15L souL (Axis) v. Odonis (Allies +17)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 artillery and 2 infantry moved from Belarus to Baltic States
                1 fighter moved from Russia to Baltic States
                2 artilleries and 3 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 armour and 1 mech_infantry moved from Buryatia to Amur

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 2 artilleries, 1 fighter and 3 infantry
                    Italians defend with 2 aaGuns, 1 fighter and 2 infantry
                    Russians win, taking Eastern Poland from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 aaGuns, 1 fighter and 2 infantry
                Battle in Novgorod
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 aaGuns and 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 aaGuns and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier
                    1 submarine owned by the Russians Submerged

    Non Combat Move - Russians
                1 mech_infantry moved from Volgograd to Rostov
                3 artilleries moved from Russia to Bryansk
                2 mech_infantrys moved from Smolensk to Novgorod
                3 artilleries and 5 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 fighter moved from Baltic States to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                20 infantry moved from Belarus to Bryansk
                1 aaGun moved from Russia to Bryansk
                3 infantry moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                3 infantry moved from Belarus to Bryansk
                10 infantry moved from Belarus to Bryansk
                5 artilleries moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Amur
                3 fighters moved from Japan to Amur
                2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Borneo to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi
                3 bombers moved from Shantung to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Shantung to Jehol
                1 tactical_bomber moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kiangsi
                1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 4 artilleries and 3 infantry
                        Japanese roll dice for 1 battleship in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 :  5/11 hits
                        Chinese roll dice for 4 artilleries and 3 infantry in Kiangsi, round 2 :  2/7 hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Kiangsi, round 3 :  6/9 hits
                        Chinese roll dice for 2 artilleries in Kiangsi, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Chinese: 4 artilleries and 3 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 2 transports
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Jehol
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 :  1/2 hits
                        Chinese roll dice for 2 infantry in Jehol, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    retreated to Jehol
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Amur
                    Japanese attack with 3 fighters and 1 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Amur, round 2 :  2/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 2 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Jehol to Japan
                2 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Borneo to Philippines
                2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
                3 bombers moved from Kiangsi to Japan
                2 artilleries moved from Shantung to Kiangsu
                3 fighters moved from Amur to Korea
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 airfield placed in Korea
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Korea : 1 aaGun, 1 airfield, 3 fighters and 2 infantry
        Kiangsu : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
        Kiangsi : 1 flag, 1 artillery
        Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Manchuria : 1 flag
        Hainan : 1 harbour
        Anhwe : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 tactical_bomber
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 29 / 30
        Japanese : 43 / 43
        Americans : 50 / 70
        Chinese : 13 / 21
        British : 34 / 40
        UK_Pacific : 13 / 8
        Italians : 20 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Midway
                4 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
                4 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
                2 carriers, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt

    Place Units - Americans
                5 submarines and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                4 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery moved from Hunan to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 artillery moved from Hopei to Anhwe

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery moved from Hunan to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 artillery moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 artilleries
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Chahar
                Chinese undo move 1.
                2 artilleries and 2 infantry placed in Chahar
                1 artillery and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - British
                1 bomber moved from United Kingdom to Norway
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                3 tactical_bombers moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kiangsi

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Norway
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                3 tactical_bombers moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 2 infantry and 3 tactical_bombers
                    Japanese defend with 1 artillery
                    British win, taking Kiangsi from Japanese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Norway causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Norway to United Kingdom
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                3 artilleries and 6 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                2 mech_infantrys moved from Persia to Caucasus
                2 armour and 7 mech_infantrys moved from India to Yunnan
                5 mech_infantrys moved from Yunnan to Hunan
                3 tactical_bombers moved from Kiangsi to Hunan
                4 infantry moved from Burma to Yunnan

