14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                3 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                3 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 3 submarines
                    Italians defend with 1 destroyer, 3 fighters and 2 transports
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 97 Sea Zone
                    2 submarines owned by the Americans Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 destroyer and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 artillery
        Marshall Islands : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Johnston Island : 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
        35 Sea Zone : 2 transports
        26 Sea Zone : 3 submarines and 1 transport
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 1 mech_infantry
        Morocco : 1 flag, 1 airfield, 1 artillery, 3 fighters and 4 infantry
        Algeria : 2 infantry
        97 Sea Zone : 2 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 30 / 30
        Japanese : 48 / 52
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 13 / 14
        Italians : 14 / 21
        ANZAC : 6 / 0
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from Szechwan to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Yunnan : 9 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 30 / 30
        Japanese : 47 / 52
        Americans : 56 / 81
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 13 / 14
        Italians : 14 / 21
        ANZAC : 6 / 0
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                3 mech_infantrys moved from Persia to West India
                1 mech_infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Iraq to Egypt
                4 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 armour and 4 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Bryansk to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour and 1 mech_infantry moved from Bryansk to Samara

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        West India : 3 mech_infantrys
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bessarabia : 1 mech_infantry
        Caucasus : 1 armour and 4 mech_infantrys
        Samara : 1 armour and 1 mech_infantry
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 4 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 30 / 30
        Japanese : 47 / 52
        Americans : 56 / 81
        Chinese : 8 / 8
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 11 / 21
        ANZAC : 6 / 0
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 armour moved from French Central Africa to French West Africa
                      Italians take French West Africa from French

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2
                Italians collect 7 PUs (6 lost to blockades); end with 8 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - ANZAC

    Turn Complete - ANZAC

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 30 / 30
        Japanese : 47 / 52
        Americans : 56 / 81
        Chinese : 8 / 8
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 mech_infantrys moved from Germany to Baltic States
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                5 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Kansu
                9 armour and 11 mech_infantrys moved from Novosibirsk to Kansu
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                    Russians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Kansu
                    Germans attack with 10 armour and 11 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Kansu from Chinese with 10 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Baltic States
                    Germans attack with 10 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Baltic States from Russians with 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 7 bombers, 3 fighters, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 4 artilleries and 6 infantry
                    Germans win, taking Belarus from Russians with 7 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 4 artilleries and 6 infantry

    Non Combat Move - Germans
                7 bombers, 3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                2 aaGuns moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Germany to Poland
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 48 PUs (7 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 armour moved from Samara to Timguska
                      Russians take Novosibirsk from Germans
                      Russians take Timguska from Germans
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 artilleries and 5 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                2 artilleries moved from Archangel to Vologda
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 4 infantry moved from Szechwan to Yunnan
                1 armour moved from Samara to Rostov
                2 mech_infantrys moved from Samara to Rostov
                1 artillery moved from Samara to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Yunnan : 2 aaGuns and 4 infantry
        Evenkiyskiy : 1 infantry
        Timguska : 1 armour
        Kazakhstan : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 armour and 2 mech_infantrys
        Nenetsia : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 artilleries and 5 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Novosibirsk : 1 infantry
        Vologda : 2 artilleries
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        Samara : 2 aaGuns, 2 fighters, 22 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 31 / 31
        Japanese : 47 / 52
        Americans : 56 / 81
        Chinese : 7 / 8
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                5 infantry moved from Anhwe to Hunan
                1 aaGun moved from Kweichow to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Kweichow to Hunan
                3 mech_infantrys moved from Malaya to Burma
                1 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers moved from New South Wales to Queensland
                1 mech_infantry moved from Western Australia to New South Wales
                3 mech_infantrys moved from Kiangsu to Hunan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in New South Wales

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,3
                Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to Morocco
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to Morocco
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in Kwangtung
                Battle in Malaya
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Malaya, round 2 :  0/4 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Malaya, round 2 :  1/3 hits
                        1 infantry owned by the Americans lost in Malaya
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Malaya, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Malaya
                        Americans roll dice for 1 artillery and 1 mech_infantry in Malaya, round 4 :  0/2 hits
                        Japanese roll dice for 2 armour in Malaya, round 4 :  1/2 hits
                        1 mech_infantry owned by the Americans lost in Malaya
                        Americans roll dice for 1 artillery in Malaya, round 5 :  0/1 hits
                        Japanese roll dice for 2 armour in Malaya, round 5 :  1/2 hits
                        1 artillery owned by the Americans lost in Malaya
                    Japanese win, taking Kwangtung from Japanese with 2 armour remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 artillery
        Marshall Islands : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Kwangtung : 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Johnston Island : 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer and 1 transport
        30 Sea Zone : 1 transport
        37 Sea Zone : 2 transports
        20 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 mech_infantry
        Morocco : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 3 fighters and 5 infantry
        Algeria : 2 infantry
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 2 destroyers, 4 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 31 / 31
        Japanese : 48 / 51
        Americans : 56 / 82
        Chinese : 3 / 8
        British : 33 / 38
        UK_Pacific : 16 / 13
        Italians : 13 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.150
            Median : 4.500
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

  • '21 '19 '18 '17 '16

    I thought you were out of kamikaze strikes so I was sloppy making noncombat moves during combat with the US fleet.  I skipped the opportunity since the fleet move properly should have been non combat.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for British :

