@SuperbattleshipYamato no scramble thanks
G40 2nd edition - Slovenehero (Axis) vs Caesar1 (Allies)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Queensland to 63 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from Queensland to 30 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
4 fighters moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 25 Sea Zone -
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Queensland to 63 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from Queensland to 30 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
4 fighters moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 9 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese roll dice for 9 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 9/12 hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/6 hits
2 fighters owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 transport owned by the Americans and 3 fighters owned by the Japanese lost in 26 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 30 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 30 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 30 Sea Zone
Japanese win, taking Midway from Americans with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 63 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 bomber and 2 fighters in 63 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship in 63 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 63 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 63 Sea Zone to Queensland
1 fighter moved from 63 Sea Zone to Queensland
6 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
6 artilleries and 9 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Vologda to Smolensk
1 fighter moved from Kwangtung to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Marshall Islands
1 bomber moved from Japan to Marshall Islands
1 fighter moved from 30 Sea Zone to Marshall Islands
1 fighter moved from 30 Sea Zone to Marshall Islands
5 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from 63 Sea Zone to PhilippinesPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
3 armour placed in Kiangsu
1 destroyer placed in 54 Sea Zone
2 submarines placed in 54 Sea Zone
1 infantry placed in New South Wales
Japanese undo move 5.
Japanese undo move 4.
1 destroyer placed in 6 Sea Zone
2 submarines placed in 54 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Marshall Islands : 3 bombers and 2 fighters
Shantung : 1 flag
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 9 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 battleship and 3 transports
36 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
25 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
20 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
54 Sea Zone : 2 submarines
62 Sea Zone : 1 flag
Vologda : 1 flag
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 57 / 67
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 36
UK_Pacific : 10 / 18
Italians : 17 / 20
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.057
Median : 3.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 35Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.800
Median : 2.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Sicily to 95 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Libya
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
3 submarines moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
3 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 101 Sea Zone to 64 Sea ZonePlace Units - Americans
3 carriers and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
10 Sea Zone : 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry
Libya : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Sicily : 1 flag
96 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
64 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 57 / 67
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 36
UK_Pacific : 10 / 18
Italians : 17 / 20
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 10 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 artillery and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 5 artilleries, 1 fighter and 15 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 36
UK_Pacific : 13 / 18
Italians : 17 / 20
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 bomber and 4 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Kazakhstan to MalayaCombat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.Non Combat Move - British
1 fighter moved from Kazakhstan to India
1 fighter moved from Persia to India
4 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
5 infantry moved from Yunnan to Kwangsi
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 carrier moved from 81 Sea Zone to 96 Sea ZonePlace Units - British
3 submarines placed in 81 Sea Zone
1 submarine placed in 80 Sea Zone
1 bomber placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Kwangsi : 2 aaGuns, 3 artilleries and 22 infantry
Siam : 1 flag
Yunnan : 1 armour and 2 mech_infantrys
Shan State : 1 aaGun and 8 infantry
India : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Syria : 1 flag
Caucasus : 1 infantry
80 Sea Zone : 1 submarine
96 Sea Zone : 1 carrier
Iraq : 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 3 submarines
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 bomber and 1 factory_minorProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 17 / 20
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
Average roll : 2.333
Median : 2.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Bellissima partita Daniele, errori bestiali da entrambe le parti che portano ad una risoluzione COMPLETAMENTE diversa dalle aspettative tipiche!
Mentre mi guardavo i turni pensavo che il giocatore dell’Asse volesse trarti in inganno e portare le truppe veloci tedesce in medio oriente ed eventualmente in India per assicurare una vittoria nel Pacifico ma NO, lui resta lì sotto Mosca (senza speranze) e intanto ti sta prendendo le Hawaii.
Ora la partita si gioca in Asia: deve riuscire a controllare il continente (Hong Kong e Shangai) e resistere al contrattacco Americano.
E’ bellissimo sto game. -
Grazie ma siete tutti italiani?? :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 tactical_bomber moved from 97 Sea Zone to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 armour
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
97 Sea Zone : 1 destroyer and 5 submarinesProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 17 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
si :), peccato per il mio errore in australia, ha condizionato la mia partita, per il resto tranne un pò di sfurtuna quà e là avrei fatto le stesse scelte.
Ben giocata dall’asse ;) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Kazakhstan to Shan StateTurn Complete - ANZAC
Territory Summary for ANZAC :
Shan State : 1 fighter
New Zealand : 1 airfield and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 17 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 17 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Beh fantastico, pensavo fossi un expat americano o britannico a Roma ! Bella partita :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
3 fighters moved from Bryansk to Volgograd
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Novgorod to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Volgograd, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 fighters moved from Volgograd to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 aaGuns moved from Western Germany to Germany
1 bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Bryansk to 97 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 105 Sea ZonePlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
3 submarines placed in 97 Sea Zone
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Germany : 3 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 32 armour, 21 artilleries, 3 fighters, 37 infantry and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 cruiser
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 1 infantry
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 71
Russians : 25 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 17 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
1 infantry moved from Caucasus to Volgograd
5 fighters moved from Russia to Volgograd
1 mech_infantry moved from Tunisia to Algeria
Russians take Algeria from Italians
1 armour moved from Northwest Persia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 5 fighters and 1 infantry in Volgograd, round 2 : 5/7 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Volgograd to Russia
4 infantry moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Sakha to Amur
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
1 armour and 9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 47 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Amur : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 2 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 39 artilleries, 1 factory_major, 5 fighters, 79 infantry and 1 mech_infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Samara : 1 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 14 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,125
Median : 3,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,286
Median : 3,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung
3 armour moved from Kiangsu to Kwangtung
1 armour and 1 artillery moved from Malaya to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
4 fighters moved from 25 Sea Zone to Hawaiian Islands
5 carriers moved from 25 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
4 artilleries moved from 20 Sea Zone to Kwangtung
4 infantry moved from 20 Sea Zone to Kwangtung
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/9 hits
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 4 armour, 14 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 4 armour, 14 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 14/42 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 armour, 14 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
3 bombers moved from Marshall Islands to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Marshall Islands to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Marshall Islands to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 submarine placed in 54 Sea Zone
1 armour and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Korea : 1 aaGun and 1 fighter
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 4 armour, 14 artilleries, 1 harbour, 21 infantry and 1 mech_infantry
Queensland : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Victoria : 1 flag, 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
20 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 56 / 71
Americans : 51 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 10 / 7
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 5 times
Average roll : 3,518
Median : 3,500
Variance : 1,309
Standard Deviation : 1,144
Total rolls : 56Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 5 times
Average roll : 3,528
Median : 4,000
Variance : 1,135
Standard Deviation : 1,065
Total rolls : 53UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 2 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 7/12 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 11/19 hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 7 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 6/9 hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 12/19 hits
1 submarine owned by the Americans, 7 fighters owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 transports owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
2 mech_infantrys owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -99
Casualties for Japanese: 4 carriers, 2 destroyers and 3 submarines
Casualties for Americans: 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
3 tactical_bombers owned by the Japanese and 7 fighters owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
4 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 infantry
Libya : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Sicily : 1 flag
96 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
64 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 56 / 71
Americans : 51 / 66
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 10 / 7
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,227
Median : 3,000
Variance : 0,985
Standard Deviation : 0,992
