@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L14 G40 Vold vs JuanSpain (allies+9) tie breaker
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Eastern Poland to Russia
1 fighter moved from Western Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Tambov
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter moved from 112 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 2 tactical_bombers moved from Western Ukraine to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 6,4,8 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Tambov
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 4 fighters and 1 submarine
Russians defend with 1 cruiser
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 114 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
3 bombers moved from Russia to Bryansk
3 submarines moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
4 mech_infantrys placed in Western Germany
3 infantry placed in France
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 11 PUs;
Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Tambov
9 infantry moved from Amur to KoreaCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 4 infantry
Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
1 tactical_bomber moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to UralsPlace Units - Russians
1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries, 1 infantry and 7 mech_infantrys moved from Hunan to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 4 artilleries, 3 infantry and 10 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian IslandsNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
6 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
5 bombers moved from Eastern United States to 89 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
5 bombers moved from 89 Sea Zone to 104 Sea Zone
5 bombers moved from 104 Sea Zone to United Kingdom
1 bomber moved from 26 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
6 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries moved from Yunnan to Kwangsi
13 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Kwangsi
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 artilleries, 1 fighter and 13 infantry
Japanese defend with 4 artilleries, 3 infantry and 10 mech_infantrys
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Japanese: 3 infantry and 8 mech_infantrys
Casualties for Chinese: 3 artilleries and 13 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery moved from Shan State to Malaya
4 infantry moved from Shan State to Malaya
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
3 artilleries moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 cruisers moved from 41 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 38 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Borneo
Battle in Celebes
Battle in Java
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British win, taking Borneo from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Malaya
British attack with 1 artillery and 4 infantry
Japanese defend with 1 armour, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 infantry moved from Yunnan to French Indo China
7 infantry moved from Burma to Yunnan
4 artilleries moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
4 infantry moved from Burma to Yunnan
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter moved from Northwest Persia to Russia
3 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to CaucasusPlace Units - British
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Rostov to Tambov
1 bomber moved from Western Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 3 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from France to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 battleship and 1 cruiser moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from New Guinea to 44 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 3 bombers, 2 fighters, 3 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 7 armour, 3 bombers, 2 fighters, 3 infantry, 9 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 13 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 6 armour, 3 infantry and 9 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 2 artilleries, 1 fighter, 13 infantry, 3 mech_infantrys and 2 tactical_bombersNon Combat Move - Germans
3 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Ukraine
1 submarine moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in France
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Egypt to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Japan to Anhwe
2 mech_infantrys moved from Kwangsi to Anhwe
1 bomber moved from Japan to Anhwe
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in AmurNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Jehol
2 bombers moved from Anhwe to Jehol
4 artilleries moved from Kwangsi to Kiangsi
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 2.
2 artilleries and 2 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in Kiangsu
Japanese undo move 3.
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
4 bombers moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from Johnston Island to Hawaiian IslandsCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 bombers
Italians defend with 3 destroyers
Americans win with 3 bombers remaining. Battle score for attacker is 12
Casualties for Italians: 3 destroyers
Casualties for Americans: 1 bomber
Battle in Hawaiian Islands
Americans attack with 1 bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 bombers moved from 92 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 89 Sea Zone to 90 Sea Zone
1 carrier moved from 90 Sea Zone to 91 Sea Zone
2 destroyers moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun, 6 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 aaGun moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 artilleries moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 artillery and 5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from India to Kazakhstan
1 armour moved from Caucasus to Tambov
4 mech_infantrys moved from Caucasus to Tambov
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 43 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 carrier and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Philippines
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
British win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
British win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangtung
Battle in Kazakhstan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kwangtung from Japanese, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
British attack with 1 armour and 4 mech_infantrys
Italians defend with 3 armour
Italians win with 2 armour remaining. Battle score for attacker is -16
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
1 aaGun moved from Yunnan to Szechwan
11 infantry moved from Yunnan to Szechwan
4 artilleries moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Siam to French Indo China
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 32 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Some Units in India change ownership: 7 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Tambov to Kazakhstan
Italians take Samara from Russians
1 bomber moved from Ukraine to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Italians win, taking Kazakhstan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Kazakhstan to Ukraine
2 aaGuns moved from Romania to Yugoslavia
3 artilleries and 3 infantry moved from Greece to 97 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 2 infantry moved from Northern Italy to France
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - ANZAC
Battle in Hawaiian IslandsNon Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs;
Germans buy 4 armour, 2 bombers, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Caucasus
1 armour moved from Russia to Volgograd
1 bomber moved from Ukraine to Volgograd
2 bombers moved from Western Germany to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 fighter and 8 mech_infantrys
Germans win with 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour, 2 fighters and 1 mech_infantry
Casualties for British: 1 fighter and 8 mech_infantrysNon Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Caucasus to Ukraine
1 bomber moved from Volgograd to Ukraine
3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to RostovPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Western Ukraine
2 bombers placed in Western Germany
1 factory_minor placed in Yugoslavia
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
7 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Italians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Iraq to CaucasusCombat - Russians
Battle in Amur
Russians attack with 8 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Korea to Amur
1 aaGun moved from Manchuria to AmurTurn Complete - Russians





