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14L Steveo(axis)v juanspain(allies+10) tech game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 2 infantry, 9 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 armour moved from Russia to Vologda
2 fighters moved from Smolensk to Vologda
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Germans take Rostov from Russians
3 submarines moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Ukraine to Iraq
2 bombers moved from Ukraine to PersiaCombat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 104 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 3
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 2 armour and 2 fighters
Russians defend with 1 mech_infantry
Germans win, taking Vologda from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
4 armour moved from Russia to Rostov
2 fighters moved from Vologda to Russia
6 aaGuns moved from Russia to Tambov
1 artillery and 4 infantry moved from Novgorod to Vyborg
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Persia to Caucasus
2 bombers moved from Iraq to Caucasus
4 bombers moved from Ukraine to Southern Italy
2 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy
3 fighters moved from Smolensk to Bulgaria
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 artillery moved from Bessarabia to Romania
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from France to Northern Italy
7 mech_infantrys moved from Southern Italy to Northern Italy
7 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in France
3 submarines placed in 105 Sea Zone
1 destroyer and 3 submarines placed in 112 Sea Zone
2 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Urals to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Samara to Urals
Japanese take Urals from Russians
2 artilleries moved from Ulaanbaatar to Yakut S.S.R.
2 artilleries moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Shensi to Kweichow
1 mech_infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
4 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Hunan
2 bombers moved from Kwangtung to India
1 fighter moved from Shensi to Kweichow
1 fighter moved from Hopei to Hunan
1 tactical_bomber moved from Shensi to Kweichow
2 tactical_bombers moved from Hopei to Hunan
1 fighter moved from Japan to Philippines
1 submarine moved from 20 Sea Zone to 38 Sea Zone
2 fighters moved from Kwangtung to KwangsiCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Japanese attack with 4 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Northwest Persia from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Philippines
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
1 fighter moved from Hunan to Kwangtung
3 tactical_bombers moved from Hunan to Kwangtung
2 bombers moved from India to Turkmenistan
2 mech_infantrys moved from Caucasus to Turkmenistan
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Hopei
1 artillery moved from Sikang to Tsinghai
1 tactical_bomber moved from Kweichow to Hopei
3 mech_infantrys moved from Jehol to Hopei
2 mech_infantrys moved from Central Mongolia to Hopei
1 mech_infantry moved from Tsagaan Olom to Hopei
1 artillery moved from Buyant-Uhaa to Chahar
1 artillery moved from Sakha to Buryatia
3 mech_infantrys moved from Korea to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Korea
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,3,4,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,3,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,2,4,1,5,6,1,1,3,4,4,6,1,2,3,3,3,4
Japanese collect 34 PUs (23 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from 92 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 104 Sea Zone
Americans attack with 4 destroyers and 4 fighters
Germans defend with 1 cruiser and 2 submarines
Americans win, taking 19 Sea Zone from Japanese with 3 destroyers and 4 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 2 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 artilleries moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
3 artilleries, 5 carriers, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - British
British repair 0 damage on 2 factory_minors; Remaining resources: 26 PUs;
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 artilleries moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 armour, 6 artilleries and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 mech_infantry moved from Persia to Eastern Persia
3 fighters moved from 104 Sea Zone to 112 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 armour, 6 artilleries, 2 infantry and 3 mech_infantrys
Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
British win, taking Egypt from Italians with 1 armour, 6 artilleries and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 3 artilleries and 5 infantry
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Eastern Persia
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
British attack with 3 artilleries, 2 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
British win, taking Northwest Persia from Japanese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in 112 Sea Zone
British attack with 3 fighters
Germans defend with 1 carrier, 1 destroyer and 3 submarines
3 submarines owned by the Germans Submerged
Units damaged: 1 carrier owned by the Germans
British win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 carrier and 1 destroyerNon Combat Move - British
3 fighters moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 battleship moved from 92 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
8 artilleries moved from Szechwan to Yunnan
4 infantry moved from Szechwan to Yunnan
1 aaGun moved from Szechwan to YunnanPlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4,2,1
British collect 37 PUs (2 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Adding units owned by British to 45 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
6 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Northern Italy to France
5 artilleries and 9 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 45 Sea Zone
1 fighter moved from New South Wales to New Guinea
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 104 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Rostov to Northwest Persia
2 fighters moved from Russia to Northwest Persia
2 bombers moved from Caucasus to Iraq
2 bombers moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 2 armour, 2 bombers, 2 fighters and 4 mech_infantrys
British defend with 3 artilleries, 2 infantry and 1 mech_infantry
Germans win, taking Northwest Persia from British with 2 armour, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 artilleries, 2 infantry and 1 mech_infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Germans
2 bombers moved from Iraq to Southern Italy
2 bombers moved from Northwest Persia to Southern Italy
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery and 4 infantry moved from Vyborg to Finland
1 infantry moved from Archangel to Novgorod
1 armour moved from Vologda to Kazakhstan
3 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
6 aaGuns moved from Tambov to Volgograd
1 artillery moved from Romania to Yugoslavia
3 fighters moved from Bulgaria to Western Germany
9 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
7 infantry moved from Southern Italy to Northern Italy
2 submarines moved from 119 Sea Zone to 112 Sea Zone
6 submarines moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to France
2 fighters moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Poland to Slovakia Hungary
3 mech_infantrys moved from Russia to KazakhstanPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 factory_minor placed in Yugoslavia
2 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Yenisey to Timguska
4 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Timguska from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries moved from Tsinghai to Sikang
2 mech_infantrys moved from Hopei to Shensi
3 mech_infantrys moved from Jehol to Hunan
3 mech_infantrys moved from Hopei to Kweichow
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kwangsi
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 bombers and 2 mech_infantrys moved from Turkmenistan to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 2 armour and 2 mech_infantrys
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Sikang
Japanese attack with 2 artilleries
British defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
3 mech_infantrys moved from Korea to Jehol
4 artilleries moved from Yakut S.S.R. to Yenisey
1 artillery moved from Buryatia to Amur
1 mech_infantry moved from Volgograd to Sikang
2 mech_infantrys moved from Russia to Novosibirsk
1 bomber moved from Eastern Persia to Kazakhstan
1 artillery moved from Chahar to Anhwe
8 mech_infantrys moved from Hopei to Shensi
1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,6,4,5,2,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,4,3,3,3,1,2,5,6,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,5,3,1,1,3,2,1,3,4,1,3
Japanese collect 29 PUs (26 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 110 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyerNon Combat Move - Americans
10 artilleries, 5 carriers, 3 destroyers, 4 fighters, 11 infantry, 1 mech_infantry and 11 transports moved from 104 Sea Zone to 91 Sea Zone
4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 64 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 90 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 31 PUs;
British buy 1 artillery, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Kweichow
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 104 Sea Zone to 91 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to IcelandCombat - British
Battle in Normandy Bordeaux
Battle in Kweichow
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 3 mech_infantrys
British win, taking Normandy Bordeaux from Germans, taking Kweichow from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 infantry
Battle in Northwest Persia
British attack with 1 artillery and 5 infantry
Germans defend with 2 armour and 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iceland
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 1 artillery
British win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
6 artilleries moved from Egypt to Trans-Jordan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
1 infantry moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from Kweichow to YunnanPlace Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 38 PUs (4 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 3 mech_infantrys
EDIT: Adding units owned by British to Egypt: 3 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 transport moved from 81 Sea Zone to 77 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea ZoneCombat - Italians
Battle in French Madagascar
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking French Madagascar from French with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Italian Somaliland
Battle in 110 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win, taking Italian Somaliland from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Holland Belgium
5 artilleries and 9 infantry moved from Northern Italy to Southern Italy
1 artillery moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Combat Move - French
1 fighter moved from 91 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 factory_minor, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
2 mech_infantrys moved from Kazakhstan to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 submarine moved from 112 Sea Zone to 123 Sea Zone
3 infantry moved from France to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Southern Italy to Gibraltar
2 bombers moved from Southern Italy to Persia
2 bombers moved from Southern Italy to Iraq
2 bombers moved from Southern Italy to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4,7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Persia
Germans attack with 2 bombers
British defend with 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Eastern Persia
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Eastern Persia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 6 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 123 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwest Persia
Germans attack with 3 armour, 1 fighter and 3 mech_infantrys
British defend with 1 artillery and 4 infantry
Germans win, taking Northwest Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Szechwan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 bomber moved from Persia to Caucasus
2 bombers moved from Iraq to Caucasus
3 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
6 bombers moved from Normandy Bordeaux to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Novgorod to Karelia
2 submarines moved from 112 Sea Zone to 119 Sea Zone
12 infantry moved from Western Germany to Northern Italy
2 bombers moved from Gibraltar to Southern FrancePlace Units - Germans
1 factory_minor placed in Rostov
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Yugoslavia
10 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs