@discalced
it got me off my build path so probably not unless germany makes it worth it, I have forgotten my japan build and strategy, i am sure I wrote it down somewhere.
14L G40 arathorn (Axis) vs. Steveo (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Manchuria
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 bomber moved from Russia to Romania
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 factory_minor and 3 fighters
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Romania to Ukraine
2 fighters moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
2 aaGuns, 1 artillery and 11 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
2 infantry moved from Rostov to Ukraine
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan OlomPlace Units - Russians
5 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
Manchuria was sick, sick, sick
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Ya no problem with the edits, if it’s something that doesn’t effect the game I have no problem with edits as long as you ask first:) That reminds me I forgot my French inf so I changed that at start of Russia turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Amur to Manchuria
3 fighters and 4 tactical_bombers moved from Jehol to Yunnan
2 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 7 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Manchuria to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Korea to Manchuria
2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
1 factory_minor placed in French Indo China
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 3.
1 artillery placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
DUDE!!! What is it with your 1s!!! when they come 2 by 2?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Malta to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Ethiopia to KenyaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 105 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
British win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 109 Sea Zone
British attack with 1 fighter
Germans defend with 1 cruiser
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighterNon Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from French West Africa to Gibraltar
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Egypt
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns and 7 infantry moved from Burma to India
2 infantry moved from Shan State to BurmaPlace Units - British
1 factory_minor placed in Egypt
2 destroyers placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 6 infantry -
Lol ya I think I should change all my attacks to only 2 inf :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 bomber moved from Holland Belgium to Greece
2 fighters moved from Holland Belgium to 105 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 4 infantry
Battle in 105 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 105 Sea Zone to Southern France
2 artilleries and 1 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Greece to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
3 fighters moved from Java to IndiaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Bessarabia to Belarus
1 submarine moved from 106 Sea Zone to 89 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
2 aaGuns, 1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Baltic States to Belarus
1 aaGun, 4 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
4 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
4 fighters and 4 tactical_bombers moved from Holland Belgium to Eastern Poland
2 bombers moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsagaan Olom to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
2 artilleries and 4 infantry moved from Smolensk to Belarus
5 armour moved from Russia to Belarus
2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Belarus
4 infantry moved from Ukraine to Western Ukraine
1 artillery and 11 infantry moved from Archangel to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 7 armour, 3 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 6 armour, 5 artilleries, 13 infantry and 4 mech_infantrys
Russians win, taking Belarus from Germans with 7 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 63
Casualties for Germans: 3 aaGuns, 6 armour, 5 artilleries, 13 infantry and 4 mech_infantrys
Casualties for Russians: 1 fighter, 15 infantry and 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
2 aaGuns moved from Smolensk to Russia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns moved from Archangel to VologdaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
That was extremely lucky
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Look at the calc - just sick

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Ya it was 50/50 so I was just planning to strafe depending on dice, sometimes you get lucky, I’m sure you’ll get one too lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
1 armour and 1 mech_infantry moved from Amur to Central Mongolia
Japanese take Ulaanbaatar from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Non Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from Manchuria to 19 Sea Zone
1 aaGun and 7 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Amur
1 infantry moved from French Indo China to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Yunnan
2 artilleries and 2 infantry moved from Kweichow to YunnanPlace Units - Japanese
2 transports placed in 19 Sea Zone
Japanese undo move 1.
1 transport placed in 19 Sea Zone
1 transport placed in 19 Sea Zone
1 destroyer placed in 36 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
That was extremely lucky
That’s what I was thinking. I looked at the map and wondered where all the Germans went. Holy geez, Arathorn . . . which voodoo witch did you piss off? You seem to get these bad battles quite often from what I’ve seen.
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That was extremely lucky
That’s what I was thinking. I looked at the map and wondered where all the Germans went. Holy geez, Arathorn . . . which voodoo witch did you p�ss off? You seem to get these bad battles quite often from what I’ve seen.
It has hit me in every game I am playing - it is ridiculous. Check out my game against Ziggy - and MrRoboto, AND JWW… AAAANNNDD Bjergmose YIKES!.. just twisted… And people are wondering why I always ask them “low luck”?
haha





