15L Soulblighter (axis) vs Balladeer (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                2 bombers moved from Slovakia Hungary to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Finland to Norway
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                2 aaGuns and 14 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Western Germany to Germany
                5 armour, 5 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
                5 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 10 infantry, 6 submarines, 4 tactical_bombers and 10 transports moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Germans
                9 artilleries and 1 infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in France
                1 infantry placed in United Kingdom

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • 18 16 15

    Tsjonge, die Russen dobbelen wel heel slecht, schieten nooit raak als ze aangevallen worden en als ze aanvallen winnen ze ook niet veel… Zeker bang van Hitler…


  • Wist je overigens vooraf dat Z102 een mogelijkheid was?

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Suiyuyan to Kansu
                3 artilleries moved from Baltic States to Poland
                2 infantry moved from Eastern Poland to Poland
                1 armour, 17 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
                1 armour and 2 mech_infantrys moved from Western Ukraine to Romania
                1 infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun; Italians defend with 4 mech_infantrys
                    Russians win, taking Poland from Germans with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 aaGun
                    Casualties for Italians: 4 mech_infantrys
                Battle in Romania
                    Russians attack with 2 armour, 17 artilleries, 22 infantry and 6 mech_infantrys
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Romania from Germans with 2 armour, 17 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Eastern Poland to Romania
                3 artilleries moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                3 artilleries moved from Ukraine to Bessarabia
                1 armour moved from Russia to Western Ukraine
                9 infantry moved from Russia to Bryansk
                3 artilleries moved from Novgorod to Karelia
                4 infantry moved from Amur to Buryatia
                2 fighters and 1 tactical_bomber moved from Poland to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,6,3,4,2,6,4,1,5,1,4,5,6,1,1,2,1,3
                Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Soviet Far East to Siberia
                3 fighters moved from Japan to Siberia
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Shensi to Tsinghai
                1 bomber moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Philippines to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                    Japanese attack with 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries and 7 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Shan State to Shensi
                1 bomber moved from Tsinghai to Shensi
                3 fighters moved from Siberia to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                2 aaGuns and 4 infantry moved from Manchuria to Jehol
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • 18 16 15

    @Soulblighter:

    Wist je overigens vooraf dat Z102 een mogelijkheid was?

    Dat zag ik in mijn ANZAC beurt, daarvoor had ik dat natuurlijk makkelijk kunnen bedenken, maar dacht dat je via SZ 91 zou gaan, waarna ik je nog 1 ronde kon blocken, ipv dat je er nu al bent…

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Libya to Tunisia
                4 mech_infantrys moved from Tobruk to Tunisia
                3 fighters moved from Algeria to Tunisia
                1 armour moved from Tobruk to Tunisia
                2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 mech_infantrys moved from Tobruk to 96 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Yugoslavia
                2 fighters and 2 tactical_bombers moved from Tobruk to Yugoslavia
                2 fighters moved from Tobruk to 97 Sea Zone
                1 bomber moved from Egypt to Yugoslavia
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Burma to Shan State

  • 18 16 15

    Scramble Sz 97?


  • Nope.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tunisia
                4 mech_infantrys moved from Tobruk to Tunisia
                3 fighters moved from Algeria to Tunisia
                1 armour moved from Tobruk to Tunisia
                2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 mech_infantrys moved from Tobruk to 96 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Yugoslavia
                2 fighters and 2 tactical_bombers moved from Tobruk to Yugoslavia
                2 fighters moved from Tobruk to 97 Sea Zone
                1 bomber moved from Egypt to Yugoslavia
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Yugoslavia
                    British attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Yugoslavia from Germans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Tunisia
                    British attack with 1 armour, 3 fighters, 1 infantry and 4 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British win, taking Tunisia from Italians with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Romania
                2 fighters moved from 97 Sea Zone to Romania
                3 fighters moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Yugoslavia
                6 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Slovakia Hungary to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 2 transports
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser, 1 destroyer and 2 transports
                    Casualties for Italians: 1 bomber, 1 fighter and 1 tactical_bomber
                Battle in Yugoslavia
                    Italians attack with 2 armour and 6 infantry
                    British defend with 2 mech_infantrys
                    Italians win, taking Yugoslavia from British with 2 armour and 4 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 tactical_bomber moved from 97 Sea Zone to Northern Italy
                1 infantry moved from British Somaliland to Ethiopia
                2 aaGuns moved from Slovakia Hungary to Yugoslavia

