yeah you did push it too far lol
Whackamatt (Allies +11) vs. souL (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_minor; Remaining resources: 101 PUs;
Germans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
10 armour moved from Persia to Syria
2 armour and 2 mech_infantrys moved from Northwest Persia to Syria
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4,4,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: airfield = 3, factory_major = 15
Battle in Syria
Germans attack with 12 armour and 2 mech_infantrys
British defend with 1 fighter
Germans roll dice for 12 armour and 2 mech_infantrys in Syria, round 2 : 8/14 hits
British roll dice for 1 fighter in Syria, round 2 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Syria
Germans win, taking Syria from British with 12 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighterNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Russia to Samara
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
4 bombers moved from United Kingdom to Western Germany
5 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Szechwan to KazakhstanPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsTerritory Summary for Germans :
Szechwan : 1 flag
Sikang : 1 flag
Yenisey : 2 armour and 3 mech_infantrys
Kazakhstan : 1 armour and 3 mech_infantrys
Trans-Jordan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 12 armour and 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 4 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 factory_minor and 3 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Northwest Persia : 1 flag, 3 aaGuns, 3 armour, 1 artillery, 5 infantry and 6 mech_infantrys
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 100
Russians : 3 / 0
Japanese : 24 / 32
Americans : 62 / 87
Chinese : 12 / 13
British : 30 / 39
UK_Pacific : 22 / 23
Italians : 17 / 24
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from AmericansCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kiangsu
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
3 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
3 fighters and 1 tactical_bomber moved from Japan to KwangtungPlace Units - Japanese
1 armour and 2 infantry placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 mech_infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 8 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor, 8 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 5 tactical_bombers
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
French Indo China : 1 flag, 1 mech_infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 73 / 100
Russians : 3 / 0
Japanese : 30 / 30
Americans : 60 / 87
Chinese : 8 / 13
British : 30 / 39
UK_Pacific : 22 / 23
Italians : 17 / 24
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Buryatia to Yenisey
1 armour moved from Burma to French Indo China
2 fighters moved from India to Ethiopia
1 fighter moved from India to French Indo China
1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 destroyers, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Midway to 6 Sea Zone
3 destroyers and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Nigeria
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in French Indo China
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 mech_infantry
Americans win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Yenisey
Americans attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
retreated to Yenisey
Japanese win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 armour and 1 mech_infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Shantung to Yakut S.S.R.
3 armour moved from Korea to Buryatia
1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from India to West India
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to AlgeriaPlace Units - Americans
3 armour placed in Korea
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Italians
11 infantry moved from Shantung to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 11 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsu from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 24 PUs;
British buy 3 aaGuns and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Gibraltar to Egypt
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
3 fighters moved from Union of South Africa to Egypt
1 armour moved from Shan State to Kwangsi
Chinese take Kwangsi from Japanese
1 armour and 3 infantry moved from Burma to Yunnan
1 armour and 3 infantry moved from Morocco to AlgeriaCombat - British
Battle in Yunnan
British attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 5 infantry moved from Burma to India
2 armour and 8 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
EDIT: 2 destroyers moved from 39 Sea Zone to 79 Sea ZonePlace Units - British
3 aaGuns placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 harbour placed in West India
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 24 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
2 infantry moved from France to Northern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsTerritory Summary for Italians :
Shensi : 1 flag
Kazakhstan : 1 flag
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Bessarabia : 2 infantry
Ukraine : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Greece : 1 flag
Iraq : 1 flag
Northwest Persia : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Yugoslavia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 73 / 100
Russians : 3 / 0
Japanese : 22 / 30
Americans : 62 / 88
Chinese : 15 / 14
British : 30 / 30
UK_Pacific : 22 / 24
Italians : 16 / 17
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from India to Ethiopia
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 62 Sea Zone to JavaNon Combat Move - ANZAC
2 aaGuns and 2 infantry moved from Java to 42 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 42 Sea Zone to 79 Sea Zone
2 aaGuns and 2 infantry moved from 79 Sea Zone to West India
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 79 Sea ZonePlace Units - ANZAC
1 fighter and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour and 1 mech_infantry moved from Olgiy to Tsagaan Olom
Germans take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Yenisey to Tsagaan Olom
Germans take Dzavhan from Russians
4 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Turkmenistan to KazakhstanCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
12 armour and 1 mech_infantry moved from Syria to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Samara to Novosibirsk
2 fighters moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 bomber, 2 fighters and 1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsTerritory Summary for Germans :
Szechwan : 1 flag
Sikang : 1 flag
Kazakhstan : 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag, 2 armour and 2 mech_infantrys
Trans-Jordan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 1 fighter and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 2 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Northwest Persia : 1 flag, 3 aaGuns, 17 armour, 1 artillery, 5 infantry and 17 mech_infantrys
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 102
Russians : 3 / 0
Japanese : 22 / 30
Americans : 62 / 88
Chinese : 15 / 14
British : 30 / 30
UK_Pacific : 22 / 24
Italians : 16 / 17
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangtung to Kwangsi
8 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 armour
Japanese roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 8/15 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
8 fighters and 5 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,4,1,5,5,4,3,2,1,1,1,4,1,5,3,1,1,4,2,2,3,5,3,2,6,3,5,1
Japanese collect 15 PUs (8 lost to blockades); end with 15 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor, 8 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 5 tactical_bombers
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 73 / 102
Russians : 3 / 0
Japanese : 23 / 15
Americans : 62 / 88
Chinese : 14 / 14
British : 30 / 30
UK_Pacific : 22 / 24
Italians : 16 / 17
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
3 armour moved from Ulaanbaatar to Buyant-Uhaa
2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Buyant-Uhaa
1 infantry moved from Yakut S.S.R. to Buryatia
3 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
1 armour moved from French Indo China to Szechwan
Chinese take Szechwan from Germans
1 transport moved from 79 Sea Zone to 42 Sea Zone
1 bomber moved from Nigeria to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
2 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 armour placed in Korea
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Italians
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair 7 damage on 1 factory_major; Remaining resources: 17 PUs;
British buy 3 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 armour and 3 infantry moved from Algeria to 92 Sea ZoneCombat - British
Battle in Kwangsi
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 7 infantry moved from India to West India
1 armour, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Gibraltar
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Egypt to 98 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 infantry placed in Southern Italy
1 factory_minor placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Romania : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 9 infantry
Rostov : 1 aaGun, 1 artillery and 2 infantry
Ukraine : 2 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Greece : 1 flag
Iraq : 1 flag
Northwest Persia : 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Yugoslavia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 71 / 102
Russians : 3 / 0
Japanese : 19 / 15
Americans : 62 / 87
Chinese : 20 / 24
British : 31 / 38
UK_Pacific : 22 / 22
Italians : 15 / 19
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 fighter and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 42 Sea Zone
1 fighter moved from Java to West IndiaNon Combat Move - ANZAC
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour moved from 42 Sea Zone to Java
1 transport moved from 79 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 armour and 1 mech_infantry moved from Tsagaan Olom to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 armour and 1 mech_infantry moved from Tsagaan Olom to Shensi
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in Szechwan
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
1 armour owned by the Americans lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Shensi
Germans roll dice for 1 armour in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 armour owned by the Germans lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 infantry moved from Novosibirsk to Kansu
3 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
5 infantry moved from France to Northern Italy
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 bomber and 1 fighter placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
2 infantry and 1 mech_infantry placed in Russia
1 artillery placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,2,1,4,1,3,6,1,2,6,2
Germans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsTerritory Summary for Germans :
Suiyuyan : 1 flag
Kansu : 1 flag, 1 armour and 2 infantry
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Sikang : 1 flag, 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
Germany : 1 factory_major
Northern Italy : 1 aaGun and 6 infantry
Southern Italy : 2 fighters, 1 mech_infantry and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 3 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Northwest Persia : 1 flag, 3 aaGuns, 19 armour, 1 artillery, 5 infantry and 22 mech_infantrys
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 74 / 102
Russians : 3 / 0
Japanese : 19 / 15
Americans : 62 / 87
Chinese : 17 / 24
British : 31 / 38
UK_Pacific : 22 / 22
Italians : 15 / 19
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangtung to Kwangsi
8 fighters and 5 tactical_bombers moved from Kwangtung to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/15 hits
Chinese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
8 fighters and 5 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,6,3,6,5,1,6,4,1,4,1,3,4,6,2,6,5,4,3,6,4,1,4,5,1,4,4,6
Japanese collect 13 PUs (8 lost to blockades); end with 19 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 2 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 2 tactical_bombers
Hunan : 1 flag, 1 armour and 1 mech_infantry
Tsinghai : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 8 fighters, 1 harbour, 9 infantry and 5 tactical_bombers
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Central Mongolia : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 74 / 102
Russians : 3 / 0
Japanese : 21 / 19
Americans : 62 / 87
Chinese : 15 / 24
British : 31 / 38
UK_Pacific : 22 / 22
Italians : 15 / 19
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 armour, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to Hunan
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
6 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
5 armour and 1 mech_infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Germans
1 armour moved from Central Mongolia to Suiyuyan
3 armour moved from Korea to Jehol
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Okinawa
Battle in Hunan
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Okinawa from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
3 destroyers and 4 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
3 infantry placed in Korea
Americans undo move 1.
3 armour placed in Korea
2 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 16 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
EDIT: 1 fighter and 2 tactical_bombers moved from Kweichow to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Yunnan
Chinese undo move 1.
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total





