Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
14L G40 snake11eyes (allies +133) v Bold (axis) - game 1
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That wraps it up ill edit accordingly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 infantry moved from West India to India
1 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 carriers, 6 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Korea to 35 Sea Zone
2 bombers moved from Kansu to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to BurmaCombat - Americans
Americans creates battle in territory 17 Sea Zone
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Japanese scrambles 1 units out of Shan State to defend against the attack in 38 Sea Zone
Japanese scrambles to create a battle in territory 38 Sea Zone
Japanese scrambles 2 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in Celebes
Battle in 38 Sea Zone
Americans attack with 1 transport
Japanese defend with 1 tactical_bomber
Japanese win, taking 17 Sea Zone from Japanese, taking Celebes from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in India
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Strategic bombing raid in Shan State
Bombing raid in Shan State rolls: 6,3 and causes: 6 damage to unit: airfield
Bombing raid in Shan State causes 6 damage total.
Battle in Buryatia
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in 37 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 carriers, 6 destroyers, 3 fighters and 2 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier and 1 transport remaining. Battle score for attacker is -26
Casualties for Japanese: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 carriers, 6 destroyers, 3 fighters and 2 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 38 Sea Zone back to originating territory: Shan State
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 bombers moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Buryatia to Korea
1 infantry moved from Manchuria to Jehol
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 79 Sea Zone to 72 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers placed in 6 Sea Zone
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
So I have des acc 2 ftr 2 damaged bat left in the zone right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to KweichowCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
UK still needed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
Place Units - British
1 destroyer and 2 fighters placed in 98 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
Sorry about that had a comp issue
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Please recheck all the rolls from the z36 battle, i thought i was down to 1 acc.
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z37 that is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry and 2 mech_infantrys moved from Belarus to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
3 aaGuns moved from Albania to Greece
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 96 Sea Zone to Southern Italy
1 carrier and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
Sorry for delay was away for a few days, I will recheck the rolls
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Looks like it will actually be 2 damaged carriers 2 damaged battleships 1 destroyer and 2 fighters left, I went over it twice if you would also like to go over once just to verify that would be great thanks.
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Damaged acc, 2 cru
perhaps the confusion is here - i said take a hit to the damaged acc, NOT to damage another acc.
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Looks like it will actually be 2 damaged carriers 2 damaged battleships 1 destroyer and 2 fighters left, I went over it twice if you would also like to go over once just to verify that would be great thanks.
yeah so it’s what i said, des, acc, 2 damaged bat, 2 ftr.
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Sounds good ya that’s probably where I messed up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
5 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 5 destroyers
Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Java from Japanese with 2 battleships, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -32
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 5 destroyers
2 fighters owned by the Japanese forced to land in Shan StateNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 armour placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 bomber moved from Normandy Bordeaux to 103 Sea Zone
1 fighter moved from 92 Sea Zone to 103 Sea Zone
1 mech_infantry moved from Libya to Tunisia
Germans take Tunisia from French
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Belarus to Smolensk
1 bomber moved from Greece to Smolensk
1 armour moved from Belarus to Bessarabia
2 fighters moved from Greece to BessarabiaCombat - Germans
Battle in 103 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer; Americans defend with 2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports
Americans win with 2 destroyers and 3 transports remaining. Battle score for attacker is -22
Casualties for Germans: 1 bomber, 1 destroyer and 1 fighter
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Battle in Bessarabia
Germans attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Germans win, taking Gibraltar from British with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Bessarabia to Greece
1 bomber moved from Smolensk to Eastern Poland
4 aaGuns, 24 artilleries and 39 infantry moved from Belarus to Eastern Poland
1 carrier moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
2 submarines moved from 96 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Northern Italy to Western Germany
2 armour and 1 mech_infantry moved from Northern Italy to Romania
3 armour moved from Greece to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Greece to Romania
2 destroyers moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
2 destroyers placed in 99 Sea Zone
1 destroyer placed in 97 Sea Zone
3 artilleries placed in Novgorod
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Sorry for delay ,will finish move by tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Italians
1 armour moved from Buryatia to Sakha
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to 96 Sea ZoneCombat - Russians
Battle in 96 Sea Zone
Russians attack with 1 bomber
Germans defend with 2 destroyers
Germans win with 2 destroyers remaining. Battle score for attacker is -12
Casualties for Russians: 1 bomber
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
8 infantry moved from Russia to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 aaGun and 4 infantry moved from Jehol to Manchuria
1 armour moved from Caucasus to IraqPlace Units - Russians
1 armour placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs





