@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
15L MrRoboto (Axis) vs Bjergmose (Allies+14) Game 2
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nevermind….think i am going to france this year :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters, 2 infantry and 3 tactical_bombers moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 bombers and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Korea from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to ManchuriaPlace Units - Japanese
1 factory_minor placed in Shantung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 destroyers
Battle in Normandy Bordeaux
Battle in Southern FranceNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to Algeria
5 infantry moved from Brazil to French Guiana
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
2 bombers and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to Kwangtung
1 artillery and 1 infantry moved from Tobruk to Libya
1 fighter moved from Tobruk to LibyaCombat - British
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Kwangtung causes 4 damage total.
Battle in Greece
Battle in Holland Belgium
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 3 infantry
Italians win, taking Greece from Germans, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Yunnan to India
1 armour and 2 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
1 artillery and 8 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to 91 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Kwangtung to YunnanPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 fighter placed in Egypt
1 fighter placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,2,2,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 armour and 4 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 armour and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 aaGuns and 2 infantry moved from Eastern Poland to BessarabiaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from ItaliansCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to India
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 bomber moved from Eastern Poland to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Finland to Vyborg
7 infantry and 1 mech_infantry moved from Finland to Karelia
1 bomber and 1 mech_infantry moved from Eastern Poland to Ukraine
17 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
9 armour, 6 infantry and 14 mech_infantrys moved from Novgorod to Belarus
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 cruiser; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
French defend with 1 destroyer
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 7 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Karelia from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vyborg
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 17 artilleries, 19 infantry and 23 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 9 armour, 17 artilleries, 19 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Ukraine to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Southern France to 112 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
1 fighter placed in 112 Sea Zone
2 fighters, 2 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 40 PUs (8 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
9 infantry moved from Amur to Korea
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour and 4 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 armour and 4 infantry
Casualties for Russians: 2 infantry
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 fighter moved from Amur to Timguska
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Vologda to Smolensk
2 aaGuns and 3 artilleries moved from Vologda to Russia
1 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Samara
5 armour and 2 mech_infantrys moved from Bryansk to Tambov
2 aaGuns, 5 artilleries and 24 infantry moved from Bryansk to RussiaPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 2 damage on 1 harbour; Remaining resources: 6 SuicideAttackTokens; 47 PUs;
Japanese buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Shensi
4 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers moved from Manchuria to Korea
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from 20 Sea Zone to Anhwe
1 tactical_bomber moved from 20 Sea Zone to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 fighter moved from 35 Sea Zone to Kwangsi
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Japan to Korea
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from UK_Pacific
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to KoreaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Americans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 37
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 8 infantry
Japanese win, taking Korea from Russians with 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Shensi
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Anhwe to Kwangtung
2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Korea to Japan
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
3 submarines moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from Midway to Shantung
1 bomber moved from Midway to KiangsuCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Shantung to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
2 fighters moved from 92 Sea Zone to Morocco
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 bomber moved from Northern Italy to AlgeriaPlace Units - Americans
1 airfield placed in Morocco
5 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Shensi
2 artilleries and 3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 infantry placed in Kansu
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from India to Kwangsi
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
British attack with 6 fighters and 1 infantry
Germans defend with 2 mech_infantrys
British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 2 infantry
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Anhwe from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 bomber moved from Anhwe to Yunnan
1 fighter moved from Kwangsi to Kweichow
1 aaGun and 2 infantry moved from Yunnan to Kweichow
1 aaGun, 1 artillery and 8 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Tobruk to Libya
1 fighter moved from Algeria to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Algeria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
1 destroyer moved from 39 Sea Zone to 42 Sea ZonePlace Units - British
1 carrier and 3 destroyers placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 artillery and 4 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Americans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Baltic States to BelarusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4
Italians collect 6 PUs (2 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to Shan State
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Queensland to 26 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea ZoneCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer; Americans loiter and taunt with
Italians defend with 1 destroyer
French win, taking 97 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
Ah you know what? I’m gonna concede this.
Your scramble-gamble in Europe paid off a second time. Not much fun, to be honest.
I really like your Pacific play, though. Sacrificing a lot of stuff, but in doing so creating lots of different threats and battles to split the Japanese stuff. Very interesting. I already adopted some parts of it in another game.





