0%

15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 fighter
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in Vologda
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from Northern Italy to France

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,5,2,1,4,5,2,5,4
                Italians collect 22 PUs (7 lost to blockades); end with 22 PUs total

    Production/PUs Summary :

    Germans : 50 / 73
        Russians : 9 / 0
        Japanese : 35 / 46
        Americans : 58 / 70
        Chinese : 9 / 15
        British : 35 / 43
        UK_Pacific : 18 / 23
        Italians : 29 / 22
        ANZAC : 14 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to Caroline Islands: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 55 Sea Zone to 49 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 carrier and 1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 43 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery and 2 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 submarine
        49 Sea Zone : 1 destroyer
        33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 2 transports
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        19 Sea Zone : 2 submarines
        62 Sea Zone : 1 destroyer and 1 submarine
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 73
        Russians : 9 / 0
        Japanese : 35 / 46
        Americans : 58 / 70
        Chinese : 9 / 15
        British : 35 / 43
        UK_Pacific : 18 / 23
        Italians : 29 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Iraq to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    35 Sea Zone : 1 fighter
        Trans-Jordan : 2 infantry
        Gibraltar : 1 infantry
        United Kingdom : 2 infantry
        Libya : 2 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 73
        Russians : 9 / 0
        Japanese : 35 / 46
        Americans : 58 / 70
        Chinese : 9 / 15
        British : 35 / 43
        UK_Pacific : 18 / 23
        Italians : 29 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    those 2 Anzac planes in the Philippine sea are on the US carrier.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Samara to Urals
                      Germans take Urals from Russians
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                      Germans take Iraq from British
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 21 artilleries and 36 infantry moved from Northwest Persia to Iraq
                3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                4 artilleries and 2 infantry moved from Archangel to Vologda
                2 fighters moved from Normandy Bordeaux to Southern Italy
                2 fighters and 2 tactical_bombers moved from Germany to Southern Italy
                1 artillery moved from Germany to Western Germany
                12 armour and 11 mech_infantrys moved from Samara to Caucasus
                3 artilleries moved from Bryansk to Russia
                3 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Bryansk to Caucasus
                2 mech_infantrys moved from Western Ukraine to Rostov
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                4 fighters and 4 tactical_bombers moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Novgorod to Vologda
                5 bombers moved from Volgograd to Southern Italy

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Western Germany
                5 infantry placed in Germany
                Germans undo move 5.
                4 infantry placed in Germany
                1 infantry placed in Western Germany
                Germans undo move 4.
                2 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,2,1,4,2,3,5,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 50 PUs (7 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 8 / 0
        Japanese : 35 / 46
        Americans : 58 / 70
        Chinese : 9 / 15
        British : 29 / 43
        UK_Pacific : 18 / 23
        Italians : 29 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
                20 infantry moved from Timguska to Urals
                6 artilleries moved from Timguska to Urals
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Urals
                    Russians attack with 6 artilleries and 20 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 6 artilleries and 20 infantry in Urals, round 2 :  7/26 hits
                        Germans roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 6 artilleries and 20 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Urals
                1 armour and 1 mech_infantry moved from Timguska to Urals
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Evenkiyskiy
                6 infantry moved from Timguska to Urals
                1 infantry moved from Timguska to Urals
                1 infantry moved from Sakha to Amur
                1 mech_infantry moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys moved from Trans-Jordan to Egypt

    Turn Complete - Russians

    Territory Summary for Russians :

    Yunnan : 2 aaGuns and 10 infantry
        Anhwe : 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Evenkiyskiy : 1 fighter and 1 tactical_bomber
        Soviet Far East : 1 infantry
        Amur : 2 infantry
        Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
        Italian Somaliland : 1 flag
        Urals : 2 aaGuns, 1 armour, 6 artilleries, 27 infantry and 1 mech_infantry
        Novosibirsk : 1 infantry
        109 Sea Zone : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 11 / 0
        Japanese : 34 / 46
        Americans : 58 / 70
        Chinese : 9 / 15
        British : 29 / 43
        UK_Pacific : 18 / 23
        Italians : 28 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kazakhstan to Novosibirsk
                1 armour moved from Suiyuyan to Novosibirsk
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 bomber moved from French Indo China to Siam
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Novosibirsk
                3 artilleries and 4 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                5 artilleries, 7 infantry and 2 mech_infantrys moved from French Indo China to Kwangsi
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America

    Combat - Japanese
                Battle in Central America
                Battle in Siam
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siam, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siam
                        Japanese roll dice for 1 artillery and 1 bomber in Siam, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Siam
                    Japanese win, taking Central America from Americans with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 3 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 5 infantry in Kiangsi, round 2 :  0/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 3 artilleries and 5 infantry in Kiangsi, round 3 :  4/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 6 artilleries, 8 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 6 artilleries, 8 infantry and 2 mech_infantrys in Kwangsi, round 2 :  1/16 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 6 artilleries, 7 infantry and 2 mech_infantrys in Kwangsi, round 3 :  5/15 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 6 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Novosibirsk to Samara
                1 bomber moved from Siam to Kazakhstan
                5 fighters and 4 tactical_bombers moved from French Indo China to Kazakhstan
                1 armour and 3 mech_infantrys moved from Caucasus to Iraq
                6 artilleries and 13 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kiangsu to Shantung
                1 aaGun moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                2 battleships, 6 carriers, 2 cruisers, 9 destroyers and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                5 fighters moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 transports moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                2 destroyers placed in 6 Sea Zone
                1 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,3,4
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4,6,3,1,6,6
                Japanese collect 27 PUs (12 lost to blockades); end with 28 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 10 / 0
        Japanese : 39 / 33
        Americans : 57 / 70
        Chinese : 7 / 15
        British : 29 / 43
        UK_Pacific : 17 / 23
        Italians : 28 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 fighter and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from 89 Sea Zone to Central America
                3 fighters moved from Western United States to Central America
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                6 fighters moved from 33 Sea Zone to 23 Sea Zone

    Combat - Americans
                Battle in Central America
                    Americans attack with 3 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 mech_infantry in Central America, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Central America, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Central America
                    Americans win, taking Central America from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 23 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 fighters in 23 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 carrier
                EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 fighters
                EDIT: Removing units owned by French from 35 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 carrier
                EDIT: Adding units owned by French to 35 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                3 fighters moved from Queensland to Sumatra
                3 fighters moved from Philippines to Sumatra
                1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 1 fighter, 5 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                6 fighters moved from 23 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 bomber moved from Yunnan to India
                2 mech_infantrys moved from Western United States to British Columbia
                1 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                1 armour moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                1 cruiser moved from 89 Sea Zone to 92 Sea Zone
                1 armour moved from Libya to Alexandria
                1 aaGun and 1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                2 fighters moved from Tunisia to Egypt
                1 mech_infantry moved from Morocco to Tunisia
                1 armour moved from Morocco to Tunisia
                3 infantry moved from Morocco to Algeria
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 fighter moved from Central America to Mexico
                1 fighter moved from Central America to Central United States
                1 fighter moved from Central America to Central United States
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 bomber placed in Western United States
                1 fighter placed in Eastern United States
                1 airfield placed in Sumatra

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,3,6,4,4,1,6,5,3,6,4,3
                Americans collect 48 PUs (10 lost to blockades); end with 48 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Americans :

    British Columbia : 1 armour, 1 infantry and 4 mech_infantrys
        India : 1 bomber
        Malaya : 1 infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Mexico : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        Sumatra : 1 flag, 1 airfield and 6 fighters
        41 Sea Zone : 1 carrier
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        22 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major and 2 fighters
        Central America : 1 mech_infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Alexandria : 1 armour
        Gibraltar : 1 aaGun, 1 bomber, 4 fighters and 1 infantry
        Egypt : 4 fighters
        Morocco : 1 armour and 1 infantry
        Algeria : 1 artillery and 4 infantry
        Tunisia : 1 armour and 1 mech_infantry
        Tobruk : 1 aaGun and 1 infantry
        Libya : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        89 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 cruiser, 2 destroyers and 4 transports
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 10 / 0
        Japanese : 38 / 33
        Americans : 58 / 68
        Chinese : 7 / 15
        British : 29 / 43
        UK_Pacific : 17 / 23
        Italians : 28 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                3 artilleries moved from Anhwe to Kiangsi
                7 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Yunnan to Kiangsu
                3 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 3 artilleries and 8 infantry
                    Japanese defend with 1 aaGun, 3 artilleries and 4 infantry
                        Chinese roll dice for 3 artilleries and 8 infantry in Kiangsi, round 2 :  3/11 hits
                        Japanese roll dice for 1 aaGun, 3 artilleries and 4 infantry in Kiangsi, round 2 :  2/7 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 3 artilleries and 6 infantry in Kiangsi, round 3 :  2/9 hits
                        Japanese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 3 :  2/5 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 3 artilleries and 4 infantry in Kiangsi, round 4 :  2/7 hits
                        Japanese roll dice for 3 artilleries in Kiangsi, round 4 :  1/3 hits
                        1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 5 :  1/6 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 aaGun, 3 artilleries and 4 infantry
                    Casualties for Chinese: 5 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Anhwe
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 airfield and 3 infantry
        Kiangsi : 3 artilleries and 3 infantry
        Jehol : 1 infantry
        Suiyuyan : 1 infantry
        Hunan : 1 artillery and 4 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 2 artilleries, 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 10 / 0
        Japanese : 31 / 33
        Americans : 58 / 68
        Chinese : 14 / 20
        British : 29 / 43
        UK_Pacific : 17 / 23
        Italians : 28 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 aaGun, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - British
                1 tactical_bomber moved from Anhwe to Manchuria
                2 mech_infantrys moved from Anhwe to Manchuria
                1 bomber moved from Philippines to Shan State
                1 mech_infantry moved from India to Shan State
                1 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi
                1 armour and 4 mech_infantrys moved from Anhwe to Kwangsi

