14L arathorn (Axis) vs Ziggurat (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                2 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 5 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 6 :  1/2 hits
                        1 carrier owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 7 :  1/2 hits
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 bomber moved from 43 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Korea to Manchuria

    Place Units - Americans
                3 submarines placed in 6 Sea Zone
                3 transports placed in 101 Sea Zone
                1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 factory_minor and 1 harbour
        Manchuria : 1 infantry
        Philippines : 1 airfield, 1 armour, 1 bomber, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        42 Sea Zone : 2 submarines
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 2 submarines
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 19 / 27
        Japanese : 58 / 61
        Americans : 60 / 86
        Chinese : 6 / 10
        British : 32 / 30
        UK_Pacific : 2 / 0
        Italians : 13 / 8
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 9 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Szechwan : 2 infantry
        Sikang : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 19 / 27
        Japanese : 56 / 61
        Americans : 60 / 86
        Chinese : 8 / 9
        British : 32 / 30
        UK_Pacific : 2 / 0
        Italians : 13 / 8
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair 2 damage on 1 harbour; Remaining resources: 26 PUs;
                British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                7 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 bomber moved from Persia to Caucasus

    Combat - British
                Battle in Cyprus
                Battle in Caucasus
                    British attack with 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        British roll dice for 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  7/11 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                    British win, taking Cyprus from Italians, taking Caucasus from Germans with 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 armour moved from Iraq to Persia
                1 mech_infantry moved from Syria to Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 artilleries and 1 infantry moved from West India to 79 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from West India to Eastern Persia
                1 battleship moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,4,4,4,4
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Cyprus : 1 artillery
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        80 Sea Zone : 2 transports
        106 Sea Zone : 1 submarine
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 3 artilleries, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 1 artillery
        81 Sea Zone : 1 transport
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 armour, 1 bomber, 8 fighters, 1 mech_infantry and 1 tactical_bomber
        98 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 21 / 27
        Japanese : 56 / 61
        Americans : 60 / 86
        Chinese : 8 / 9
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 13 / 8
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Forgot to move a couple ships.
    sub 106->91
    bb 33->35

    Sorry bout that, here’s the new file.


  • Aight, last ncm move change…. decided to drop the units from West India to Persia instead of Iraq. Thanks for your patience :). Late night indecision is a b :P.

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Russia
                1 bomber moved from Romania to Russia
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to 99 Sea Zone
                1 fighter moved from Tobruk to Alexandria

  • 19 13

    Interception in Moscow?


  • No thanks.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Russia
                1 bomber moved from Romania to Russia
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to 99 Sea Zone
                1 fighter moved from Tobruk to Alexandria

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Alexandria
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from French to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from Russia to Vologda
                1 fighter moved from 99 Sea Zone to Greece
                2 fighters moved from Alexandria to Tobruk

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3
                Italians collect 12 PUs (5 lost to blockades); end with 14 PUs total

  • 19 13

    You’ve been generous with burying my bombers this game….


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Dutch New Guinea to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Shantung, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Shantung
                        ANZAC roll dice for 1 artillery in Shantung, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Shantung
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to Philippines
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to Philippines
                2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 3 fighters
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 cruiser
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 18 / 27
        Japanese : 52 / 61
        Americans : 60 / 86
        Chinese : 8 / 9
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        91 Sea Zone : 1 cruiser, 1 destroyer and 1 infantry

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 18 / 27
        Japanese : 52 / 61
        Americans : 60 / 86
        Chinese : 8 / 9
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @arathorn:

    You’ve been generous with burying my bombers this game….

    There is much open land in Mother Russia. We will build museum for your fancy planes. Only charge you admission half price! Very generous!

  • 19 13

    @Ziggurat:

    @arathorn:

    You’ve been generous with burying my bombers this game….

    There is much open land in Mother Russia. We will build museum for your fancy planes. Only charge you admission half price! Very generous!

    Very generous! :) lol

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Caucasus
                3 bombers moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from Ukraine to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Caucasus
                3 bombers moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from Ukraine to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,5,3 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun, 1 artillery and 6 infantry moved from Nenetsia to Vologda
                3 infantry moved from Archangel to Vologda
                1 armour moved from Nenetsia to Evenkiyskiy
                2 infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                6 armour, 8 artilleries, 24 infantry and 12 mech_infantrys moved from Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Archangel to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 armour and 4 mech_infantrys moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Northern Italy to Western Germany
                9 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Nenetsia to Vologda
                1 fighter moved from Caucasus to Volgograd
                3 tactical_bombers moved from Caucasus to Bryansk
                3 bombers and 1 fighter moved from Russia to Bryansk
                1 armour and 6 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Novgorod
                3 artilleries placed in Ukraine
                1 fighter, 1 infantry and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

  • 19 13

    Hang on - might make a NCM edit… reconsidering Vologda…

  • 19 13

    Leave it as is - :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Persia to Caucasus
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                8 artilleries and 36 infantry moved from Russia to Vologda
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus

    Combat - Russians
                Battle in Vologda
                    Russians attack with 8 artilleries and 36 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 artillery and 10 infantry; Italians defend with 1 bomber
                        Russians roll dice for 8 artilleries and 36 infantry in Vologda, round 2 :  10/44 hits
                        Germans roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 10 infantry in Vologda, round 2 :  4/13 hits
                        4 infantry owned by the Russians, 8 infantry owned by the Germans, 1 aaGun owned by the Germans and 1 bomber owned by the Italians lost in Vologda
                    32 infantry owned by the Russians and 8 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 aaGun and 8 infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 bomber
                Battle in Caucasus
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Persia
                2 aaGuns and 16 infantry moved from Manchuria to Jehol

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Russians :

    Jehol : 2 aaGuns and 16 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 armour
        Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 67 infantry
        Caucasus : 1 armour and 1 mech_infantry
        Iraq : 1 flag, 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 tactical_bomber
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 13 / 19
        Japanese : 52 / 61
        Americans : 60 / 86
        Chinese : 8 / 9
        British : 32 / 35
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Feel free to redo the casualty choice in Vologda. No way they’re going a second round :P. Almost wish you had changed that up. Damn near had a heart attack doing that…

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