Scramble sz6 and if you scramble does the sub fight?
15L G40 - Rasmustb (+19) vs. Bold (axis) - no tech
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the curse of the clever is very strong against me. wait until you see the turkey result.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 6 mech_infantrys moved from Kweichow to Sikang
2 mech_infantrys moved from Kweichow to Sikang
1 bomber moved from Jehol to Sikang
1 infantry moved from Shantung to Anhwe
2 bombers moved from Jehol to Anhwe
5 fighters moved from Japan to Anhwe
1 bomber moved from Anhwe to Sikang
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to British Somaliland
5 fighters and 5 tactical_bombers moved from 79 Sea Zone to Turkey
1 infantry moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in British Somaliland
Battle in Italian Somaliland
Battle in Ethiopia
Battle in Mozambique
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 8 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking British Somaliland from British, taking Italian Somaliland from Russians, taking Ethiopia from British, taking Mozambique from British, taking Sikang from Chinese with 1 armour, 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 bomber, 5 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Turkey
Japanese attack with 5 fighters and 5 tactical_bombers
British defend with 5 artilleries and 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -39
Casualties for British: 5 artilleries and 2 infantry
Casualties for Japanese: 1 fighter and 5 tactical_bombersNon Combat Move - Japanese
4 fighters moved from Turkey to Greece
1 submarine moved from 80 Sea Zone to 72 Sea Zone
3 submarines moved from 79 Sea Zone to 80 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
6 fighters and 4 tactical_bombers moved from Sumatra to 76 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Anhwe to Szechwan
5 artilleries and 12 infantry moved from Kweichow to Szechwan
2 bombers moved from Sikang to Szechwan
2 mech_infantrys moved from Buryatia to Manchuria
2 mech_infantrys moved from Manchuria to Shantung
7 infantry moved from Shantung to Jehol
5 fighters moved from Anhwe to Shantung
1 aaGun moved from Jehol to Shantung
1 aaGun moved from Jehol to Shantung
6 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to ManchuriaPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Manchuria
4 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,2,6,3,4,1,6,4,6,3,3,2
Japanese collect 42 PUs (19 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
At least the battle for Finland didn’t go my way :D
oh and cudos on beating Adam. Im struggling very hard to do the same…
finland didn’t exactly go great for me… 1 more unit than expected survived… :-(
Well that was because I choose to retreat… I saw the Turkey result from my mailbox. Ouch! I always dread those air vs. ground battles and tend to avoid them when I can but this was extreme.
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20 bucks wont save you now :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry moved from Central United States to 101 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
4 destroyers moved from 35 Sea Zone to 43 Sea Zone
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Sumatra
Battle in Spain
Battle in 43 Sea Zone
Americans attack with 4 destroyers, 1 infantry and 1 transport
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese, taking Sumatra from Japanese, taking Spain from Germans, taking 43 Sea Zone from Neutral with 4 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Americans win, taking Java from Japanese with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Americans: 2 fighters and 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from 43 Sea Zone to Borneo
8 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone
5 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Americans to British
EDIT: Changing ownership of Borneo from British to UK_Pacific
EDIT: Turning off Edit Mode
6 transports placed in 101 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys placed in Central United States
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Norway to Sweden
British take Sweden from Germans
1 artillery and 2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 3 cruisers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 112 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Finland
British attack with 1 artillery and 2 infantry
Germans defend with 2 artilleries
British win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from 112 Sea Zone to Gibraltar
1 armour moved from Gibraltar to Spain
2 fighters moved from 112 Sea Zone to Spain
2 fighters moved from 112 Sea Zone to Norway
3 infantry moved from Iraq to Turkey
1 artillery, 6 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Iraq to Syria
1 bomber moved from India to Syria
1 armour and 2 mech_infantrys moved from India to Afghanistan
4 artilleries and 14 infantry moved from India to West India
3 fighters moved from Hopei to Afghanistan
3 aaGuns, 3 artilleries and 5 infantry moved from Burma to Shan StatePlace Units - British
3 infantry placed in Union of South Africa
3 mech_infantrys placed in Iraq
2 fighters placed in 110 Sea Zone
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,4,5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
British collect 56 PUs (4 lost to blockades); end with 56 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry -
Hi bold
Snuck in yet another edit since I forgot to offload at Borneo…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Gibraltar -
intercept?
