just posted an edit, plz use latest. thanks
40.2L Mallery(Axis) vs. Balladeer(16Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to France
2 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Gibraltar
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 2 infantry
Battle in France
Italians attack with 1 fighter and 2 infantry
French defend with 1 airfield, 1 factory_major and 1 fighter
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
Italians win, taking France from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Bulgaria to Romania
1 fighter moved from France to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,4,2,4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (5 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
4 tactical_bombers moved from Holland Belgium to 97 Sea Zone
4 bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers, 1 fighter and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the British Submerged
retreated to 97 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
1 fighter owned by the British could not land and were killedNon Combat Move - Germans
4 bombers and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 armour moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 aaGuns moved from Holland Belgium to Western GermanyPlace Units - Germans
1 armour and 8 artilleries placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
Why hit my carrier twice if my airplane can’t move away? The cruiser should live instead of a plane which then drops into the ocean… Shall I edit the cruiser back into the game?
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If that’s what you want, but then I wouldn’t retreat….if you want you can edit the CA back in, but, roll for my planes then roll for the CA, because I would have not left it.
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Sounds good, it’s rather illogical to leave 1 plane which is going to die because it can’t land, right?
I’ll roll the dice here:
4 bombers, 3 tactical fighters:
dice 4d6 3d61 cruiser:
dice 1d6 -
Seems I didn’t get that quite right :)
4 bombers, 3 tactical fighters:
:dice 4d6 3d61 cruiser:
:dice 1d6 -
I’ll figure it out!
4 bombers, 3 tactical fighters:
Rolling 4d6 3d6:
(1, 2, 4)1 cruiser:
Rolling 1d6:
(5) -
Well, somehow the bomber didn’t shoot, but the tactical fighters hit the cruiser and while sinking, the cruiser misses, so everything stays the same :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Caucasus to Rostov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
2 artilleries moved from Novgorod to Belarus
2 artilleries moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 5 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese win with 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 7 fighters and 8 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Manchuria to Japan
1 aaGun and 6 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 harbour placed in Hainan
1 airfield placed in Kwangsi
2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 5 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese win with 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 7 fighters and 8 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Manchuria to Japan
1 aaGun and 6 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 harbour placed in Hainan
1 airfield placed in Kwangsi
2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
Well, somehow the bomber didn’t shoot, but the tactical fighters hit the cruiser and while sinking, the cruiser misses, so everything stays the same :)
Sorry about that….but, at least you had one more shot!
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That’s a bunch of pretty lousy Chinese infantry!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 cruiser, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery and 3 infantry moved from Egypt to Alexandria
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from Malta to Alexandria
1 bomber moved from Malta to AlexandriaCombat - British
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -24
Casualties for British: 1 cruiser and 2 fighters
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber and 1 fighter moved from Alexandria to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 cruiser and 1 transport placed in 106 Sea Zone
1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 destroyers and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 cruiser and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 fighters moved from Southern Italy to Greece
2 infantry moved from 97 Sea Zone to Greece
4 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 3 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
3 destroyers and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Algeria to TunisiaCombat - French
Battle in Normandy Bordeaux
French attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Normandy Bordeaux from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
3 armour and 11 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
8 artilleries moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
Germans take Southern France from FrenchCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 24 damage total. Damaged units is as follows: factory_major = 12, harbour = 6, airfield = 6
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
4 bombers moved from United Kingdom to Holland Belgium
3 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - Germans
1 armour and 6 mech_infantrys placed in Germany
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
4 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
4 infantry moved from Ukraine to Bryansk
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yakut S.S.R. to Yenisey
12 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs





