@fasthard nevermind – had a file open from another game ;-) my mistake.
14L g40 snake11eyes (Allies +10) v Whackamatt (Axis) game 2 of 2
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Ok no problem, I hate when that happens such a pain lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Yugoslavia
4 fighters moved from 97 Sea Zone to Yugoslavia
3 bombers moved from United Kingdom to Yugoslavia
2 artilleries and 2 infantry moved from Greece to Bulgaria
1 bomber moved from Ukraine to Yugoslavia
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Soviet Far East
Battle in Yugoslavia
Americans attack with 1 armour, 4 bombers, 4 fighters and 1 mech_infantry
Germans defend with 6 mech_infantrys
Americans win, taking Soviet Far East from Japanese, taking Yugoslavia from Germans with 1 armour, 4 bombers, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 6 mech_infantrys
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 4 transports
Italians defend with 1 destroyer and 1 submarine
Americans win with 2 carriers, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bulgaria
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Americans win, taking Bulgaria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 bombers moved from Yugoslavia to Greece
2 fighters moved from Yugoslavia to Greece
2 fighters moved from Yugoslavia to 97 Sea Zone
6 bombers moved from Western United States to Queensland
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 7 Sea Zone to 6 Sea ZonePlace Units - Americans
1 factory_minor placed in Greece
5 bombers placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
If you wanted to scramble we can roll on forum and edit in
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Kweichow
2 fighters moved from India to Kweichow
1 artillery moved from Burma to Shan State
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Tobruk
3 infantry moved from Northwest Persia to Caucasus
5 armour and 1 mech_infantry moved from Caucasus to BryanskCombat - British
Battle in Kweichow
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Kweichow to Yunnan
4 infantry moved from Burma to Shan State
2 aaGuns, 1 artillery and 11 infantry moved from Burma to YunnanPlace Units - British
1 fighter and 7 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians win, taking Yugoslavia from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Poland
4 aaGuns and 7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3,2,2,2,2,2
Italians collect 0 PUs (9 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 5 destroyers and 1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 5 destroyers and 1 submarine
Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for ANZAC: 1 cruiser, 5 destroyers and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in SumatraNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern Persia to BryanskNon Combat Move - French
Turn Complete - French
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i am going to concede. Slow road to ruin, with no transports in the pacific, being convoyed, and not having all of the DEI, and Germany is just a mess.
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Sounds good, thank you for the games.