    Combat - British
                Battle in Manchuria
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Manchuria
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    British win, taking Manchuria from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 2 armour, 4 artilleries, 9 infantry and 8 mech_infantrys
                    Japanese defend with 6 artilleries, 7 infantry and 4 mech_infantrys
                        British roll dice for 2 armour, 4 artilleries, 9 infantry and 8 mech_infantrys in Kwangsi, round 2 :  5/23 hits
                        Japanese roll dice for 6 artilleries, 7 infantry and 4 mech_infantrys in Kwangsi, round 2 :  9/17 hits
                        9 infantry owned by the British and 5 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 2 armour, 4 artilleries and 8 mech_infantrys in Kwangsi, round 3 :  5/14 hits
                        Japanese roll dice for 6 artilleries, 2 infantry and 4 mech_infantrys in Kwangsi, round 3 :  5/12 hits
                        2 infantry owned by the Japanese, 5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Japanese lost in Kwangsi
                        British roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in Kwangsi, round 4 :  5/9 hits
                        Japanese roll dice for 6 artilleries and 1 mech_infantry in Kwangsi, round 4 :  0/7 hits
                        4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in Kwangsi, round 5 :  3/9 hits
                        Japanese roll dice for 2 artilleries in Kwangsi, round 5 :  1/2 hits
                        1 mech_infantry owned by the British and 2 artilleries owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 6 artilleries, 7 infantry and 4 mech_infantrys
                    Casualties for British: 9 infantry and 6 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 infantry
                EDIT: Removing units owned by British from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Philippines: 1 infantry
                EDIT: Adding units owned by British to Sumatra: 1 infantry
                EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Manchuria to Anhwe
                1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Shan State to India
                2 fighters moved from India to Ethiopia
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour, 2 artilleries, 9 infantry and 8 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 fighter moved from Libya to Egypt
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to West India
                1 armour moved from India to West India
                1 aaGun moved from Yunnan to Szechwan
                2 aaGuns moved from Yunnan to Szechwan
                1 infantry moved from Philippines to 35 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar

    Place Units - British
                1 aaGun and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 armour, 4 artilleries and 2 mech_infantrys
        Siam : 1 flag
        Manchuria : 1 mech_infantry
        Szechwan : 3 aaGuns
        Anhwe : 1 tactical_bomber
        Shan State : 1 mech_infantry
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 artillery and 1 infantry
        41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        35 Sea Zone : 1 destroyer and 1 infantry
        39 Sea Zone : 2 transports
        West India : 1 armour and 1 mech_infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 14 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Cyprus : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Algeria : 1 aaGun, 3 infantry and 1 mech_infantry
        Tunisia : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 infantry
        Ethiopia : 1 flag, 2 fighters
        125 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 5 submarines
        92 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 2 transports
        Eastern Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 10 / 0
        Japanese : 26 / 33
        Americans : 58 / 68
        Chinese : 18 / 20
        British : 29 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    one noncom edit on US I need to move the Western US stuff to Central, thanks.  Sorry about all the other edits but the game kept switching INF and Ftgs between TTs and CVs even though I never moved them.

  • 15

    on the WUS to CUS move that’s everything but the bomber and 1 AA gun

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Move - Italians
                1 infantry moved from Vologda to Nenetsia
                      Italians take Nenetsia from Russians
                1 bomber moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 bomber
                    Americans defend with 1 aaGun and 1 infantry
                        AA fire in Tobruk :  0/1 hits
                        Italians roll dice for 1 bomber in Tobruk, round 2 :  0/1 hits
                        British roll dice for 1 aaGun and 1 infantry in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Tobruk, round 3 :  0/1 hits
                        British roll dice for 1 aaGun and 1 infantry in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in Tobruk, round 4 :  1/1 hits
                        British roll dice for 1 aaGun and 1 infantry in Tobruk, round 4 :  0/1 hits
                        1 aaGun owned by the Americans lost in Tobruk
                        Italians roll dice for 1 bomber in Tobruk, round 5 :  1/1 hits
                        British roll dice for 1 infantry in Tobruk, round 5 :  0/1 hits
                        1 infantry owned by the Americans lost in Tobruk
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northwest Persia to Iraq
                6 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 2 artilleries and 4 infantry moved from France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Volgograd to Vologda
                1 mech_infantry moved from Ukraine to Russia
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Tobruk to Southern Italy

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,2,3,5,1,5,6,3,5
                Italians collect 15 PUs (13 lost to blockades); end with 15 PUs total

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 10 / 0
        Japanese : 26 / 33
        Americans : 58 / 68
        Chinese : 18 / 20
        British : 29 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to French Indo China
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking 19 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 33 Sea Zone to 41 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 submarines moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from 41 Sea Zone to Kenya
                1 fighter moved from French Indo China to 35 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                1 submarine moved from 62 Sea Zone to 29 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 carrier, 1 fighter and 1 submarine
        44 Sea Zone : 1 cruiser and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 5 submarines
        29 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        Kenya : 2 fighters

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 10 / 0
        Japanese : 21 / 33
        Americans : 58 / 68
        Chinese : 18 / 20
        British : 29 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 35 Sea Zone: 1 fighter
                EDIT: Adding units owned by French to 41 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 fighter moved from 41 Sea Zone to Kenya

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Gibraltar : 1 infantry
        Egypt : 2 infantry
        Kenya : 1 fighter
        United Kingdom : 2 infantry
        Tobruk : 2 infantry
        64 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 10 / 0
        Japanese : 21 / 33
        Americans : 58 / 68
        Chinese : 18 / 20
        British : 29 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 factory_minors and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                      Germans take Eastern Persia from British

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun, 21 artilleries and 36 infantry moved from Iraq to Trans-Jordan
                1 aaGun, 10 artilleries and 6 infantry moved from Samara to Vologda
                3 artilleries moved from Russia to Vologda
                3 mech_infantrys moved from Novgorod to Vologda
                4 transports moved from 115 Sea Zone to 114 Sea Zone
                8 infantry moved from Germany to 114 Sea Zone
                8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                8 infantry moved from 115 Sea Zone to Novgorod
                4 mech_infantrys moved from Germany to Eastern Poland
                5 armour and 5 mech_infantrys moved from Caucasus to Persia
                5 armour and 5 mech_infantrys moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Trans-Jordan
                6 armour moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                5 bombers moved from Southern Italy to Persia
                1 artillery and 1 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to Poland
                4 artilleries and 7 infantry moved from France to Northern Italy
                3 artilleries and 4 infantry moved from Western Germany to France
                6 infantry moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Southern Italy to Western Germany
                3 armour moved from Russia to Vologda
                3 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd

    Place Units - Germans
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                3 armour placed in Volgograd
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,6,6,6,6,3,6,3,1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 10 / 0
        Japanese : 21 / 33
        Americans : 58 / 68
        Chinese : 18 / 20
        British : 28 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 19 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 mech_infantry moved from Anhwe to Shantung
                1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
                2 infantry moved from Urals to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Novosibirsk

    Combat - Russians
                Battle in Shantung
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shantung
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 :  2/2 hits
                        2 infantry owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 6 artilleries, 25 infantry and 1 mech_infantry moved from Urals to Timguska
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Timguska
                2 infantry moved from Amur to Manchuria
                1 infantry moved from Soviet Far East to Siberia
                2 aaGuns and 10 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 2 infantry
        Burma : 2 aaGuns and 10 infantry
        Timguska : 2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber
        Siberia : 1 infantry
        35 Sea Zone : 1 fighter and 1 tactical_bomber
        Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
        Italian Somaliland : 1 flag
        109 Sea Zone : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 10 / 0
        Japanese : 21 / 33
        Americans : 58 / 68
        Chinese : 18 / 20
        British : 28 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 19 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kazakhstan to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Korea to Manchuria
                6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from Japan to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 fighters moved from Japan to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 :  0/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 3 :  1/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 bomber in French Indo China, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in French Indo China, round 4 :  0/1 hits
                        Japanese roll dice for 1 bomber in French Indo China, round 5 :  1/1 hits
                        ANZAC roll dice for 1 artillery in French Indo China, round 5 :  0/1 hits
                        1 artillery owned by the ANZAC lost in French Indo China
                    Japanese win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Manchuria
                    Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; British defend with 1 mech_infantry
                        Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  2/9 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 :  3/8 hits
                        Chinese roll dice for 1 mech_infantry in Manchuria, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                5 fighters and 4 tactical_bombers moved from Kazakhstan to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Samara to Novosibirsk
                2 infantry moved from Samara to Novosibirsk
                1 bomber moved from Samara to Trans-Jordan
                6 artilleries and 10 infantry moved from Samara to Kazakhstan
                1 fighter moved from 36 Sea Zone to Hainan
                6 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 fighters moved from Siberia to 6 Sea Zone
                3 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                5 submarines moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from French Indo China to Hainan
                2 tactical_bombers moved from 6 Sea Zone to Japan
                2 fighters moved from Hawaiian Islands to 6 Sea Zone

