L15 - Ghostglider vs. Boldfresh (+15)

  • '12

    Nearly another rrushed tired rookie error like z97!  Imagine allowing moscow to fall with 50 sheesh.

  • '12

    Actually I should prolly have some of the UK air in moscow as well…. can you please wait and allow me to finalize this in the morning I’m crashing.

    Cheers


  • I can not open your map - please resend map in correct format.


  • I have an open question for you regarding edits after rolling dice as we previously agreed to follow.
    It appears that you assume that you are allowed to make changes as long as I have not started my move - also edits even after rolling for convoy, which previously have been a turning point of when you allowed edits.

    Is this how you also play against others - I mean - if they ask you to allowing these kind of changes, would you allow  :wink:?

  • '12

    I allow any noncom edits as long as I haven’t started my move,  no questions asked.  Convoy although dice are essentially never an actual factor in the game so yes I always allow therefore assume it will be allowed.  Usually I say that it may be denied which of course technically it can which I thought I did say here but if not I apologize.  Will post a map when I can… not sure why they aren’t working for u?


  • you are naturally allow to make your changes also in this game.
    Please repost when you have a map and I will check Again - the original UK map worked all the adjusted ones dont

  • '12

    @Ghostglider:

    you are naturally allow to make your changes also in this game.
    Please repost when you have a map and I will check Again - the original UK map worked all the adjusted ones dont

    Thank you good sir.  I am sorry if I handled it incorrectly and if you see some real problem you can certainly state it.  I do believe I allow this for all my opponents except perhaps in some extreme case like a very belligerent or hypocritical type.

    Cheers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Vologda to Nenetsia
                      Italians take Nenetsia from Russians
                1 infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                2 infantry moved from Rostov to Caucasus
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 bomber moved from Baltic States to Normandy Bordeaux
                6 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from ANZAC
                1 armour, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 infantry and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                    Italians win, taking Caucasus from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 6 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Normandy Bordeaux to France
                2 infantry moved from Northern Italy to France
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                1 aaGun moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from 115 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter moved from France to Western Germany
                1 fighter moved from 115 Sea Zone to Bryansk

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Egypt
                2 artilleries and 3 infantry placed in Northern Italy
                Italians undo move 3.
                Italians undo move 1.
                1 artillery and 2 mech_infantrys placed in Ukraine
                1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 6 / 46
        Japanese : 48 / 56
        Americans : 55 / 84
        Chinese : 6 / 4
        British : 29 / 30
        UK_Pacific : 21 / 21
        Italians : 36 / 53
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I continued from your map - but it gave an error message - when I ignored it, I could use your map.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

  • '12

    I think the errors were because i wasn’t on 1.8.0.5 yet.  posted with the old one this time but now should be using the new one.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Norway
                2 bombers moved from Baltic States to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Bryansk
                1 aaGun moved from Rostov to Tambov
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                2 mech_infantrys moved from Ukraine to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                10 mech_infantrys moved from Baltic States to Bryansk
                4 mech_infantrys moved from Poland to Belarus
                1 armour and 7 mech_infantrys moved from Vyborg to Belarus
                4 armour and 4 mech_infantrys moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                4 transports moved from 115 Sea Zone to 114 Sea Zone
                4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from Germany to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Novgorod to Belarus
                3 armour moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                4 mech_infantrys moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Rostov

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 bombers, 3 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,1,1,3,5,5,6,3,2,4
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 4 / 46
        Japanese : 48 / 56
        Americans : 52 / 84
        Chinese : 6 / 4
        British : 29 / 30
        UK_Pacific : 21 / 21
        Italians : 36 / 53
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 33 PUs;
                Russians buy 5 infantry; Remaining resources: 18 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Volgograd
                1 mech_infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 artillery and 2 infantry moved from Russia to Samara
                1 mech_infantry moved from Kazakhstan to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Samara from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 fighter moved from Volgograd to Kazakhstan
                1 infantry moved from Hunan to Yunnan

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Urals to Novosibirsk
                1 armour and 1 infantry moved from Novosibirsk to Samara
                1 bomber moved from Hopei to Samara
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 battleships and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                4 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Sikang
                1 bomber and 1 fighter moved from Hopei to Shensi
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from Kiangsu to Shensi
                2 fighters moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 fighter moved from Japan to 36 Sea Zone
                1 fighter moved from Kiangsu to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                    Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Samara
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win, taking Samara from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in Shensi
                    Japanese attack with 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Sikang to Suiyuyan
                2 mech_infantrys moved from Hopei to Suiyuyan
                2 fighters moved from Shensi to Suiyuyan
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                1 fighter moved from Kiangsu to Kwangtung
                4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                4 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Sikang to Suiyuyan
                1 bomber moved from Shensi to Suiyuyan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Samara to Bryansk

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 6 / 25
        Japanese : 54 / 54
        Americans : 50 / 84
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 21 / 21
        Italians : 35 / 53
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 3 fighters moved from 125 Sea Zone to 127 Sea Zone
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Mexico to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 bomber moved from Central America to 89 Sea Zone
                1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Americans
                Battle in 105 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 transport
                    Americans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 89 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 127 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Soviet Far East
                Battle in Samara
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 bomber, 5 fighters and 1 tactical_bomber moved from Samara to Russia
                3 fighters moved from 127 Sea Zone to 126 Sea Zone
                2 carriers and 1 fighter moved from 125 Sea Zone to 126 Sea Zone
                1 transport moved from 110 Sea Zone to 123 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                4 transports moved from 101 Sea Zone to 89 Sea Zone
                2 aaGuns and 2 infantry moved from Central America to 89 Sea Zone
                2 aaGuns, 2 infantry and 4 transports moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 101 Sea Zone to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 bomber moved from 89 Sea Zone to United Kingdom
                1 armour moved from Central America to Mexico
                2 armour and 1 mech_infantry moved from Central America to Central United States
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Szechwan

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 armour, 2 bombers and 1 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Yunnan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 7 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 7 infantry
                EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 7 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 2 artilleries and 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • '12

    whoops sorry forgot to move the american fleet from 110 to 126 - this was always the plan and of course china is on the other side of the world.  let me know if you have a problem with it.

  • '12

    i’m going to go back to use the usa noncom map to adjust since there’s so much junk on the usa transports (for editing).

  • '12

    ghost, i meant to have the 5 ftrs from kaz attack with my ground forces in caucasus - was trying to rush this move in quickly.  i don’t think you will mind since these ftrs were clearly intended to aid in this attack.

    i will roll them here since i’m already rolling in tripleA

    DiceRolls: 5@3; Total Hits: 45@3: (4, 2, 2, 1, 3)

  • '12

    i went ahead and rolled it out on the map and will edit for results.  you hit back three times!

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