G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 7 damage on 1 factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Vologda to Novosibirsk
                1 infantry moved from Volgograd to Samara
                1 armour moved from Vologda to Samara
                2 infantry moved from Ukraine to Bryansk
                1 fighter moved from Volgograd to Novosibirsk
                1 fighter moved from Novgorod to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Samara
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 infantry in Samara, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Belarus to Ukraine
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 2 armour, 6 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • i am goin to attack sz 54 with all i got

    will u scramble?


  • yes full scramble


  • ool?


  • mapa

    sada.tsvg


  • i made 10 hits all together

    2 with subs

    and 8 more

    for first two i put one hit on one of our ACs and one bb

    how do u wish to take other 10 hits?


  • other 8 sorry?


  • since i scored only one hit less then average
    and the odds are at my favour

    i ll proceed as normal


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Yunnan to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 bomber moved from Yunnan to Burma
                1 mech_infantry moved from Shan State to Burma
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 artillery and 1 mech_infantry moved from Kansu to Novosibirsk
                2 mech_infantrys moved from Kweichow to Tsinghai
                1 fighter and 1 tactical_bomber moved from Shensi to Burma
                1 armour moved from Szechwan to Tsinghai

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Tsinghai
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Alaska
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry and 1 mech_infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 :  3/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 6 submarines and 6 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 1 tactical_bomber
                        Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 :  8/17 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 8 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  13/23 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 destroyers owned by the ANZAC, 3 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 5 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 :  8/15 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 8 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  8/18 hits
                        2 destroyers owned by the Americans, 3 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Japanese and 3 submarines owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 :  6/10 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 8 fighters in 54 Sea Zone, round 4 :  7/10 hits
                        3 fighters owned by the Americans, 1 cruiser owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                    1 cruiser owned by the Japanese and 2 battleships owned by the Japanese retreated to 46 Sea Zone
                    Americans win with 1 battleship and 3 fighters remaining. Battle score for attacker is -21
                    Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 6 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Casualties for Americans: 3 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber
                    3 fighters owned by the Americans forced to land in Queensland

    Non Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Kazakhstan
                2 aaGuns moved from Szechwan to Sikang
                3 artilleries moved from French Indo China to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 bomber moved from Burma to Yunnan
                1 bomber moved from 35 Sea Zone to Yunnan
                1 armour moved from Kiangsu to Hunan
                1 artillery moved from Kansu to Tsinghai
                1 artillery moved from Kansu to Tsinghai
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 mech_infantry moved from Kweichow to Szechwan
                1 carrier moved from 36 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                1 armour and 2 mech_infantrys placed in Shantung
                1 destroyer and 2 submarines placed in 20 Sea Zone
                1 submarine placed in 19 Sea Zone
                Japanese undo move 4.
                1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 3 armour and 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 aaGuns, 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag, 3 armour and 2 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag, 2 aaGuns
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Alaska : 1 flag, 1 artillery and 1 infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 2 artilleries and 2 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 artillery
        41 Sea Zone : 1 flag
        44 Sea Zone : 2 transports
        43 Sea Zone : 1 flag
        46 Sea Zone : 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        35 Sea Zone : 2 transports
        20 Sea Zone : 1 destroyer and 2 submarines
        1 Sea Zone : 1 transport
        Novosibirsk : 1 flag, 1 artillery
        Turkmenistan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 31 / 32
        Japanese : 65 / 65
        Americans : 51 / 75
        Chinese : 0 / 1
        British : 24 / 27
        UK_Pacific : 7 / 10
        Italians : 23 / 43
        ANZAC : 10 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • please move 1 tank 1 mech from kansu to suiyuyan

    thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                Reseting Bonus Movement of Units
                1 bomber moved from Sumatra to 35 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers and 9 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa

    Combat - Americans
                Battle in French Equatorial Africa
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in French Equatorial Africa
                        Americans roll dice for 1 artillery in French Equatorial Africa, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in French Equatorial Africa, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in French Equatorial Africa
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 3 destroyers and 11 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 11 submarines in 92 Sea Zone, round 2 :  7/11 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 destroyers and 11 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Guam
                1 fighter moved from Sumatra to India
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 carriers moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Central United States to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                3 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 fighter moved from India to West India
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in West India
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in West India, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in West India
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 44 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 44 Sea Zone
                    British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Ethiopia
                    British attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 artillery
                        British roll dice for 3 armour and 2 mech_infantrys in Ethiopia, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Ethiopia
                    British win, taking Ethiopia from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in French Equatorial Africa
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in French Equatorial Africa, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                1 fighter moved from West India to India
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • forgot to move your tank and mech.


  • i do not understand how did i gave u 4 tras for nothing  :? :? :? :? :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
                1 artillery and 2 infantry moved from Caucasus to Rostov
                1 bomber and 3 mech_infantrys moved from Caucasus to Samara
                1 tactical_bomber moved from Caucasus to Rostov
                1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 armour and 1 infantry
                        Italians roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 :  3/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                    Italians win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Persia to Turkmenistan
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                3 transports moved from 97 Sea Zone to 81 Sea Zone
                1 bomber moved from Samara to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus
                1 aaGun and 3 artilleries moved from Northwest Persia to Caucasus
                3 armour moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 artilleries and 3 infantry moved from Eastern Persia to Persia
                1 armour moved from Romania to Eastern Poland

    Place Units - Italians
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Iraq
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    West India : 1 flag
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Rostov : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 mech_infantry
        Turkmenistan : 1 aaGun
        Caucasus : 1 flag, 1 aaGun, 9 armour, 5 artilleries, 1 bomber, 1 factory_minor, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Samara : 1 flag, 2 mech_infantrys
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 3 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        115 Sea Zone : 1 battleship, 2 cruisers and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 26 / 32
        Japanese : 64 / 65
        Americans : 52 / 68
        Chinese : 0 / 1
        British : 26 / 27
        UK_Pacific : 8 / 8
        Italians : 26 / 38
        ANZAC : 10 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • please pull my italian navy from sz 115 to sz112

    thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 115 Sea Zone: 1 battleship, 2 cruisers and 1 submarine
                EDIT: Adding units owned by Italians to 112 Sea Zone: 1 battleship, 2 cruisers and 1 submarine
                EDIT: Removing units owned by British from Novgorod: 1 fighter
                EDIT: Adding units owned by British to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 7 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 8 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 8 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from Sumatra to India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • The fleet is moved now.
    I saw that I forgot the Uk fighter in Novgorod. I just moved it to russia.
    Hope it’s ok with you. if you want to do some changes with your italian movement due to this feel free to do it.

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