That went perfectly!
14L arathorn (Axis) vs Ziggurat (Allies +15)
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Wow… yeah, that went about as bad as it could go :P. Might be the final nail there. Go go Egyptian power!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Baltic States
4 mech_infantrys moved from Germany to Baltic States
4 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Norway
2 fighters moved from Novgorod to NorwayCombat - Italians
Air Battle in Norway
Italians attacks with 3 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total -
Wow… yeah, that went about as bad as it could go :P. Might be the final nail there. Go go Egyptian power!!
Yay for me! But it was a very risky battle - it was close to being a coin toss… But I’ll take it :)
We’re about to reach a very fascinating phase!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters moved from 39 Sea Zone to West India
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 cruiser, 3 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Ceylon
Battle in Java
ANZAC attack with 2 armour and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 armour and 2 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 2 armour and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking 6 Sea Zone from Japanese, taking Ceylon from Japanese with 1 artillery remaining. Battle score for attacker is -15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 armour and 2 infantry
Battle in West India
ANZAC attack with 3 fighters
Germans defend with 1 bomber
ANZAC roll dice for 3 fighters in West India, round 2 : 2/3 hits
Japanese roll dice for 1 bomber in West India, round 2 : 0/1 hits
1 bomber owned by the Germans lost in West India
ANZAC win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from West India to 39 Sea Zone
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 armour and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for ANZAC :
Ceylon : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 armour
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 submarine and 2 transports
41 Sea Zone : 1 flag
39 Sea Zone : 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 transport
6 Sea Zone : 1 flag, 3 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 67 / 92
Russians : 1 / 0
Japanese : 28 / 39
Americans : 68 / 93
Chinese : 24 / 24
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 13 / 8
ANZAC : 25 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
112 Sea Zone : 1 destroyer
109 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 67 / 92
Russians : 1 / 0
Japanese : 28 / 39
Americans : 68 / 93
Chinese : 24 / 24
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 13 / 8
ANZAC : 25 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sigh…. Java was only supposed to be a pit stop on the way to Egypt… When the dice turn, damn do they turn hard…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
Germans buy 22 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Finland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
16 armour and 15 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Iraq to Syria
Germans take Syria from British
16 armour and 14 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters and 5 tactical_bombers moved from Novgorod to Finland
2 tactical_bombers moved from Novgorod to Norway
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Finland
2 fighters moved from Novgorod to FinlandCombat - Germans
Air Battle in Norway
Germans attacks with 4 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Norway causes 7 damage total. Damaged units is as follows: harbour = 4, airfield = 3
Battle in Finland
Germans attack with 2 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 2 infantry
Germans win, taking Finland from British with 2 artilleries, 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Trans-Jordan
Germans attack with 16 armour and 14 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Trans-Jordan from British with 16 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
11 artilleries and 22 infantry moved from Novosibirsk to Samara
4 armour and 25 mech_infantrys moved from Novosibirsk to Caucasus
1 armour and 1 mech_infantry moved from Yenisey to Urals
2 fighters moved from Finland to Novgorod
2 fighters and 1 tactical_bomber moved from Norway to Germany
2 tactical_bombers moved from Finland to Novgorod
2 tactical_bombers moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 artillery moved from France to Western Germany
5 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 fighters moved from Finland to Western Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Volgograd
10 infantry placed in Western Germany
8 infantry placed in Germany
3 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
9 artilleries and 63 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
9 infantry moved from Burma to IndiaCombat - Russians
Battle in India
Russians attack with 9 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Russians roll dice for 9 infantry in India, round 2 : 0/9 hits
Japanese roll dice for 1 fighter and 3 infantry in India, round 2 : 1/4 hits
1 infantry owned by the Russians lost in India
Russians roll dice for 8 infantry in India, round 3 : 2/8 hits
Japanese roll dice for 1 fighter and 3 infantry in India, round 3 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in India
Russians roll dice for 7 infantry in India, round 4 : 1/7 hits
Japanese roll dice for 1 fighter and 1 infantry in India, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in India
Russians roll dice for 7 infantry in India, round 5 : 0/7 hits
Japanese roll dice for 1 fighter in India, round 5 : 1/1 hits
1 infantry owned by the Russians lost in India
Russians roll dice for 6 infantry in India, round 6 : 3/6 hits
Japanese roll dice for 1 fighter in India, round 6 : 0/1 hits
1 fighter owned by the Japanese lost in India
Russians win, taking India from Japanese, taking Ceylon from ANZAC, taking Shan State from ANZAC, taking Burma from Chinese, taking Malaya from ANZAC, taking Borneo from ANZAC, taking Kwangtung from Americans with 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Burma to India
4 aaGuns moved from Kansu to Novosibirsk
1 infantry moved from Shensi to KansuTurn Complete - Russians
Territory Summary for Russians :
Kansu : 1 infantry
India : 2 aaGuns and 6 infantry
Amur : 3 infantry
Egypt : 1 armour, 2 fighters and 1 tactical_bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Novosibirsk : 4 aaGuns, 9 artilleries and 63 infantry
114 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 70 / 89
Russians : 2 / 0
Japanese : 25 / 39
Americans : 65 / 93
Chinese : 23 / 24
British : 28 / 38
UK_Pacific : 15 / 0
Italians : 13 / 8
ANZAC : 17 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 20 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Caucasus to Egypt
1 bomber moved from Caucasus to India
2 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 tactical_bomber moved from 76 Sea Zone to Egypt
1 tactical_bomber moved from 76 Sea Zone to Egypt
2 tactical_bombers moved from 76 Sea Zone to Union of South Africa
8 fighters moved from 76 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 carriers moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Persia
1 cruiser moved from 76 Sea Zone to 71 Sea Zone -
I imagine that you don’t want an airbattle - let me know if that was wrong.
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I clicked the wrong button for the battle in South Africa and caused the tacts to do bombing.
Will roll here.
Bombard:
Rolls: 1@3; Total Hits: 01@3: (4)
Rolls: 2@1; Total Hits: 02@1: (3, 6)
Rolls: 2@3; Total Hits: 12@3: (1, 6)Defense round 1
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Round 2.
Rolls: 2@1; Total Hits: 02@1: (3, 4)
Rolls: 2@3; Total Hits: 12@3: (5, 3)Defense:
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 20 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Caucasus to Egypt
1 bomber moved from Caucasus to India
2 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 tactical_bomber moved from 76 Sea Zone to Egypt
1 tactical_bomber moved from 76 Sea Zone to Egypt
2 tactical_bombers moved from 76 Sea Zone to Union of South Africa
8 fighters moved from 76 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 carriers moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Persia
1 cruiser moved from 76 Sea Zone to 71 Sea ZoneCombat - Japanese
Air Battle in Egypt
Japanese attacks with 11 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Egypt rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 10 damage total. Damaged units is as follows: airfield = 3, harbour = 2, factory_minor = 5
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 6,5 and causes: 6 damage to unit: harbour
Bombing raid in Union of South Africa causes 6 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in India causes 6 damage total.
Battle in Union of South Africa
Japanese attack with 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Japanese win, taking Union of South Africa from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 81 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
British defend with 2 transports
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: harbour = 0
EDIT: Adding units owned by Japanese to Union of South Africa: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 81 Sea Zone to Persia
1 tactical_bomber moved from 81 Sea Zone to Persia
8 fighters moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Egypt to 81 Sea Zone
1 bomber moved from India to Eastern Persia
3 artilleries, 3 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 71 Sea Zone
2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Kazakhstan to SamaraPlace Units - Japanese
1 infantry placed in French Indo China
1 fighter and 2 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,1,4,4,3,1
Japanese collect 16 PUs (11 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair 4 damage on 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 86 PUs;
Americans buy 1 armour, 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to France
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter and 2 tactical_bombers moved from Norway to Denmark
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from JapaneseCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Denmark
Americans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 bomber
Americans roll dice for 2 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 3/3 hits
Japanese roll dice for 1 bomber in Eastern Persia, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Eastern Persia
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
2 fighters moved from Eastern Persia to 80 Sea Zone
2 fighters moved from 39 Sea Zone to French Madagascar
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 12 submarines moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 3 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 artilleries, 2 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 3 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 aaGun, 3 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 bomber moved from Central United States to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern United States to Quebec
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 armour moved from Siberia to Buryatia
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Denmark to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 tactical_bomber moved from Denmark to NorwayPlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
1 bomber placed in Central United States
1 fighter placed in 112 Sea Zone
1 fighter and 1 mech_infantry placed in Norway
1 armour and 2 mech_infantrys placed in KoreaTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 2 armour and 1 mech_infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Central United States : 1 bomber and 1 factory_major
Eastern United States : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Quebec : 1 aaGun, 4 artilleries and 4 infantry
Egypt : 1 mech_infantry
United Kingdom : 1 aaGun, 3 artilleries, 3 bombers and 4 infantry
French Madagascar : 2 fighters
Norway : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Denmark : 1 flag, 1 infantry
Libya : 1 flag
112 Sea Zone : 3 carriers, 4 destroyers, 2 fighters and 7 transports
80 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 12 submarines
106 Sea Zone : 1 flag, 4 transports
93 Sea Zone : 2 submarines
109 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 6 transports
97 Sea Zone : 2 submarines
Brazil : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 89
Russians : 2 / 0
Japanese : 26 / 36
Americans : 68 / 94
Chinese : 23 / 24
British : 26 / 38
UK_Pacific : 15 / 0
Italians : 13 / 8
ANZAC : 17 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
9 infantry moved from Burma to Yunnan
1 infantry moved from Hopei to Shensi
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Tsinghai to Sikang
3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
4 infantry placed in Tsinghai
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Shensi : 1 infantry
Yunnan : 9 infantry
Suiyuyan : 3 infantry
Kansu : 7 infantry
Tsinghai : 8 infantry
Sikang : 8 infantryProduction/PUs Summary :
Germans : 68 / 89
Russians : 2 / 0
Japanese : 26 / 36
Americans : 68 / 94
Chinese : 23 / 29
British : 26 / 38
UK_Pacific : 15 / 0
Italians : 13 / 8
ANZAC : 17 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 32 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 3 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 bombers
EDIT: Adding units owned by Americans to Norway: 2 bombers
EDIT: Turning off Edit Mode
1 bomber moved from Kansu to Volgograd
1 battleship and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
4 fighters moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone -
Scramble 113?
-
:mrgreen:
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 32 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 3 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 bombers
EDIT: Adding units owned by Americans to Norway: 2 bombers
EDIT: Turning off Edit Mode
1 bomber moved from Kansu to Volgograd
1 battleship and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
4 fighters moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea ZoneCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 113 Sea Zone
British attack with 1 battleship, 2 destroyers and 6 fighters
Germans defend with 2 submarines
British roll dice for 1 battleship, 2 destroyers and 6 fighters in 113 Sea Zone, round 2 : 3/9 hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
2 submarines owned by the Germans lost in 113 Sea Zone
British win with 1 battleship, 2 destroyers and 6 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
1 bomber moved from Volgograd to Novosibirsk
2 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to Norway
3 mech_infantrys moved from Belgian Congo to Egypt
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 22 infantry, 8 mech_infantrys and 1 tactical_bomber
Scotland : 1 airfield
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Norway : 4 aaGuns, 2 fighters and 8 infantry
Ethiopia : 1 flag
Novosibirsk : 1 bomber
112 Sea Zone : 2 fighters and 3 transports
80 Sea Zone : 1 battleship
113 Sea Zone : 1 battleship and 2 destroyers
109 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 68 / 89
Russians : 2 / 0
Japanese : 26 / 36
Americans : 68 / 94
Chinese : 23 / 29
British : 26 / 29
UK_Pacific : 15 / 20
Italians : 13 / 8
ANZAC : 17 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
FYI, I moved 2 US bombers from London to Norway before the UK dice rolls. Let me know if that’s not ok.





