Forgot the walk in on Guam, so edited it in
15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries moved from Anhwe to Kiangsi
7 infantry moved from Anhwe to Kiangsi
1 fighter moved from Yunnan to Kiangsu
3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 aaGun, 3 artilleries and 4 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Kiangsi, round 2 : 3/11 hits
Japanese roll dice for 1 aaGun, 3 artilleries and 4 infantry in Kiangsi, round 2 : 2/7 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries and 6 infantry in Kiangsi, round 3 : 2/9 hits
Japanese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 3 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries and 4 infantry in Kiangsi, round 4 : 2/7 hits
Japanese roll dice for 3 artilleries in Kiangsi, round 4 : 1/3 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kiangsi
Chinese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 5 : 1/6 hits
Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 3 artilleries and 4 infantry
Casualties for Chinese: 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
2 artilleries and 1 infantry placed in Anhwe
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kiangsu : 1 airfield and 3 infantry
Kiangsi : 3 artilleries and 3 infantry
Jehol : 1 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 4 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 56 / 82
Russians : 10 / 0
Japanese : 31 / 33
Americans : 58 / 68
Chinese : 14 / 20
British : 29 / 43
UK_Pacific : 17 / 23
Italians : 28 / 22
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 aaGun, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - British
1 tactical_bomber moved from Anhwe to Manchuria
2 mech_infantrys moved from Anhwe to Manchuria
1 bomber moved from Philippines to Shan State
1 mech_infantry moved from India to Shan State
1 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi
1 armour and 4 mech_infantrys moved from Anhwe to KwangsiCombat - British
Battle in Manchuria
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Manchuria
British roll dice for 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
British roll dice for 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
British win, taking Manchuria from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 2 armour, 4 artilleries, 9 infantry and 8 mech_infantrys
Japanese defend with 6 artilleries, 7 infantry and 4 mech_infantrys
British roll dice for 2 armour, 4 artilleries, 9 infantry and 8 mech_infantrys in Kwangsi, round 2 : 5/23 hits
Japanese roll dice for 6 artilleries, 7 infantry and 4 mech_infantrys in Kwangsi, round 2 : 9/17 hits
9 infantry owned by the British and 5 infantry owned by the Japanese lost in Kwangsi
British roll dice for 2 armour, 4 artilleries and 8 mech_infantrys in Kwangsi, round 3 : 5/14 hits
Japanese roll dice for 6 artilleries, 2 infantry and 4 mech_infantrys in Kwangsi, round 3 : 5/12 hits
2 infantry owned by the Japanese, 5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Japanese lost in Kwangsi
British roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in Kwangsi, round 4 : 5/9 hits
Japanese roll dice for 6 artilleries and 1 mech_infantry in Kwangsi, round 4 : 0/7 hits
4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in Kwangsi, round 5 : 3/9 hits
Japanese roll dice for 2 artilleries in Kwangsi, round 5 : 1/2 hits
1 mech_infantry owned by the British and 2 artilleries owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 6 artilleries, 7 infantry and 4 mech_infantrys
Casualties for British: 9 infantry and 6 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 infantry
EDIT: Removing units owned by British from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Philippines: 1 infantry
EDIT: Adding units owned by British to Sumatra: 1 infantry
EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Manchuria to Anhwe
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to India
2 fighters moved from India to Ethiopia
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 2 artilleries, 9 infantry and 8 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 fighter moved from Libya to Egypt
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to West India
1 armour moved from India to West India
1 aaGun moved from Yunnan to Szechwan
2 aaGuns moved from Yunnan to Szechwan
1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transportsTerritory Summary for British and UK_Pacific :
Kwangsi : 2 armour, 4 artilleries and 2 mech_infantrys
Siam : 1 flag
Manchuria : 1 mech_infantry
Szechwan : 3 aaGuns
Anhwe : 1 tactical_bomber
Shan State : 1 mech_infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 artillery and 1 infantry
41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
35 Sea Zone : 1 destroyer and 1 infantry
39 Sea Zone : 2 transports
West India : 1 armour and 1 mech_infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 14 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 aaGun, 3 infantry and 1 mech_infantry
Tunisia : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 infantry
Ethiopia : 1 flag, 2 fighters
125 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 5 submarines
92 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 2 transports
Eastern Persia : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 82
Russians : 10 / 0
Japanese : 26 / 33
Americans : 58 / 68
Chinese : 18 / 20
British : 29 / 35
UK_Pacific : 18 / 26
Italians : 28 / 22
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
one noncom edit on US I need to move the Western US stuff to Central, thanks. Sorry about all the other edits but the game kept switching INF and Ftgs between TTs and CVs even though I never moved them.
