Scramble from Guam or Queensland?
G40L Infrastructure vs Boldfresh(Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to MoroccoTurn Complete - French
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OOPS one edit - the anzac cruiser goes to Z81 - please adjust prior to G5.
Cheers
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OOPS one edit - the anzac cruiser goes to Z81 - please adjust prior to G5.
Cheers
here’s the map
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Western Ukraine to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Southern Italy to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod -
down another aiircraft from luck… :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Western Ukraine to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Southern Italy to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to NovgorodCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 2 bombers and 2 tactical_bombers
Russians defend with 1 armour, 2 fighters and 1 tactical_bomber
Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in Rostov, round 2 : 3/7 hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans and 1 fighter owned by the Russians lost in Rostov
Germans roll dice for 2 bombers and 2 tactical_bombers in Rostov, round 3 : 3/4 hits
Russians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in Rostov
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour and 1 tactical_bomber
Casualties for Russians: 1 armour, 2 fighters and 1 tactical_bomberNon Combat Move - Germans
2 armour and 7 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to Novgorod
2 tactical_bombers moved from 125 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Libya to Western Germany
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 bomber and 1 tactical_bomber moved from Rostov to Ukraine
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Rostov to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 3 artilleries and 12 infantry moved from Western Ukraine to UkrainePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 2 submarines placed in 112 Sea Zone
1 fighter and 5 infantry placed in Western Germany
Germans undo move 3.
1 fighter and 4 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
9 artilleries and 10 infantry moved from Russia to Bryansk
3 artilleries, 39 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
10 infantry moved from Amur to Siberia
2 infantry moved from Amur to Siberia
6 infantry moved from Amur to Sakha
1 armour and 2 mech_infantrys moved from Yunnan to Malaya
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Siberia
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Malaya
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Russians win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Sakha
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 12 artilleries, 49 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 12 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Belarus to Bryansk
3 mech_infantrys moved from Kansu to Sikang
2 aaGuns moved from Amur to SiberiaPlace Units - Russians
1 fighter, 4 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hopei
1 artillery moved from Chahar to Hopei
2 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
1 bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hopei
1 artillery moved from Chahar to Hopei
2 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
1 bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 0/2 hits
1 mech_infantry owned by the Russians lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits
UK_Pacific roll dice for 1 armour in Malaya, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Malaya
UK_Pacific win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Hunan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 bomber in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese roll dice for 1 fighter in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 22 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 22 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 22 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 46 Sea Zone to Paulau Island
1 bomber moved from 34 Sea Zone to Kwangtung
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from Hunan to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
1 aaGun, 1 artillery, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 bomber moved from Hopei to Kwangtung
1 fighter and 2 tactical_bombers moved from Anhwe to Kwangtung
1 armour moved from Manchuria to Shantung
1 infantry moved from Kiangsu to Shantung
3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
1 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
thats what i get for complining about being down a couple aircraft to luck. Â
quite a crappy japan on an important turn is going to hurt me a lot more. Â down a a couple ftrs + bit more.soldier on…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 fighters, 2 infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Hawaiian Islands to 46 Sea Zone -
pay no attention to that post. i often hit post move just to check that i’m not live prior to running a test move - good thing i checked.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.
Battle in Philippines
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Philippines from Japanese, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Queensland
1 battleship, 3 carriers, 2 cruisers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
8 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to British Guiana
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Northern Italy to MaltaPlace Units - Americans
3 transports placed in 10 Sea Zone
3 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from United Kingdom to Northern Italy
1 fighter and 1 mech_infantry moved from Yunnan to Hopei
1 fighter moved from India to French Indo China
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
retreated to French Indo China
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Shan State to India
1 fighter moved from Hopei to Yunnan
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
2 bombers moved from Northern Italy to Malta
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
7 mech_infantrys moved from Yunnan to Sikang
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,3,2,3,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 mech_infantrys -
the anzac ftr is alone on 1 US acc.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Rostov from Russians
1 fighter moved from Bessarabia to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Bessarabia
1 aaGun and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to LibyaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Southern FranceTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Rostov from Russians
1 fighter moved from Bessarabia to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Bessarabia
1 aaGun and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to LibyaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Southern FranceTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from India to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from French Indo China to India
2 fighters moved from French Indo China to Yunnan
2 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
COMMENT: french infantry is on US transport in 91
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French