    Place Units - Italians
                3 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                3 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

  • 18 16 15

    Succes met Amerika, als het lukt win je vermoedelijk, maar wie weet redden de dice me :)


  • @Balladeer:

    Succes met Amerika, als het lukt win je vermoedelijk, maar wie weet redden de dice me :)

    Mwah. Probleem van Amerika zijn de 50/50 odds.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour and 10 artilleries; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Norway to Eastern Poland
                1 bomber moved from Norway to Eastern Poland
                9 artilleries and 5 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                5 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 102 Sea Zone to 91 Sea Zone
                5 armour, 5 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
                2 fighters, 6 submarines and 4 tactical_bombers moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                      Germans take Scotland from British


  • Ik had vooraf al besloten om niet voor Amerika te gaan. Ik wilde je echter dwingen om in grondtroepen te spenderen. Dat er nog een redelijke kans is om Washington te pakken, neemt niet weg dat ik het risico te groot vind. Er is namelijk geen noodzaak om het risico te nemen. Het zou anders zijn als het mijn laatste kans was (dat is het niet).

    Dat gezegd. Scramble?

  • 18 16 15

    @Soulblighter:

    Ik had vooraf al besloten om niet voor Amerika te gaan. Ik wilde je echter dwingen om in grondtroepen te spenderen. Dat er nog een redelijke kans is om Washington te pakken, neemt niet weg dat ik het risico te groot vind. Er is namelijk geen noodzaak om het risico te nemen. Het zou anders zijn als het mijn laatste kans was (dat is het niet).

    Dat gezegd. Scramble?

    Mja klopt, als je Amerika gaat en verliest is het denk ik game over, dus zo lijkt me idd verstandiger…

    Scramble 3 fighters plz, hit gaan eerst 1 op de BS, dan op de britten, dan pas de amerikanen, US BS gaat als laatste dood.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour and 10 artilleries; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Norway to Eastern Poland
                1 bomber moved from Norway to Eastern Poland
                9 artilleries and 5 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                5 armour, 5 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 102 Sea Zone to 91 Sea Zone
                5 armour, 5 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
                2 fighters, 6 submarines and 4 tactical_bombers moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans
                British scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 3 carriers, 1 cruiser, 1 destroyer and 10 transports
                    British defend with 1 transport
                    Germans win with 3 carriers, 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Germans attack with 5 armour, 5 artilleries and 10 infantry
                    French defend with 3 infantry; British defend with 2 infantry
                    Germans win, taking Morocco from French with 5 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for French: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Poland
                    Germans attack with 9 artilleries and 5 infantry
                    Russians defend with 3 artilleries and 2 infantry
                    Germans win, taking Poland from Russians with 9 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 artilleries and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 101 Sea Zone
                    Germans attack with 2 fighters, 6 submarines and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship and 3 fighters
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                    Germans win, taking 101 Sea Zone from Neutral with 2 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Germans: 4 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 battleship and 3 fighters

    Non Combat Move - Germans
                2 fighters and 4 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Finland to Norway
                2 aaGuns, 4 armour, 9 artilleries, 33 infantry and 3 mech_infantrys moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Germany to Slovakia Hungary
                2 bombers moved from Eastern Poland to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Bulgaria
                3 infantry moved from France to Western Germany

    Place Units - Germans
                10 artilleries placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • @Balladeer:

    @Soulblighter:

    Ik had vooraf al besloten om niet voor Amerika te gaan. Ik wilde je echter dwingen om in grondtroepen te spenderen. Dat er nog een redelijke kans is om Washington te pakken, neemt niet weg dat ik het risico te groot vind. Er is namelijk geen noodzaak om het risico te nemen. Het zou anders zijn als het mijn laatste kans was (dat is het niet).

    Dat gezegd. Scramble?

    Mja klopt, als je Amerika gaat en verliest is het denk ik game over, dus zo lijkt me idd verstandiger…

    Scramble 3 fighters plz, hit gaan eerst 1 op de BS, dan op de britten, dan pas de amerikanen, US BS gaat als laatste dood.

    OOL was uiteindelijk niet belangrijk :D.

Suggested Topics

  • 5
  • 17
  • 18
  • 116
  • 152
  • 72
  • 371
  • 260
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.9k

Users

40.7k

Topics

1.8m

Posts