Whackamatt (Allies +11) vs. souL (Axis)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 54 PUs;
                British buy 3 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 battleship, 1 carrier and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                4 destroyers moved from 99 Sea Zone to 97 Sea Zone
                2 destroyers moved from 99 Sea Zone to 94 Sea Zone
                3 infantry moved from Eastern Persia to Persia
                1 armour moved from Trans-Jordan to Persia
                1 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Philippines to Kwangsi

    Combat - British
                Battle in Sumatra
                Battle in Celebes
                Battle in Kwangsi
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Sumatra from Japanese, taking Celebes from Japanese, taking Kwangsi from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 aaGun moved from Yunnan to Kwangsi

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Bulgaria to Greece
                      Italians take Greece from British
                1 armour moved from Greece to Bulgaria
                1 bomber moved from Italian Somaliland to Southern Italy
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                2 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Yugoslavia to Bulgaria

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3,5,5
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 mech_infantry
        Romania : 2 mech_infantrys
        Northern Italy : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Caucasus : 1 flag, 1 artillery and 2 infantry
        Bulgaria : 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 65 / 115
        Russians : 7 / 0
        Japanese : 30 / 43
        Americans : 58 / 85
        Chinese : 13 / 18
        British : 34 / 42
        UK_Pacific : 21 / 22
        Italians : 13 / 7
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • France?

  • 20 18 17 15

    Doh!  I turned out to be THAT guy  :lol:

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                3 infantry moved from Alexandria to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • Happens to the best of us.  And also me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 airfield and 1 harbour; Remaining resources: 108 PUs;
                Germans buy 4 armour, 2 destroyers, 1 factory_minor, 3 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                2 armour moved from Russia to Archangel
                3 mech_infantrys moved from Bryansk to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 armour moved from Russia to Volgograd
                3 armour moved from Ukraine to Caucasus
                3 infantry moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 artillery moved from Tambov to Volgograd
                1 infantry moved from Bryansk to Rostov
                3 aaGuns moved from Bryansk to Rostov
                4 bombers moved from Bryansk to Southern Italy
                1 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                2 destroyers and 1 submarine placed in 112 Sea Zone
                3 fighters placed in Western Germany
                1 factory_minor placed in Rostov
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,2,1,2
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major
        Southern Italy : 4 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 aaGuns, 1 factory_minor and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour and 3 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 9 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 armour, 1 artillery and 3 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 5 / 0
        Japanese : 30 / 43
        Americans : 58 / 85
        Chinese : 13 / 18
        British : 34 / 42
        UK_Pacific : 21 / 22
        Italians : 13 / 7
        ANZAC : 14 / 27
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 armour moved from Iraq to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 1 armour
                    Italians defend with 1 mech_infantry
                    Russians win, taking Northwest Persia from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 infantry moved from Shantung to Anhwe
                1 infantry moved from Jehol to Anhwe
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Anhwe
                1 fighter moved from Shantung to Anhwe
                1 armour moved from Kansu to Chahar
                      Japanese take Suiyuyan from Chinese
                      Japanese take Chahar from Chinese
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in French Indo China
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking French Indo China from French with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 6 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 1 fighter and 1 tactical_bomber; Chinese defend with 2 artilleries, 1 fighter and 4 infantry
                        Japanese roll dice for 6 fighters, 3 infantry and 5 tactical_bombers in Anhwe, round 2 :  9/14 hits
                        Chinese roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 2 :  3/9 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 artilleries owned by the Chinese, 3 infantry owned by the Japanese, 1 fighter owned by the British and 4 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Chinese: 2 artilleries, 1 fighter and 4 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 armour and 1 mech_infantry
                        AA fire in Kwangsi :  0/3 hits
                        Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 :  4/9 hits
                        Chinese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Kwangsi, round 2 :  0/2 hits
                        1 armour owned by the British, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 aaGun, 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Tsinghai: 1 mech_infantry
                EDIT: Changing ownership of Tsinghai from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                6 fighters and 5 tactical_bombers moved from Anhwe to Shantung
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 fighter and 4 infantry placed in Japan
                2 infantry placed in Kwangtung
                3 infantry placed in Shantung
                2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,4,1,2,2,5,6,2,2,3,6,2,6,5,6,6,6,1,3,4,6,3,1,4,4,2,4,5,1,4,1,4,6,1,4,1,3,3,2,6,6,6
                Japanese collect 29 PUs (8 lost to blockades); end with 29 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 2 aaGuns, 1 factory_minor, 6 fighters, 3 infantry and 5 tactical_bombers
        Kwangsi : 1 flag, 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 armour
        Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        19 Sea Zone : 1 cruiser
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 5 / 0
        Japanese : 37 / 29
        Americans : 58 / 85
        Chinese : 8 / 18
        British : 34 / 42
        UK_Pacific : 21 / 22
        Italians : 13 / 7
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 factory_minor, 4 fighters and 5 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
                14 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
                3 cruisers and 6 destroyers moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 bombers moved from Midway to Shantung

  • 20 18 17 15

    kami in SZ19?


  • No, thank you.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 destroyers moved from 110 Sea Zone to 91 Sea Zone
                2 destroyers moved from 94 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from Persia to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Formosa

    Non Combat Move - British
                1 infantry moved from 79 Sea Zone to West India
                5 infantry moved from Burma to India

    Place Units - British
                3 infantry placed in Egypt
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                6 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 6 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Shensi
                      Italians take Shensi from Chinese
                1 bomber moved from Southern Italy to 110 Sea Zone
                3 fighters moved from Southern Italy to 110 Sea Zone


  • scramble?

  • 20 18 17 15

    No thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Shensi
                      Italians take Shensi from Chinese
                1 bomber moved from Southern Italy to 110 Sea Zone
                3 fighters moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Shensi : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 3 fighters
        Western Germany : 1 bomber
        Romania : 2 mech_infantrys
        Northern Italy : 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 1 flag, 1 artillery and 2 infantry
        Bulgaria : 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 5 / 0
        Japanese : 30 / 29
        Americans : 59 / 87
        Chinese : 12 / 19
        British : 34 / 44
        UK_Pacific : 22 / 22
        Italians : 14 / 15
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

Suggested Topics

  • 11
  • 47
  • 84
  • 75
  • 150
  • 240
  • 117
  • 73
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.0k

Users

40.8k

Topics

1.8m

Posts