    Place Units - Japanese
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 9 / 0
        Japanese : 25 / 30
        Americans : 58 / 68
        Chinese : 15 / 20
        British : 28 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 19 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                9 fighters moved from 35 Sea Zone to Hainan
                1 tactical_bomber moved from 35 Sea Zone to Hainan
                1 bomber moved from India to Iraq
                1 bomber moved from Western United States to 5 Sea Zone

    Combat - Americans
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hainan
                    Americans attack with 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 bomber and 1 fighter
                        Americans roll dice for 9 fighters and 1 tactical_bomber in Hainan, round 2 :  7/10 hits
                        Japanese roll dice for 1 bomber and 1 fighter in Hainan, round 2 :  1/2 hits
                        1 fighter owned by the Americans, 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Hainan
                    Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber and 1 fighter
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                8 fighters and 1 tactical_bomber moved from Hainan to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                4 fighters moved from Sumatra to India
                1 bomber moved from Iraq to Egypt
                2 fighters moved from Sumatra to Kenya
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 87 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 bomber moved from Eastern United States to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters moved from Gibraltar to Egypt
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 armour moved from British Columbia to Central United States
                1 mech_infantry moved from British Columbia to Central United States
                1 mech_infantry moved from British Columbia to Central United States
                1 infantry moved from British Columbia to Western United States
                2 mech_infantrys moved from British Columbia to Central United States
                2 destroyers and 2 submarines moved from 89 Sea Zone to 64 Sea Zone
                1 submarine moved from 64 Sea Zone to 10 Sea Zone
                2 fighters moved from Central United States to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to Egypt
                1 bomber moved from 5 Sea Zone to Amur
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Mexico to Samoa
                1 submarine moved from 22 Sea Zone to 35 Sea Zone

    Place Units - Americans
                3 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                5 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Samoa : 1 fighter
        Shan State : 1 infantry
        India : 4 fighters
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 1 bomber
        Sumatra : 1 flag, 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 carrier and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        Central United States : 1 aaGun, 1 armour, 1 factory_major, 3 infantry and 4 mech_infantrys
        Central America : 1 mech_infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
        Gibraltar : 1 bomber, 3 fighters and 1 infantry
        Egypt : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 9 fighters and 5 infantry
        Kenya : 2 fighters
        French West Africa : 1 armour, 3 infantry and 2 mech_infantrys
        Tobruk : 1 armour, 1 infantry and 1 mech_infantry
        Libya : 1 flag
        87 Sea Zone : 3 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        64 Sea Zone : 2 destroyers and 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        98 Sea Zone : 1 cruiser, 2 destroyers and 4 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 9 / 0
        Japanese : 25 / 30
        Americans : 58 / 80
        Chinese : 15 / 20
        British : 28 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 19 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Manchuria
                1 fighter moved from Anhwe to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Anhwe
                3 artilleries and 3 infantry moved from Kiangsi to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                4 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow

    Place Units - Chinese
                1 artillery and 2 infantry placed in Jehol
                1 artillery and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 airfield
        Jehol : 1 artillery and 2 infantry
        Shensi : 1 artillery and 2 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 artilleries and 5 infantry
        Kansu : 1 infantry
        Sikang : 1 infantry
        Anhwe : 4 artilleries, 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 9 / 0
        Japanese : 21 / 30
        Americans : 58 / 80
        Chinese : 19 / 25
        British : 28 / 35
        UK_Pacific : 18 / 26
        Italians : 28 / 15
        ANZAC : 19 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 9
  • 54
  • 70
  • 114
  • 80
  • 69
  • 189
  • 115
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts