Oh, and that would be my turn now!
Are you sure you don’t want Borneo? Seems like a good thought. UK bomber out of range, Sea of Japan very safe
Let it fight until the dd is destroyed, then submerge.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 105 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 105 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 105 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 105 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits
Americans win, taking 105 Sea Zone from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/9 hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 2 : 1/3 hits
1 infantry owned by the Americans, 1 fighter owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from British Columbia to 106 Sea Zone
1 fighter moved from Gibraltar to 106 Sea Zone
1 cruiser moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from 105 Sea Zone to Scotland
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 carrier moved from 54 Sea Zone to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Hawaiian Islands to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 105 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 1 bomber
Malaya : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Aleutian Islands : 1 armour and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 transport
26 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 2 submarines and 1 transport
8 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 3 submarines
62 Sea Zone : 2 fighters
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Iceland : 1 artillery and 3 infantry
Gibraltar : 1 aaGun, 1 fighter, 2 infantry and 2 mech_infantrys
Scotland : 2 fighters
United Kingdom : 1 bomber and 1 fighter
123 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 2 fighters
93 Sea Zone : 1 flag
109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
101 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 submarine
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 52 / 73
Russians : 25 / 25
Japanese : 57 / 61
Americans : 52 / 72
Chinese : 1 / 2
British : 34 / 36
UK_Pacific : 8 / 3
Italians : 18 / 26
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 fighter moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Ukraine
Combat - British
British creates battle in territory 42 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking 42 Sea Zone from Japanese, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Ukraine to Russia
1 carrier and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from United Kingdom to Iceland
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 4 infantry
EDIT: Adding units owned by British to Scotland: 2 aaGuns and 4 infantry
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Scotland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2,3,5,4,1,2
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
Malaya : 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
44 Sea Zone : 1 flag
54 Sea Zone : 1 transport
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield and 2 fighters
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 aaGun, 1 airfield, 1 artillery and 5 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 bomber
123 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 submarine
83 Sea Zone : 1 destroyer
Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 73
Russians : 25 / 25
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 1 / 3
British : 37 / 34
UK_Pacific : 9 / 9
Italians : 15 / 26
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Iraq
Italians take Iraq from British
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Syria to Iraq
4 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to France
1 armour moved from Romania to Ukraine
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
5 fighters moved from 42 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 5 fighters in 43 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
5 fighters moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 52 / 73
Russians : 23 / 25
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 1 / 3
British : 34 / 34
UK_Pacific : 9 / 9
Italians : 20 / 29
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 52 / 73
Russians : 23 / 25
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 1 / 3
British : 34 / 34
UK_Pacific : 9 / 9
Italians : 20 / 29
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 armour, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from Russians
Germans take Persia from British
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Caucasus to Volgograd
3 bombers and 1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 bombers moved from Rostov to Volgograd
1 bomber moved from Syria to Egypt
4 bombers moved from Western Germany to United Kingdom
Want to intercept anywhere?
didn’t download, no scramble anywhere except Egypt, if you sent 1 unescorted bomber and I have a fighter send it up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 armour, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from Russians
Germans take Persia from British
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Caucasus to Volgograd
3 bombers and 1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 bombers moved from Rostov to Volgograd
1 bomber moved from Syria to Egypt
4 bombers moved from Western Germany to United Kingdom
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Air Battle in Egypt
Germans attacks with 1 units heading to Egypt
British launches 1 interceptors out of Egypt
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,5,3,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Volgograd
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to Southern Italy
3 bombers moved from Volgograd to Southern Italy
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Southern Italy
2 bombers and 1 fighter moved from Russia to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
9 bombers moved from Syria to Southern Italy
13 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 19 PUs;
Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
2 infantry moved from Timguska to Kansu
Place Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Territory Summary for Russians :
Kansu : 2 infantry
Amur : 2 infantry
Bryansk : 1 infantry
Russia : 6 aaGuns, 1 airfield, 3 armour, 18 artilleries, 1 factory_major, 2 fighters, 49 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 55 / 81
Russians : 22 / 22
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 1 / 3
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 20 / 29
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 7 submarines and 5 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
5 bombers, 6 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Shan State to Malaya
1 bomber moved from Japan to 8 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
Rolling Z42 on forum since TripleA will roll subs separately.
Order of battle for round 1
Japanese
Rolls @ 0
5xcarrier
Rolls @ 2
8xsub 5xdestroyer
Rolls @ 3
2xcruiser 14xftr
Rolls @ 4
2xbattleship 8xtac 5xbomber
Allies
Rolls @ 1
3xsub (US) 1xsub (ANZAC)
Rolls @ 2
6xcarrier (US) 2xcarrier (ANZAC) 1xcarrier (UK) 3xdestroyer (US) 1xdestroyer (ANZAC) 1xdestroyer (UK)
Rolls @ 3
2xcruiser (US) 2xcruiser (UK) 1xcruiser (ANZAC) 1xtac (US)
Rolls @ 4
1xbattleship (US) 1xbattleship (UK) 10xftr (US) 5xftr (ANZAC) 1xftr (UK)
Rolling for Japanese, round 1
Rolls: 13@2 16@3 15@4; Total Hits: 2513@2: (2, 6, 1, 4, 1, 5, 4, 1, 5, 5, 1, 1, 5)16@3: (1, 3, 6, 1, 4, 1, 6, 1, 5, 5, 1, 6, 3, 2, 1, 5)15@4: (2, 6, 6, 2, 6, 3, 2, 5, 1, 3, 3, 5, 4, 3, 3)
Alright, please give me your 25 hits.
so much work :-)
I guess it is neglectable that subs will be rolled separately with so many capital ships:D and isnt this fixed in 1805?
Good luck to both of you. Another game with an armageddon battle at DEI:D
Yeah. Though even if TripleA fixed everything, it’s still a bit of a chore to send files back and forth after each roll.
I’m not looking at and this seems rather academic, just take all of my initial hits on CVs and BBs that don’t sink them, then take all sub hits, if I need more lose some DDs country priority doesn’t matter at this point.
I’m not looking at and this seems rather academic, just take all of my initial hits on CVs and BBs that don’t sink them, then take all sub hits, if I need more lose some DDs country priority doesn’t matter at this point.
¨
That leaves 5 hits left, do you want those on carriers?
place them however you would place them if you were me, then please finish off the fleet so I can concede