@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L14 G40 Vold vs MrRoboto (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Poland to Belarus
2 infantry moved from Bryansk to Belarus
1 bomber moved from Western Ukraine to Baltic States
1 bomber moved from Western Ukraine to Belarus
21 armour, 3 artilleries, 32 infantry and 11 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 armour, 1 fighter and 1 mech_infantry moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 fighter and 2 tactical_bombers moved from Volgograd to Russia
1 fighter moved from Caucasus to RussiaCombat - Germans
Germans creates battle in territory 72 Sea Zone
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans win, taking 72 Sea Zone from British, taking Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
retreated to Baltic States
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 25 armour, 3 artilleries, 3 fighters, 34 infantry, 12 mech_infantrys and 2 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 57 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 19 armour, 3 artilleries, 34 infantry and 12 mech_infantrys
Casualties for Russians: 6 aaGuns, 7 artilleries, 2 fighters, 57 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from Baltic States to Romania
1 bomber moved from Belarus to Romania
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Germany
1 fighter moved from Russia to BryanskPlace Units - Germans
2 artilleries, 2 fighters and 6 infantry placed in Germany
5 artilleries and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 3 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,1,1
Germans collect 56 PUs (2 lost to blockades); end with 84 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 artillery and 1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Karelia to Novgorod
1 cruiser moved from 113 Sea Zone to 114 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Volgograd to Belarus
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Belarus
Japanese attack with 2 bombers
Russians defend with 1 artillery and 1 mech_infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Belarus to Russia
1 bomber moved from Yakut S.S.R. to Russia
2 bombers moved from Yakut S.S.R. to Japan
1 fighter moved from Amur to Japan
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
Japanese collect 23 PUs (1 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 7 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 3 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from 114 Sea Zone to Poland
1 armour moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
4 artilleries and 8 infantry moved from Persia to Iraq
British take Iraq from Germans
3 mech_infantrys moved from Eastern Persia to Northwest Persia
British take Northwest Persia from GermansCombat - British
Battle in Poland
British attack with 2 artilleries and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
British win, taking Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Morocco
2 aaGuns, 4 artilleries and 4 infantry moved from Eastern Persia to Persia
1 bomber moved from India to Anglo Egyptian Sudan
1 armour moved from Shan State to India
2 mech_infantrys moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Chahar to KansuPlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6,5,3
British collect 36 PUs (4 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
2 bombers placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangsi: 1 infantry
EDIT: Adding units owned by British to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
4 artilleries and 7 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Western Germany to DenmarkCombat - Italians
Battle in Holland Belgium
Italians attack with 4 artilleries and 7 infantry
Americans defend with 2 artilleries and 2 infantry
Italians win, taking Holland Belgium from Americans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 114 Sea Zone
Italians attack with 2 bombers
British defend with 3 transports; Russians defend with 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Casualties for Russians: 1 cruiser
Casualties for Italians: 1 bomber
Battle in Denmark
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 114 Sea Zone to Western Germany
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 carrier, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 103 PUs;
Germans buy 5 artilleries, 2 bombers, 1 factory_minor, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Russia to Archangel
Germans take Vologda from Russians
Germans take Archangel from Russians
2 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to Belarus
Germans take Belarus from Russians
2 armour moved from Russia to Samara
1 fighter moved from Bryansk to Samara
4 infantry moved from Germany to Poland
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Germany to Poland
2 bombers moved from Romania to Poland
1 tactical_bomber moved from Western Ukraine to Poland
1 fighter moved from Bryansk to Poland
1 fighter and 1 tactical_bomber moved from Ukraine to PolandCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Poland
Germans attack with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Germans win, taking Poland from British with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Samara
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Samara to Russia
2 bombers moved from Poland to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
4 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 infantry moved from Trans-Jordan to EgyptPlace Units - Germans
3 infantry placed in Caucasus
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
2 artilleries, 2 bombers and 6 infantry placed in Western Germany
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
2 bombers moved from Russia to Kazakhstan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Timguska to NovosibirskCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 armour and 2 bombers
British defend with 1 armour
Japanese win, taking Kazakhstan from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
2 bombers moved from Kazakhstan to Volgograd
2 bombers moved from Volgograd to Ukraine
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 6 artilleries, 13 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer, 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 3 artilleries, 4 fighters and 6 infantry
Italians defend with 4 artilleries and 6 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 4 artilleries and 6 infantry
Casualties for Americans: 1 artillery and 6 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 battleship
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleshipNon Combat Move - Americans
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 90 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 5 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Malta
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to 91 Sea Zone
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 6 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
10 infantry placed in Eastern United States
6 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Syria
British take Syria from Italians
4 artilleries and 8 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Japanese
2 mech_infantrys moved from Tsinghai to TimguskaCombat - British
Non Combat Move - British
1 artillery, 2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour moved from Persia to Trans-Jordan
3 fighters moved from Morocco to French Central Africa
2 bombers moved from India to Anglo Egyptian Sudan
1 armour moved from India to West India
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 aaGuns, 4 artilleries and 4 infantry moved from Persia to Northwest Persia
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to SzechwanPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 tactical_bombers placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4,6,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 bombers and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 bombers and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 3 artilleries, 1 bomber and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
6 infantry moved from Northern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 3 infantry and 3 transports
EDIT: Adding units owned by Italians to Egypt: 3 infantry
EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
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VC’s - 1 round left. It’s all up to the dice now :-o
When you come for Egypt, take the GER bombers first and the Italian bomber dead last.
V
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OMG this can’t be real. +32 in TRJ, instead of -5 on average?
This must be a joke!
You already took Egypt with something like +40 instead of +20 in the first place.
This is very frustrating now =(
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Nothing with Russia
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Sorry, I didn’t want to come along as a douchebag. Please understand my frustration. In two other games, there were very crucial battles, both in the Middle East as well, and I lost both despite being in favor. In my game against soul, just a couple hours earlier, I had -40 instead of +80 TUV !!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Ukraine to 80 Sea Zone
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in Alaska
Battle in 80 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 2 artilleries, 1 destroyer, 4 infantry and 3 transports; Americans defend with 1 transport
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 artilleries, 1 destroyer, 4 infantry and 3 transports
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to Trans-Jordan
1 destroyer moved from 21 Sea Zone to 23 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea ZonePlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs total