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on the WUS to CUS move that’s everything but the bomber and 1 AA gun
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeCombat Move - Italians
1 infantry moved from Vologda to Nenetsia
Italians take Nenetsia from Russians
1 bomber moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber
Americans defend with 1 aaGun and 1 infantry
AA fire in Tobruk : 0/1 hits
Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits
British roll dice for 1 aaGun and 1 infantry in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Tobruk, round 3 : 0/1 hits
British roll dice for 1 aaGun and 1 infantry in Tobruk, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Tobruk, round 4 : 1/1 hits
British roll dice for 1 aaGun and 1 infantry in Tobruk, round 4 : 0/1 hits
1 aaGun owned by the Americans lost in Tobruk
Italians roll dice for 1 bomber in Tobruk, round 5 : 1/1 hits
British roll dice for 1 infantry in Tobruk, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Tobruk
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
1 infantry moved from Northwest Persia to Iraq
6 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 4 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Volgograd to Vologda
1 mech_infantry moved from Ukraine to Russia
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,2,3,5,1,5,6,3,5
Italians collect 15 PUs (13 lost to blockades); end with 15 PUs totalProduction/PUs Summary :
Germans : 56 / 82
Russians : 10 / 0
Japanese : 26 / 33
Americans : 58 / 68
Chinese : 18 / 20
British : 29 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 44 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking 19 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 33 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 artillery moved from New South Wales to Queensland
2 fighters moved from 41 Sea Zone to Kenya
1 fighter moved from French Indo China to 35 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 carrier, 1 fighter and 1 submarine
44 Sea Zone : 1 cruiser and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 5 submarines
29 Sea Zone : 1 submarine
19 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
Egypt : 2 infantry
Kenya : 2 fightersProduction/PUs Summary :
Germans : 56 / 82
Russians : 10 / 0
Japanese : 21 / 33
Americans : 58 / 68
Chinese : 18 / 20
British : 29 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by French from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 41 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Libya to Tobruk
2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 fighter moved from 41 Sea Zone to KenyaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for French :
Gibraltar : 1 infantry
Egypt : 2 infantry
Kenya : 1 fighter
United Kingdom : 2 infantry
Tobruk : 2 infantry
64 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 82
Russians : 10 / 0
Japanese : 21 / 33
Americans : 58 / 68
Chinese : 18 / 20
British : 29 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 factory_minors and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from BritishCombat - Germans
Non Combat Move - Germans
1 aaGun, 21 artilleries and 36 infantry moved from Iraq to Trans-Jordan
1 aaGun, 10 artilleries and 6 infantry moved from Samara to Vologda
3 artilleries moved from Russia to Vologda
3 mech_infantrys moved from Novgorod to Vologda
4 transports moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Germany to 114 Sea Zone
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
5 armour and 5 mech_infantrys moved from Caucasus to Persia
5 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Trans-Jordan
6 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 artillery and 1 infantry moved from Normandy Bordeaux to France
5 bombers moved from Southern Italy to Persia
1 artillery and 1 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to Poland
4 artilleries and 7 infantry moved from France to Northern Italy
3 artilleries and 4 infantry moved from Western Germany to France
6 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Southern Italy to Western Germany
3 armour moved from Russia to Vologda
3 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Northwest Persia to VolgogradPlace Units - Germans
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 artilleries placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,6,6,6,6,3,6,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 58 / 83
Russians : 10 / 0
Japanese : 21 / 33
Americans : 58 / 68
Chinese : 18 / 20
British : 28 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to NovosibirskCombat - Russians
Battle in Shantung
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shantung
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 6 artilleries, 25 infantry and 1 mech_infantry moved from Urals to Timguska
1 fighter and 1 tactical_bomber moved from Novosibirsk to Timguska
2 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
2 aaGuns and 10 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 2 infantry
Burma : 2 aaGuns and 10 infantry
Timguska : 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Siberia : 1 infantry
35 Sea Zone : 1 fighter and 1 tactical_bomber
Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
Italian Somaliland : 1 flag
109 Sea Zone : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 83
Russians : 10 / 0
Japanese : 21 / 33
Americans : 58 / 68
Chinese : 18 / 20
British : 28 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kazakhstan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Korea to Manchuria
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from Japan to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 bomber in French Indo China, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits
Japanese roll dice for 1 bomber in French Indo China, round 5 : 1/1 hits
ANZAC roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry; British defend with 1 mech_infantry
Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/9 hits
Chinese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from Kazakhstan to Trans-Jordan
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Novosibirsk
1 bomber moved from Samara to Trans-Jordan
6 artilleries and 10 infantry moved from Samara to Kazakhstan
