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'14 L souL (Axis) v. Shin Ji (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                2 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Bessarabia
                1 fighter moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour, 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Eastern Poland to Romania
                2 infantry moved from Bulgaria to Romania
                1 bomber moved from Bessarabia to Romania

    Place Units - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery and 1 infantry
        Romania : 1 bomber, 1 fighter and 2 infantry
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Eastern Poland : 1 flag, 2 armour, 2 artilleries and 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 46
        Japanese : 38 / 46
        Americans : 57 / 77
        Chinese : 11 / 17
        British : 30 / 31
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,4,5,2,1,5,1,6,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Non Combat Move - French
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory_major; Remaining resources: 46 PUs;
                Germans buy 1 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                5 armour moved from Romania to Belarus
                10 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Baltic States to Belarus
                4 mech_infantrys moved from Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys in Belarus, round 2 :  10/35 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Poland to Eastern Poland
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Poland to Germany
                2 artilleries and 2 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                4 mech_infantrys placed in Germany
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
                EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Romania : 2 artilleries and 2 infantry
        Germany : 2 aaGuns, 1 factory_major and 4 mech_infantrys
        Belarus : 1 flag, 15 armour, 2 artilleries, 9 infantry and 9 mech_infantrys
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 4 armour, 1 bomber, 1 infantry and 6 mech_infantrys
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 32 / 46
        Japanese : 38 / 46
        Americans : 57 / 77
        Chinese : 11 / 17
        British : 30 / 31
        UK_Pacific : 17 / 23
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 8 infantry moved from Karelia to Finland
                1 bomber moved from Ukraine to Finland
                2 fighters and 1 tactical_bomber moved from Russia to Finland
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                6 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 8 infantry
                    Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 1 artillery and 8 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Amur to Korea
                6 infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Archangel to Vologda
                1 artillery and 5 infantry moved from Archangel to Smolensk
                5 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 aaGuns, 3 artilleries and 8 infantry moved from Ukraine to Rostov
                1 bomber, 2 fighters and 1 tactical_bomber moved from Finland to Karelia

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,1,4,3,1
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 54 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Kiangsi to Kwangtung
                3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 bombers moved from Kiangsi to Malaya
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 fighter
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 :  5/7 hits
                        ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 4 infantry
                        AA fire in Korea :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 :  2/7 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 :  2/4 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 3 :  2/5 hits
                        Russians roll dice for 3 infantry in Korea, round 3 :  0/3 hits
                        2 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 4 :  4/5 hits
                        Russians roll dice for 1 infantry in Korea, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 2 bombers
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 armour in Malaya, round 2 :  1/1 hits
                        1 armour owned by the British and 1 bomber owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 armour
                Battle in Shan State
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 :  7/9 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Shan State from UK_Pacific, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from Kwangtung to Siam
                1 bomber moved from Malaya to Siam
                3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                3 carriers and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                1 fighter moved from Korea to 6 Sea Zone
                2 artilleries and 1 mech_infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
        Shantung : 1 flag
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 2 artilleries and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 1 bomber, 3 fighters and 4 tactical_bombers
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        42 Sea Zone : 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport
        37 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 42
        Japanese : 50 / 50
        Americans : 57 / 77
        Chinese : 10 / 17
        British : 30 / 31
        UK_Pacific : 10 / 23
        Italians : 14 / 15
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux

  • 15

    Wanna scramble that Tac from Japan?


  • yea

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Iwo Jima
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters and 3 tactical_bombers
                    Japanese defend with 1 carrier, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    3 submarines owned by the Japanese Submerged
                    Americans win, taking Iwo Jima from Japanese with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 65
                    Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                2 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 88 Sea Zone
                1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 88 Sea Zone

    Place Units - Americans
                2 artilleries and 4 infantry placed in Western United States
                4 transports placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                3 armour placed in Normandy Bordeaux
                Americans undo move 3.
                Americans undo move 1.
                2 artilleries, 1 fighter and 3 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 artilleries and 7 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Anhwe to Kwangsi

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Burma to Shan State
                1 artillery and 4 infantry moved from Kwangsi to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 mech_infantrys moved from Yunnan to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State
                3 infantry moved from Eastern Persia to West India
                1 armour, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from Tunisia to Algeria
                2 battleships, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 2 transports
                    British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Shan State
                    British attack with 1 armour, 1 infantry and 6 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Egypt to Persia
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Americans
                1 armour moved from Northern Italy to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 armour moved from Eastern Poland to Novgorod
                1 bomber and 1 fighter moved from Romania to Novgorod

