15L G40 Rpg44 (Allies +16) vs Rubioton (Axis)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 28 / 34
        Japanese : 46 / 46
        Americans : 56 / 77
        Chinese : 3 / 3
        British : 29 / 34
        UK_Pacific : 13 / 8
        Italians : 17 / 27
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from India to Iraq
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 cruisers in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Iraq, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Iraq to Persia
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Kenya to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from India to Yunnan
                3 infantry moved from Burma to India
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Burma to India
                1 aaGun moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,2
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 armour and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 1 mech_infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 armour and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor and 6 infantry
        110 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 28 / 34
        Japanese : 39 / 46
        Americans : 56 / 77
        Chinese : 7 / 3
        British : 36 / 36
        UK_Pacific : 16 / 19
        Italians : 15 / 27
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    on the sz 95 combat you could have kept the DD until the end, only difference would have been 1 extra roll at 2 in the last round of combat, if you want to roll it in the forums and kill a sub if it hits that works for me.


  • Don’t worry Sir,

    Won’t make any difference.

    Cheers.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Syria to Iraq
                1 infantry moved from Syria to Iraq
                1 infantry moved from Syria to Iraq

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Syria
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Syria to Iraq
                1 infantry moved from Northern Italy to Southern Italy
                2 transports moved from 99 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
        Cyprus : 1 flag
        Syria : 1 flag, 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
        Iraq : 1 flag, 1 aaGun and 2 infantry
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 28 / 34
        Japanese : 39 / 46
        Americans : 56 / 77
        Chinese : 7 / 3
        British : 34 / 36
        UK_Pacific : 16 / 19
        Italians : 17 / 22
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from India to Yunnan

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Shan State : 1 artillery and 1 infantry
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine
        17 Sea Zone : 1 destroyer and 1 submarine
        63 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 28 / 34
        Japanese : 36 / 46
        Americans : 56 / 77
        Chinese : 7 / 3
        British : 34 / 36
        UK_Pacific : 16 / 19
        Italians : 17 / 22
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                      French take 37 Sea Zone from Japanese

    Combat - French
                Battle in 36 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 2 submarines
                        French roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 36 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        Gibraltar : 2 infantry
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 28 / 34
        Japanese : 36 / 46
        Americans : 56 / 77
        Chinese : 7 / 3
        British : 34 / 36
        UK_Pacific : 16 / 19
        Italians : 17 / 22
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi Rgp,

    Forgot moving the Italian troops from Ukraine to Western Ukraine in Italian NCM. May I do it with the EM?

    I think this change doesn’t affect to your Anzac/French move.

