@fasthard updated file – edited to ncm 1 inf from western to central usa
'14 L souL (Axis) v. Shin Ji (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Southern FranceNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers, 2 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 10 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 infantry and 4 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 118 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour moved from Yunnan to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova ScotiaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 2 armour
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Japanese
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 battleship and 1 transport
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 fighter moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
4 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Algeria to EgyptPlace Units - British
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
3 transports placed in 106 Sea Zone
British undo move 3.
2 transports placed in 106 Sea Zone
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 3 aaGuns, 1 artillery and 4 infantry
EDIT: Adding units owned by British to Kwangsi: 3 aaGuns, 1 artillery and 4 infantry
EDIT: Removing units owned by British from Kwangsi: 2 aaGuns
EDIT: Adding units owned by British to Yunnan: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
2 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Bessarabia
1 fighter moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Bulgaria to Romania
1 bomber moved from Bessarabia to RomaniaPlace Units - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Kenya : 1 flag, 1 artillery and 1 infantry
Romania : 1 bomber, 1 fighter and 2 infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 2 armour, 2 artilleries and 1 infantry
Bessarabia : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 50
Russians : 37 / 46
Japanese : 38 / 46
Americans : 57 / 77
Chinese : 11 / 17
British : 30 / 31
UK_Pacific : 17 / 23
Italians : 14 / 15
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,4,5,2,1,5,1,6,1
ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major; Remaining resources: 46 PUs;
Germans buy 1 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour moved from Romania to Belarus
10 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys in Belarus, round 2 : 10/35 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Poland to Germany
2 artilleries and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
4 mech_infantrys placed in Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 2 artilleries and 2 infantry
Germany : 2 aaGuns, 1 factory_major and 4 mech_infantrys
Belarus : 1 flag, 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 4 armour, 1 bomber, 1 infantry and 6 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
Finland : 1 flag, 8 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 32 / 46
Japanese : 38 / 46
Americans : 57 / 77
Chinese : 11 / 17
British : 30 / 31
UK_Pacific : 17 / 23
Italians : 14 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 8 infantry moved from Karelia to Finland
1 bomber moved from Ukraine to Finland
2 fighters and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
6 infantry moved from Amur to KoreaCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 8 infantry
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 8 infantry
Casualties for Russians: 1 artillery and 8 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Amur to Korea
6 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
2 aaGuns moved from Archangel to Vologda
1 artillery and 5 infantry moved from Archangel to Smolensk
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 8 infantry moved from Ukraine to Rostov
1 bomber, 2 fighters and 1 tactical_bomber moved from Finland to KareliaPlace Units - Russians
7 artilleries and 3 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,1,4,3,1
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Kiangsi to Kwangtung
3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 bombers moved from Kiangsi to Malaya
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Japan to KoreaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 fighter
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/7 hits
ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 fighter
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
AA fire in Korea : 0/3 hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 2/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 2/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 3 : 2/5 hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 4 : 4/5 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Malaya
Japanese attack with 1 artillery and 2 bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits
1 armour owned by the British and 1 bomber owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for British: 1 armour
Battle in Shan State
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 7/9 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Shan State from UK_Pacific, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Kwangtung to Siam
1 bomber moved from Malaya to Siam
3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 carriers and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Korea to 6 Sea Zone
2 artilleries and 1 mech_infantry moved from Kiangsi to Kiangsu
1 infantry moved from Jehol to AnhwePlace Units - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
Shantung : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 2 artilleries and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 bomber, 3 fighters and 4 tactical_bombers
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery
42 Sea Zone : 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 42
Japanese : 50 / 50
Americans : 57 / 77
Chinese : 10 / 17
British : 30 / 31
UK_Pacific : 10 / 23
Italians : 14 / 15
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux -
Wanna scramble that Tac from Japan?
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yea
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy BordeauxCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 6 fighters and 3 tactical_bombers
Japanese defend with 1 carrier, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
3 submarines owned by the Japanese Submerged
Americans win, taking Iwo Jima from Japanese with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 fightersNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 26 Sea Zone to 17 Sea Zone
2 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
3 infantry moved from Brazil to British Guiana
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 88 Sea ZonePlace Units - Americans
2 artilleries and 4 infantry placed in Western United States
4 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 armour placed in Normandy Bordeaux
Americans undo move 3.
Americans undo move 1.
2 artilleries, 1 fighter and 3 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 artilleries and 7 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Anhwe to KwangsiPlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from Kwangsi to French Indo China
UK_Pacific take French Indo China from Japanese
4 mech_infantrys moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
3 infantry moved from Eastern Persia to West India
1 armour, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Tunisia to Algeria
2 battleships, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Shan State
British attack with 1 armour, 1 infantry and 6 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 3 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 armour moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans
2 armour moved from Eastern Poland to Novgorod
1 bomber and 1 fighter moved from Romania to NovgorodCombat - Italians
Battle in Novgorod
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Novgorod, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Novgorod
Italians win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber and 1 fighter moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Romania : 1 mech_infantry
Holland Belgium : 1 armour
Northern Italy : 1 armour, 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Yugoslavia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 30 / 42
Japanese : 40 / 50
Americans : 55 / 82
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 16 / 17
Italians : 20 / 25
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
3 armour and 4 mech_infantrys moved from Belarus to Karelia
3 artilleries and 5 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 armour moved from Belarus to Karelia
4 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
10 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Belarus to Smolensk
3 mech_infantrys moved from Belarus to SmolenskCombat - Germans
Battle in Karelia
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 bomber, 2 fighters and 1 tactical_bomber
Germans roll dice for 4 armour and 4 mech_infantrys in Karelia, round 2 : 3/8 hits
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Karelia, round 2 : 2/4 hits
1 bomber owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Karelia
Germans roll dice for 4 armour and 2 mech_infantrys in Karelia, round 3 : 3/6 hits
Russians roll dice for 1 fighter in Karelia, round 3 : 1/1 hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 31
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 bomber, 2 fighters and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
British defend with 1 fighter; Americans defend with 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/14 hits
Americans roll dice for 4 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/12 hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 5 infantry owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 1 bomber and 3 fighters in Normandy Bordeaux, round 3 : 4/8 hits
Americans roll dice for 4 armour and 3 fighters in Normandy Bordeaux, round 3 : 5/7 hits
4 armour owned by the Americans, 3 artilleries owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 1/3 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 1/3 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 5 : 2/2 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 5 : 2/2 hits
1 fighter owned by the Americans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Americans: 4 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Smolensk
Germans attack with 14 armour, 2 artilleries, 9 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 14 armour, 2 artilleries, 9 infantry and 11 mech_infantrys in Smolensk, round 2 : 16/36 hits
Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 3/6 hits
5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 14 armour, 2 artilleries, 6 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 artilleries and 2 infantry moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in France
2 armour and 3 mech_infantrys placed in Western Germany
6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 aaGuns
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 6 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Romania : 4 infantry
Germany : 1 factory_major and 6 infantry
Belarus : 1 flag, 1 infantry and 1 mech_infantry
Karelia : 1 flag, 4 armour and 1 mech_infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 artilleries, 2 infantry and 4 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour
Smolensk : 1 flag, 14 armour, 2 artilleries, 6 infantry and 11 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 49
Russians : 26 / 42
Japanese : 40 / 50
Americans : 55 / 82
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 16 / 17
Italians : 20 / 25
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Bryansk to Russia
3 artilleries and 8 infantry moved from Rostov to Tambov
3 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
11 infantry moved from Amur to Korea
1 mech_infantry moved from Egypt to Tobruk
2 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 artillery and 1 infantry
11 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Rostov to TambovPlace Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs





