@axis-dominion sounds good fire it up whenever you want
15L G40 Rpg44 (Allies +16) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from India to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Northwest Persia to Persia
1 bomber moved from Iraq to Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from India to Yunnan
3 infantry moved from Burma to India
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to India
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,2
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 armour and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 mech_infantry
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 armour and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor and 6 infantry
110 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 46 / 67
Russians : 28 / 34
Japanese : 39 / 46
Americans : 56 / 77
Chinese : 7 / 3
British : 36 / 36
UK_Pacific : 16 / 19
Italians : 15 / 27
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
on the sz 95 combat you could have kept the DD until the end, only difference would have been 1 extra roll at 2 in the last round of combat, if you want to roll it in the forums and kill a sub if it hits that works for me.
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Don’t worry Sir,
Won’t make any difference.
Cheers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Syria to IraqCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Syria
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Syria to Iraq
1 infantry moved from Northern Italy to Southern Italy
2 transports moved from 99 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Cyprus : 1 flag
Syria : 1 flag, 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
Iraq : 1 flag, 1 aaGun and 2 infantry
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 46 / 67
Russians : 28 / 34
Japanese : 39 / 46
Americans : 56 / 77
Chinese : 7 / 3
British : 34 / 36
UK_Pacific : 16 / 19
Italians : 17 / 22
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to Queensland
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from India to YunnanPlace Units - ANZAC
3 infantry placed in Queensland
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Shan State : 1 artillery and 1 infantry
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer and 1 submarine
63 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 46 / 67
Russians : 28 / 34
Japanese : 36 / 46
Americans : 56 / 77
Chinese : 7 / 3
British : 34 / 36
UK_Pacific : 16 / 19
Italians : 17 / 22
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
French take 37 Sea Zone from JapaneseCombat - French
Battle in 36 Sea Zone
French attack with 1 destroyer
Japanese defend with 2 submarines
French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 36 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - French
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
Gibraltar : 2 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 46 / 67
Russians : 28 / 34
Japanese : 36 / 46
Americans : 56 / 77
Chinese : 7 / 3
British : 34 / 36
UK_Pacific : 16 / 19
Italians : 17 / 22
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi Rgp,
Forgot moving the Italian troops from Ukraine to Western Ukraine in Italian NCM. May I do it with the EM?
I think this change doesn’t affect to your Anzac/French move.
Cheers
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 aaGun, 3 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun, 3 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 fighter moved from 113 Sea Zone to Baltic States
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
13 artilleries and 12 infantry moved from Western Ukraine to Bryansk
10 armour and 10 mech_infantrys moved from Ukraine to Bryansk
3 bombers moved from Germany to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 10 armour, 13 artilleries, 3 bombers, 12 infantry and 10 mech_infantrys
Russians defend with 3 aaGuns, 12 artilleries and 45 infantry
AA fire in Bryansk : 1/3 hits
1 bomber owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 13 artilleries, 2 bombers, 12 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/47 hits
Russians roll dice for 3 aaGuns, 12 artilleries and 45 infantry in Bryansk, round 2 : 25/57 hits
15 infantry owned by the Russians, 12 infantry owned by the Germans, 3 artilleries owned by the Germans, 10 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
10 armour owned by the Germans and 10 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 12 artilleries and 30 infantry remaining. Battle score for attacker is -40
Casualties for Germans: 3 artilleries, 1 bomber, 12 infantry and 10 mech_infantrys
Casualties for Russians: 3 aaGuns and 15 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Novgorod
1 artillery and 4 infantry moved from Karelia to Novgorod
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Holland Belgium to Western Germany
2 armour and 8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 bombers moved from Bryansk to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Egypt : 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
Poland : 2 mech_infantrys
Germany : 1 factory_major and 7 mech_infantrys
Holland Belgium : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 2 bombers, 1 infantry and 9 mech_infantrys
Western Ukraine : 1 flag, 6 aaGuns, 12 armour, 10 artilleries and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
113 Sea Zone : 1 carrier and 1 fighter
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 1 airfield
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 34
Japanese : 36 / 46
Americans : 56 / 77
Chinese : 7 / 3
British : 29 / 36
UK_Pacific : 16 / 19
Italians : 17 / 22
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi Rgp,
It’s not for complain, it’s an evidence that I`m not having any luck (except round two against China troops, where I had 3 fighter alive more than average) in this game.
The russians made a a defense in Bryansk 9 hits over the average (not counting the one of the AA gun) instead I had two less.
I am not saying that you are not playing much better than I do but my options are weakening round by round.Let’s see how it goes.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Rostov to Ukraine
4 infantry moved from Rostov to Ukraine
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits
Italians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
7 infantry moved from Russia to Bryansk
13 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Volgograd to Tsinghai
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Rostov to Northwest Persia
5 mech_infantrys moved from Rostov to Smolensk
1 armour moved from Rostov to Smolensk
1 mech_infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Smolensk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 infantry moved from Belarus to SmolenskPlace Units - Russians
1 armour and 7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 infantry
Amur : 2 aaGuns and 12 infantry
Bryansk : 13 artilleries and 48 infantry
Rostov : 2 infantry
Archangel : 2 infantry
Russia : 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 3 armour, 5 infantry and 8 mech_infantrys
Northwest Persia : 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 29 / 29
Japanese : 35 / 46
Americans : 56 / 77
Chinese : 8 / 3
British : 29 / 36
UK_Pacific : 16 / 19
Italians : 15 / 22
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 bomber moved from Hainan to Kwangtung
1 bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
2 bombers moved from Kwangtung to Kiangsi
3 infantry moved from Anhwe to Kiangsi
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
7 infantry moved from Jehol to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 5 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hainan to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 38 PUs (3 lost to blockades); end with 39 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory_minor, 9 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 3 artilleries, 2 infantry and 6 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
37 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 29
Japanese : 41 / 39
Americans : 56 / 77
Chinese : 7 / 3
British : 29 / 36
UK_Pacific : 13 / 19
Italians : 15 / 22
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
accidentally started the sz 6 attack w/o asking you if you wanted to scramble, I was then going to edit it as if you did scramble and give u the choice to take it back after combat but since you only had 1 cv space open it wouldn’t let me edit both planes into the combat zone, so I’ve just stopped after my round 1 sub roll and will ask if you want to scramble (2 hits out of 6 btw, standard) if you don’t then I can proceed as is, if you do I will re-start the turn and roll sz 6 until I get 2 hits or less on my first sub roll and then go forward, will edit in the results of the other 2 combats
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Don’t worry Sir :wink:,
No scramble. So go ahead as it was, if you can, my file is having problems.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
AA fire in Southern Italy : 1/3 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Southern Italy, round 2 : 3/8 hits
Italians roll dice for 1 aaGun and 7 infantry in Southern Italy, round 2 : 4/7 hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 1 bomber and 1 fighter in Southern Italy, round 3 : 3/4 hits
Italians roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits
1 armour owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Southern Italy, round 4 : 3/3 hits
Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Southern Italy
Americans captures 22PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 aaGun and 7 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 tactical_bombers and 2 transports
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/20 hits
Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 11/19 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Americans and 3 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/20 hits
Japanese roll dice for 4 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 6 Sea Zone, round 3 : 2/4 hits
2 submarines owned by the Americans, 1 cruiser owned by the Japanese, 3 destroyers owned by the Americans, 6 tactical_bombers owned by the Japanese, 3 fighters owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/14 hits
Japanese roll dice for 1 battleship, 4 fighters and 2 transports in 6 Sea Zone, round 4 : 2/5 hits
4 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 98
Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters and 6 submarines
Casualties for Japanese: 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 tactical_bombers and 2 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from Southern Italy to 95 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 81 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 bomber and 1 fighter
43 Sea Zone : 1 submarine
25 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 aaGuns, 2 fighters and 1 infantry
United Kingdom : 1 fighter
Algeria : 1 flag, 1 armour and 1 bomber
Tunisia : 1 flag
Libya : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
80 Sea Zone : 1 transport
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 carrier and 1 transport
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 29
Japanese : 41 / 39
Americans : 59 / 101
Chinese : 7 / 3
British : 29 / 36
UK_Pacific : 13 / 19
Italians : 12 / 0
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Kansu : 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 29
Japanese : 40 / 39
Americans : 59 / 101
Chinese : 8 / 14
British : 29 / 36
UK_Pacific : 13 / 19
Italians : 12 / 0
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to KwangsiCombat - British
Battle in Norway
Battle in Iraq
British attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
Italians roll dice for 1 aaGun and 2 infantry in Iraq, round 2 : 0/2 hits
1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Iraq
British win, taking Norway from Germans, taking Iraq from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 2 infantry
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from 80 Sea Zone: 2 armour
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Kweichow
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from India to Yunnan
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from French Indo China to Yunnan
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 armour placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Burma : 1 aaGun and 5 infantry
India : 1 airfield, 2 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
French Indo China : 1 flag, 1 factory_minor
39 Sea Zone : 1 destroyer and 1 transport
Belgian Congo : 1 armour and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
French Equatorial Africa : 1 flag
Norway : 1 flag, 2 aaGuns and 4 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 1 submarine and 3 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor and 7 infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 27 / 29
Japanese : 38 / 39
Americans : 59 / 101
Chinese : 10 / 14
British : 34 / 34
UK_Pacific : 13 / 8
Italians : 10 / 0
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
After Mussolini has been captured by the americans,
Hirohito and Hitler were studing their options and agreed to surrender to The Western Forces.
Good job Sir, You have played a great game. Your strategy with the allies was pretty effective.
Thanks for the game and if you want a rematch or changing sides, post me.
PW. apologies for my rage, I was a little frustrated at that moment.
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not a problem, I’ve done the same, good game.





