a couple of turns
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Hi Wheat!
Thanks for your patience!
I finally found time to take turn in our game. I realized the russians forgot an NCM in Africa. Im making the edit but let me know if its not ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 4 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
4 infantry moved from Central United States to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to Algeria
2 infantry and 2 mech_infantrys moved from Scotland to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 52 Sea Zone to 50 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 63 Sea Zone to 50 Sea Zone
2 artilleries, 8 infantry and 2 mech_infantrys moved from 50 Sea Zone to Fiji
1 destroyer moved from 50 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone
4 infantry moved from 51 Sea Zone to SamoaPlace Units - Americans
2 transports placed in 10 Sea Zone
1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 infantry moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Burma to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from Kweichow to Shan State
2 infantry moved from Burma to Shan StateCombat - British
Battle in Holland Belgium
Battle in Borneo
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Holland Belgium from Germans, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Indo China
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to India
1 aaGun and 3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to India
1 infantry moved from India to Burma
2 infantry moved from West India to India
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from British Columbia to Alaska
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns moved from Scotland to United KingdomPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,2,3,4,6,3,5,2,1,1,2,3,3,6,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
UK_Pacific collect 16 PUs (1 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 3 mech_infantrys -
Hi Wheat!
Thanks for your patience!
I finally found time to take turn in our game. I realized the russians forgot an NCM in Africa. Im making the edit but let me know if its not ok
Bringing this to the top… IF you wont allow the edit plz move uk inf from alexandria to tobruk instead of egypt
cheers
-
The Soviet NCM edit is no problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Tobruk
4 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to 97 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Tobruk
Italians win, taking Tobruk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/1 hits
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Russians with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 armour moved from Finland to Novgorod
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from Tobruk to 97 Sea Zone
2 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 48 / 58
Russians : 19 / 31
Japanese : 50 / 62
Americans : 50 / 70
Chinese : 11 / 17
British : 35 / 42
UK_Pacific : 17 / 17
Italians : 22 / 27
ANZAC : 5 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





