TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries moved from Tsinghai to Sikang
2 mech_infantrys moved from Hopei to Shensi
3 mech_infantrys moved from Jehol to Hunan
3 mech_infantrys moved from Hopei to Kweichow
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kwangsi
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 bombers and 2 mech_infantrys moved from Turkmenistan to Eastern Persia
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 2 armour and 2 mech_infantrys
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Sikang
Japanese attack with 2 artilleries
British defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
3 mech_infantrys moved from Korea to Jehol
4 artilleries moved from Yakut S.S.R. to Yenisey
1 artillery moved from Buryatia to Amur
1 mech_infantry moved from Volgograd to Sikang
2 mech_infantrys moved from Russia to Novosibirsk
1 bomber moved from Eastern Persia to Kazakhstan
1 artillery moved from Chahar to Anhwe
8 mech_infantrys moved from Hopei to Shensi
1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,6,4,5,2,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,4,3,3,3,1,2,5,6,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,5,3,1,1,3,2,1,3,4,1,3
Japanese collect 29 PUs (26 lost to blockades); end with 29 PUs total