@hiijohnson ok
Liga Relonchis V2 G40 AlbertoRelonchis (Allies+ 27) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 bomber moved from Southern Italy to Sikang
1 bomber moved from Southern Italy to Tsinghai
1 bomber moved from Southern Italy to Samara
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to PersiaCombat - Italians
Battle in Tsinghai
Italians attack with 1 bomber
Chinese defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Italians attack with 1 bomber
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Chinese: 1 infantry
Battle in Samara
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Persia
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
2 mech_infantrys moved from Bulgaria to Eastern Poland
1 bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Persia to IraqPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,2,5,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 6 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to Samara
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Western Ukraine
6 infantry moved from India to Burma
Germans take Burma from UK_Pacific
10 artilleries moved from India to Burma
1 bomber moved from Iraq to Sikang
1 bomber moved from Iraq to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to SikangCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 2 bombers and 1 mech_infantry
ANZAC defend with 1 fighter
Germans win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 fighter
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tsinghai to Kazakhstan
1 bomber moved from Samara to Kazakhstan
2 bombers moved from Sikang to Kazakhstan
17 artilleries moved from Afghanistan to Kazakhstan
1 bomber moved from Western Ukraine to Kazakhstan
1 bomber moved from Belarus to Kazakhstan
2 armour moved from Trans-Jordan to Iraq
4 infantry moved from Eastern Poland to Baltic States
4 armour moved from Germany to Eastern Poland
8 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in India
3 armour placed in Iraq
1 armour and 2 infantry placed in Saudi Arabia
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,6,6,4,1
Germans collect 52 PUs (7 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Volgograd to Ukraine
2 fighters moved from Szechwan to Caucasus
2 fighters moved from Szechwan to Samara
1 bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Samara to Volgograd
2 fighters moved from Caucasus to Volgograd
1 bomber moved from Western Ukraine to Volgograd
2 fighters moved from Ukraine to Volgograd
1 bomber moved from Belarus to Volgograd
5 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Kwangsi to Kwangtung
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Russia to BryanskPlace Units - Russians
1 airfield placed in Volgograd
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 6 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
10 fighters moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Sakha
2 battleships moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Korea
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 14 fighters and 1 submarine
British defend with 1 transport; Americans defend with 2 carriers, 3 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 cruiser and 14 fighters remaining. Battle score for attacker is 70
Casualties for Japanese: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 2 carriers, 3 fighters and 1 transport
Battle in Korea
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
5 carriers moved from 30 Sea Zone to 26 Sea Zone
3 transports moved from 30 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to Japan
2 fighters moved from Sakha to BuryatiaPlace Units - Japanese
3 infantry placed in Malaya
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,4
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 6 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
10 fighters moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Sakha
2 battleships moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Korea
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 14 fighters and 1 submarine
British defend with 1 transport; Americans defend with 2 carriers, 3 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 cruiser and 14 fighters remaining. Battle score for attacker is 70
Casualties for Japanese: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 2 carriers, 3 fighters and 1 transport
Battle in Korea
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
5 carriers moved from 30 Sea Zone to 26 Sea Zone
3 transports moved from 30 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to Japan
2 fighters moved from Sakha to BuryatiaPlace Units - Japanese
3 infantry placed in Malaya
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,4
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
3 fighters moved from Volgograd to Trans-Jordan
3 mech_infantrys moved from Novgorod to Eastern Poland
3 fighters moved from Novgorod to Eastern Poland
2 fighters moved from Norway to Eastern Poland
1 mech_infantry moved from Kwangtung to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Eastern Poland
Americans attack with 5 fighters and 3 mech_infantrys
Germans defend with 4 armour; Italians defend with 2 mech_infantrys
Americans win, taking 35 Sea Zone from Japanese with 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 4 armour
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 fighter and 3 mech_infantrys
Battle in Trans-Jordan
Americans attack with 6 fighters and 1 infantry
Italians defend with 5 infantry
Americans win, taking Trans-Jordan from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 5 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Finland to Novgorod
1 fighter moved from Norway to Novgorod
5 fighters moved from Szechwan to Volgograd
2 fighters moved from Szechwan to Kwangtung
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
4 carriers moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to 80 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Finland
3 fighters placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5,5,6,2,3,3,2,2,6,5,5,5,6,6,3,2,6,5,4,6,6,6,6,4,5,5
Americans collect 66 PUs (1 lost to blockades); end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsi to Kwangtung
6 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to HunanPlace Units - Chinese
1 infantry placed in Tsinghai
5 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 PUs;Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
9 fighters moved from Egypt to Iraq
2 bombers moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Germans
2 bombers moved from Novgorod to Iraq
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - British
British creates battle in territory 42 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 5 submarines
Italians defend with 1 destroyer and 3 fighters
3 submarines owned by the British Submerged
Italians win, taking 42 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 artillery, 4 bombers, 9 fighters and 1 infantry
Germans defend with 8 armour, 1 factory_minor and 1 mech_infantry; Italians defend with 1 fighter, 2 infantry and 2 mech_infantrys
British win, taking Iraq from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -21
Casualties for Germans: 8 armour and 1 mech_infantry
Casualties for British: 2 bombers, 7 fighters and 1 infantry
Casualties for Italians: 1 fighter, 2 infantry and 2 mech_infantrys
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Iraq to Egypt
2 fighters moved from Iraq to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
4 infantry moved from Shan State to French Indo China
3 aaGuns moved from Shan State to French Indo China
4 fighters moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 transport moved from 64 Sea Zone to 106 Sea Zone
2 aaGuns moved from Karelia to Novgorod
2 aaGuns moved from Finland to Karelia
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Persia to Iraq
1 bomber moved from Kazakhstan to Iraq
3 fighters moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters
Americans defend with 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Saudi Arabia
1 bomber moved from Iraq to Saudi ArabiaPlace Units - Italians
3 mech_infantrys placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,4,2,5,1,2,2,6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,2,1
Italians collect 10 PUs (11 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Burma to Yunnan
Germans take Yunnan from Chinese
10 artilleries moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
2 bombers moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Caucasus
2 bombers moved from Kazakhstan to Caucasus
2 bombers moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
2 mech_infantrys moved from Baltic States to Belarus
28 infantry moved from Baltic States to Belarus
9 mech_infantrys moved from Kazakhstan to Szechwan
Germans take Szechwan from Chinese
29 armour moved from Kazakhstan to Szechwan
13 artilleries moved from Kazakhstan to Tsinghai
1 infantry moved from Saudi Arabia to Trans-Jordan
Germans take Trans-Jordan from BritishCombat - Germans
Battle in Tsinghai
Germans attack with 13 artilleries
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 13 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Belarus
Germans attack with 28 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 artilleries and 4 bombers
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 1 artillery and 4 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for Russians: 3 infantryNon Combat Move - Germans
4 bombers moved from Samara to Yakut S.S.R.
2 bombers moved from Caucasus to Yakut S.S.R.
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Poland to Baltic States
7 infantry moved from Poland to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
5 infantry moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Saudi Arabia
3 armour placed in India
6 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,6,1,4,3,5,3,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,3,2,6
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 25 PUs;
Russians buy 2 armour and 1 fighter; Remaining resources: 3 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
12 infantry moved from Volgograd to Samara
5 armour moved from Volgograd to Caucasus
5 mech_infantrys moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Kazakhstan
2 bombers moved from Volgograd to Yunnan
3 fighters moved from Volgograd to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Battle in Yunnan
Russians attack with 2 bombers, 3 fighters and 1 mech_infantry
Germans defend with 1 armour, 10 artilleries, 6 infantry and 2 mech_infantrys
Germans win with 1 armour, 10 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -49
Casualties for Germans: 3 infantry
Casualties for Russians: 2 bombers, 3 fighters and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Kazakhstan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 5 armour, 4 infantry and 5 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 5 armour, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 12 infantry
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
2 fighters moved from Kazakhstan to Volgograd
4 aaGuns moved from Volgograd to Tambov
7 infantry moved from Volgograd to Tambov
2 armour moved from Russia to Volgograd
6 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to BryanskPlace Units - Russians
2 armour and 1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Buryatia to JeholCombat - Japanese
Battle in Kiangsu
Battle in Jehol
Japanese attack with 2 fighters
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 carriers moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Jehol to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
3 transports moved from 33 Sea Zone to 19 Sea Zone
7 carriers moved from 33 Sea Zone to 21 Sea Zone
12 fighters moved from 26 Sea Zone to 21 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 23 Sea Zone to 21 Sea ZonePlace Units - Japanese
4 fighters placed in Japan
2 armour and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,6
Japanese collect 37 PUs (11 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 6 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Volgograd to Trans-Jordan
2 fighters moved from Egypt to Saudi Arabia
3 fighters moved from 80 Sea Zone to Saudi Arabia
6 fighters moved from Volgograd to Saudi Arabia
3 fighters moved from Volgograd to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston IslandCombat - Americans
Battle in Saudi Arabia
Americans attack with 11 fighters
Germans defend with 4 armour, 1 factory_minor and 1 infantry; Italians defend with 1 bomber and 3 fighters
Americans win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 4 armour and 1 infantry
Casualties for Italians: 1 bomber and 3 fighters
Casualties for Americans: 7 fighters
Battle in Yunnan
Americans attack with 4 fighters
Germans defend with 1 armour, 10 artilleries, 3 infantry and 2 mech_infantrys
Germans win with 1 armour, 10 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -34
Casualties for Germans: 2 infantry
Casualties for Americans: 4 fighters
Battle in Johnston Island
Battle in Trans-Jordan
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans win, taking Johnston Island from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Trans-Jordan to Egypt
4 fighters moved from Saudi Arabia to 80 Sea Zone
4 carriers and 2 fighters moved from 80 Sea Zone to 79 Sea Zone
1 carrier and 2 fighters moved from 79 Sea Zone to 39 Sea Zone
4 fighters moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from French Indo China to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
2 destroyers moved from 37 Sea Zone to 41 Sea Zone
2 cruisers moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Western Ukraine to Volgograd
4 fighters moved from Novgorod to Volgograd
3 mech_infantrys moved from Finland to Novgorod
2 fighters moved from Norway to Bryansk
1 fighter moved from Norway to Russia
3 mech_infantrys moved from Novgorod to Vologda
2 fighters moved from 10 Sea Zone to Aleutian Islands
3 fighters moved from Western United States to Aleutian Islands
4 fighters moved from Hawaiian Islands to Aleutian Islands
2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea ZonePlace Units - Americans
3 infantry placed in Kwangtung
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Anhwe to Kiangsu
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to YunnanCombat - Chinese
Battle in Kiangsu
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 10 artilleries, 1 infantry and 2 mech_infantrys
Germans win with 1 armour, 10 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Kiangsi
8 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 2 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Novgorod to Baltic States
1 bomber moved from United Kingdom to Baltic States
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
British take Trans-Jordan from Germans
British take Saudi Arabia from Germans
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from Egypt to Persia
4 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 fighters moved from 39 Sea Zone to Yunnan
6 fighters moved from French Indo China to Yunnan
2 fighters moved from Kwangtung to Yunnan
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - British
Battle in Yunnan
British attack with 10 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 armour, 10 artilleries and 2 mech_infantrys
British win, taking Yunnan from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 10 artilleries and 2 mech_infantrys
Casualties for British: 4 fighters and 4 infantry
Battle in Persia
British attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 factory_minor and 3 mech_infantrys
British win, taking Persia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Baltic States
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Baltic States to Novgorod
1 bomber moved from Persia to Volgograd
2 mech_infantrys moved from Egypt to Saudi Arabia
1 infantry moved from Alexandria to Egypt
6 fighters moved from Yunnan to KiangsiPlace Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
1 bomber placed in United Kingdom
2 infantry placed in QuebecTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsTurn Complete - UK_Pacific
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 2 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Novgorod to Baltic States
1 bomber moved from United Kingdom to Baltic States
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
British take Trans-Jordan from Germans
British take Saudi Arabia from Germans
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from Egypt to Persia
4 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 fighters moved from 39 Sea Zone to Yunnan
6 fighters moved from French Indo China to Yunnan
2 fighters moved from Kwangtung to Yunnan
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - British
Battle in Yunnan
British attack with 10 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 armour, 10 artilleries and 2 mech_infantrys
British win, taking Yunnan from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 10 artilleries and 2 mech_infantrys
Casualties for British: 4 fighters and 4 infantry
Battle in Persia
British attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 factory_minor and 3 mech_infantrys
British win, taking Persia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Baltic States
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Baltic States to Novgorod
1 bomber moved from Persia to Volgograd
2 mech_infantrys moved from Egypt to Saudi Arabia
1 infantry moved from Alexandria to Egypt
6 fighters moved from Yunnan to KiangsiPlace Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
1 bomber placed in United Kingdom
2 infantry placed in QuebecTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Kwangsi: 3 aaGuns
EDIT: Removing units owned by British from French Indo China: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,5,2
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Germans





