Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
no scramble in z6, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier, 1 cruiser, 5 destroyers and 3 submarines moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Western United States to 108 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 bomber, 3 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
Combat - Americans
Battle in Korea
Battle in 108 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
Germans defend with 1 submarine
Americans win, taking Korea from Japanese with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 carrier and 1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
1 armour and 1 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 battleship and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from 41 Sea Zone to India
Place Units - UK_Pacific
1 armour and 2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 2 artilleries
noncombat edit - aircraft to malta
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour, 1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from French
Combat - Italians
Battle in Romania
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry and 1 mech_infantry
Italians win, taking Romania from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Eastern Poland to Germany
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
2 artilleries and 4 infantry moved from Tobruk to Libya
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Southern France: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Southern Italy to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter and 1 submarine
Russians defend with 1 destroyer
Germans win, taking 119 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in 127 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Non Combat Move - Germans
1 battleship moved from 125 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 cruiser and 9 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 1 mech_infantry moved from Western Germany to Germany
1 fighter moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Germany
3 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
4 armour and 13 infantry moved from Slovakia Hungary to Germany
2 mech_infantrys moved from Yugoslavia to Germany
1 fighter moved from 119 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
Place Units - Germans
10 artilleries placed in Germany
1 infantry placed in France
5 armour, 2 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Poland to Slovakia Hungary
2 artilleries and 27 infantry moved from Poland to Eastern Poland
1 bomber moved from Russia to Iraq
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 27 infantry
Italians defend with 1 artillery
Russians win, taking Eastern Poland from Italians with 2 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Bessarabia
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Russians attack with 1 bomber and 2 infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 mech_infantrys moved from Novgorod to Eastern Poland
4 aaGuns, 1 armour and 8 mech_infantrys moved from Poland to Eastern Poland
1 fighter moved from Bessarabia to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Iraq to Caucasus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns and 18 infantry moved from Manchuria to Korea
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Urals
Japanese take Urals from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 bombers moved from Szechwan to India
2 fighters moved from Yunnan to India
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Szechwan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
retreated to Burma
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from India to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from India to Hunan
4 infantry moved from Kiangsi to Hunan
1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
2 tactical_bombers moved from Suiyuyan to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Timguska
1 aaGun and 5 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Chahar to Jehol
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 destroyer and 1 submarine moved from 108 Sea Zone to 119 Sea Zone
2 fighters moved from 108 Sea Zone to 119 Sea Zone
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Amur
1 armour moved from Amur to Manchuria
1 bomber moved from Midway to Manchuria
Combat - Americans
Battle in Scotland
Battle in 119 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win, taking Scotland from Germans, taking 119 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Manchuria
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Manchuria to Buryatia
1 fighter moved from Wake Island to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 cruisers, 2 destroyers and 3 submarines moved from 31 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 tactical_bomber moved from Eastern United States to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 fighter moved from Western United States to 91 Sea Zone
2 fighters moved from 119 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,1,4,5,6,6,1,6,1,4,4,6,3,4,6,1,4,1,1,3,4
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 battleship and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from West India to India
1 bomber moved from India to Manchuria
2 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour, 1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Slovakia Hungary to Southern Italy
1 armour moved from Southern France to Southern Italy
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,5,1,6
Italians collect 8 PUs (4 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 3 transports moved from 112 Sea Zone to 127 Sea Zone
5 infantry moved from Karelia to 127 Sea Zone
1 armour and 5 infantry moved from 127 Sea Zone to Archangel
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 bomber moved from Germany to Bessarabia
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
Combat - Germans
Battle in Archangel
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Non Combat Move - Germans
5 armour, 20 artilleries, 12 infantry and 2 mech_infantrys moved from Germany to Poland
5 transports moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Bessarabia to Poland
1 fighter moved from Poland to Germany
1 bomber moved from Bessarabia to Germany
6 armour and 4 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Romania to Slovakia Hungary
Place Units - Germans
2 infantry placed in France
8 infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,4,1,4
Germans collect 44 PUs (11 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 bomber moved from Caucasus to Slovakia Hungary
1 artillery and 7 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Caucasus to Samara
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 armour and 11 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
8 infantry moved from Russia to Samara
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 bomber and 8 infantry
Germans defend with 2 artilleries; Italians defend with 2 armour, 1 artillery and 2 mech_infantrys
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries
Casualties for Russians: 6 infantry
Casualties for Italians: 2 armour, 1 artillery and 2 mech_infantrys
Battle in Archangel
Russians attack with 1 armour and 12 mech_infantrys
Germans defend with 1 armour and 5 infantry
Russians win, taking Archangel from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 8 mech_infantrys
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour and 8 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Caucasus to Samara
2 aaGuns and 18 infantry moved from Korea to Manchuria
4 aaGuns and 15 infantry moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus
1 bomber moved from Slovakia Hungary to Ukraine
1 fighter moved from Kazakhstan to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
3 infantry placed in Ukraine
Russians undo move 1.
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
I used edit to move a DD to block the US fleet. If you do not allow this edit, please let me know and I will change my placement.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 bomber moved from Hunan to Vologda
1 infantry moved from Novosibirsk to Vologda
2 fighters and 2 tactical_bombers moved from Yunnan to Kazakhstan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in Western Australia
Battle in Vologda
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Non Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 2 fighters and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from Kazakhstan to Novosibirsk
1 bomber moved from Vologda to Novosibirsk
1 armour moved from Urals to Novosibirsk
2 fighters moved from Yunnan to Novosibirsk
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
4 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Chahar
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 artilleries moved from Philippines to 35 Sea Zone
7 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Yunnan to Hunan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
I used edit to move a DD to block the US fleet. If you do not allow this edit, please let me know and I will change my placement.
no problem on the edit. i’m ok with a general agreement that all noncom can be changed if there are no combat dice rolled on a subsequent turn. if convoy dice were rolled, the request should still be made, and most likely will be granted (as things currently stand).
I used edit to move a DD to block the US fleet. If you do not allow this edit, please let me know and I will change my placement.
no problem on the edit. i’m ok with a general agreement that all noncom can be changed if there are no combat dice rolled on a subsequent turn. if convoy dice were rolled, the request should still be made, and most likely will be granted (as things currently stand).
do you wish to make this general agreement? i thought we actually had it before, but just to make sure.