    India : 1 airfield, 5 artilleries, 1 harbour and 3 infantry
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        West India : 3 mech_infantrys
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bessarabia : 1 mech_infantry
        Caucasus : 1 armour and 4 mech_infantrys
        Samara : 1 armour and 1 mech_infantry
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 4 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 31 / 31
        Japanese : 45 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 33 / 38
        UK_Pacific : 16 / 13
        Italians : 13 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.957
            Median : 4.000
            Variance : 1.318
            Standard Deviation : 1.148
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Egypt to French Equatorial Africa
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from West India to Burma
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                4 artilleries and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                      British take Slovakia Hungary from Germans

    Combat - British
                Battle in Burma
                    British attack with 5 artilleries, 3 infantry and 3 mech_infantrys
                    Japanese defend with 4 armour and 5 mech_infantrys
                        British roll dice for 1 battleship and 1 cruiser in Burma, round 2 :  1/2 hits
                        British roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Burma, round 2 :  3/11 hits
                        Japanese roll dice for 4 armour and 5 mech_infantrys in Burma, round 2 :  5/9 hits
                        3 infantry owned by the British, 2 mech_infantrys owned by the British and 4 mech_infantrys owned by the Japanese lost in Burma
                        British roll dice for 5 artilleries and 1 mech_infantry in Burma, round 3 :  1/6 hits
                        Japanese roll dice for 4 armour and 1 mech_infantry in Burma, round 3 :  2/5 hits
                        1 artillery owned by the British, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 4 artilleries in Burma, round 4 :  2/4 hits
                        Japanese roll dice for 4 armour in Burma, round 4 :  1/4 hits
                        2 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                        British roll dice for 3 artilleries in Burma, round 5 :  1/3 hits
                        Japanese roll dice for 2 armour in Burma, round 5 :  1/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                        British roll dice for 2 artilleries in Burma, round 6 :  1/2 hits
                        Japanese roll dice for 1 armour in Burma, round 6 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 11
                    Casualties for Japanese: 4 armour and 5 mech_infantrys
                    Casualties for British: 3 artilleries, 3 infantry and 3 mech_infantrys

    Non Combat Move - British
                1 armour and 4 mech_infantrys moved from Caucasus to Ukraine
                1 armour and 1 mech_infantry moved from Samara to Rostov
                4 mech_infantrys moved from Northwest Persia to Rostov
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 artilleries
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        38 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
        Slovakia Hungary : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 armour and 5 mech_infantrys
        Ukraine : 1 armour and 4 mech_infantrys
        Caucasus : 1 armour and 5 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 31
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 12 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 18 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.528
            Median : 4.000
            Variance : 0.817
            Standard Deviation : 0.904
            Total rolls : 72

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.375
            Median : 4.000
            Variance : 0.710
            Standard Deviation : 0.842
            Total rolls : 32

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.222
            Standard Deviation : 0.471
            Total rolls : 28

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

  • '15

    THe kamikaze thing is fine, don’t sweat it.

    But your files all are 0 kb for some reason.  Can you reupload them, or maybe email them?

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 fighter and 8 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 31 / 31
        Japanese : 45 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 33 / 38
        UK_Pacific : 16 / 13
        Italians : 13 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    Something happened between the US and chinese turns on my end, that corrupted the saved game files.  I backed up to the US turn and redid the Chinese turn.  That turn ended up the same as the original turn.  I’ll redo the UK turn next, and edit after the combats to match the first turn record.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                3 artilleries and 1 infantry moved from India to Burma
                3 mech_infantrys moved from West India to Burma
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                      British take Slovakia Hungary from Germans

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                3 artilleries and 1 infantry moved from India to Burma
                3 mech_infantrys moved from West India to Burma
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                      British take Slovakia Hungary from Germans

    Combat - British
                Battle in Burma
                    British attack with 5 artilleries, 3 infantry and 3 mech_infantrys
                    Japanese defend with 4 armour and 5 mech_infantrys
                        British roll dice for 1 battleship and 1 cruiser in Burma, round 2 :  0/2 hits
                        British roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Burma, round 2 :  4/11 hits
                        Japanese roll dice for 4 armour and 5 mech_infantrys in Burma, round 2 :  3/9 hits
                        3 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in Burma
                        British roll dice for 5 artilleries and 3 mech_infantrys in Burma, round 3 :  3/8 hits
                        Japanese roll dice for 4 armour and 1 mech_infantry in Burma, round 3 :  1/5 hits
                        2 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 5 artilleries and 2 mech_infantrys in Burma, round 4 :  2/7 hits
                        Japanese roll dice for 2 armour in Burma, round 4 :  2/2 hits
                        2 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Burma
                    British win, taking Burma from Japanese with 5 artilleries remaining. Battle score for attacker is 23
                    Casualties for Japanese: 4 armour and 5 mech_infantrys
                    Casualties for British: 3 infantry and 3 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 artilleries
                EDIT: Turning off Edit Mode
                1 armour and 4 mech_infantrys moved from Caucasus to Ukraine
                4 mech_infantrys moved from Northwest Persia to Rostov
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Egypt to French Equatorial Africa
                1 mech_infantry moved from Egypt to Iraq
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 artilleries
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        38 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
        Slovakia Hungary : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 4 mech_infantrys
        Ukraine : 1 armour and 4 mech_infantrys
        Caucasus : 1 armour and 5 mech_infantrys
        Samara : 1 armour and 1 mech_infantry
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 31
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 12 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.413
            Standard Deviation : 0.643
            Total rolls : 47

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.393
            Median : 3.500
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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