note that i posted an update, plz use the latest. thanks
14L G40 wheatbeer (Axis) vs Vold (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from RussiansCombat - Germans
Non Combat Move - Germans
1 armour moved from Belarus to Archangel
1 aaGun, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 transport moved from 112 Sea Zone to 114 Sea Zone
4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Vyborg to Belarus
9 infantry moved from Western Germany to 112 Sea Zone
9 infantry and 5 transports moved from 112 Sea Zone to 115 Sea Zone
9 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Gibraltar to Southern Italy
2 bombers moved from Gibraltar to Southern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United KingdomPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 66 / 76
Russians : 21 / 31
Japanese : 40 / 49
Americans : 62 / 87
Chinese : 6 / 6
British : 21 / 0
UK_Pacific : 13 / 13
Italians : 15 / 45
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Russians
1 bomber and 1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Urals
Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Urals to Russia
3 infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
2 artilleries moved from Tambov to Russia
1 aaGun and 14 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 fighters placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
9 artilleries and 7 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Kwangtung to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 18 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 artillery moved from Amur to Siberia
1 bomber moved from Belarus to Vologda
1 bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Rostov
1 bomber moved from Belarus to BryanskCombat - Japanese
Battle in Caroline Islands
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Caroline Islands from Americans, taking Siberia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Bryansk
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Vologda, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Rostov
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Hunan to Chahar
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
1 infantry moved from Korea to Manchuria
1 aaGun, 2 artilleries and 2 infantry moved from Amur to Manchuria
1 tactical_bomber moved from 18 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to Siam
1 mech_infantry moved from French Indo China to Kwangtung
2 bombers moved from Bryansk to Novgorod
1 bomber moved from Vologda to NovgorodPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in Manchuria
2 infantry and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Japanese collect 41 PUs (4 lost to blockades); end with 42 PUs totalProduction/PUs Summary :
Germans : 62 / 76
Russians : 23 / 33
Japanese : 45 / 42
Americans : 62 / 87
Chinese : 3 / 6
British : 21 / 0
UK_Pacific : 13 / 13
Italians : 15 / 45
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from JapaneseCombat - Americans
Battle in French Indo ChinaNon Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 4 fighters moved from Yunnan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
3 bombers moved from Western United States to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 5 destroyers and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Siam
1 armour moved from Yunnan to SiamCombat - British
Battle in Siam
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 fighter
British win, taking Siam from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Yunnan to Volgograd
1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Morocco to 101 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from India to BurmaPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to UkraineCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 62 / 76
Russians : 18 / 33
Japanese : 37 / 42
Americans : 64 / 92
Chinese : 7 / 13
British : 21 / 0
UK_Pacific : 15 / 16
Italians : 20 / 33
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 6 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to ArchangelCombat - Germans
Non Combat Move - Germans
4 artilleries and 15 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 aaGun, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
10 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to Belarus
1 mech_infantry moved from Belarus to RostovPlace Units - Germans
1 destroyer placed in 112 Sea Zone
6 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 63 / 80
Russians : 17 / 33
Japanese : 37 / 42
Americans : 64 / 92
Chinese : 7 / 13
British : 21 / 0
UK_Pacific : 15 / 16
Italians : 20 / 33
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Rostov
1 bomber moved from Egypt to Caucasus
1 bomber moved from Egypt to Rostov
1 bomber moved from Egypt to UkraineCombat - Russians
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Caucasus
Russians attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber and 1 fighter moved from Rostov to Russia
2 fighters moved from Caucasus to Russia
1 bomber moved from Caucasus to Volgograd
1 aaGun and 14 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 fighters placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Chahar to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 bombers moved from Novgorod to Rostov
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Americans, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win, taking Java from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Japanese attack with 3 bombers
Russians defend with 1 infantry
Japanese roll dice for 3 bombers in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Rostov
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 destroyers, 6 fighters, 2 submarines and 7 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 6 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 9/17 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/16 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Americans, 4 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 6 fighters and 6 tactical_bombers in 35 Sea Zone, round 3 : 7/15 hits
Americans roll dice for 1 battleship, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 4/11 hits
2 fighters owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 4 : 6/13 hits
Americans roll dice for 1 battleship, 3 fighters and 1 transport in 35 Sea Zone, round 4 : 3/4 hits
3 fighters owned by the Americans, 1 battleship owned by the Americans, 1 transport owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 105
Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomberNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
9 artilleries and 6 infantry moved from Shensi to Kansu
1 armour and 3 mech_infantrys moved from Chahar to Kansu
2 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Siberia to Buryatia
1 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Siberia to Amur
2 bombers moved from Rostov to Novgorod
1 aaGun, 2 artilleries and 3 infantry moved from Manchuria to JeholPlace Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Japanese collect 46 PUs; end with 48 PUs totalProduction/PUs Summary :
Germans : 63 / 80
Russians : 20 / 30
Japanese : 46 / 48
Americans : 57 / 92
Chinese : 6 / 13
British : 21 / 0
UK_Pacific : 15 / 16
Italians : 16 / 33
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 4 destroyers, 7 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
1 armour and 1 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Shan State to French Indo China
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 7 transports moved from 101 Sea Zone to 11 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to 11 Sea ZonePlace Units - Americans
4 destroyers and 3 transports placed in 10 Sea Zone
4 artilleries and 3 infantry placed in Central United States
3 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5,1,1,4,6,1
Americans collect 55 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 12 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 artillery and 3 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,2,1,2,3,4,4,1
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to Libya
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to LibyaCombat - British
Battle in Libya
British attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 2 artilleries
British win, taking Libya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 2 artilleriesNon Combat Move - British
1 bomber moved from Libya to Egypt
3 mech_infantrys moved from India to Eastern Persia
2 armour, 1 artillery, 2 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 armour moved from Siam to Kwangsi
2 infantry moved from Burma to Shan StatePlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 4 mech_infantrys -
It’s getting pretty hot in this pot…. :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 4 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Italians take Rostov from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits
1 mech_infantry owned by the Italians lost in Caucasus
1 armour owned by the Italians retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun, 1 artillery and 2 infantry moved from Belarus to Bryansk
3 fighters and 1 tactical_bomber moved from Gibraltar to Southern ItalyPlace Units - Italians
4 transports placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 63 / 80
Russians : 18 / 30
Japanese : 43 / 48
Americans : 57 / 82
Chinese : 9 / 14
British : 22 / 0
UK_Pacific : 15 / 15
Italians : 17 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Western Australia to 44 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport
Japanese win with 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to 45 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 6 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Archangel to Bryansk
3 aaGuns, 5 armour, 23 artilleries, 2 bombers, 43 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Archangel to Belarus
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to Bryansk
6 tactical_bombers moved from Western Germany to Belarus
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
2 artilleries placed in United Kingdom
6 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 64 / 74
Russians : 17 / 30
Japanese : 39 / 48
Americans : 57 / 82
Chinese : 9 / 14
British : 22 / 0
UK_Pacific : 15 / 15
Italians : 17 / 28
ANZAC : 18 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





