15L Whackamatt (Axis) vs. Shin Ji (Allies +10)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Tunisia
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                    French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries and 4 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                5 armour and 11 mech_infantrys moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Romania to Ukraine
                2 fighters and 1 tactical_bomber moved from Romania to Ukraine
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                6 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland

    Combat - Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Nenetsia from Russians to Germans
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Germany to Western Germany
                4 mech_infantrys moved from Western Germany to Southern Italy
                2 artilleries moved from Western Germany to France
                2 aaGuns moved from Poland to Germany
                2 carriers, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone
                1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Russia
                6 infantry moved from Novosibirsk to Kansu
                12 infantry moved from Timguska to Kansu
                3 infantry moved from Volgograd to Kazakhstan
                2 armour and 2 mech_infantrys moved from Egypt to Iraq

    Combat - Russians
                Battle in Kansu
                    Russians attack with 18 infantry
                    Japanese defend with 1 armour, 3 artilleries and 1 mech_infantry
                    Russians win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 armour, 3 artilleries and 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Kansu

    Place Units - Russians
                1 aaGun and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                2 battleships and 2 cruisers moved from 42 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Celebes
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 bomber moved from Hainan to 44 Sea Zone
                4 infantry moved from Manchuria to Jehol
                1 artillery moved from 46 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 infantry moved from Kwangtung to Kwangsi
                3 artilleries and 2 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 2 transports
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 46 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 infantry and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 2 infantry
                    Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 2 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 bomber; British defend with 2 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 1 bomber
                    Casualties for British: 2 infantry
                Battle in Philippines

    Non Combat Move - Japanese
                2 carriers moved from 36 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
                1 bomber moved from 44 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
                2 carriers moved from 42 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
                2 carriers moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Shantung
                3 destroyers placed in 36 Sea Zone
                3 artilleries placed in Manchuria
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 carriers, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from Western United States to Midway
                4 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to United Kingdom: 1 infantry
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                6 transports placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Eastern United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                7 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                5 artilleries and 34 infantry moved from India to Burma
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to French Indo China

  • '15

    Would you like to scramble the italian planes?

  • '20 '18 '17 '15

    Yes please.  Maximum defense

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                7 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                5 artilleries and 34 infantry moved from India to Burma
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to French Indo China

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in French Indo China
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor and 1 fighter
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 fighter
                Battle in 112 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 1 destroyer, 8 fighters and 3 tactical_bombers
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers; Italians defend with 2 fighters
                    British win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                    Casualties for Italians: 2 fighters

    Non Combat Move - British
                6 fighters and 3 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 bomber moved from Burma to India

    Place Units - British
                2 artilleries and 3 infantry placed in United Kingdom
                1 submarine and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                3 aaGuns moved from Yugoslavia to Northern Italy
                3 armour moved from Southern Italy to Western Germany
                4 mech_infantrys moved from Northern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,6,6,3,5,4,3,6,1,3
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                3 tactical_bombers moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                5 armour, 5 artilleries, 5 infantry and 11 mech_infantrys moved from Bryansk to Russia
                4 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 9 armour, 5 artilleries, 2 bombers, 2 fighters, 5 infantry, 14 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major and 34 infantry
                    Germans captures 35PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Germans: 8 armour, 5 artilleries, 5 infantry and 14 mech_infantrys
                    Casualties for Russians: 1 aaGun, 4 artilleries and 34 infantry

    Non Combat Move - Germans
                1 aaGun moved from Poland to Germany
                2 aaGuns moved from Germany to Western Germany
                4 mech_infantrys moved from Southern Italy to Southern France
                3 artilleries and 4 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                2 fighters and 4 tactical_bombers moved from Russia to Ukraine
                2 bombers moved from Russia to Bryansk

    Place Units - Germans
                4 artilleries, 1 fighter and 5 infantry placed in Western Germany
                1 armour and 2 infantry placed in Ukraine
                1 infantry placed in Germany
                1 infantry placed in Novgorod
                Germans undo move 2.
                1 armour placed in Novgorod
                2 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 57 PUs; end with 92 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs

  • '20 '18 '17 '15

    Got diced pretty bad in Russia.  My stack of a dozen tanks turned out to be one.  :cry:  But I guess 1 is enough to take the capital.  :|

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                14 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                3 infantry moved from Kazakhstan to Caucasus
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 armour, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 armour
                    Russians win, taking Caucasus from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kansu to Tsinghai

    Turn Complete - Russians

  • '15

    @Whackamatt:

    Got diced pretty bad in Russia.  My stack of a dozen tanks turned out to be one.   :cry:  But I guess 1 is enough to take the capital.   :|

    I was really hoping for that, actually.  Now, with just a bit of luck, Germany’s dead in the water.

    But I CANNOT BELIEVE that I forgot to include anything that can attack navally in the US Channel stack.  Seriously.  I am really unhappy with myself now.  :P

  • '20 '18 '17 '15

    @Shin:

    @Whackamatt:

    Got diced pretty bad in Russia.  My stack of a dozen tanks turned out to be one.   :cry:  But I guess 1 is enough to take the capital.   :|

    I was really hoping for that, actually.  Now, with just a bit of luck, Germany’s dead in the water.

    But I CANNOT BELIEVE that I forgot to include anything that can attack navally in the US Channel stack.  Seriously.  I am really unhappy with myself now.  :P

    Yeah, I looked at that and said Oh!  I DON’T need anything in Germany this round.  :lol:

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kwangsi to Hunan
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Hainan to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                4 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to French Indo China

    Combat - Japanese
                Battle in Guam
                Battle in 54 Sea Zone
                    Japanese attack with 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking Guam from Americans, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from Borneo to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 fighters and 8 infantry placed in Japan
                3 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kwangsi to Hunan
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Hainan to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                4 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to French Indo China

    Combat - Japanese
                Battle in Guam
                Battle in 54 Sea Zone
                    Japanese attack with 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking Guam from Americans, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from Borneo to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 fighters and 8 infantry placed in Japan
                3 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 2 infantry
                EDIT: Adding units owned by Japanese to Chahar: 2 infantry
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    use the second, I edited a ncm from jehol to charchar

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to Japan
                4 fighters moved from Midway to Japan
                1 bomber moved from Midway to Japan
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                4 carriers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                6 submarines moved from 93 Sea Zone to 97 Sea Zone

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