@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
L14 G40 arathorn vs. MrRoboto
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I will intercept.
Attacker:
Rolls: 2@1; Total Hits: 02@1: (6, 5)defender:
Rolls: 2@1; Total Hits: 02@1: (5, 5) -
aagun
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
Damage
Rolls: 1@6; Total Hits: 11@6: (4) -
Edit 6 damage to your UK Pac IC :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Morocco to 92 Sea Zone
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to TobrukCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Malta
1 fighter moved from Malta to Egypt
2 artilleries moved from Tobruk to Alexandria
1 bomber moved from Morocco to Egypt
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from India to Burma
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,5,1,3,1,5,1,5,6,5,4
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
I guess you wanted to keep original dice. That’s ok for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Romania
1 artillery moved from Greece to AlbaniaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 4 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from French Central Africa to French West AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Anglo Egyptian Sudan to Southern Italy
2 fighters moved from Anglo Egyptian Sudan to 97 Sea Zone
4 tactical_bombers moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Anglo Egyptian Sudan to Greece
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
2 infantry moved from Romania to Bessarabia
5 armour moved from Romania to Western Ukraine
8 armour and 3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Eire
Battle in Baltic States
Germans attack with 8 armour and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eire from Neutral_Allies, taking Baltic States from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Western GermanyPlace Units - Germans
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Szechwan to SuiyuyanCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
1 aaGun and 16 infantry moved from Amur to KoreaPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
4 fighters moved from 38 Sea Zone to India
2 bombers, 5 fighters and 8 tactical_bombers moved from Kwangsi to India
2 fighters moved from 37 Sea Zone to India
1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
3 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Hopei to Kweichow
3 artilleries, 8 infantry and 1 mech_infantry moved from 39 Sea Zone to India -
I’m assuming you don’t want to scramble. Am I right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
4 fighters moved from 38 Sea Zone to India
2 bombers, 5 fighters and 8 tactical_bombers moved from Kwangsi to India
2 fighters moved from 37 Sea Zone to India
1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
3 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Hopei to Kweichow
3 artilleries, 8 infantry and 1 mech_infantry moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 6 transports
British defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 11 fighters, 8 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 21PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Burma
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from India to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
1 carrier moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from India to Yunnan
3 tactical_bombers moved from India to YunnanPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 factory_minor placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Turning off Edit Mode
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 fighter moved from Malta to Egypt
2 artilleries moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Northwest Persia to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Persia
3 infantry and 1 mech_infantry moved from Brazil to Suriname
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,4,3,6,6,5
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Romania to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 artillery
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 artilleries moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Yugoslavia to Bessarabia
4 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Albania to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from French West Africa to French Central Africa
1 fighter moved from French Central Africa to Egypt
3 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eire to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Holland Belgium to Germany
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
8 armour moved from Baltic States to Western Ukraine
2 bombers moved from Southern Italy to Ukraine
1 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Western UkrainePlace Units - Germans
1 infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Norway: 1 mech_infantry
EDIT: Turning off Edit Mode