Total rolls : 66Japanese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,171
Median : 3,000
Variance : 1,025
Standard Deviation : 1,012
Total rolls : 41Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,320
Median : 3,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
5 artilleries, 1 fighter and 15 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 4 armour, 14 artilleries, 1 harbour, 21 infantry and 1 mech_infantry
Chinese roll dice for 5 artilleries, 1 fighter and 15 infantry in Kwangtung, round 2 : 5/21 hits
Japanese roll dice for 4 armour, 14 artilleries, 21 infantry and 1 mech_infantry in Kwangtung, round 2 : 14/40 hits
5 infantry owned by the Japanese and 14 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 5 artilleries, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/7 hits
Japanese roll dice for 4 armour, 14 artilleries, 16 infantry and 1 mech_infantry in Kwangtung, round 3 : 12/35 hits
1 fighter owned by the Chinese, 5 artilleries owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win with 4 armour, 14 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is -57
Casualties for Japanese: 6 infantry
Casualties for Chinese: 5 artilleries, 1 fighter and 15 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 3 artilleries and 2 infantry
Jehol : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 54 / 71
Americans : 51 / 66
Chinese : 14 / 20
British : 31 / 33
UK_Pacific : 10 / 7
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 29 times
3 was rolled 33 times
4 was rolled 30 times
5 was rolled 18 times
6 was rolled 33 times
Average roll : 3,497
Median : 3,000
Variance : 0,946
Standard Deviation : 0,973
Total rolls : 169Japanese Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3,466
Median : 3,000
Variance : 0,470
Standard Deviation : 0,685
Total rolls : 116Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,786
Median : 4,000
Variance : 0,741
Standard Deviation : 0,861
Total rolls : 28Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,320
Median : 3,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 22 infantry moved from Kwangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
3 fighters moved from India to Kwangtung
1 bomber moved from Persia to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kwangtung
British attack with 1 armour, 3 artilleries, 3 fighters, 22 infantry and 2 mech_infantrys
Japanese defend with 4 armour, 14 artilleries, 1 harbour, 15 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 3 fighters, 22 infantry and 2 mech_infantrys in Kwangtung, round 2 : 3/31 hits
Japanese roll dice for 4 armour, 14 artilleries, 15 infantry and 1 mech_infantry in Kwangtung, round 2 : 10/34 hits
10 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 3 fighters, 12 infantry and 2 mech_infantrys in Kwangtung, round 3 : 7/21 hits
Japanese roll dice for 4 armour, 14 artilleries, 12 infantry and 1 mech_infantry in Kwangtung, round 3 : 8/31 hits
8 infantry owned by the British and 7 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys in Kwangtung, round 4 : 6/13 hits
Japanese roll dice for 4 armour, 14 artilleries, 5 infantry and 1 mech_infantry in Kwangtung, round 4 : 10/24 hits
4 infantry owned by the British, 5 infantry owned by the Japanese, 3 artilleries owned by the British, 2 mech_infantrys owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 armour and 2 fighters in Kwangtung, round 5 : 2/3 hits
Japanese roll dice for 4 armour and 14 artilleries in Kwangtung, round 5 : 7/18 hits
1 armour owned by the British, 2 fighters owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese win with 4 armour and 12 artilleries remaining. Battle score for attacker is -65
Casualties for Japanese: 2 artilleries, 15 infantry and 1 mech_infantry
Casualties for British: 1 armour, 3 artilleries, 3 fighters, 22 infantry and 2 mech_infantrysNon Combat Move - British
3 submarines moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Ukraine to RussiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs totalTerritory Summary for British and UK_Pacific :
Kwangsi : 2 aaGuns
Siam : 1 flag
Shan State : 1 aaGun and 8 infantry
India : 1 airfield, 1 factory_major and 1 harbour
French Indo China : 1 flag
39 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Syria : 1 flag
Russia : 1 bomber
Caucasus : 1 infantry
96 Sea Zone : 1 carrier, 2 fighters and 3 submarines
Iraq : 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 54 / 71
Americans : 51 / 66
Chinese : 14 / 20
British : 31 / 36
UK_Pacific : 10 / 9
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 89 times
2 was rolled 98 times
3 was rolled 104 times
4 was rolled 102 times
5 was rolled 72 times
6 was rolled 108 times
Average roll : 3,513
Median : 3,000
Variance : 1,526
Standard Deviation : 1,235
Total rolls : 573Null / Other
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 39 times
4 was rolled 37 times
5 was rolled 29 times
6 was rolled 44 times
Average roll : 3,511
Median : 3,000
Variance : 0,567
Standard Deviation : 0,753
Total rolls : 225Japanese Combat
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 39 times
4 was rolled 37 times
5 was rolled 29 times
6 was rolled 44 times
Average roll : 3,511
Median : 3,000
Variance : 0,567
Standard Deviation : 0,753
Total rolls : 225Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3,485
Median : 4,000
Variance : 1,284
Standard Deviation : 1,133
Total rolls : 68Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,786
Median : 4,000
Variance : 0,741
Standard Deviation : 0,861
Total rolls : 28Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,320
Median : 3,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25 -
bella partita! Ormai le mosse erano ovvie :evil:… io avrei fatto lo stesso. Ho rischiato con quell’attacco nel pacifico in australia e mi è andata male, capita :| … aspetto la rivincita! Stesse fazioni?