Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to Northern Italy
2 fighters and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 5 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 1/7 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 3 : 2/5 hits
Americans roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to France
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Trans-Jordan
2 fighters moved from Ukraine to Novgorod
1 aaGun and 1 artillery moved from Bryansk to Russia
2 infantry moved from Rostov to Caucasus
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,6,5,2,5,4,1,3,4,1,1,5,3,1,3,2,4,6,5,2
Italians collect 17 PUs (7 lost to blockades); end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 41 / 92
Russians : 8 / 0
Japanese : 36 / 33
Americans : 75 / 104
Chinese : 19 / 21
British : 33 / 37
UK_Pacific : 0 / 0
Italians : 24 / 17
ANZAC : 21 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 41 Sea Zone to 72 Sea Zone
ANZAC take 72 Sea Zone from Japanese
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
intercept?
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 41 Sea Zone to 72 Sea Zone
ANZAC take 72 Sea Zone from Japanese
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Air Battle in Egypt
ANZAC attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Malaya
Battle in Tanganyika Territory
ANZAC attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
ANZAC roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 fighter in Tanganyika Territory, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 fighter in Tanganyika Territory, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits
1 artillery owned by the ANZAC and 1 infantry owned by the Italians lost in Tanganyika Territory
ANZAC win, taking 19 Sea Zone from Japanese, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery
Casualties for Italians: 1 infantry
Battle in Caucasus
ANZAC attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry; Italians defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Caucasus
ANZAC roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Caucasus, round 5 : 1/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
ANZAC win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from Egypt to Iraq
1 fighter moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 41 Sea Zone to 72 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from Queensland to Northern Territory
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 86 Sea Zone to Gibraltar
1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 66 Sea Zone to 86 Sea Zone
1 submarine moved from 66 Sea Zone to 68 Sea Zone
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Iraq
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Formosa : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 1 artillery and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 harbour
41 Sea Zone : 1 flag
33 Sea Zone : 1 transport
37 Sea Zone : 2 submarines and 1 transport
20 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
19 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Gibraltar : 1 fighter
Caucasus : 1 flag, 1 artillery
86 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 infantry and 2 mech_infantrys
72 Sea Zone : 1 flag, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Northwest Persia : 1 infantry
68 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 92
Russians : 8 / 0
Japanese : 33 / 33
Americans : 75 / 104
Chinese : 19 / 21
British : 33 / 37
UK_Pacific : 0 / 0
Italians : 24 / 17
ANZAC : 26 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tanganyika Territory : 1 infantry
Morocco : 1 infantry
Southern France : 1 fighter
Libya : 1 flag
Italian Somaliland : 1 flag
Iraq : 1 infantry
Production/PUs Summary :
Germans : 39 / 92
Russians : 8 / 0
Japanese : 33 / 33
Americans : 75 / 104
Chinese : 19 / 21
British : 34 / 37
UK_Pacific : 0 / 0
Italians : 23 / 17
ANZAC : 26 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 3 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Denmark to Western Germany
1 armour moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to France
1 tactical_bomber moved from Germany to Western Germany
4 fighters moved from Southern Italy to Western Germany
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 infantry moved from Russia to Samara
1 artillery moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 infantry moved from Tambov to Samara
1 bomber moved from Ukraine to Samara
1 armour moved from Tambov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Volgograd, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/7 hits
British roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits
1 artillery owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 112 Sea Zone
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
ANZAC defend with 1 artillery
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from ANZAC with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 fighter moved from Rostov to Novgorod
2 mech_infantrys moved from Tambov to Caucasus
4 infantry moved from Tambov to Volgograd
30 mech_infantrys moved from Tambov to Russia
20 armour moved from Tambov to Russia
10 infantry moved from Tambov to Russia
10 artilleries moved from Tambov to Russia
5 infantry moved from Tambov to Russia
5 artilleries moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
4 artilleries and 3 infantry moved from Tambov to Russia
1 infantry moved from Novgorod to Archangel
4 armour and 5 mech_infantrys moved from Tambov to Volgograd
4 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to France
5 mech_infantrys moved from Germany to France
1 tactical_bomber moved from 112 Sea Zone to France
2 mech_infantrys moved from Southern Italy to France
1 tactical_bomber moved from Ukraine to Southern Italy
Place Units - Germans
2 carriers and 3 destroyers placed in 113 Sea Zone
1 armour and 2 infantry placed in France
3 infantry placed in Novgorod
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Production/PUs Summary :
Germans : 52 / 77
Russians : 5 / 0
Japanese : 33 / 33
Americans : 72 / 104
Chinese : 19 / 21
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 23 / 17
ANZAC : 24 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
(I am sure you know, but just in case)
Allies have one turn to liberate a VC on the Europe half of the map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Nenetsia to Samara
16 artilleries and 50 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 16 artilleries and 50 infantry
Germans defend with 1 infantry
Russians roll dice for 16 artilleries and 50 infantry in Archangel, round 2 : 25/66 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 16 artilleries and 50 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Timguska
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Vologda to Timguska
1 mech_infantry moved from Vologda to Timguska
9 infantry moved from Vologda to Archangel
3 mech_infantrys moved from Nenetsia to Archangel
4 aaGuns moved from Vologda to Archangel
1 armour moved from Vologda to Archangel
1 mech_infantry moved from Vologda to Archangel
Turn Complete - Russians
Territory Summary for Russians :
Anhwe : 1 aaGun and 2 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Timguska : 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 4 aaGuns, 1 armour, 16 artilleries, 59 infantry and 4 mech_infantrys
Vologda : 1 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
Iraq : 1 fighter
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 77
Russians : 9 / 0
Japanese : 31 / 33
Americans : 72 / 104
Chinese : 19 / 21
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 23 / 17
ANZAC : 24 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
whoops, I should have paid attention to what you SBR’d in Egypt :lol:
i thought you were a little happily oblivious to that but I figured you had some master plan that I couldn’t decipher!
Nope, just me being foolish.
Would have made a major difference to my German turn, but ah well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
3 fighters moved from India to Kazakhstan
2 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 bomber moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 bombers moved from Japan to Manchuria
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 4/4 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 submarines and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 5 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 5/10 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
2 armour moved from Sikang to Caucasus
2 artilleries moved from Suiyuyan to Shensi
7 artilleries and 8 infantry moved from Yunnan to Szechwan
1 aaGun and 8 infantry moved from India to West India
1 mech_infantry moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
5 armour moved from French Indo China to Szechwan
1 fighter moved from 19 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
8 fighters moved from Japan to French Indo China
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Manchuria to Central Mongolia
2 bombers moved from Manchuria to French Indo China
2 infantry moved from Egypt to 81 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 96 Sea Zone
2 tactical_bombers moved from Southern Italy to 96 Sea Zone
4 bombers moved from Egypt to France
Place Units - Japanese
3 infantry placed in Union of South Africa
2 fighters placed in India
1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,4,1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,6,1,5,1,1,5,6
Japanese collect 27 PUs (11 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Production/PUs Summary :
Germans : 50 / 77
Russians : 8 / 0
Japanese : 38 / 33
Americans : 72 / 104
Chinese : 15 / 21
British : 27 / 37
UK_Pacific : 0 / 0
Italians : 23 / 17
ANZAC : 24 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 72 Sea Zone to 71 Sea Zone
3 fighters moved from 72 Sea Zone to Union of South Africa
1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
4 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
3 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
Combat - Americans
Battle in Southern Italy
Americans attack with 4 artilleries, 1 bomber, 5 fighters and 3 infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
AA fire in Southern Italy : 0/3 hits
Americans roll dice for 4 artilleries, 1 bomber, 5 fighters and 3 infantry in Southern Italy, round 2 : 7/13 hits
Italians roll dice for 1 aaGun, 1 artillery, 6 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/8 hits
1 fighter owned by the Americans, 1 aaGun owned by the Italians, 2 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 6/10 hits
Italians roll dice for 1 artillery and 1 tactical_bomber in Southern Italy, round 3 : 0/2 hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the Italians lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 artillery and 6 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Western Germany
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Germany, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Union of South Africa, round 2 : 3/4 hits
Japanese roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits
1 fighter owned by the Americans and 3 infantry owned by the Japanese lost in Union of South Africa
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter
Battle in 71 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 71 Sea Zone
Americans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
Americans win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Non Combat Move - Americans
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
4 fighters moved from Southern Italy to Southern France
2 fighters moved from Western Germany to Norway
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 carrier moved from 86 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 95 Sea Zone to Southern France
