i am away for the weekend, so maybe sunday night
L15 G40 MrRoboto (Axis) vs RGP (Allies+14) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Kweichow : 1 artillery and 1 infantry
Tsinghai : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 29 / 35
UK_Pacific : 21 / 21
Italians : 17 / 30
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Kenya
1 armour moved from Egypt to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kenya, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kenya, round 3 : 3/7 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 2/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Quebec to French West Africa
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Shan State to French Indo China
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 battleship moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from United Kingdom to French West AfricaPlace Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Burma : 1 aaGun and 2 infantry
India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 3 mech_infantrys
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
French Indo China : 1 infantry
Sumatra : 1 flag
54 Sea Zone : 1 battleship and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
Tanganyika Territory : 2 infantry
French West Africa : 1 bomber and 2 fighters
76 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
75 Sea Zone : 1 infantry and 1 transport
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 32 / 32
UK_Pacific : 21 / 21
Italians : 16 / 30
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 unit repaired.
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 1 fighter and 1 infantry
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Tunisia
1 bomber moved from Morocco to Southern France
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Yugoslavia to Northern Italy
1 armour moved from Greece to Yugoslavia
1 cruiser moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 32 / 32
UK_Pacific : 21 / 21
Italians : 20 / 35
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Central Africa : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 32 / 32
UK_Pacific : 21 / 21
Italians : 20 / 35
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 3 artilleries and 8 mech_infantrys moved from Western Germany to Germany
7 armour, 1 infantry and 20 mech_infantrys moved from Germany to Poland
1 infantry moved from Romania to Eastern Poland
3 aaGuns, 10 armour, 3 artilleries, 14 infantry and 12 mech_infantrys moved from Poland to Baltic StatesPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
2 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Bryansk to Belarus
6 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 8 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Russians
3 infantry and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Sakha : 4 infantry
Yenisey : 2 aaGuns and 8 infantry
Timguska : 6 infantry
Belarus : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 39 infantry, 8 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 infantry and 7 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
109 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 36
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 32 / 32
UK_Pacific : 21 / 21
Italians : 19 / 35
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Hunan to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Java
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC, taking French Indo China from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
1 battleship and 1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Kwangsi
1 armour and 3 mech_infantrys moved from Manchuria to Jehol
1 armour, 4 infantry and 3 mech_infantrys moved from Jehol to Anhwe
3 fighters and 1 tactical_bomber moved from Kweichow to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Manchuria
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 carrier, 3 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 1 infantry and 1 mech_infantry
United Kingdom : 1 bomber
101 Sea Zone : 1 carrier, 3 submarines and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 36
Japanese : 61 / 67
Americans : 50 / 71
Chinese : 3 / 13
British : 32 / 32
UK_Pacific : 6 / 21
Italians : 19 / 35
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Kweichow : 1 artillery and 1 infantry
Szechwan : 1 artillery, 1 fighter and 12 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 36
Japanese : 59 / 67
Americans : 50 / 71
Chinese : 5 / 12
British : 32 / 32
UK_Pacific : 6 / 21
Italians : 19 / 35
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 92 Sea Zone
1 bomber and 2 fighters moved from French West Africa to 92 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Alexandria
British attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/9 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber and 5 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber and 5 fighters in 92 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Italians, 3 fighters owned by the British and 2 cruisers owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British, 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 24
Casualties for British: 1 bomber and 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - British
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Burma to India
1 fighter moved from Shan State to India
1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Persia to Northwest PersiaPlace Units - British
1 airfield and 1 fighter placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
33 Sea Zone : 1 battleship and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 transport
Northwest Persia : 3 infantry
Persia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 36
Japanese : 59 / 67
Americans : 50 / 71
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 18 / 35
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
assumed you wanted to submerge the sub in Phil but if you wanted to combat I will roll in forum
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Germany
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to Southern Italy
4 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery and 2 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Italians
1 destroyer placed in 93 Sea Zone
2 fighters and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
62 Sea Zone : 1 submarine
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 35 / 36
Japanese : 59 / 67
Americans : 50 / 71
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 19 / 19
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 35 / 36
Japanese : 59 / 67
Americans : 50 / 71
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 19 / 19
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Germans win with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transportsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from 91 Sea Zone to Morocco
2 aaGuns, 10 armour, 3 artilleries, 13 infantry and 12 mech_infantrys moved from Baltic States to Eastern Poland
3 aaGuns, 1 armour, 3 artilleries and 9 mech_infantrys moved from Germany to Poland
1 armour, 1 infantry and 16 mech_infantrys moved from Poland to Eastern Poland
2 artilleries and 11 infantry moved from Romania to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Novgorod to Belarus
7 mech_infantrys moved from Russia to Belarus
2 infantry moved from Russia to Tambov
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
4 infantry moved from Sakha to Amur
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Amur : 4 infantry
Timguska : 2 aaGuns and 8 infantry
Trans-Jordan : 1 mech_infantry
Belarus : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 36 infantry, 14 mech_infantrys and 1 tactical_bomber
Baltic States : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 8 infantry
Tambov : 2 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 mech_infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 35
Japanese : 59 / 67
Americans : 50 / 71
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 18 / 19
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 10 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Shensi to Sikang
2 bombers moved from Kwangsi to Sikang
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Sikang
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from Sikang to Kwangsi
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
1 armour, 1 infantry and 3 mech_infantrys moved from Anhwe to Hunan
1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Malaya to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 carrier and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Kansu to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
10 infantry placed in Japan
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Central United States to Eastern United States
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
2 fighters placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 35
Japanese : 64 / 70
Americans : 50 / 70
Chinese : 1 / 12
British : 33 / 39
UK_Pacific : 5 / 6
Italians : 18 / 19
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Kweichow
5 infantry moved from Szechwan to Sikang
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 6 infantry in Sikang, round 2 : 1/6 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 5 infantry in Sikang, round 3 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Yunnan : 3 infantry
Szechwan : 1 fighter and 2 infantry
Sikang : 6 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 35 / 35
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 5 / 6
Italians : 18 / 19
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