1 fighter moved from 36 Sea Zone to Hainan
6 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from Siberia to 6 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
5 submarines moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from French Indo China to Hainan
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from Hawaiian Islands to 6 Sea ZonePlace Units - Japanese
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 58 / 83
Russians : 9 / 0
Japanese : 25 / 30
Americans : 58 / 68
Chinese : 15 / 20
British : 28 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
9 fighters moved from 35 Sea Zone to Hainan
1 tactical_bomber moved from 35 Sea Zone to Hainan
1 bomber moved from India to Iraq
1 bomber moved from Western United States to 5 Sea ZoneCombat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hainan
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 bomber and 1 fighter
Americans roll dice for 9 fighters and 1 tactical_bomber in Hainan, round 2 : 7/10 hits
Japanese roll dice for 1 bomber and 1 fighter in Hainan, round 2 : 1/2 hits
1 fighter owned by the Americans, 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Hainan
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Americans: 1 fighterNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Hainan to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Sumatra to India
1 bomber moved from Iraq to Egypt
2 fighters moved from Sumatra to Kenya
1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 bomber moved from Eastern United States to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from Gibraltar to Egypt
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from British Columbia to Central United States
1 mech_infantry moved from British Columbia to Central United States
1 mech_infantry moved from British Columbia to Central United States
1 infantry moved from British Columbia to Western United States
2 mech_infantrys moved from British Columbia to Central United States
2 destroyers and 2 submarines moved from 89 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from Central United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 bomber moved from 5 Sea Zone to Amur
1 infantry moved from Malaya to Shan State
1 fighter moved from Mexico to Samoa
1 submarine moved from 22 Sea Zone to 35 Sea ZonePlace Units - Americans
3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
5 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Samoa : 1 fighter
Shan State : 1 infantry
India : 4 fighters
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Midway : 1 airfield
Amur : 1 bomber
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 carrier and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
Central United States : 1 aaGun, 1 armour, 1 factory_major, 3 infantry and 4 mech_infantrys
Central America : 1 mech_infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Gibraltar : 1 bomber, 3 fighters and 1 infantry
Egypt : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 9 fighters and 5 infantry
Kenya : 2 fighters
French West Africa : 1 armour, 3 infantry and 2 mech_infantrys
Tobruk : 1 armour, 1 infantry and 1 mech_infantry
Libya : 1 flag
87 Sea Zone : 3 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
64 Sea Zone : 2 destroyers and 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
Brazil : 1 flag
98 Sea Zone : 1 cruiser, 2 destroyers and 4 transports
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 58 / 83
Russians : 9 / 0
Japanese : 25 / 30
Americans : 58 / 80
Chinese : 15 / 20
British : 28 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Manchuria
1 fighter moved from Anhwe to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Manchuria to Anhwe
3 artilleries and 3 infantry moved from Kiangsi to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Suiyuyan
4 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in Jehol
1 artillery and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 airfield
Jehol : 1 artillery and 2 infantry
Shensi : 1 artillery and 2 infantry
Suiyuyan : 1 infantry
Kweichow : 2 artilleries and 5 infantry
Kansu : 1 infantry
Sikang : 1 infantry
Anhwe : 4 artilleries, 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 58 / 83
Russians : 9 / 0
Japanese : 21 / 30
Americans : 58 / 80
Chinese : 19 / 25
British : 28 / 35
UK_Pacific : 18 / 26
Italians : 28 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair 4 damage on 1 factory_major; Remaining resources: 33 PUs;
British buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to PersiaCombat - British
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - British
1 bomber moved from Persia to India
1 mech_infantry moved from Shan State to India
1 armour and 1 mech_infantry moved from West India to India
4 artilleries moved from Kwangsi to Yunnan
2 aaGuns moved from Szechwan to Kweichow
1 aaGun moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 armour and 2 mech_infantrys moved from Kwangsi to Burma
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Anhwe to India
1 artillery and 1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Libya to Tobruk
1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Ethiopia to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 fighter, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter, 4 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun and 4 artilleries
Kweichow : 2 aaGuns
Burma : 2 armour and 2 mech_infantrys
India : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 23 infantry and 17 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 5 submarines
98 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 transports
91 Sea Zone : 1 transport
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 83
Russians : 9 / 0
Japanese : 21 / 30
Americans : 58 / 80
Chinese : 19 / 25
British : 28 / 27
UK_Pacific : 18 / 23
Italians : 28 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
1 infantry moved from Nenetsia to Urals
Italians take Urals from RussiansCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.Non Combat Move - Italians
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 aaGuns, 4 artilleries and 12 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,3,3,2,2,4,6,5,4,1
Italians collect 16 PUs (13 lost to blockades); end with 16 PUs totalProduction/PUs Summary :
