@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from West Russia to Caucasus
1 armour moved from Caucasus to Kazakh S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from West Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 1 fighter in Karelia S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Karelia S.S.R., round 4 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 1/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Belorussia to Caucasus
2 aaGuns, 3 armour, 1 artillery and 6 infantry moved from West Russia to Caucasus
4 infantry moved from Russia to Caucasus
1 infantry moved from Russia to West Russia
1 submarine moved from 23 Sea Zone to 13 Sea Zone
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Territory Summary for Russians :
13 Sea Zone : 1 submarine
Belorussia : 1 flag, 1 artillery
Caucasus : 2 aaGuns, 3 armour, 2 artilleries, 1 factory, 2 fighters and 13 infantry
Kazakh S.S.R. : 1 armour and 2 infantry
Novosibirsk : 3 infantry
Russia : 1 artillery, 1 factory and 2 infantry
West Russia : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 22 / 22
Germans : 40 / 44
British : 29 / 32
Japanese : 39 / 44
Americans : 38 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 1 damage on 2 factories; Remaining resources: 40 PUs;
Germans buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
11 armour, 2 artilleries and 11 infantry moved from Ukraine S.S.R. to West Russia
2 artilleries moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 artillery moved from Anglo-Egyptian Sudan to Rhodesia
Germans take Rhodesia from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Egypt to Italian East Africa
Germans take Italian East Africa from British
1 transport moved from 17 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Trans-Jordan
2 armour moved from Germany to Belorussia
Combat - Germans
Battle in Trans-Jordan
Germans attack with 2 infantry
British defend with 1 armour
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in West Russia
Germans attack with 11 armour, 2 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 2 artilleries and 11 infantry in West Russia, round 2 : 7/24 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 11 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Belorussia, round 2 : 4/6 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Bulgaria Romania
5 infantry moved from Germany to Poland
1 aaGun moved from Ukraine S.S.R. to West Russia
1 infantry moved from Egypt to Anglo-Egyptian Sudan
3 submarines moved from 2 Sea Zone to 1 Sea Zone
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour, 1 artillery and 6 infantry placed in Germany
Germans undo move 2.
1 artillery and 1 infantry placed in Italy
2 armour and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwestern Europe: 6 fighters
EDIT: Adding units owned by Germans to Finland: 6 fighters
EDIT: Removing units owned by Germans from Northwestern Europe: 1 aaGun
EDIT: Removing units owned by Germans from Northwestern Europe: 3 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 6 fighters
EDIT: Adding units owned by Germans to Northwestern Europe: 6 fighters and 3 infantry
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 1 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 3 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Territory Summary for Germans :
1 Sea Zone : 1 submarine
3 Sea Zone : 2 submarines
17 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
Belorussia : 2 armour, 2 artilleries and 2 infantry
Bulgaria Romania : 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry
Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 5 infantry
Gibraltar : 1 flag
Italian East Africa : 1 flag, 1 armour
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 2 infantry
Northwestern Europe : 6 fighters and 4 infantry
Poland : 5 infantry
Rhodesia : 1 flag, 1 artillery
Trans-Jordan : 1 flag, 2 infantry
West Russia : 1 aaGun, 11 armour, 2 artilleries and 11 infantry
Production/PUs Summary :
Russians : 17 / 22
Germans : 49 / 49
British : 25 / 32
Japanese : 39 / 44
Americans : 38 / 42
Forgot to post here attached the file.