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yes plz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to GibraltarCombat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 2 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 armour and 4 mech_infantrys moved from Yugoslavia to Greece
3 artilleries and 10 infantry moved from Southern France to Northern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Gibraltar to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 10 mech_infantrys moved from Greece to Turkey
1 armour moved from Bulgaria to Turkey
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
3 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
retreated to Normandy Bordeaux
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Turkey
Germans attack with 9 armour and 10 mech_infantrys
British defend with 3 infantry
Germans win, taking Turkey from British with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
1 armour and 8 mech_infantrys moved from Yugoslavia to Slovakia Hungary
11 artilleries and 19 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greece
10 mech_infantrys moved from Western Germany to Slovakia Hungary
6 aaGuns and 1 infantry moved from Western Germany to Germany
3 fighters and 2 tactical_bombers moved from Holland Belgium to Greece
1 armour moved from Southern France to Greater Southern Germany
2 bombers moved from Normandy Bordeaux to Southern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 31 PUs (4 lost to blockades); end with 31 PUs total -
wow, marti really has it out for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Romania
1 bomber moved from Russia to Romania
2 infantry moved from Eastern Poland to Romania
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Rostov
2 artilleries and 4 infantry moved from Bryansk to Tambov
1 artillery and 3 infantry moved from Russia to Tambov
2 armour and 4 mech_infantrys moved from Yenisey to Novosibirsk
2 armour and 14 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries moved from Baltic States to Belarus
1 bomber and 1 fighter moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Bryansk
1 infantry moved from Bessarabia to Ukraine
2 aaGuns and 12 infantry moved from Ulaanbaatar to Amur
4 aaGuns, 14 artilleries and 31 infantry moved from Eastern Poland to Western UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
8 infantry moved from Jehol to Anhwe
3 infantry and 2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Szechwan to Kweichow
5 fighters moved from Shantung to Kweichow
4 fighters moved from Japan to Anhwe
1 submarine moved from 20 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 33 Sea Zone
3 bombers moved from Szechwan to Iraq
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 mech_infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 mech_infantry moved from British Somaliland to Kenya
Japanese take Kenya from British
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Mozambique to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
2 battleships and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Union of South Africa
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in Union of South Africa
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win, taking Union of South Africa from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 3 destroyers and 1 transport
Americans win with 2 destroyers and 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 submarines
Battle in Iraq
Japanese attack with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 factory_minor and 3 mech_infantrys
Japanese win, taking Iraq from British with 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 4 fighters, 11 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 4 fighters, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 5 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters moved from Kweichow to Sikang
5 artilleries and 10 infantry moved from Szechwan to Sikang
6 mech_infantrys moved from Sikang to Caucasus
3 bombers, 3 fighters and 3 tactical_bombers moved from Iraq to Turkey
4 fighters moved from Greece to Tobruk
2 fighters moved from 76 Sea Zone to Tobruk
5 carriers, 2 destroyers and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
4 fighters moved from Anhwe to Shantung
2 aaGuns moved from Shantung to Anhwe
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
3 artilleries placed in Manchuria
3 fighters placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,2,4,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,5,2,4,2,5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,1,1,6,6,1,2,4,6,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,1,3,1,3,4,5,2,5,5,6,3
Japanese collect 24 PUs (32 lost to blockades); end with 29 PUs total -
Hi Bold
Sry about the delay. Had a very busy week and I’ll also be quite occupied in this one but I’ll try to squeeze out a couple of turns
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Hi Bold
Sry about the delay. Had a very busy week and I’ll also be quite occupied in this one but I’ll try to squeeze out a couple of turns
Thanks. Ps please make them really really bad turns.