    Place Units - British
                2 destroyers and 2 transports placed in 109 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,1,4,6,2,6,3,2,4
                UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
                Some Units in India change ownership: 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 artillery and 1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Bessarabia to Rostov
                1 mech_infantry moved from Romania to Eastern Poland
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Italians attack with 1 artillery, 4 infantry and 3 mech_infantrys
                    Russians defend with 2 artilleries
                        Italians roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Eastern Poland, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries in Eastern Poland, round 2 :  1/2 hits
                        2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Italians
                3 artilleries moved from Ukraine to Bessarabia
                1 bomber moved from Rostov to Southern Italy
                5 infantry moved from Yugoslavia to Romania
                1 artillery and 8 infantry moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Morocco: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Algeria: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Rostov : 1 flag, 1 artillery and 1 mech_infantry
        Eastern Poland : 1 flag, 1 artillery, 3 infantry and 3 mech_infantrys
        Bessarabia : 1 flag, 3 artilleries
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 infantry
        95 Sea Zone : 1 destroyer and 2 submarines
        Yugoslavia : 1 flag, 1 artillery, 8 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 26 / 30
        Japanese : 35 / 43
        Americans : 50 / 70
        Chinese : 18 / 23
        British : 35 / 40
        UK_Pacific : 16 / 17
        Italians : 22 / 23
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Greece to Caucasus
                10 artilleries and 19 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Baltic States
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 carrier moved from 125 Sea Zone to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 mech_infantrys; French defend with 1 infantry
                        Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the French lost in Caucasus
                        Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for French: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 11 artilleries and 25 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 11 artilleries and 25 infantry in Baltic States, round 2 :  11/36 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 11 artilleries and 25 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 artilleries, 11 infantry and 7 mech_infantrys moved from Poland to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 artillery and 14 infantry moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Karelia to Western Germany
                4 artilleries and 4 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Southern Italy to 113 Sea Zone
                1 infantry moved from Karelia to Finland
                2 infantry moved from Finland to Norway
                1 bomber moved from Caucasus to Southern Italy

    Place Units - Germans
                1 bomber placed in Western Germany
                2 artilleries and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Germany: 5 infantry
                EDIT: Turning off Edit Mode
                4 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
        Poland : 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys
        Germany : 2 artilleries, 1 factory_major and 7 infantry
        Norway : 1 factory_minor and 2 infantry
        Southern Italy : 1 bomber
        Karelia : 1 flag
        Baltic States : 1 flag, 11 artilleries and 25 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 aaGun, 2 armour, 5 artilleries, 11 infantry and 9 mech_infantrys
        Bessarabia : 4 artilleries and 4 infantry
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Caucasus : 1 flag, 2 armour
        113 Sea Zone : 1 carrier and 1 fighter
        Bulgaria : 1 flag
        Greece : 1 flag
        98 Sea Zone : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 21 / 30
        Japanese : 35 / 43
        Americans : 50 / 70
        Chinese : 18 / 23
        British : 35 / 40
        UK_Pacific : 16 / 17
        Italians : 22 / 23
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                3 infantry moved from Samara to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Samara to Caucasus
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                      Russians take Karelia from Germans
                1 armour moved from Novgorod to Finland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                3 infantry moved from Samara to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Samara to Caucasus
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                      Russians take Karelia from Germans
                1 armour moved from Novgorod to Finland

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 armour and 1 factory_minor
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour
                    Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                    Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Finland
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 aaGun, 5 artilleries and 10 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Vologda
                3 artilleries and 3 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Caucasus to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Korea to Manchuria
                3 fighters moved from Korea to Manchuria
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 artillery and 1 mech_infantry moved from Shantung to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                3 bombers and 1 tactical_bomber moved from Japan to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Kwangtung
                Battle in 16 Sea Zone
                    Japanese attack with 3 bombers, 5 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  8/10 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Kwangtung from UK_Pacific with 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 3 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 2 artilleries in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anhwe, round 3 :  1/3 hits
                        Chinese roll dice for 2 artilleries in Anhwe, round 3 :  1/2 hits
                        1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 :  2/2 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
                EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
                EDIT: Changing ownership of Anhwe from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Anhwe: 1 artillery
                EDIT: Changing ownership of Anhwe from Japanese to Chinese
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
                3 fighters moved from Manchuria to Korea
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                3 bombers moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from Borneo to Formosa
                1 fighter moved from Philippines to Kiangsu

    Place Units - Japanese
                2 fighters placed in Japan
                1 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 1 infantry
        Formosa : 1 tactical_bomber
        Korea : 1 aaGun, 1 airfield and 3 fighters
        Kiangsu : 1 flag, 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 2 tactical_bombers
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 27 / 36
        Japanese : 43 / 42
        Americans : 50 / 70
        Chinese : 14 / 23
        British : 35 / 40
        UK_Pacific : 13 / 17
        Italians : 20 / 23
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Americans creates battle in territory 98 Sea Zone
                Battle in Philippines
                Battle in Sumatra
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
                2 fighters moved from Midway to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 carrier moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 battleship moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 101 Sea Zone to 103 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                      British take Algeria from Italians
                1 bomber moved from United Kingdom to France
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from Hunan to Kwangtung
                1 tactical_bomber moved from Hunan to 20 Sea Zone

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