@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 Balladeer (axis) v Soul (allies+17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Urals to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 3/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 mech_infantry moved from Timguska to Novosibirsk
1 fighter moved from Volgograd to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 14 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 14 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Yenisey : 1 mech_infantry
Yakut S.S.R. : 2 aaGuns and 14 infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 91 infantry
Tambov : 1 infantry
Novosibirsk : 1 mech_infantry
Vologda : 1 armour and 2 mech_infantrys
Caucasus : 1 armour
Smolensk : 1 infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 97
Russians : 21 / 21
Japanese : 38 / 44
Americans : 58 / 83
Chinese : 8 / 16
British : 32 / 36
UK_Pacific : 15 / 15
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries and 3 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
3 fighters moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from French Indo China to BorneoCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Malaya
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 6 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Japan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Chahar to Hunan
1 artillery moved from Chahar to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Borneo to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Novosibirsk to Volgograd
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Libya to Tobruk
1 bomber moved from Volgograd to IraqPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shan State : 1 armour
Queensland : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 1 submarine
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 2 armour, 2 artilleries and 4 infantry
Tobruk : 1 artillery
125 Sea Zone : 1 flag
106 Sea Zone : 2 transports
109 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 2 transports
Iraq : 1 bomber
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 64 / 97
Russians : 21 / 21
Japanese : 49 / 50
Americans : 58 / 78
Chinese : 4 / 16
British : 32 / 36
UK_Pacific : 8 / 15
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Shensi to Kansu
Chinese take Kansu from GermansCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Kansu : 1 infantry
Szechwan : 5 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 63 / 97
Russians : 21 / 21
Japanese : 48 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 32 / 36
UK_Pacific : 8 / 15
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 cruiser and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 10 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
British take Alexandria from Germans
1 artillery moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour, 1 artillery and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Non Combat Move - British
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Tobruk
3 infantry moved from Persia to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to Burma
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
2 artilleries placed in Union of South Africa
1 cruiser placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 5 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries, 10 infantry and 2 mech_infantrys
Alexandria : 1 armour, 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 armour, 2 artilleries and 6 mech_infantrys
Algeria : 2 infantry
Syria : 1 flag
Tobruk : 1 fighter and 1 tactical_bomber
Ethiopia : 1 flag
109 Sea Zone : 1 carrier, 2 destroyers and 2 transports
Iraq : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 3 mech_infantrys
71 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 97
Russians : 21 / 21
Japanese : 48 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 8 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Tobruk
3 fighters moved from Egypt to Tobruk
1 bomber and 1 fighter moved from Egypt to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Battle in Tobruk
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 artillery
Italians win, taking Tobruk from French with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artilleryNon Combat Move - Italians
4 fighters moved from Tobruk to Egypt
1 fighter moved from Alexandria to Egypt
2 armour moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 artilleries placed in Egypt
Italians undo move 1.
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Sumatra
1 fighter moved from Queensland to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to BurmaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Burma : 1 bomber
Malaya : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
42 Sea Zone : 1 cruiser, 6 destroyers and 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 61 / 97
Russians : 21 / 21
Japanese : 45 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 11 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
Libya : 1 flagProduction/PUs Summary :
Germans : 61 / 97
Russians : 21 / 21
Japanese : 45 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 11 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 3 armour, 6 artilleries, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Anglo Egyptian Sudan
3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Novgorod to Vologda
1 artillery moved from Archangel to Vologda
1 bomber moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry
British defend with 1 armour, 2 artilleries and 6 mech_infantrys
3 armour owned by the Germans retreated to Egypt
British win with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 4 mech_infantrys
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Vologda to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers and 3 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
3 infantry moved from Denmark to Western Germany
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 carrier placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Yenisey to Urals
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 14 infantry
Urals : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 95 infantry and 1 mech_infantry
Vologda : 1 infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 91
Russians : 17 / 17
Japanese : 45 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 11 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
3 artilleries and 3 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
2 mech_infantrys moved from Anhwe to Szechwan
1 bomber moved from French Indo China to Shensi
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Japanese win, taking Siberia from Russians with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber, 3 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 artillery moved from Anhwe to Hunan
2 battleships, 4 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour placed in Manchuria
1 artillery and 1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Iraq to Volgograd
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Philippines
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 109 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber
26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 submarine
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Gibraltar : 2 armour, 4 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 2 transports
92 Sea Zone : 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 1 tactical_bomber and 4 transports
101 Sea Zone : 4 transports
91 Sea Zone : 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 65 / 91
Russians : 16 / 17
Japanese : 52 / 54
Americans : 60 / 85
Chinese : 3 / 13
British : 34 / 34
UK_Pacific : 6 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Tsinghai : 1 fighter and 2 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 65 / 91
Russians : 16 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 34 / 34
UK_Pacific : 6 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
3 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 2 artilleries and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry -
I have 6 hits in egy (after I took an italian inf from amphibious assault.
-
I guess you want OOL: you kill the Italian Infantry / MI
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 2 artilleries and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
British roll dice for 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/27 hits
Italians roll dice for 4 armour, 6 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 10/30 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 8 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
1 armour, 5 artilleries, 4 infantry and 4 mech_infantrys retreated to Trans-Jordan
Italians win with 4 armour, 6 artilleries, 2 bombers, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for British: 2 artilleries and 8 infantry
Casualties for Italians: 6 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Caucasus to Iraq
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
2 destroyers moved from 71 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
4 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to MaltaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Iraq
1 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 5 infantry
EDIT: Adding units owned by UK_Pacific to India: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 6 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Algeria : 4 infantry
Syria : 1 flag
Tunisia : 2 infantry
Ethiopia : 1 flag
Caucasus : 1 infantry
Iraq : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 infantry and 4 mech_infantrys
92 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 91
Russians : 18 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 34 / 35
UK_Pacific : 6 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from French
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
Italians take Belgian Congo from BritishCombat - Italians
Non Combat Move - Italians
6 artilleries moved from Egypt to Anglo Egyptian Sudan
5 fighters moved from Egypt to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Burma to SuiyuyanCombat - ANZAC
Battle in Suiyuyan
ANZAC attack with 1 bomber
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Java to India
1 fighter moved from Sumatra to India
4 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Northern Territory to South Australia
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 armour placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
39 Sea Zone : 1 cruiser, 5 destroyers and 1 submarine
38 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 63 / 91
Russians : 18 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 32 / 35
UK_Pacific : 6 / 8
Italians : 14 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Gibraltar : 1 fighterProduction/PUs Summary :
Germans : 63 / 91
Russians : 18 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 32 / 35
UK_Pacific : 6 / 8
Italians : 14 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