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
2 fighters moved from 13 Sea Zone to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Belgian Congo, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 transport moved from 13 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
2 fighters moved from Belgian Congo to French Equatorial Africa
1 armour moved from Persia to India
2 fighters moved from Persia to India
4 fighters moved from Caucasus to India
1 cruiser and 1 destroyer moved from 13 Sea Zone to 6 Sea Zone
1 carrier moved from 13 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 28 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 infantry placed in India
1 fighter placed in 6 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Please help me move my 2 fighters from French Equatorial Africa to South Africa.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 2 fighters
EDIT: Adding units owned by British to Union of South Africa: 2 fighters
EDIT: Turning off Edit Mode
Japanese buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 artillery moved from Burma to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
1 battleship moved from 36 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to Western Australia
1 bomber moved from Japan to India
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 1/4 hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Non Combat Move - Japanese
4 fighters moved from Yunnan to Burma
1 infantry moved from Anhwei to Szechwan
2 armour moved from Manchuria to Kwangtung
1 infantry moved from Manchuria to Anhwei
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Western Australia to 46 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 5 transports moved from 36 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to East Indies
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
2 armour, 2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Territory Summary for Japanese :
46 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 4 fighters and 7 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 bomber and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 2 armour, 2 artilleries, 1 factory and 4 infantry
Kwangtung : 2 armour
Manchuria : 1 armour, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Western Australia : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 15 / 22
Germans : 45 / 49
British : 28 / 29
Japanese : 42 / 42
Americans : 38 / 42
Could you please help me move my jap sub from SZ 62 to SZ 46.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from India to 17 Sea Zone
2 bombers moved from Caucasus to 17 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Combat - Americans
Battle in Anglo-Egyptian Sudan
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
Americans win, taking Anglo-Egyptian Sudan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in 17 Sea Zone
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 battleship, 1 destroyer and 1 transport
Americans roll dice for 2 bombers and 1 fighter in 17 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans lost in 17 Sea Zone
Americans roll dice for 2 bombers in 17 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 17 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 17 Sea Zone
Americans roll dice for 1 bomber in 17 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Americans lost in 17 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -26
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 bombers and 1 fighter
Non Combat Move - Americans
1 armour moved from French Equatorial Africa to Union of South Africa
1 infantry moved from Caucasus to Russia
1 bomber moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 cruiser moved from 13 Sea Zone to 10 Sea Zone
2 fighters moved from 13 Sea Zone to 6 Sea Zone
1 submarine moved from 13 Sea Zone to 10 Sea Zone
1 destroyer moved from 13 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 13 Sea Zone to 6 Sea Zone
1 submarine moved from 59 Sea Zone to 50 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 53 Sea Zone to 56 Sea Zone
1 transport moved from 13 Sea Zone to 12 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 artillery moved from Eastern United States to Eastern Canada
1 transport moved from 13 Sea Zone to 11 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
1 unit repaired.
Territory Summary for Americans :
6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
11 Sea Zone : 1 transport
50 Sea Zone : 1 submarine
53 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
56 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 artillery and 2 infantry
Eastern Canada : 1 artillery and 1 infantry
Eastern United States : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 2 infantry
Hawaiian Islands : 2 infantry
India : 4 fighters
Midway : 1 infantry
Russia : 1 infantry
Solomon Islands : 1 flag
Union of South Africa : 1 armour
United Kingdom : 3 bombers
Wake Island : 1 flag
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Production/PUs Summary :
Russians : 15 / 22
Germans : 45 / 49
British : 28 / 29
Japanese : 42 / 42
Americans : 38 / 39
Did you forget to upload the russian file?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 fighter moved from Caucasus to Archangel
2 infantry moved from Kazakh S.S.R. to Szechwan
1 fighter moved from Caucasus to Szechwan
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
Americans take Sinkiang from Japanese
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Novosibirsk to Evenki National Okrug
2 armour moved from Caucasus to Vologda
1 infantry moved from Novosibirsk to Evenki National Okrug
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Vologda, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Szechwan to Russia
1 infantry moved from Novosibirsk to Russia
1 armour moved from Caucasus to Russia
2 aaGuns, 2 artilleries and 12 infantry moved from Caucasus to Russia
1 fighter moved from Archangel to Russia
1 submarine moved from 13 Sea Zone to 6 Sea Zone
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
6 Sea Zone : 1 submarine
Archangel : 1 artillery
Caucasus : 1 factory
Evenki National Okrug : 1 armour and 2 infantry
Russia : 2 aaGuns, 1 armour, 3 artilleries, 1 factory, 2 fighters and 19 infantry
Szechwan : 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Vologda : 2 armour and 1 infantry
Production/PUs Summary :
Russians : 21 / 21
Germans : 42 / 49
British : 28 / 29
Japanese : 37 / 42
Americans : 40 / 39
Um…somehow I thought I played once but it might have missed…replay and submit a result.
Yeah I use to do that all the time. Play the round and then forget to post the file. However, I see these results are a bit different from the first round you played. I think we should always go with the first round yes? So if one forgets to post and have to replay, then one should edit the results to match the original play. Just so we have a simple rule about it.
Sure. You are absolutely right and thanks for bringing it up. Please help me to adjust based on the first result and continue.
Cheers,
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 47 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 2 artilleries and 11 infantry moved from West Russia to Caucasus
Germans take Caucasus from Russians
1 armour moved from Karelia S.S.R. to Norway
6 fighters moved from Northwestern Europe to Norway
1 bomber moved from Germany to Norway
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Algeria
1 artillery moved from 14 Sea Zone to Algeria
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
2 submarines moved from 3 Sea Zone to 10 Sea Zone
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
5 infantry moved from Poland to Ukraine S.S.R.
2 artilleries moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Italian East Africa to Anglo-Egyptian Sudan
1 artillery moved from Rhodesia to Anglo-Egyptian Sudan
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Ukraine S.S.R., round 2 : 1/8 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 10 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 10 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser and 1 transport in 10 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 3 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Norway
Germans attack with 1 armour, 1 bomber and 6 fighters
British defend with 1 armour and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 6 fighters in Norway, round 2 : 7/8 hits
British roll dice for 1 armour and 3 infantry in Norway, round 2 : 1/4 hits
3 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Germans lost in Norway
Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 3 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 2 armour, 2 artilleries and 1 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits
2 infantry owned by the Americans lost in Anglo-Egyptian Sudan
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/5 hits
British roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Algeria
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the British lost in Algeria
Germans win, taking Algeria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Trans-Jordan to Egypt
6 fighters moved from Norway to Northwestern Europe
1 bomber moved from Norway to Germany
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Poland
2 armour moved from Belorussia to Caucasus
1 aaGun moved from West Russia to Caucasus
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to Karelia S.S.R.
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 1 artillery and 7 infantry placed in Germany
Germans undo move 2.
1 artillery placed in Italy
1 armour, 1 fighter and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Northwestern Europe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Kazakh S.S.R. from Russians to Germans
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Adding units owned by Germans to Kazakh S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakh S.S.R.: 1 armour
EDIT: Adding units owned by Germans to Caucasus: 1 armour
EDIT: Changing ownership of Kazakh S.S.R. from Germans to Russians
EDIT: Turning off Edit Mode
Territory Summary for Germans :
14 Sea Zone : 1 battleship and 1 transport
Algeria : 1 artillery and 1 infantry
Anglo-Egyptian Sudan : 1 flag, 2 armour, 2 artilleries and 1 infantry
Caucasus : 1 flag, 1 aaGun, 13 armour, 2 artilleries, 1 factory and 11 infantry
Egypt : 1 flag, 1 infantry
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry
Gibraltar : 1 flag
Italian East Africa : 1 flag
Italy : 1 artillery and 1 factory
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 5 infantry
Northwestern Europe : 6 fighters and 5 infantry
Persia : 1 flag, 1 infantry
Poland : 4 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 2 artilleries and 6 infantry
West Russia : 1 infantry
Production/PUs Summary :
Russians : 15 / 21
Germans : 50 / 50
British : 26 / 29
Japanese : 38 / 42
Americans : 39 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 47 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 2 artilleries and 11 infantry moved from West Russia to Caucasus
Germans take Caucasus from Russians
1 armour moved from Karelia S.S.R. to Norway
6 fighters moved from Northwestern Europe to Norway
1 bomber moved from Germany to Norway
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Algeria
1 artillery moved from 14 Sea Zone to Algeria
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
2 submarines moved from 3 Sea Zone to 10 Sea Zone
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
5 infantry moved from Poland to Ukraine S.S.R.
2 artilleries moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Italian East Africa to Anglo-Egyptian Sudan
1 artillery moved from Rhodesia to Anglo-Egyptian Sudan
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Ukraine S.S.R., round 2 : 1/8 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 10 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 10 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser and 1 transport in 10 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 3 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Norway
Germans attack with 1 armour, 1 bomber and 6 fighters
British defend with 1 armour and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 6 fighters in Norway, round 2 : 7/8 hits
British roll dice for 1 armour and 3 infantry in Norway, round 2 : 1/4 hits
3 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Germans lost in Norway
Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 3 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 2 armour, 2 artilleries and 1 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits
2 infantry owned by the Americans lost in Anglo-Egyptian Sudan
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/5 hits
British roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Algeria
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the British lost in Algeria
Germans win, taking Algeria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Trans-Jordan to Egypt
6 fighters moved from Norway to Northwestern Europe
1 bomber moved from Norway to Germany
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Poland
2 armour moved from Belorussia to Caucasus
1 aaGun moved from West Russia to Caucasus
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to Karelia S.S.R.
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 1 artillery and 7 infantry placed in Germany
Germans undo move 2.
1 artillery placed in Italy
1 armour, 1 fighter and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Northwestern Europe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Kazakh S.S.R. from Russians to Germans
EDIT: Removing units owned by Germans from Caucasus: 1 armour
EDIT: Adding units owned by Germans to Kazakh S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakh S.S.R.: 1 armour
EDIT: Adding units owned by Germans to Caucasus: 1 armour
EDIT: Changing ownership of Kazakh S.S.R. from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 artillery
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
Territory Summary for Germans :
14 Sea Zone : 1 battleship and 1 transport
Algeria : 1 artillery and 1 infantry
Anglo-Egyptian Sudan : 1 flag, 2 armour, 2 artilleries and 1 infantry
Caucasus : 1 flag, 1 aaGun, 13 armour, 2 artilleries, 1 factory and 11 infantry
Egypt : 1 flag, 1 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 6 infantry
Gibraltar : 1 flag
Italian East Africa : 1 flag
Italy : 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 5 infantry
Northwestern Europe : 6 fighters and 5 infantry
Persia : 1 flag, 1 infantry
Poland : 4 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 2 artilleries and 6 infantry
West Russia : 1 infantry
Production/PUs Summary :
Russians : 15 / 21
Germans : 50 / 50
British : 26 / 29
Japanese : 38 / 42
Americans : 39 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from 5 Sea Zone to Norway
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Germans
1 artillery and 8 infantry moved from India to Persia
7 fighters moved from India to Persia
Combat - British
Battle in Persia
British attack with 1 artillery, 7 fighters and 8 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 7 fighters and 8 infantry in Persia, round 2 : 4/16 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 7 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Finland: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Adding units owned by British to Norway: 1 artillery
EDIT: Removing units owned by British from United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
1 aaGun moved from India to Persia
7 fighters moved from Persia to Russia
5 armour moved from India to Persia
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Union of South Africa to French West Africa
Place Units - British
1 artillery, 1 bomber and 1 fighter placed in United Kingdom
1 infantry placed in India
British undo move 2.
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
28 Sea Zone : 1 submarine
Eastern Australia : 1 infantry
Finland : 1 flag, 1 infantry
French West Africa : 2 fighters
Hawaiian Islands : 1 armour and 1 infantry
India : 1 factory
Morocco : 1 flag
Norway : 1 flag, 1 artillery and 1 infantry
Persia : 1 aaGun, 5 armour, 1 artillery and 8 infantry
Rhodesia : 1 infantry
Russia : 7 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Production/PUs Summary :
Russians : 15 / 21
Germans : 47 / 50
British : 29 / 29
Japanese : 38 / 42
Americans : 39 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from 5 Sea Zone to Norway
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Germans
1 artillery and 8 infantry moved from India to Persia
7 fighters moved from India to Persia
Combat - British
Battle in Persia
British attack with 1 artillery, 7 fighters and 8 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 7 fighters and 8 infantry in Persia, round 2 : 4/16 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 7 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Finland: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Adding units owned by British to Norway: 1 artillery
EDIT: Removing units owned by British from United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
1 aaGun moved from India to Persia
7 fighters moved from Persia to Russia
5 armour moved from India to Persia
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Union of South Africa to French West Africa
Place Units - British
1 artillery, 1 bomber and 1 fighter placed in United Kingdom
1 infantry placed in India
British undo move 2.
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 28 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 31 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for British :
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
31 Sea Zone : 1 submarine
Eastern Australia : 1 infantry
Finland : 1 flag, 1 infantry
French West Africa : 2 fighters
Hawaiian Islands : 1 armour and 1 infantry
India : 1 factory
Morocco : 1 flag
Norway : 1 flag, 1 artillery and 1 infantry
Persia : 1 aaGun, 5 armour, 1 artillery and 8 infantry
Rhodesia : 1 infantry
Russia : 7 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Production/PUs Summary :
Russians : 15 / 21
Germans : 47 / 50
British : 29 / 29
Japanese : 38 / 42
Americans : 39 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from 5 Sea Zone to Norway
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Germans
1 artillery and 8 infantry moved from India to Persia
7 fighters moved from India to Persia
Combat - British
Battle in Persia
British attack with 1 artillery, 7 fighters and 8 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 7 fighters and 8 infantry in Persia, round 2 : 4/16 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 7 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Finland: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Adding units owned by British to Norway: 1 artillery
EDIT: Removing units owned by British from United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
1 aaGun moved from India to Persia
7 fighters moved from Persia to Russia
5 armour moved from India to Persia
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Union of South Africa to French West Africa
Place Units - British
1 artillery, 1 bomber and 1 fighter placed in United Kingdom
1 infantry placed in India
British undo move 2.