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Nenetsia to Norway
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to Southern France
1 bomber moved from Southern Italy to Southern France
2 fighters moved from 20 Sea Zone to Korea
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
Place Units - Americans
1 infantry placed in Korea
1 artillery and 2 infantry placed in Southern France
1 airfield and 1 factory_minor placed in Norway
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 artillery, 1 fighter and 1 infantry placed in Southern France
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 83 PUs; end with 103 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 128 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Korea : 1 flag, 1 factory_minor, 2 fighters and 1 infantry
Okinawa : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag
41 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
33 Sea Zone : 3 destroyers
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 3 artilleries and 3 infantry
United Kingdom : 1 bomber
Southern France : 1 flag, 1 armour, 4 artilleries, 2 bombers, 1 factory_minor, 8 fighters, 1 harbour and 5 infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 2 fighters
Southern Italy : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 submarine and 1 transport
125 Sea Zone : 1 flag
95 Sea Zone : 4 transports
106 Sea Zone : 1 flag
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 submarine
72 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
101 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
71 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Finland : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 43 / 77
Russians : 8 / 0
Japanese : 37 / 33
Americans : 83 / 128
Chinese : 15 / 21
British : 27 / 37
UK_Pacific : 0 / 0
Italians : 20 / 0
ANZAC : 24 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Anhwe to Kweichow
17 infantry moved from Anhwe to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Hunan, round 2 : 2/17 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
3 infantry moved from Jehol to Chahar
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
7 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Territory Summary for Chinese :
Manchuria : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Hunan : 16 infantry
Tsinghai : 1 fighter and 7 infantry
Chahar : 3 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 43 / 77
Russians : 8 / 0
Japanese : 34 / 33
Americans : 83 / 128
Chinese : 18 / 18
British : 27 / 37
UK_Pacific : 0 / 0
Italians : 20 / 0
ANZAC : 24 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 fighters moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
10 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 72 Sea Zone to Trans-Jordan
1 bomber moved from Southern France to Northern Italy
Combat - British
Battle in Union of South Africa
Battle in Denmark
Battle in Trans-Jordan
British attack with 2 armour, 2 fighters, 10 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry
AA fire in Trans-Jordan : 0/2 hits
British roll dice for 2 armour, 2 fighters, 10 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/16 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 1/7 hits
1 infantry owned by the British, 1 aaGun owned by the Italians and 3 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys in Trans-Jordan, round 3 : 4/15 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/4 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Union of South Africa from Japanese, taking Denmark from Germans, taking Trans-Jordan from Italians with 2 armour, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 5 infantry
Battle in Northern Italy
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 3 : 3/5 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
7 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
4 artilleries moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
2 aaGuns moved from Normandy Bordeaux to Southern France
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Trans-Jordan to Iraq
8 infantry moved from Northwest Persia to Iraq
5 artilleries moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Vologda to Archangel
1 fighter moved from Northern Italy to 112 Sea Zone
1 fighter moved from Northern Italy to 112 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Northern Italy to Southern France
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - British
1 artillery, 2 fighters, 3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Philippines : 1 artillery
41 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 armour, 8 infantry and 2 mech_infantrys
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag
Southern France : 4 aaGuns, 1 armour, 6 artilleries, 1 bomber, 9 infantry and 1 mech_infantry
Norway : 1 aaGun, 1 artillery and 2 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Southern Italy : 1 infantry
Ethiopia : 1 flag
Archangel : 2 mech_infantrys
112 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 3 transports
80 Sea Zone : 1 submarine
95 Sea Zone : 1 submarine
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 2 aaGuns, 5 artilleries, 2 fighters and 8 infantry
72 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
71 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 38 / 77
Russians : 8 / 0
Japanese : 32 / 33
Americans : 83 / 128
Chinese : 18 / 18
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 15 / 0
ANZAC : 24 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I don’t think I can recover from my oversight, so I surrender. Really embarassing way for me to lose since the Axis could have held all the VCs without depending on Japan’s fleet anyways :lol:
Next time I will play more carefully.
Is there any chance you will play a rematch?
sure i’ll go again
I’ll offer to take the Allies at +22 (or if you prefer you can start the bidding)
i’ll take allies and 20