Actually, I changed my mind and would like to also full scramble 113. Final answer 😜
15L souL (Axis) v. Odonis (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
2 artilleries and 3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 armour and 1 mech_infantry moved from Buryatia to AmurCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Italians defend with 2 aaGuns, 1 fighter and 2 infantry
Russians win, taking Eastern Poland from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 17
Casualties for Russians: 3 infantry
Casualties for Italians: 2 aaGuns, 1 fighter and 2 infantry
Battle in Novgorod
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 aaGuns and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier
1 submarine owned by the Russians SubmergedNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
3 artilleries moved from Russia to Bryansk
2 mech_infantrys moved from Smolensk to Novgorod
3 artilleries and 5 infantry moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Eastern Poland to Bryansk
20 infantry moved from Belarus to Bryansk
1 aaGun moved from Russia to Bryansk
3 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Volgograd to Samara
3 infantry moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
5 artilleries moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Amur
3 fighters moved from Japan to Amur
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Borneo to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi
3 bombers moved from Shantung to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 3 infantry
Japanese roll dice for 1 battleship in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/11 hits
Chinese roll dice for 4 artilleries and 3 infantry in Kiangsi, round 2 : 2/7 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Kiangsi, round 3 : 6/9 hits
Chinese roll dice for 2 artilleries in Kiangsi, round 3 : 1/2 hits
1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 4 artilleries and 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Jehol
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Amur
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 3 fighters and 1 infantry in Amur, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Japan
2 carriers moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Borneo to Philippines
2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
3 bombers moved from Kiangsi to Japan
2 artilleries moved from Shantung to Kiangsu
3 fighters moved from Amur to Korea
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 airfield placed in Korea
1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Korea : 1 aaGun, 1 airfield, 3 fighters and 2 infantry
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Manchuria : 1 flag
Hainan : 1 harbour
Anhwe : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 42 / 54
Russians : 29 / 30
Japanese : 43 / 43
Americans : 50 / 70
Chinese : 13 / 21
British : 34 / 40
UK_Pacific : 13 / 8
Italians : 20 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
4 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone
4 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
2 carriers, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to EgyptPlace Units - Americans
5 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
4 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Hunan to Anhwe
1 artillery moved from Chahar to Anhwe
1 artillery moved from Hopei to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Hunan to Anhwe
1 artillery moved from Chahar to Anhwe
1 artillery moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 3 infantry placed in Chahar
Chinese undo move 1.
2 artilleries and 2 infantry placed in Chahar
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - British
1 bomber moved from United Kingdom to Norway
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
3 tactical_bombers moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Norway
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
3 tactical_bombers moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to KiangsiCombat - British
Battle in Kiangsi
British attack with 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery
British win, taking Kiangsi from Japanese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.Non Combat Move - British
1 bomber moved from Norway to United Kingdom
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
3 artilleries and 6 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 mech_infantrys moved from Persia to Caucasus
2 armour and 7 mech_infantrys moved from India to Yunnan
5 mech_infantrys moved from Yunnan to Hunan
3 tactical_bombers moved from Kiangsi to Hunan
4 infantry moved from Burma to YunnanPlace Units - British
2 destroyers and 2 transports placed in 109 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,1,4,6,2,6,3,2,4
UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Italians attack with 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 2 artilleries
Italians roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/8 hits
Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Italians
3 artilleries moved from Ukraine to Bessarabia
1 bomber moved from Rostov to Southern Italy
5 infantry moved from Yugoslavia to Romania
1 artillery and 8 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to Morocco: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Algeria: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Rostov : 1 flag, 1 artillery and 1 mech_infantry
Eastern Poland : 1 flag, 1 artillery, 3 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 3 artilleries
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
95 Sea Zone : 1 destroyer and 2 submarines
Yugoslavia : 1 flag, 1 artillery, 8 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 42 / 54
Russians : 26 / 30
Japanese : 35 / 43
Americans : 50 / 70
Chinese : 18 / 23
British : 35 / 40
UK_Pacific : 16 / 17
Italians : 22 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Greece to Caucasus
10 artilleries and 19 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 2 mech_infantrys; French defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits
1 mech_infantry owned by the British and 1 infantry owned by the French lost in Caucasus
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 11 artilleries and 25 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 11 artilleries and 25 infantry in Baltic States, round 2 : 11/36 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 11 artilleries and 25 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
5 artilleries, 11 infantry and 7 mech_infantrys moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery and 14 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Karelia to Western Germany
4 artilleries and 4 infantry moved from Ukraine to Bessarabia
1 fighter moved from Southern Italy to 113 Sea Zone
1 infantry moved from Karelia to Finland
2 infantry moved from Finland to Norway
1 bomber moved from Caucasus to Southern ItalyPlace Units - Germans
1 bomber placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
4 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Poland : 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 7 infantry
Norway : 1 factory_minor and 2 infantry
Southern Italy : 1 bomber
Karelia : 1 flag
Baltic States : 1 flag, 11 artilleries and 25 infantry
Vyborg : 1 flag
Eastern Poland : 1 aaGun, 2 armour, 5 artilleries, 11 infantry and 9 mech_infantrys
Bessarabia : 4 artilleries and 4 infantry
Volgograd : 1 flag, 2 armour and 1 factory_minor
Caucasus : 1 flag, 2 armour
113 Sea Zone : 1 carrier and 1 fighter
Bulgaria : 1 flag
Greece : 1 flag
98 Sea Zone : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 21 / 30
Japanese : 35 / 43
Americans : 50 / 70
Chinese : 18 / 23
British : 35 / 40
UK_Pacific : 16 / 17
Italians : 22 / 23
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
3 infantry moved from Samara to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 artillery and 2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Novgorod to Finland
Russians take Karelia from Germans
1 armour moved from Novgorod to Finland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
3 infantry moved from Samara to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 artillery and 2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Novgorod to Finland
Russians take Karelia from Germans
1 armour moved from Novgorod to FinlandCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 armour and 1 factory_minor
retreated to Volgograd
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 armour
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 mech_infantry
Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 aaGun, 5 artilleries and 10 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Vologda
3 artilleries and 3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 fighter moved from Volgograd to Russia
1 fighter moved from Caucasus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Korea to Manchuria
3 fighters moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 artillery and 1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
3 bombers and 1 tactical_bomber moved from Japan to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Kwangtung
Battle in 16 Sea Zone
Japanese attack with 3 bombers, 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 8/10 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Kwangtung from UK_Pacific with 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 2 artilleries
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 2 artilleries in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits
1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 2/2 hits
Chinese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery
EDIT: Changing ownership of Anhwe from Japanese to Chinese
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
3 fighters moved from Manchuria to Korea
1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 bombers moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Borneo to Formosa
1 fighter moved from Philippines to KiangsuPlace Units - Japanese
2 fighters placed in Japan
1 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 1 infantry
Formosa : 1 tactical_bomber
Korea : 1 aaGun, 1 airfield and 3 fighters
Kiangsu : 1 flag, 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 2 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 42 / 59
Russians : 27 / 36
Japanese : 43 / 42
Americans : 50 / 70
Chinese : 14 / 23
British : 35 / 40
UK_Pacific : 13 / 17
Italians : 20 / 23
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in Philippines
Battle in Sumatra
Battle in Borneo
Battle in CelebesNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
2 fighters moved from Midway to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
1 carrier moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 battleship moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to AnhwePlace Units - Chinese
2 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Tunisia to Algeria
British take Algeria from Italians
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to 20 Sea Zone