    Combat - Italians
                Battle in Novgorod
                    Italians attack with 2 armour, 1 bomber and 1 fighter
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 fighter in Novgorod, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Novgorod
                    Italians win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Romania : 1 mech_infantry
        Holland Belgium : 1 armour
        Northern Italy : 1 armour, 1 factory_major and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Belarus : 2 artilleries, 1 bomber, 1 fighter and 1 infantry
        Eastern Poland : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Yugoslavia : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 30 / 42
        Japanese : 40 / 50
        Americans : 55 / 82
        Chinese : 13 / 19
        British : 31 / 31
        UK_Pacific : 16 / 17
        Italians : 20 / 25
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Vologda
                3 armour and 4 mech_infantrys moved from Belarus to Karelia
                3 artilleries and 5 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                1 armour moved from Belarus to Karelia
                4 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
                10 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Belarus to Smolensk
                3 mech_infantrys moved from Belarus to Smolensk

    Combat - Germans
                Battle in Karelia
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 bomber, 2 fighters and 1 tactical_bomber
                        Germans roll dice for 4 armour and 4 mech_infantrys in Karelia, round 2 :  3/8 hits
                        Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Karelia, round 2 :  2/4 hits
                        1 bomber owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Karelia
                        Germans roll dice for 4 armour and 2 mech_infantrys in Karelia, round 3 :  3/6 hits
                        Russians roll dice for 1 fighter in Karelia, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 31
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 bomber, 2 fighters and 1 tactical_bomber
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
                    British defend with 1 fighter; Americans defend with 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/14 hits
                        Americans roll dice for 4 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  6/12 hits
                        1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 5 infantry owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 3 artilleries, 1 bomber and 3 fighters in Normandy Bordeaux, round 3 :  4/8 hits
                        Americans roll dice for 4 armour and 3 fighters in Normandy Bordeaux, round 3 :  5/7 hits
                        4 armour owned by the Americans, 3 artilleries owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 :  1/3 hits
                        Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 :  1/3 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 5 :  2/2 hits
                        Americans roll dice for 2 fighters in Normandy Bordeaux, round 5 :  2/2 hits
                        1 fighter owned by the Americans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    Americans win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 4 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 armour
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Smolensk
                    Germans attack with 14 armour, 2 artilleries, 9 infantry and 11 mech_infantrys
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 14 armour, 2 artilleries, 9 infantry and 11 mech_infantrys in Smolensk, round 2 :  16/36 hits
                        Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 :  3/6 hits
                        5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 14 armour, 2 artilleries, 6 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                4 infantry moved from Bulgaria to Romania
                4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 armour and 3 mech_infantrys placed in Western Germany
                6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 aaGuns
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 6 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Romania : 4 infantry
        Germany : 1 factory_major and 6 infantry
        Belarus : 1 flag, 1 infantry and 1 mech_infantry
        Karelia : 1 flag, 4 armour and 1 mech_infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 2 artilleries, 2 infantry and 4 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour
        Smolensk : 1 flag, 14 armour, 2 artilleries, 6 infantry and 11 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 26 / 42
        Japanese : 40 / 50
        Americans : 55 / 82
        Chinese : 13 / 19
        British : 31 / 31
        UK_Pacific : 16 / 17
        Italians : 20 / 25
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                6 infantry moved from Bryansk to Russia
                3 artilleries and 8 infantry moved from Rostov to Tambov
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                11 infantry moved from Amur to Korea
                1 mech_infantry moved from Egypt to Tobruk
                2 armour and 1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Korea
                    Russians attack with 11 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    11 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Rostov to Tambov

    Place Units - Russians
                4 artilleries, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
                1 bomber moved from Siam to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
                1 fighter moved from Siam to Yunnan
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                2 carriers moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 1 cruiser and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 2 carriers, 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 artilleries, 4 fighters and 4 tactical_bombers
                    British defend with 1 armour, 1 infantry and 6 mech_infantrys
                        Japanese roll dice for 2 artilleries, 4 fighters and 4 tactical_bombers in Shan State, round 2 :  7/10 hits
                        UK_Pacific roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Shan State, round 2 :  3/8 hits
                        1 infantry owned by the British, 6 mech_infantrys owned by the British, 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in Shan State, round 3 :  3/7 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  1/1 hits
                        1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 artilleries, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 infantry and 6 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 fighter
                    British defend with 2 aaGuns
                        AA fire in Yunnan :  0/1 hits
                        2 aaGuns owned by the British lost in Yunnan
                    Japanese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for British: 2 aaGuns
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 41 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Japanese
                1 tactical_bomber moved from Siam to 37 Sea Zone
                1 bomber moved from 37 Sea Zone to Malaya
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Malaya
                1 mech_infantry moved from Kiangsu to Jehol
                2 artilleries moved from Kiangsu to Shantung
                1 artillery moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 bomber and 2 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
        Shantung : 1 flag, 2 artilleries
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
        Chahar : 1 flag
        Malaya : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Celebes : 1 flag
        Java : 1 flag
        41 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        37 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 submarine
        20 Sea Zone : 2 submarines
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 27 / 34
        Japanese : 40 / 46
        Americans : 55 / 82
        Chinese : 13 / 19
        British : 31 / 31
        UK_Pacific : 16 / 17
        Italians : 19 / 25
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 3 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea

  • 15

    Suicide scramble?

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