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 28 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 31 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 2 fighters
EDIT: Adding units owned by British to French Madagascar: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for British :
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
31 Sea Zone : 1 submarine
Eastern Australia : 1 infantry
Finland : 1 flag, 1 infantry
French Madagascar : 2 fighters
Hawaiian Islands : 1 armour and 1 infantry
India : 1 factory
Morocco : 1 flag
Norway : 1 flag, 1 artillery and 1 infantry
Persia : 1 aaGun, 5 armour, 1 artillery and 8 infantry
Rhodesia : 1 infantry
Russia : 7 fighters
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Production/PUs Summary :
Russians : 15 / 21
Germans : 47 / 50
British : 29 / 29
Japanese : 38 / 42
Americans : 39 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 transport moved from 46 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
Japanese take India from British
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Western Australia to Eastern Australia
1 artillery moved from Western Australia to Eastern Australia
1 bomber moved from East Indies to Eastern Australia
3 armour, 7 artilleries and 7 infantry moved from Burma to India
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
Combat - Japanese
Battle in Eastern Australia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Australia, round 2 : 3/3 hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Australia
Japanese win, taking Eastern Australia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Eastern Australia to Western Australia
2 infantry moved from Manchuria to Anhwei
2 armour moved from Kwangtung to Anhwei
1 armour moved from Manchuria to Anhwei
1 aaGun moved from Burma to India
2 artilleries moved from Japan to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 artilleries moved from 62 Sea Zone to Buryatia S.S.R.
2 armour moved from 62 Sea Zone to Buryatia S.S.R.
4 fighters moved from Burma to Caucasus
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 armour, 1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total
Territory Summary for Japanese :
35 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports
Anhwei : 1 flag, 3 armour and 2 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 2 armour, 2 artilleries and 4 infantry
Caroline Islands : 1 infantry
Caucasus : 4 fighters
Eastern Australia : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 1 factory and 9 infantry
Iwo Jima : 1 infantry
Japan : 2 armour, 1 artillery, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Western Australia : 1 flag, 1 bomber
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 13 / 21
Germans : 47 / 50
British : 25 / 29
Japanese : 45 / 46
Americans : 38 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Eastern Australia
1 fighter moved from 53 Sea Zone to Eastern Australia
1 battleship moved from 53 Sea Zone to 45 Sea Zone
1 infantry moved from Russia to Kazakh S.S.R.
4 fighters moved from Russia to Kazakh S.S.R.
2 bombers moved from Eastern United States to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 bomber moved from United Kingdom to Caucasus
1 bomber moved from United Kingdom to 14 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 battleship and 1 transport
Americans roll dice for 4 bombers in 14 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans, 1 bomber owned by the Americans and 1 battleship owned by the Germans lost in 14 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship and 1 transport
Casualties for Americans: 1 bomber
Battle in Kazakh S.S.R.
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kazakh S.S.R.
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Australia
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship in Eastern Australia, round 2 : 1/1 hits
Americans roll dice for 1 fighter and 2 infantry in Eastern Australia, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Eastern Australia, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Eastern Australia
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
1 fighter owned by the Americans retreated
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Caucasus causes 2 damage total.
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 53 Sea Zone to 45 Sea Zone
1 fighter moved from Eastern Australia to 45 Sea Zone
2 bombers moved from 14 Sea Zone to United Kingdom
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Caucasus to Russia
4 fighters moved from Kazakh S.S.R. to Persia
1 bomber moved from 14 Sea Zone to Morocco
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Eastern United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 aaGun and 1 infantry moved from 13 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 fighter moved from 6 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 10 Sea Zone to 13 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 artillery placed in Eastern United States
1 infantry placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Territory Summary for Americans :
5 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
11 Sea Zone : 1 transport
13 Sea Zone : 1 cruiser and 2 transports
43 Sea Zone : 1 artillery, 1 infantry and 1 transport
45 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
52 Sea Zone : 1 submarine
Belgian Congo : 1 armour
Eastern United States : 1 artillery, 2 bombers, 1 factory and 1 infantry
Midway : 1 infantry
Morocco : 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Persia : 4 fighters
Russia : 1 bomber
Solomon Islands : 1 flag
United Kingdom : 2 bombers
Wake Island : 1 flag
Western United States : 1 aaGun, 1 factory and 1 infantry
Production/PUs Summary :
Russians : 13 / 21
Germans : 47 / 50
British : 25 / 29
Japanese : 45 / 46
Americans : 38 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Persia
Russians take Kazakh S.S.R. from Japanese
1 artillery moved from Archangel to West Russia
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 fighter moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 submarine moved from 6 Sea Zone to 13 Sea Zone
1 armour moved from Evenki National Okrug to Russia
2 armour moved from Vologda to Russia
2 fighters moved from West Russia to Persia
1 infantry moved from Vologda to Russia
1 infantry moved from Evenki National Okrug to Vologda
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Territory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Persia : 1 armour and 2 fighters
Russia : 2 aaGuns, 3 armour, 6 artilleries, 1 factory and 22 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 infantry
Production/PUs Summary :
Russians : 18 / 18
Germans : 45 / 50
British : 25 / 29
Japanese : 42 / 46
Americans : 38 / 39