    Cheers

  • 15

    sure


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 aaGun, 3 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun, 3 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 fighter moved from 113 Sea Zone to Baltic States
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                13 artilleries and 12 infantry moved from Western Ukraine to Bryansk
                10 armour and 10 mech_infantrys moved from Ukraine to Bryansk
                3 bombers moved from Germany to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 13 artilleries, 3 bombers, 12 infantry and 10 mech_infantrys
                    Russians defend with 3 aaGuns, 12 artilleries and 45 infantry
                        AA fire in Bryansk :  1/3 hits
                        1 bomber owned by the Germans lost in Bryansk
                        Germans roll dice for 10 armour, 13 artilleries, 2 bombers, 12 infantry and 10 mech_infantrys in Bryansk, round 2 :  18/47 hits
                        Russians roll dice for 3 aaGuns, 12 artilleries and 45 infantry in Bryansk, round 2 :  25/57 hits
                        15 infantry owned by the Russians, 12 infantry owned by the Germans, 3 artilleries owned by the Germans, 10 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
                    10 armour owned by the Germans and 10 artilleries owned by the Germans retreated to Western Ukraine
                    Russians win with 12 artilleries and 30 infantry remaining. Battle score for attacker is -40
                    Casualties for Germans: 3 artilleries, 1 bomber, 12 infantry and 10 mech_infantrys
                    Casualties for Russians: 3 aaGuns and 15 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 :  1/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Novgorod
                1 artillery and 4 infantry moved from Karelia to Novgorod
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Holland Belgium to Western Germany
                2 armour and 8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                2 bombers moved from Bryansk to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Novgorod
                7 mech_infantrys placed in Germany
                7 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
        Poland : 2 mech_infantrys
        Germany : 1 factory_major and 7 mech_infantrys
        Holland Belgium : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 2 bombers, 1 infantry and 9 mech_infantrys
        Western Ukraine : 1 flag, 6 aaGuns, 12 armour, 10 artilleries and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        113 Sea Zone : 1 carrier and 1 fighter
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag, 1 airfield
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 34
        Japanese : 36 / 46
        Americans : 56 / 77
        Chinese : 7 / 3
        British : 29 / 36
        UK_Pacific : 16 / 19
        Italians : 17 / 22
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi Rgp,
    It’s not for complain, it’s an evidence that I`m not having any luck (except round two against China troops, where I had 3 fighter alive more than average) in this game.
    The russians made a a defense in Bryansk 9 hits over the average (not counting the one of the AA gun) instead I had two less.
    I am not saying that you are not playing much better than I do but my options are weakening round by round.

    Let’s see how it goes.

    Cheers

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Rostov to Ukraine
                4 infantry moved from Rostov to Ukraine
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/7 hits
                        Italians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 :  2/6 hits
                        Italians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                7 infantry moved from Russia to Bryansk
                13 infantry moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Volgograd to Tsinghai
                2 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Rostov to Northwest Persia
                5 mech_infantrys moved from Rostov to Smolensk
                1 armour moved from Rostov to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Smolensk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 infantry moved from Belarus to Smolensk

    Place Units - Russians
                1 armour and 7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Tsinghai : 1 mech_infantry
        Szechwan : 1 infantry
        Amur : 2 aaGuns and 12 infantry
        Bryansk : 13 artilleries and 48 infantry
        Rostov : 2 infantry
        Archangel : 2 infantry
        Russia : 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 3 armour, 5 infantry and 8 mech_infantrys
        Northwest Persia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 29 / 29
        Japanese : 35 / 46
        Americans : 56 / 77
        Chinese : 8 / 3
        British : 29 / 36
        UK_Pacific : 16 / 19
        Italians : 15 / 22
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 bomber moved from Kiangsi to Kwangtung
                1 bomber moved from Hainan to Kwangtung
                1 bomber moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                2 bombers moved from Kwangtung to Kiangsi
                3 infantry moved from Anhwe to Kiangsi
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                2 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                7 infantry moved from Jehol to Manchuria
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from 44 Sea Zone to Philippines
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 5 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hainan to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Japanese collect 38 PUs (3 lost to blockades); end with 39 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 armour, 1 factory_minor, 9 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour, 3 artilleries, 2 infantry and 6 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        37 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 29
        Japanese : 41 / 39
        Americans : 56 / 77
        Chinese : 7 / 3
        British : 29 / 36
        UK_Pacific : 13 / 19
        Italians : 15 / 22
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    accidentally started the sz 6 attack w/o asking you if you wanted to scramble, I was then going to edit it as if you did scramble and give u the choice to take it back after combat but since you only had 1 cv space open it wouldn’t let me edit both planes into the combat zone, so I’ve just stopped after my round 1 sub roll and will ask if you want to scramble (2 hits out of 6 btw, standard)  if you don’t then I can proceed as is, if you do I will re-start the turn and roll sz 6 until I get 2 hits or less on my first sub roll and then go forward, will edit in the results of the other 2 combats


  • Don’t worry Sir  :wink:,

    No scramble. So go ahead as it was, if you can, my file is having problems.

    Cheers

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 92 Sea Zone to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                        AA fire in Southern Italy :  1/3 hits
                        1 fighter owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Southern Italy, round 2 :  3/8 hits
                        Italians roll dice for 1 aaGun and 7 infantry in Southern Italy, round 2 :  4/7 hits
                        1 aaGun owned by the Italians, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 2 armour, 1 bomber and 1 fighter in Southern Italy, round 3 :  3/4 hits
                        Italians roll dice for 4 infantry in Southern Italy, round 3 :  1/4 hits
                        1 armour owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour, 1 bomber and 1 fighter in Southern Italy, round 4 :  3/3 hits
                        Italians roll dice for 1 infantry in Southern Italy, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern Italy
                    Americans captures 22PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 aaGun and 7 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 tactical_bombers and 2 transports
                        Americans roll dice for 6 submarines in 6 Sea Zone, round 2 :  2/6 hits
                    Turning on Edit Mode
                    EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                    EDIT: Turning off Edit Mode
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  9/20 hits
                    Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 2 :  11/19 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Americans and 3 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  9/20 hits
                        Japanese roll dice for 4 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 :  6/10 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 6 Sea Zone, round 3 :  2/4 hits
                        2 submarines owned by the Americans, 1 cruiser owned by the Japanese, 3 destroyers owned by the Americans, 6 tactical_bombers owned by the Japanese, 3 fighters owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  6/14 hits
                        Japanese roll dice for 1 battleship, 4 fighters and 2 transports in 6 Sea Zone, round 4 :  2/5 hits
                        4 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 98
                    Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters and 6 submarines
                    Casualties for Japanese: 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 tactical_bombers and 2 transports

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 81 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Amur : 1 bomber and 1 fighter
        43 Sea Zone : 1 submarine
        25 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier and 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 aaGuns, 2 fighters and 1 infantry
        United Kingdom : 1 fighter
        Algeria : 1 flag, 1 armour and 1 bomber
        Tunisia : 1 flag
        Libya : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        80 Sea Zone : 1 transport
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 carrier and 1 transport
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 29
        Japanese : 41 / 39
        Americans : 59 / 101
        Chinese : 7 / 3
        British : 29 / 36
        UK_Pacific : 13 / 19
        Italians : 12 / 0
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 29
        Japanese : 40 / 39
        Americans : 59 / 101
        Chinese : 8 / 14
        British : 29 / 36
        UK_Pacific : 13 / 19
        Italians : 12 / 0
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                3 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi

    Combat - British
                Battle in Norway
                Battle in Iraq
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  2/2 hits
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 aaGun and 2 infantry in Iraq, round 2 :  0/2 hits
                        1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Iraq
                    British win, taking Norway from Germans, taking Iraq from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun and 2 infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by British to Persia: 1 infantry
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 80 Sea Zone: 2 armour
                EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Persia: 1 armour
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Kweichow
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from India to Yunnan
                5 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from French Indo China to Yunnan
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 armour placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 armour
                    Some Units in 39 Sea Zone change ownership: 1 transport
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Burma : 1 aaGun and 5 infantry
        India : 1 airfield, 2 armour, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        39 Sea Zone : 1 destroyer and 1 transport
        Belgian Congo : 1 armour and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        French Equatorial Africa : 1 flag
        Norway : 1 flag, 2 aaGuns and 4 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 1 submarine and 3 transports
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor and 7 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 27 / 29
        Japanese : 38 / 39
        Americans : 59 / 101
        Chinese : 10 / 14
        British : 34 / 34
        UK_Pacific : 13 / 8
        Italians : 10 / 0
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • After Mussolini has been captured by the americans,

    Hirohito and Hitler were studing their options and agreed to surrender to The Western Forces.

    Good job Sir, You have played a great game. Your strategy with the allies was pretty effective.

    Thanks for the game and if you want a rematch or changing sides, post me.

    PW. apologies for my rage, I was a little frustrated at that moment.

  • 15

    not a problem, I’ve done the same, good game.

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