Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs15L wheatbeer (Axis) vs hobo (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 7 artilleries and 4 mech_infantrys moved from Kiangsi to Hunan
3 bombers, 6 fighters and 4 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Hunan
2 fighters moved from Kwangtung to Hunan
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 fighter moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 7 artilleries, 3 bombers, 10 fighters, 8 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 1 fighter and 1 mech_infantry; Chinese defend with 1 artillery, 1 fighter and 6 infantry; Russians defend with 2 aaGuns and 17 infantry
AA fire in Hunan : 0/6 hits
Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 10 fighters, 8 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 11/32 hits
Chinese roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 23 infantry and 1 mech_infantry in Hunan, round 2 : 9/29 hits
3 infantry owned by the Russians, 1 artillery owned by the Japanese, 6 infantry owned by the Chinese, 2 aaGuns owned by the Russians and 8 mech_infantrys owned by the Japanese lost in Hunan
Japanese roll dice for 2 armour, 6 artilleries, 3 bombers, 10 fighters and 2 tactical_bombers in Hunan, round 3 : 14/23 hits
Chinese roll dice for 2 armour, 1 artillery, 2 fighters, 14 infantry and 1 mech_infantry in Hunan, round 3 : 7/20 hits
14 infantry owned by the Russians, 1 armour owned by the Japanese and 6 artilleries owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 3 bombers, 10 fighters and 2 tactical_bombers in Hunan, round 4 : 9/16 hits
Chinese roll dice for 2 armour, 1 artillery, 2 fighters and 1 mech_infantry in Hunan, round 4 : 3/6 hits
1 fighter owned by the Chinese, 1 armour owned by the Japanese, 1 mech_infantry owned by the British, 2 fighters owned by the Japanese, 1 artillery owned by the Chinese, 1 fighter owned by the British and 2 armour owned by the British lost in Hunan
Japanese win with 3 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 2 armour, 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Japanese: 2 armour, 7 artilleries, 2 fighters and 8 mech_infantrysNon Combat Move - Japanese
1 cruiser moved from 20 Sea Zone to 22 Sea Zone
1 cruiser moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
2 battleships and 3 carriers moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
1 aaGun and 7 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Manchuria to Jehol
2 fighters moved from Japan to Philippines
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kwangtung
3 bombers moved from Hunan to Kwangtung
2 fighters moved from Hunan to Kiangsu
4 fighters and 2 tactical_bombers moved from Hunan to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in New South Wales
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,2,4,6
Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 45 / 61
Russians : 26 / 32
Japanese : 48 / 48
Americans : 54 / 74
Chinese : 15 / 22
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 13 / 2
ANZAC : 2 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wow I just don’t catch any breaks with you :|
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Sorry … If it helps, I still think you will win. :lol:
Sadly, I still have a slim chance and I can’t bring myself to quit yet.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 62 Sea Zone to 35 Sea Zone
7 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 46 Sea Zone
10 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island -
ok lets see if you can pull out two major japanese naval victories… scramble orders for philippines
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scramble the 2 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 62 Sea Zone to 35 Sea Zone
7 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 46 Sea Zone
10 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau IslandCombat - Americans
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 46 Sea Zone
Americans attack with 1 carrier and 3 destroyers
Japanese defend with 1 cruiser
Americans win with 1 carrier and 3 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 35 Sea Zone
Americans attack with 1 bomber, 9 fighters and 3 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 2 fighters, 3 submarines and 4 transports
3 submarines owned by the Japanese Submerged
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Americans: 6 fighters
Casualties for Japanese: 2 battleships, 3 carriers, 2 fighters and 4 transports
Battle in 34 Sea Zone
Americans attack with 10 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans win with 9 destroyers and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in Yugoslavia
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 infantry
Americans win, taking Paulau Island from Japanese, taking Yugoslavia from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
6 carriers moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 33 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in BorneoNon Combat Move - British
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
2 artilleries moved from India to Burma
1 aaGun and 15 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from 97 Sea Zone to Greece
2 artilleries and 3 infantry moved from Albania to Yugoslavia
3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Syria to 99 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 97 Sea Zone to Yugoslavia
2 artilleries and 1 infantry moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
4 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 airfield placed in Greece
1 artillery and 1 infantry placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in BorneoNon Combat Move - British
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
2 artilleries moved from India to Burma
1 aaGun and 15 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from 97 Sea Zone to Greece
2 artilleries and 3 infantry moved from Albania to Yugoslavia
3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Syria to 99 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 97 Sea Zone to Yugoslavia
2 artilleries and 1 infantry moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
4 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 airfield placed in Greece
1 artillery and 1 infantry placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
use second post, I could not delete the infantry on the transports so just assume they are not there for now. I’ll remove them the first chance I get by unloading them and deleting them or something like that.
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I can’t look at this map any more :lol:
I know you’ll be able to take away a Pacific VC before Germany can manage to skirt past Moscow and make it to India.
I surrender.
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thanks for the game, let me know if you want a rematch