Germans : 58 / 83
Russians : 8 / 0
Japanese : 21 / 30
Americans : 58 / 80
Chinese : 19 / 25
British : 28 / 27
UK_Pacific : 18 / 23
Italians : 29 / 16
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 35 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in Manchuria
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking Manchuria from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in FormosaNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Kenya
2 fighters moved from Kenya to Egypt
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 29 Sea Zone to 12 Sea Zone
1 bomber moved from Queensland to India
1 bomber moved from Queensland to PhilippinesPlace Units - ANZAC
1 armour and 1 mech_infantry placed in French Indo China
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 1 artillery
Manchuria : 1 infantry
India : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 bomber
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 submarines
39 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
20 Sea Zone : 1 transport
12 Sea Zone : 1 submarine
19 Sea Zone : 1 flag
54 Sea Zone : 2 submarines and 1 transport
Egypt : 2 fighters and 2 infantry
Kenya : 1 fighterProduction/PUs Summary :
Germans : 58 / 83
Russians : 8 / 0
Japanese : 17 / 30
Americans : 58 / 80
Chinese : 22 / 25
British : 28 / 27
UK_Pacific : 18 / 23
Italians : 29 / 16
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 destroyer moved from 64 Sea Zone to 1 Sea ZoneCombat - French
Battle in 1 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
French win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Kenya to EgyptTurn Complete - French
Territory Summary for French :
1 Sea Zone : 1 flag, 1 destroyer
Alexandria : 2 infantry
Gibraltar : 1 infantry
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 58 / 83
Russians : 8 / 0
Japanese : 17 / 30
Americans : 58 / 80
Chinese : 22 / 25
British : 28 / 27
UK_Pacific : 18 / 23
Italians : 29 / 16
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Persia to West India
Germans take West India from UK_PacificCombat - Germans
Non Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Yugoslavia
4 mech_infantrys moved from Poland to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
4 artilleries moved from Northern Italy to Western Germany
5 artilleries moved from France to Western Germany
4 fighters and 4 tactical_bombers moved from Volgograd to Yugoslavia
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
5 bombers moved from Persia to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 aaGun, 3 armour, 17 artilleries, 8 infantry and 6 mech_infantrys moved from Vologda to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
3 mech_infantrys moved from Novgorod to Vologda
8 infantry moved from Novgorod to 115 Sea Zone
8 infantry and 4 transports moved from 115 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Western Germany
7 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan
4 armour moved from Northwest Persia to Trans-Jordan
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Persia to Northwest Persia
7 armour and 5 mech_infantrys moved from Persia to Trans-Jordan
6 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
4 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 armour placed in Germany
10 transports placed in 112 Sea Zone
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,2,5,2,5,4,4,3,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,3,6,2,2,2,2,2,2,6,6,3,1,6,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsProduction/PUs Summary :
Germans : 60 / 87
Russians : 8 / 0
Japanese : 17 / 30
Americans : 58 / 80
Chinese : 22 / 25
British : 28 / 27
UK_Pacific : 16 / 23
Italians : 29 / 16
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Timguska to UralsCombat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Urals
Russians win, taking Urals from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
2 aaGuns, 1 armour, 6 artilleries, 22 infantry and 1 mech_infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from Urals to Kansu
2 aaGuns and 10 infantry moved from Burma to India
1 submarine moved from 105 Sea Zone to 104 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Kansu : 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 tactical_bomber
India : 2 aaGuns and 10 infantry
Yenisey : 2 infantry
35 Sea Zone : 1 fighter and 1 tactical_bomber
Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
Italian Somaliland : 1 flag
Urals : 1 infantry
104 Sea Zone : 1 submarine
109 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 87
Russians : 9 / 0
Japanese : 17 / 30
Americans : 58 / 80
Chinese : 22 / 25
British : 28 / 27
UK_Pacific : 16 / 23
Italians : 28 / 16
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
1 edit the Russian should be off Gibraltar
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Novosibirsk to Urals
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter moved from Trans-Jordan to EgyptCombat - Japanese
Air Battle in Egypt
Japanese attacks with 6 units heading to Egypt
British launches 15 interceptors out of Egypt
Attackers Fire, : 1/6 hits
Defenders Fire, : 1/15 hits
1 fighter owned by the Japanese lost in Egypt
1 fighter owned by the Americans lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/4 hits
Bombing raid in Egypt rolls: 8,3,2,1 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Urals
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Urals, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Urals, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Urals, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Urals
1 infantry owned by the Japanese retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Egypt to Southern Italy
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 fighter and 3 tactical_bombers moved from Egypt to Trans-Jordan
1 aaGun, 6 artilleries and 9 infantry moved from Kazakhstan to Caucasus
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
5 submarines moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 60 / 87
Russians : 6 / 0
Japanese : 20 / 30
Americans : 58 / 80
Chinese : 22 / 25
British : 28 / 27
UK_Pacific : 16 / 23
Italians : 28 / 16
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





