Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
96 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 3 transports
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 20 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for ANZAC :
Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 3 submarines and 2 transports
37 Sea Zone : 1 flag, 3 submarines
36 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 submarine and 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Iraq : 2 infantry
Production/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Forgot to move the British tranny in SZ80. Sorry bout that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tsinghai to Suiyuyan
Germans take Suiyuyan from Chinese
1 mech_infantry moved from Tsinghai to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Urals
2 armour and 1 mech_infantry moved from Archangel to Urals
2 mech_infantrys moved from Tsinghai to Novosibirsk
4 armour moved from Tsinghai to Novosibirsk
2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Urals
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 2/4 hits
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Scotland
Battle in Novosibirsk
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Novosibirsk, round 2 : 3/6 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Scotland from British, taking Novosibirsk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
5 armour, 4 artilleries, 9 infantry and 5 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Archangel to Vologda
4 infantry moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
3 infantry moved from Ukraine to Rostov
1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 104 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
4 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Yugoslavia to Western Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 submarines placed in 97 Sea Zone
4 artilleries placed in Western Germany
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 infantry placed in France
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Germans :
Suiyuyan : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
Scotland : 1 flag, 1 airfield, 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 1 aaGun
Southern Italy : 1 fighter
Belarus : 4 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 aaGuns, 9 armour, 7 artilleries, 31 infantry and 25 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 2 armour and 1 mech_infantry
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag, 4 armour and 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 4 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
Bulgaria : 1 flag
97 Sea Zone : 4 submarines
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 68 / 88
Russians : 13 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 1 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 : 2/7 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
3 aaGuns moved from Russia to Tambov
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 artilleries moved from Russia to Tambov
75 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Russia to Tambov
Place Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Egypt : 1 armour
Italian Somaliland : 1 flag
Bryansk : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 aaGuns, 6 artilleries and 84 infantry
Samara : 3 infantry
Iraq : 1 flag
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 65 / 88
Russians : 16 / 23
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 1 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry for taking so long. Life’s been a little more hectic than usual of late.
Sorry for taking so long. Life’s been a little more hectic than usual of late.
I am never one that is in a hurry. While I enjoy the game very much, life does not revolve around it, thus I tend to avoid games where my counterpart is intense about the 72 hour rule. I understand why some want to strictly adhere to the rule, but it takes the enjoyment out of it when it happens.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 29 PUs;
Japanese buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
7 fighters and 7 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 bombers and 1 infantry moved from Hopei to Chahar
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Alaska
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 8/15 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Siberia from Russians, taking Alaska from Americans with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
7 fighters and 7 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Manchuria to French Indo China
3 infantry moved from French Indo China to Shan State
1 fighter moved from Shan State to French Indo China
1 artillery moved from Anhwe to Kweichow
3 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Chahar to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6,5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 38 PUs (14 lost to blockades); end with 38 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 14 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery
Sikang : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag, 1 armour, 6 artilleries and 20 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Alaska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Sumatra : 1 flag, 1 artillery and 3 infantry
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 submarines and 7 tactical_bombers
Production/PUs Summary :
Germans : 65 / 88
Russians : 15 / 23
Japanese : 52 / 38
Americans : 59 / 86
Chinese : 0 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Volgograd
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 110 Sea Zone
Americans attack with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in 34 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
5 submarines moved from 26 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from Algeria to Morocco
Place Units - Americans
1 artillery and 2 infantry placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 submarine
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines and 1 transport
2 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Gibraltar : 2 aaGuns, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
Morocco : 1 flag, 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag
103 Sea Zone : 1 carrier and 1 destroyer
91 Sea Zone : 1 submarine
110 Sea Zone : 3 carriers, 6 fighters, 1 submarine and 6 transports
Production/PUs Summary :
Germans : 63 / 88
Russians : 15 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win, taking Holland Belgium from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 aaGun, 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from 96 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun and 2 infantry moved from India to Burma
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
Place Units - British
2 destroyers placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 artillery and 34 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 1 armour
Ethiopia : 1 flag
Caucasus : 1 infantry
96 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag, 1 submarine
Iraq : 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 9 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers
Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
98 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
110 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 58 / 88
Russians : 17 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 32 / 33
UK_Pacific : 10 / 11
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I really need to stop trying to strat bomb this game…. :P.
I really need to stop trying to strat bomb this game…. :P.
I always have mixed feelings on doing it as well.
I am headed out on vacation tomorrow and will be back on the 21st. There is spotty internet at best at the lake, so no games probably.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries and 3 infantry
British defend with 1 harbour and 1 infantry; Americans defend with 2 aaGuns, 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits
British roll dice for 2 aaGuns, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 : 2/5 hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Gibraltar, round 3 : 0/3 hits
1 infantry owned by the British and 1 aaGun owned by the Americans lost in Gibraltar
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 4 : 0/5 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries and 1 infantry in Gibraltar, round 5 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 6 : 0/2 hits
British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 2 artilleries in Gibraltar, round 7 : 1/2 hits
British roll dice for 1 artillery in Gibraltar, round 7 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 2 aaGuns, 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 carrier and 4 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to France
4 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 2 artilleries and 1 harbour
France : 1 artillery and 4 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
96 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 3 transports
Production/PUs Summary :
Germans : 58 / 88
Russians : 17 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 32 / 33
UK_Pacific : 10 / 11
Italians : 16 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for ANZAC :
Caroline Islands : 3 artilleries, 3 fighters and 3 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 3 submarines and 3 transports
37 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine and 1 transport
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 58 / 88
Russians : 17 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 32 / 33
UK_Pacific : 10 / 11
Italians : 16 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 58 / 88
Russians : 17 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 32 / 33
UK_Pacific : 10 / 11
Italians : 16 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am headed out on vacation tomorrow and will be back on the 21st. There is spotty internet at best at the lake, so no games probably.
Have fun :).
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
9 armour, 6 artilleries, 29 infantry and 25 mech_infantrys moved from Rostov to Bryansk
1 armour and 4 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
2 artilleries and 6 infantry moved from Scotland to 111 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 111 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Urals to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Urals to Samara
1 armour moved from Novosibirsk to Samara
Need scramble orders from the UK…hopefully you got the computer thing fixed. However, DO NOT feel you must resign…I am in no hurry