15L Whackamatt (Allies +14) vs. CdnRanger (Axis)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Vologda
                2 fighters moved from Russia to Vologda
                2 infantry moved from Smolensk to Bryansk
                3 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                1 aaGun, 1 armour, 10 artilleries and 7 infantry moved from Smolensk to Russia
                2 fighters moved from Russia to Volgograd
                3 fighters moved from Bryansk to Volgograd
                2 infantry moved from Kazakhstan to Volgograd

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Anhwe to Hunan
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Hopei to Kweichow
                1 armour moved from Jehol to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kwangtung to Kweichow
                1 fighter moved from Kwangtung to Hunan
                2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 2 transports in 36 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in French Indo China, round 2 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Indo China, round 3 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 3 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans, 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Hunan, round 2 :  3/3 hits
                        Chinese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery
                Battle in Kweichow
                    Japanese attack with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  5/7 hits
                        Chinese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 2 :  0/5 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 bomber moved from 43 Sea Zone to Kwangtung
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 16 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                1 bomber moved from Kweichow to Kwangtung

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                Japanese undo move 2.
                1 armour, 1 artillery and 1 fighter placed in Kwangtung
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 artillery, 1 fighter and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries and 3 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Kiangsi : 1 flag, 1 fighter and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour and 1 mech_infantry
        Hunan : 1 flag, 1 artillery
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour and 1 mech_infantry
        43 Sea Zone : 1 transport
        36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports
        16 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 17 / 19
        Japanese : 49 / 49
        Americans : 53 / 74
        Chinese : 6 / 14
        British : 35 / 31
        UK_Pacific : 19 / 25
        Italians : 14 / 20
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                      Americans take 106 Sea Zone from Germans
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 mech_infantry, 4 submarines and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Midway to Hawaiian Islands
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser and 4 destroyers
                    Germans defend with 1 submarine
                    Americans win with 1 cruiser and 4 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Philippines

    Non Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                2 bombers and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 3 armour and 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 3 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 armour and 1 tactical_bomber moved from Egypt to Syria
                1 infantry moved from Iraq to Syria
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Persia to Bryansk
                2 infantry moved from Eastern Persia to Persia
                2 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 39 Sea Zone to 43 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 bomber moved from Yunnan to Yenisey
                1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 armour moved from Quebec to Central United States
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Syria
                    British attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Syria from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yenisey
                    British attack with 1 bomber
                    Japanese defend with 1 armour
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 bomber
                Battle in Borneo
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from New Guinea to Philippines
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from India to Burma
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Syria to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 aaGun, 1 artillery and 1 fighter placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Ukraine to Syria
                1 fighter moved from Southern Italy to Syria
                1 fighter moved from Southern Italy to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery, 3 fighters and 3 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 cruiser in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Syria, round 2 :  1/7 hits
                        British roll dice for 1 armour and 1 infantry in Syria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                        Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Syria, round 3 :  1/6 hits
                        British roll dice for 1 armour in Syria, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Syria to 99 Sea Zone
                2 fighters moved from Syria to Greece
                1 armour moved from Yugoslavia to Bessarabia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Greece to Bulgaria

    Place Units - Italians
                1 armour and 1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy
                Italians undo move 2.
                Italians undo move 1.
                1 armour, 1 artillery and 1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode
                Italians undo move 1.
                1 armour placed in Northern Italy
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Algeria : 1 flag
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 armour, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 armour
        93 Sea Zone : 1 flag
        Bulgaria : 1 aaGun
        Greece : 1 artillery and 2 fighters
        99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        Yugoslavia : 1 flag, 1 aaGun
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 17 / 19
        Japanese : 42 / 49
        Americans : 55 / 82
        Chinese : 7 / 15
        British : 35 / 34
        UK_Pacific : 23 / 23
        Italians : 14 / 19
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from New Guinea to 35 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 8 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                3 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 tactical_bomber moved from Western Ukraine to Volgograd
                1 tactical_bomber moved from Greece to Volgograd
                1 tactical_bomber moved from 99 Sea Zone to Volgograd
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Rostov to Volgograd
                1 armour moved from Western Ukraine to Ukraine
                1 armour moved from Ukraine to Bryansk
                1 tactical_bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                    Americans defend with 1 cruiser, 4 destroyers and 2 transports
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 cruiser, 4 destroyers and 2 transports in 91 Sea Zone, round 2 :  3/5 hits
                        4 destroyers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Germans: 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 4 destroyers and 2 transports
                Battle in Bryansk
                    Germans attack with 2 armour and 2 infantry
                    British defend with 1 fighter; Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 armour and 1 infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 fighter in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 5 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 7 infantry and 1 mech_infantry
                        Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 :  11/19 hits
                        Russians roll dice for 1 armour, 1 artillery, 5 fighters, 7 infantry and 1 mech_infantry in Volgograd, round 2 :  8/15 hits
                        7 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Russians, 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 5 armour, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 3 :  1/11 hits
                        Russians roll dice for 4 fighters in Volgograd, round 3 :  4/4 hits
                        1 armour owned by the Germans, 1 fighter owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 4 armour and 3 tactical_bombers in Volgograd, round 4 :  7/7 hits
                        Russians roll dice for 3 fighters in Volgograd, round 4 :  2/3 hits
                        2 armour owned by the Germans and 3 fighters owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 3 armour, 2 artilleries, 2 infantry and 7 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery, 5 fighters, 7 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Volgograd
                1 tactical_bomber moved from Volgograd to Ukraine
                2 tactical_bombers moved from Volgograd to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 aaGun and 5 infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 aaGuns and 4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Nenetsia to Archangel
                2 infantry moved from Novgorod to Archangel
                2 aaGuns, 5 artilleries and 2 infantry moved from Novgorod to Belarus
                1 transport moved from 113 Sea Zone to 105 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                1 infantry moved from 94 Sea Zone to Tunisia
                1 carrier moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from 91 Sea Zone to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 mech_infantry moved from Germany to Northern Italy
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 cruiser moved from 115 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 armour and 2 mech_infantrys moved from Finland to Novgorod
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Baltic States to Belarus
                3 infantry moved from Poland to Eastern Poland
                3 infantry moved from Germany to Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 infantry moved from Bulgaria to Greece
                1 infantry moved from Romania to Bessarabia

    Place Units - Germans
                1 submarine and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                2 infantry placed in Normandy Bordeaux
                1 armour and 2 artilleries placed in Ukraine
                1 infantry placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour, 3 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 artillery and 1 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Poland : 3 infantry
        Germany : 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
        Northern Italy : 1 infantry and 1 mech_infantry
        Belarus : 1 flag, 2 aaGuns, 7 artilleries, 6 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 armour
        Rostov : 1 flag, 1 armour and 2 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 4 infantry
        Eastern Poland : 1 flag, 3 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag, 2 aaGuns and 4 infantry
        Volgograd : 1 flag, 1 aaGun, 2 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        125 Sea Zone : 1 flag
        94 Sea Zone : 1 carrier, 2 fighters and 1 transport
        93 Sea Zone : 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 1 armour and 3 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag
        105 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 62 / 77
        Russians : 12 / 19
        Japanese : 42 / 49
        Americans : 55 / 82
        Chinese : 7 / 15
        British : 35 / 34
        UK_Pacific : 23 / 23
        Italians : 14 / 19
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Vologda to Samara
                1 infantry moved from Vologda to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Kwangtung to 43 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsu to Kweichow
                1 bomber moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                1 fighter moved from Kiangsi to Kweichow

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 cruiser and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 43 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 43 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  0/3 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 3 aaGuns; Chinese defend with 1 fighter and 4 infantry
                        AA fire in Yunnan :  0/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  1/11 hits
                        Chinese roll dice for 3 aaGuns, 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  4/10 hits
                        Chinese roll dice for 2 aaGuns, 1 fighter and 5 infantry in Yunnan, round 3 :  2/6 hits
                        1 infantry owned by the ANZAC, 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 :  4/8 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  1/4 hits
                        1 fighter owned by the Chinese, 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 aaGuns
                    Casualties for Chinese: 1 fighter and 4 infantry

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 43 Sea Zone to Kwangtung
                1 tactical_bomber moved from 43 Sea Zone to Kwangtung
                1 fighter moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from Yunnan to Suiyuyan
                1 infantry moved from Jehol to Anhwe
                1 fighter moved from Kweichow to Kiangsu
                1 artillery moved from Kiangsu to Anhwe

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 2 artilleries and 2 mech_infantrys
        Suiyuyan : 1 flag, 1 bomber
        Kweichow : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        36 Sea Zone : 1 flag
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 13 / 13
        Japanese : 45 / 45
        Americans : 55 / 82
        Chinese : 5 / 15
        British : 35 / 34
        UK_Pacific : 22 / 23
        Italians : 14 / 19
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 46 Sea Zone
                2 bombers moved from Western United States to Queensland

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Tunisia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 armour and 1 mech_infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Americans
                1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair 6 damage on 1 factory_major; Remaining resources: 32 PUs;
                British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Syria
                1 fighter moved from Persia to Syria
                1 artillery and 2 infantry moved from Persia to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                      UK_Pacific take 36 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Central United States to Central America
                1 artillery and 2 infantry moved from Eastern United States to Central United States

    Combat - British
                Battle in Syria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Syria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Syria to Egypt
                1 aaGun moved from Persia to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Iraq
                2 infantry placed in Persia
                1 fighter and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 34 PUs (2 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Some Units in India change ownership: 2 artilleries and 5 infantry

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 fighter moved from 99 Sea Zone to Tobruk
                1 fighter moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Tobruk, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 carrier moved from 99 Sea Zone to 96 Sea Zone
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                2 fighters moved from Tobruk to 96 Sea Zone
                1 armour moved from Bessarabia to Rostov
                1 aaGun moved from Bulgaria to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Tunisia : 1 flag
        Romania : 2 aaGuns and 1 armour
        Tobruk : 2 artilleries and 1 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Rostov : 1 armour
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 2 fighters
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 13 / 13
        Japanese : 44 / 45
        Americans : 56 / 82
        Chinese : 5 / 5
        British : 36 / 35
        UK_Pacific : 23 / 23
        Italians : 12 / 17
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 46 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • 20 18 17 15

    bumpity!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 1 carrier, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Normandy Bordeaux to 105 Sea Zone
                2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Algeria
                      Germans take Algeria from Americans
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Morocco
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 armour moved from Volgograd to Sikang
                      Germans take Kazakhstan from Russians
                      Germans take Sikang from Chinese
                1 armour moved from Bryansk to Samara
                      Germans take Tambov from Russians
                1 armour moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 tactical_bomber moved from Rostov to Samara
                1 tactical_bomber moved from Rostov to Samara
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Rostov to Caucasus
                1 armour moved from Bryansk to Caucasus

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 2 fighters and 4 infantry
                    British defend with 1 harbour; Americans defend with 3 armour and 2 infantry
                        Germans roll dice for 2 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 :  2/8 hits
                        British roll dice for 3 armour and 2 infantry in Gibraltar, round 2 :  2/5 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Gibraltar, round 3 :  2/6 hits
                        British roll dice for 3 armour in Gibraltar, round 3 :  1/3 hits
                        2 armour owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Gibraltar, round 4 :  0/5 hits
                        British roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 artilleries and 2 fighters in Gibraltar, round 5 :  2/4 hits
                        British roll dice for 1 armour in Gibraltar, round 5 :  1/1 hits
                        1 armour owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Americans: 3 armour and 2 infantry
                Battle in Morocco
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  1/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  2/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Morocco
                    French win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                    1 bomber owned by the Germans retreated
                Battle in Caucasus
                    Germans attack with 4 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 :  2/6 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 armour and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 tactical_bombers in Samara, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Morocco to Southern France
                1 carrier moved from 94 Sea Zone to 96 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 aaGun moved from Volgograd to Caucasus
                1 infantry moved from Archangel to Nenetsia
                1 aaGun, 2 artilleries and 5 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to 96 Sea Zone
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to Northern Italy
                1 armour moved from Germany to Northern Italy
                1 infantry moved from Bessarabia to Ukraine
                2 aaGuns and 4 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Smolensk to Bryansk
                2 mech_infantrys moved from Belarus to Rostov
                2 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 tactical_bombers moved from Samara to Rostov

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                1 submarine placed in 105 Sea Zone
                1 infantry placed in Southern France
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 3 infantry placed in Germany
                Germans undo move 7.
                2 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany
                Germans undo move 7.
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    Territory Summary for Germans :

    Sikang : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 3 infantry
        Germany : 1 artillery, 1 factory_major and 2 infantry
        Northern Italy : 1 armour and 1 infantry
        Belarus : 1 flag, 2 aaGuns, 8 artilleries and 8 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 aaGun, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 armour, 3 infantry and 4 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 3 infantry
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 aaGun, 4 armour and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 carrier and 1 tactical_bomber
        93 Sea Zone : 1 carrier and 2 fighters
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 1 armour and 3 infantry
        92 Sea Zone : 2 transports
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 7 / 13
        Japanese : 44 / 45
        Americans : 55 / 82
        Chinese : 4 / 5
        British : 36 / 35
        UK_Pacific : 23 / 23
        Italians : 12 / 17
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 armour, 10 artilleries and 11 infantry moved from Russia to Samara

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 9 PUs total

Suggested Topics

  • 1
  • 7
  • 27
  • 179
  • 81
  • 142
  • 128
  • 102
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts